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Active: 534 users

$4,000 BaseTradeTV Map Test Tournament

Forum Index > StarCraft 2 Tournaments
366 CommentsPost a Reply
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BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
Last Edited: 2016-05-27 20:28:15
May 01 2016 05:33 GMT
#1
WATCH STREAM HERE: https://www.twitch.tv/basetradetv

[image loading]


WHO Blizzard & BaseTradeTV

BRACKET CAN BE FOUND HERE - http://wiki.teamliquid.net/starcraft2/BaseTradeTV_Map_Test_Tournament

ZvZ - (Z)Scarlett vs (Z)Bly
MISC - (Z)Snute vs (T)uThermal
ZvT - (T)Beastyqt vs (Z)Lambo
MISC - (P)Theo vs (T)Lillekanin
ZvP - (P)MaNa vs (Z)Nerchio
PvP - (P)Harstem vs (P)puCK
TvT - (T)Bunny vs (T)Kelazhur
TvP - (T)MaSa vs (P)Neeb


WHAT $4,000 Map Test Tournament (THIS WILL BE INVITE ONLY)

WHERE BaseTradeTV will be providing coverage, if any other langauges want to get involved please contact @Rif_Kingz (Or via skype)

WHEN May 23-29th

WHY A map contest focused on highlighting potential new maps

Prizing will work as follows:
1st $1,000*
2nd $800*
3rd 600
4th 500
5th - 8th $100
* = All maps will be played, each win however is worth another $50

Scheduling will be as follows (Times posted once we have confirmed all players, catering to timezones)

Day 1 Matches #1 & 2 Bo9
Day 2 Matches #3 & 4 Bo9
Day 3 Matches #5 & 6 Bo9
Day 4 Matches #7 & 8 Bo9
Day 5 Round of 8 Bo9
Day 6 SemiFinals #1 Bo11
Day 7 SemiFinals #1 Bo11
Day 8 Finals 15 Maps - All maps played


Monday, May 23 5:00pm GMT (GMT+00:00) (T)Beastyqt vs (Z)Lambo & (P)Harstem vs (P)puCK

Tuesday, May 24 2:00pm GMT (GMT+00:00) (Z)Scarlett vs (Z)Bly & (Z)Snute vs (T)uThermal

Wednesday, May 25 5:00pm GMT (GMT+00:00) (P)Theo vs (T)Lillekanin & (T)MaSa vs (P)Neeb
*Note: should match 1 finish early, Neeb cannot begin to play until at least 2 hours after the designated start due to school

Thursday, May 26 5:00pm GMT (GMT+00:00) (T)Bunny vs (T)Kelazhur & (P)MaNa vs (Z)Nerchio

Friday, May 27 5:00pm GMT (GMT+00:00) RO8 (2 matches will be played at a time, all still Bo9)

Saturday, May 28 5:00pm GMT (GMT+00:00) SemiFinals #1 - Bo11

Sunday, May 29 5:00pm GMT (GMT+00:00) SemiFinals #2 - Bo11

Monday, May 30 3:00pm GMT (GMT+00:00) Grand Finals - Bo15 (all maps played)

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Commentator
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
Last Edited: 2016-05-24 07:35:19
May 01 2016 05:33 GMT
#2
BRACKET CAN BE FOUND HERE - http://challonge.com/BTTVMapTest

ZvZ - (Z)Scarlett vs (Z)Bly

MISC - (Z)Snute vs (T)uThermal

ZvT - (T)Beastyqt vs (Z)Lambo

MISC - (P)Theo vs (T)Lillekanin

ZvP - (P)MaNa vs (Z)Nerchio

PvP - (P)Harstem vs (P)puCK

TvT - (T)Bunny vs (T)Kelazhur

TvP - (T)MaSa vs (P)Neeb
Commentator
Scarlett`
Profile Joined April 2011
Canada2385 Posts
May 01 2016 05:36 GMT
#3
go to sleep fam
Progamer
Solar424
Profile Blog Joined June 2013
United States4001 Posts
May 01 2016 05:46 GMT
#4
Bo15 0_0
LaughNgamez
Profile Joined April 2015
Canada523 Posts
May 01 2016 06:08 GMT
#5
This is amazing, a BO9/BO15. Maybe Blizz will consider pushing for BO9 in more tournaments if this goes well :D!?

