[GSL 2019] Season 2 - Semifinals Day 2 - Page 5
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fastr
France901 Posts
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agsub
Singapore366 Posts
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seemsgood
5527 Posts
On June 15 2019 14:23 ZigguratOfUr wrote: Welp. Not the right composition Hurricane. I hope Dark vs Trap will be good. Historically Trap has done well against Dark, but recently his PvZ has been more iffy. not right composition not right position not right storm usage | ||
BerserkSword
United States2123 Posts
Protoss armies just evaporate if the zerg has the right composition. Give zerg its creep and queen back and call it a day | ||
ZigguratOfUr
Iraq16955 Posts
On June 15 2019 14:23 seemsgood wrote: not right composition not right position not right storm usage Well I don't think there was a right storm usage given that there were 19 lurkers and each lurker has 200 hp. | ||
BerserkSword
United States2123 Posts
storm use was irrelevant | ||
seemsgood
5527 Posts
On June 15 2019 14:26 BerserkSword wrote: the only real way for protoss to beat lurkers is by going tempest/carrier storm use was irrelevant what about many immortals and archons ? | ||
ZigguratOfUr
Iraq16955 Posts
On June 15 2019 14:26 BerserkSword wrote: the only real way for protoss to beat lurkers is by going tempest/carrier storm use was irrelevant Enough immortals can also work. | ||
Snakestyle11
191 Posts
On June 15 2019 14:26 BerserkSword wrote: the only real way for protoss to beat lurkers is by going tempest/carrier storm use was irrelevant Nah just have billions immortals and get a few disruptors once ur really high supply. I dont think hurricane had many immortals at all for multiple reasons. | ||
BerserkSword
United States2123 Posts
in low numbers they work but against a 5 base zerg that can morph in 19 lurkers at once it's useless. dark is smart and doesnt go lurkers in low numbers | ||
yoshi245
United States2967 Posts
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Lexender
Mexico2609 Posts
On June 15 2019 14:26 BerserkSword wrote: the only real way for protoss to beat lurkers is by going tempest/carrier storm use was irrelevant Hurricane had no economy compared to Dark, he also had a really bad comp. Zealot/Immo/Archon can defeated lurker comps. | ||
D-light
Finland7364 Posts
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Aesto
44 Posts
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BerserkSword
United States2123 Posts
immortals dont handle a composition with a critical mass of lurkers just like how at high enough numbers siege tanks can fight immortals. immortals are slower and more expensive than lurkers. lurkers range of 10 shreds anything protoss can throw at it | ||
seemsgood
5527 Posts
On June 15 2019 14:28 BerserkSword wrote: in low numbers they work but against a 5 base zerg that can morph in 19 lurkers at once it's useless. dark is smart and doesnt go lurkers in low numbers 5 bases are too much.unless protoss/terran is equal on expand getting overwhelmed by zerg eco is working as intended.thats how zerg works | ||
Psychonian
United States2322 Posts
GGs to dark though, and Trap vs Dark should be an interesting match | ||
BerserkSword
United States2123 Posts
On June 15 2019 14:36 seemsgood wrote: 5 bases are too much.unless protoss/terran is equal on expand getting overwhelmed by zerg eco is working as intended.thats how zerg works yes i understand that part. I was just referring to your post that about the storm usage and comp doesnt matter how good hurricane's storm usage wouldve been or how good his ground comp was. there's virtually nothing ground toss could do against a high econ zerg that just busted out 19 lurkers the splash and range is just absurd compared to what protoss ground armies can do in return | ||
ZigguratOfUr
Iraq16955 Posts
On June 15 2019 14:35 BerserkSword wrote: i want to see a Pro tournament replay where protoss can use a ground army to beat a lurker death ball immortals dont handle a composition with a critical mass of lurkers just like how at high enough numbers siege tanks can fight immortals. immortals are slower and more expensive than lurkers. lurkers range of 10 shreds anything protoss can throw at it Here: This isn't super-recent and immortals do cost 25 minerals more now, but this is the best example of immortal vs lurker play I could think of/find without too much thought. | ||
BerserkSword
United States2123 Posts
On June 15 2019 14:58 ZigguratOfUr wrote: Here: https://www.youtube.com/watch?v=PlnYOeqtJI4 This isn't super-recent and immortals do cost 25 minerals more now, but this is the best example of immortal vs lurker play I could think of/find without too much thought. that's not a a lurker death ball that's 12 lurkers, 5 hydras, and a few lings, vs 14 immortals, 4 archons, 5 high templar, and a few zealots Dark took the bulk of his hydras away from his lurker army to attack dear's base. | ||
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