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On January 08 2017 02:20 ArtyK wrote:Show nested quote +On January 08 2017 02:19 Alchemik wrote:On January 08 2017 02:16 ArtyK wrote:On January 08 2017 02:15 Alchemik wrote:On January 08 2017 02:13 The_Red_Viper wrote:On January 08 2017 02:11 Alchemik wrote:On January 08 2017 02:10 The_Red_Viper wrote:On January 08 2017 02:08 Alchemik wrote: I really wonder why carriers actually need to be viable, with how absolutely devoid of micro or any thought they are Because it's an iconic unit. The problem is that it doesn't work nearly as well as in bw and what kind of reason is that? "oh, we need it, it was cool 10 years ago", like what? Why not try to make it work? Don't see the issue tbh, units which are iconic for starcraft should be playable in starcraft no, every unit should be playable in some situations, and that's always been the case with carriers. I don't see a way to make them actually a good unit for the game, they're possibly the most a-move and mindless unit in Starcraft its gonna take more than that to beat wol colossi or hots SHs as most amove SH's actually took skill, aside from games on Overgrowth, it was always the better playing winning. SH turtle was the hardest ZvP style to play, while mass carrier is the easiest PvZ. pretty big difference if you ask me i thought we were talking micro wise when you went SH's, you had to also make queen/viper/corruptor/infestor
and also, there's much more to the game than micro, carriers are just very basic in every fundamental part of Starcraft - basic macro, basic micro, basic positioning, basic composition
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On January 08 2017 02:22 Alchemik wrote:Show nested quote +On January 08 2017 02:20 ArtyK wrote:On January 08 2017 02:19 Alchemik wrote:On January 08 2017 02:16 ArtyK wrote:On January 08 2017 02:15 Alchemik wrote:On January 08 2017 02:13 The_Red_Viper wrote:On January 08 2017 02:11 Alchemik wrote:On January 08 2017 02:10 The_Red_Viper wrote:On January 08 2017 02:08 Alchemik wrote: I really wonder why carriers actually need to be viable, with how absolutely devoid of micro or any thought they are Because it's an iconic unit. The problem is that it doesn't work nearly as well as in bw and what kind of reason is that? "oh, we need it, it was cool 10 years ago", like what? Why not try to make it work? Don't see the issue tbh, units which are iconic for starcraft should be playable in starcraft no, every unit should be playable in some situations, and that's always been the case with carriers. I don't see a way to make them actually a good unit for the game, they're possibly the most a-move and mindless unit in Starcraft its gonna take more than that to beat wol colossi or hots SHs as most amove SH's actually took skill, aside from games on Overgrowth, it was always the better playing winning. SH turtle was the hardest ZvP style to play, while mass carrier is the easiest PvZ. pretty big difference if you ask me i thought we were talking micro wise when you went SH's, you had to also make queen/viper/corruptor/infestor and also, there's much more to the game than micro, carriers are just very basic in every fundamental part of Starcraft - basic macro, basic micro, basic positioning, basic composition
Yeah i was simply talking about per unit micro management
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We all know that's what starcraft AI will use to beat pros in the future
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There will be a new champion.
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Snute's mistake was therefore that he didn't neural a probe to tech to his own carriers.
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On January 08 2017 02:24 Elentos wrote:Snute's mistake was therefore that he didn't neural a probe to tech to his own carriers. Probably the only way you can win as zerg
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On January 08 2017 02:23 Boucot wrote: There will be a new champion. Korea is kind of a champion, they won NationWars 2.5 (Norway vs Korea)
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On January 08 2017 02:24 Elentos wrote:Snute's mistake was therefore that he didn't neural a probe to tech to his own carriers. Give 21 range neural parasite pls
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On January 08 2017 02:24 The_Red_Viper wrote:Show nested quote +On January 08 2017 02:24 Elentos wrote:Snute's mistake was therefore that he didn't neural a probe to tech to his own carriers. Probably the only way you can win as zerg
If that became the meta Scarlett would win Blizzcon.
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On January 08 2017 02:23 Boucot wrote: There will be a new champion. bold
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I bet Neeb is going to do the same as Zest.
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On January 08 2017 02:25 Elentos wrote:Korea is kind of a champion, they won NationWars 2.5 (Norway vs Korea) That was a showmatch, not a real tournament.
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On January 08 2017 02:25 Makro wrote:bold
uThermal?
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On January 08 2017 02:24 The_Red_Viper wrote:Show nested quote +On January 08 2017 02:24 Elentos wrote:Snute's mistake was therefore that he didn't neural a probe to tech to his own carriers. Probably the only way you can win as zerg back in the SH era I played a game against a zerg who neuraled my scv and teched up to mass raven himself -then he lost horribly because he had no experience how to play with mass raven.
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On January 08 2017 02:24 The_Red_Viper wrote:Show nested quote +On January 08 2017 02:24 Elentos wrote:Snute's mistake was therefore that he didn't neural a probe to tech to his own carriers. Probably the only way you can win as zerg That and burrowed neural parasite on the carriers so they kill themselves Obviously you have to pray the protoss doesn't have detection
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On January 08 2017 02:25 Makro wrote:bold There will be a new champion.
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On January 08 2017 02:22 RaFox17 wrote:Show nested quote +On January 08 2017 02:21 PinoKotsBeer wrote: No idea why the pickup range is that big from a warprism More "micro". Indeed :D , shame medivac and overlords dont have that potential despite the gas investment.
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On January 08 2017 02:27 ArtyK wrote:Show nested quote +On January 08 2017 02:25 Makro wrote:On January 08 2017 02:23 Boucot wrote: There will be a new champion. bold uThermal? if netherlands wins we can turn the flag and pretend it was france all long, i'm fine with it
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Didn't Nate get top 4 in an Olimoleague once?
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