Now if only they'd use some of the good maps that come from the TL Map Contest ;D

(◕‿◕✿) Hopefully one day a decent caster http://www.youtube.com/LaughNgamez (◠‿◠✿)
killerm12
Profile Joined November 2014
Slovakia601 Posts
May 01 2016 07:43 GMT
#6
On May 01 2016 15:08 LaughNgamez wrote:
Now if only they'd use some of the good maps that come from the TL Map Contest ;D


they should

We will be working/coordinating with the TLMC7 and when they have their top 15 finalists/maps, those will make up our tournament map pool.
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 11 2016 18:48 GMT
#7
Announcing the first 4 invited players:
(T)Beastyqt, (Z)Lambo, (P)Theo, and(T)Lillekanin

We feel that Beastyqt vs Lambo will be a good display of what TvZ looks like in general, as both players are quite capable of the late game as well as early aggression, combined with the fact that both are very intelligent at using map mechanics to their advantage.

Theo vs Lillekanin is a somewhat mystical match up that, during the beta, showed us the only use of battlecruiser vs carrier/tempests. The best part was how often these two would win over the other, very back and forth, using the same turtle strategies. This combined with their very unconventional games, and Lillekanins very unconventional play style, I think will give us a great stress test of the new maps.
Commentator
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
May 11 2016 21:01 GMT
#8
Oh this is awesome!
AKA: TelecoM[WHITE] Protoss fighting
BretZ
Profile Joined May 2011
United States1510 Posts
May 12 2016 03:34 GMT
#9
Fantastic idea. Hopefully more players will be willing to hop in and try out maps.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 12 2016 06:11 GMT
#10
--- Nuked ---
killerm12
Profile Joined November 2014
Slovakia601 Posts
Last Edited: 2016-05-12 10:43:14
May 12 2016 10:42 GMT
#11
On May 01 2016 14:33 BasetradeTV wrote:

MISC - (P)Theo vs (T)Lillekanin



oh you sadistic maniac, you want to bring us all to madness again

but still thanks for doing this
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
Last Edited: 2016-05-12 18:31:27
May 12 2016 18:31 GMT
#12
Announcing the next 4 invited players:
(P)MaNa, (Z)Nerchio, (P)Harstem & (P)puCK


Mana and Nerchio will clearly showcase some of the best that Poland has to offer, not to mention extremely great players for this particular match up. We've seen both succeed and fail in our various cups and tournaments, Nerchio being the king of the weekly cups and Mana showing up and kicking ass for the bigger ones. However the thing we're looking most forward to, is both players adapted really quickly to the map "DETOX" (by Avex) that we threw into our map pool, and were able to play it in unique ways. This is what we want to see when testing new maps!

Puck and Harstem will provide some great PvP, our only regret is that we'll have to bounce back and forth on servers to handle it. Puck's PVP is some of the best NA has to offer right now, and Harstem is a tier 1 player (*cough*). In all seriousness though, we've seen both players handle micro in intense situations, and unlike Gods such as Parting, we don't expect them to "ruin" a map test contest by only blink all-in on every single map.
Commentator
SidianTheBard
Profile Joined October 2010
United States2474 Posts
May 13 2016 02:06 GMT
#13
Can't wait for this. Get hyped!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 13 2016 22:17 GMT
#14
Next Four:

(T)MaSa, (P)Neeb, (Z)Snute & (T)uThermal

It had to be obvious we'd grab Neeb for one of the various matches. Recently, we got to watch him play vs Masa for the Dreamhack qualifiers, and it was a really great series, and we can't wait to watch this rematch.

Snute and uThermal are both very interesting players, who constantly sway from Godlike to "just really good" status in Starcraft. uThermal often showing early game aggression (hellbat pushes anyone?) can be a really scary player to play against, whereas Snute, if he can get to the late game, almost can't be beat. Their clashing styles combined with these new maps should really stress test the way each map can be played, and that's what we really want to see in this tournament
Commentator
Propelled
Profile Joined October 2010
Denmark184 Posts
May 14 2016 08:16 GMT
#15
My guesses for the last two matches:
(Z)TLO / (Z)VortiX vs (Z)FireCake
(T)Happy vs (T)Bunny
What are your guesses?
SmykuToronto
Profile Joined October 2014
Poland269 Posts
May 14 2016 11:24 GMT
#16
On May 14 2016 17:16 Propelled wrote:
My guesses for the last two matches:
(Z)TLO / (Z)VortiX vs (Z)FireCake
(T)Happy vs (T)Bunny
What are your guesses?

