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On March 03 2017 21:39 Ej_ wrote:Show nested quote +On March 03 2017 21:38 MLuneth wrote: neural mothership win game cus no detection holy shit protoss has a 60s permament AOE reveal spell attached to a fast flying unit, worry not Very smart from Zest to use it 
He is a genius
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Wow zest vs nerchio is crazy
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On March 03 2017 21:41 Ej_ wrote:Show nested quote +On March 03 2017 21:40 broodmann wrote: Too bad Nerchio forgot to mine from his bases, nice game tho he didn't forget, he needed to be 50 army supply up to defend his static defence from protoss  if he neuraled a probe that zest just ran into his base he could've had his own protoss stuff
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On March 03 2017 21:41 Ej_ wrote:Show nested quote +On March 03 2017 21:40 broodmann wrote: Too bad Nerchio forgot to mine from his bases, nice game tho he didn't forget, he needed to be 50 army supply up to defend his static defence from protoss 
He pretty much didn't mine from the base that was in the worst position for him, at least he could've transferd workers to the bottom base instead of mining out the top right.
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That was a pretty long game
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On March 03 2017 21:41 Musicus wrote: Well he took the first map, every other player from here on out should be a bit easier.
Maybe not Serral. PiLiPiLi is the foreign hope!
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Revelation is the single most broken ability in the game, even more than raven autoturret.
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On March 03 2017 21:42 MLuneth wrote:Show nested quote +On March 03 2017 21:41 Ej_ wrote:On March 03 2017 21:40 broodmann wrote: Too bad Nerchio forgot to mine from his bases, nice game tho he didn't forget, he needed to be 50 army supply up to defend his static defence from protoss  if he neuraled a probe that zest just ran into his base he could've had his own protoss stuff His creep spread was too good to do it without Zest noticing
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On March 03 2017 21:42 MLuneth wrote:Show nested quote +On March 03 2017 21:41 Ej_ wrote:On March 03 2017 21:40 broodmann wrote: Too bad Nerchio forgot to mine from his bases, nice game tho he didn't forget, he needed to be 50 army supply up to defend his static defence from protoss  if he neuraled a probe that zest just ran into his base he could've had his own protoss stuff This might be then only way to beat lategame Toss...
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On March 03 2017 21:41 opisska wrote: After such a game, Nerchio likes to go to the nature and watch, how the processes of pristine forest work together to ensure its survival, not unlike a Zerg army. Him having enough space for this contemplation is the true reason why such a large area of the Bialowieza forest is completely off-limits (to anyone else). But who watches the Nerchio?
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What could Nerchio have done better?
Watching that game I honestly feel there's nothing he could have done once the super-lategame stage sets in, but then again I'm just a terran scrub.
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On March 03 2017 21:43 ihatevideogames wrote: What could Nerchio have done better?
Watching that game I honestly feel there's nothing he could have done once the super-lategame stage sets in, but then again I'm just a terran scrub. Protoss imba aside, he didn't control the neuraled units and neuraled so many of them that they didn't autoattack each other
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On March 03 2017 21:43 The_Red_Viper wrote:Show nested quote +On March 03 2017 21:41 opisska wrote: After such a game, Nerchio likes to go to the nature and watch, how the processes of pristine forest work together to ensure its survival, not unlike a Zerg army. Him having enough space for this contemplation is the true reason why such a large area of the Bialowieza forest is completely off-limits (to anyone else). But who watches the Nerchio?
The Border Guard. Nothing moves in that area without the Border Guard checking its passport.
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On March 03 2017 21:43 ihatevideogames wrote: What could Nerchio have done better?
Watching that game I honestly feel there's nothing he could have done once the super-lategame stage sets in, but then again I'm just a terran scrub.
Lots of little things : - less infestors / more meat - more surround, he just ate storms with his whole corruptor flock clumped - 10 more drones during the 15 minute dance
The second point is surprising given that Nerchio is really really good at engagements
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On March 03 2017 21:43 ihatevideogames wrote: What could Nerchio have done better?
Watching that game I honestly feel there's nothing he could have done once the super-lategame stage sets in, but then again I'm just a terran scrub. It looks like neural was a great idea, but in that big fight he tanked storms and so all his corruptors died. He could have spread those out better and maybe have finished off the air army
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it's sad to think that this wasn't even the ultimate Protoss army, rip
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On March 03 2017 21:44 Ej_ wrote:Show nested quote +On March 03 2017 21:43 ihatevideogames wrote: What could Nerchio have done better?
Watching that game I honestly feel there's nothing he could have done once the super-lategame stage sets in, but then again I'm just a terran scrub. Protoss imba aside, he didn't control the neuraled units and neuraled so many of them that they didn't autoattack each other
And his corruptors ate a lot of the storms but it's hard to have 1000 apm to control 10 things at once as a zerg, while protoss has to do very little compared to it
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On March 03 2017 21:45 fezvez wrote:Show nested quote +On March 03 2017 21:43 ihatevideogames wrote: What could Nerchio have done better?
Watching that game I honestly feel there's nothing he could have done once the super-lategame stage sets in, but then again I'm just a terran scrub. Lots of little things : - less infestors / more meat - more surround, he just ate storms with his whole corruptor flock clumped The second point is surprising given that Nerchio is really really good at engagements Nerchio is tilted by the very presence of storms on the map.
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2 ZvZs ahead of Artur now, the series vs Serral probably decides who of the 2 advances
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On March 03 2017 21:44 opisska wrote:Show nested quote +On March 03 2017 21:43 The_Red_Viper wrote:On March 03 2017 21:41 opisska wrote: After such a game, Nerchio likes to go to the nature and watch, how the processes of pristine forest work together to ensure its survival, not unlike a Zerg army. Him having enough space for this contemplation is the true reason why such a large area of the Bialowieza forest is completely off-limits (to anyone else). But who watches the Nerchio? The Border Guard. Nothing moves in that area without the Border Guard checking its passport. I hope Nerchio is better at remembering to go out with his passport than Zest is. Otherwise game over
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