I think Firecake is banned from BtTV tournaments after that "won't be playing with lag against Koreans" drama.
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
Last Edited: 2016-05-16 20:34:39
May 15 2016 00:29 GMT
#17
On May 01 2016 14:33 BasetradeTV wrote:
ZvZ - (Z)Scarlett vs (Z)Bly

MISC - (Z)Snute vs (T)uThermal

ZvT - (T)Beastyqt vs (Z)Lambo

MISC - (P)Theo vs (T)Lillekanin

ZvP - (P)MaNa vs (Z)Nerchio

PvP - (P)Harstem vs (P)puCK

TvT - (T)Bunny vs (T)Kelazhur

TvP - (T)MaSa vs (P)Neeb


The overall bracket will be represented by this order, but here are the dates & matches:
(Since Bo9's can really vary in time, we make no estimates on when the second match begins. It will always be after a short break once the first series concludes)

Monday, May 23 5:00pm GMT (GMT+00:00) (T)Beastyqt vs (Z)Lambo & (P)Harstem vs (P)puCK

Tuesday, May 24 2:00pm GMT (GMT+00:00) (Z)Scarlett vs (Z)Bly & (Z)Snute vs (T)uThermal

Wednesday, May 25 5:00pm GMT (GMT+00:00) (P)Theo vs (T)Lillekanin & (T)MaSa vs (P)Neeb
*Note: should match 1 finish early, Neeb cannot begin to play until at least 2 hours after the designated start due to school

Thursday, May 26 5:00pm GMT (GMT+00:00) (T)Bunny vs (T)Kelazhur & (P)MaNa vs (Z)Nerchio
Commentator
HoZBlooddrop
Profile Blog Joined December 2013
Italy324 Posts
May 15 2016 08:30 GMT
#18
you guys are so amazing! keep up the awsome work :D
Propelled
Profile Joined October 2010
Denmark184 Posts
May 15 2016 12:37 GMT
#19
On May 14 2016 20:24 SmykuToronto wrote:
Show nested quote +
On May 14 2016 17:16 Propelled wrote:
My guesses for the last two matches:
(Z)TLO / (Z)VortiX vs (Z)FireCake
(T)Happy vs (T)Bunny
What are your guesses?

I think Firecake is banned from BtTV tournaments after that "won't be playing with lag against Koreans" drama.

That makes sense, hadn't heard about that before.
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 16 2016 20:28 GMT
#20
The last two match ups are the mirror matches featuring (T)Bunny vs (T)Kelazhur & (Z)Scarlett (who hasn't confirmed, so we have (Z)TLO on standby) vs (Z)Bly

Bunny competed in, and even placed second in our TvT only tournament shortly after Legacy's launch. Lucky for us the meta of TvT has not changed drastically in the months since then, so we're hoping to see Bunny kick some ass once again. More recently, Kelazhur has been performing well overall, but his TvT has looked quite nice (Watching him knock polt down to loser's bracket in the first season of Ting). We're hoping to see them abuse every cliff, ledge, and drop area on the new maps :-)

Bly vs Scarlett, both have played more ZvZ's than we can count, and while Scarlett's ZvZ has bounced around quite a bit, we've seen Bly kick ass at this match up ever since the first beta tournament we ran for LOTV. We're hoping to see lots of early pools, nydus worms, and mutalisks on all the new maps!
Commentator
Kheasus
Profile Joined May 2016
1 Post
May 16 2016 20:36 GMT
#21
On May 17 2016 05:28 BasetradeTV wrote:
The last two match ups are the mirror matches featuring (T)Bunny vs (T)Kelazhur & (Z)Scarlett (who hasn't confirmed, so we have (Z)TLO on standby) vs (Z)Bly

Bunny competed in, and even placed second in our TvT only tournament shortly after Legacy's launch. Lucky for us the meta of TvT has not changed drastically in the months since then, so we're hoping to see Bunny kick some ass once again. More recently, Kelazhur has been performing well overall, but his TvT has looked quite nice (Watching him knock polt down to loser's bracket in the first season of Ting). We're hoping to see them abuse every cliff, ledge, and drop area on the new maps :-)

Bly vs Scarlett, both have played more ZvZ's than we can count, and while Scarlett's ZvZ has bounced around quite a bit, we've seen Bly kick ass at this match up ever since the first beta tournament we ran for LOTV. We're hoping to see lots of early pools, nydus worms, and mutalisks on all the new maps!


Do we get a preview of the chosen maps before they are played?
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 16 2016 20:47 GMT
#22
On May 17 2016 05:36 Kheasus wrote:
Show nested quote +
On May 17 2016 05:28 BasetradeTV wrote:
The last two match ups are the mirror matches featuring (T)Bunny vs (T)Kelazhur & (Z)Scarlett (who hasn't confirmed, so we have (Z)TLO on standby) vs (Z)Bly

Bunny competed in, and even placed second in our TvT only tournament shortly after Legacy's launch. Lucky for us the meta of TvT has not changed drastically in the months since then, so we're hoping to see Bunny kick some ass once again. More recently, Kelazhur has been performing well overall, but his TvT has looked quite nice (Watching him knock polt down to loser's bracket in the first season of Ting). We're hoping to see them abuse every cliff, ledge, and drop area on the new maps :-)

Bly vs Scarlett, both have played more ZvZ's than we can count, and while Scarlett's ZvZ has bounced around quite a bit, we've seen Bly kick ass at this match up ever since the first beta tournament we ran for LOTV. We're hoping to see lots of early pools, nydus worms, and mutalisks on all the new maps!


Do we get a preview of the chosen maps before they are played?


Awaiting on the TLMC7 judging to finish.
Commentator
purakushi
Profile Joined August 2012
United States3300 Posts
May 16 2016 22:09 GMT
#23
At first, I thought this was a tournament for the community balance map. Cool, regardless.
T P Z sagi
ejozl
Profile Joined October 2010
Denmark3380 Posts
May 16 2016 22:26 GMT
#24
Theo hype!
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
waiting2Bbanned
Profile Joined November 2015
United States154 Posts
May 17 2016 00:15 GMT
#25
I absolutely love this idea!!
.. unfortunately I'll be in Cali that week, with garbage hotel internet.. hope there are gonna be some VODs
"If you are going to break the law, do it with two thousand people.. and Mozart." - Howard Zinn
Savven
Profile Joined September 2015
8 Posts
May 17 2016 01:03 GMT
#26
sounds great
Adept
Profile Joined December 2009
United States472 Posts
May 17 2016 02:26 GMT
#27
So excited for this!! :D
"HSC casting is essentially an LR thread read aloud." -ThomasjServo
TL+ Member
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 17 2016 02:32 GMT
#28
This is an open invite to any of the map makers, whom have their maps selected for the tournament, to join us on stream during one of the days to discuss their map. Only requirement is to have a half decent microphone and stable internet connection!
Commentator
Mobile08
Profile Joined January 2016
United States12 Posts
May 17 2016 03:18 GMT
#29
Nice, I always like community events like this!
Macro Macro Macro
cutler
Profile Joined March 2010
Germany609 Posts
May 17 2016 05:05 GMT
#30
great stuff...really good idea to push that seasonal map discussion
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
May 17 2016 06:08 GMT
#31
This is so awesome! Looking forward to it! <3
Earth, Water, Air and Protoss!
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 17 2016 07:30 GMT
#32
Was already hyped for TLMC, this is so sick :D

HYPE
Revolutionist fan
Olli
Profile Blog Joined February 2012
Austria24417 Posts
May 17 2016 07:39 GMT
#33
Gonna watch all of this. GOOD MAPS PLEASE
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Wardi
Profile Blog Joined November 2011
England897 Posts
May 17 2016 10:48 GMT
#34
Maybe I'm being stupid, but when is the RO8 played? If RO16 is played over 4 days, then the schedule goes straight to semi-finals?
CommentatorOwner of WardiTV. Streamer, caster & event organizer. / / www.wardi.tv
Mightygear
Profile Joined November 2015
81 Posts
May 17 2016 11:41 GMT
#35
Will TaKeTV cover this tourney for German Audience @Rifkin ?
Questions ? Hook me up on Twitter MightyGear@TLForum - @SandIsSoTasty
eTcetRa
Profile Joined November 2010
Australia822 Posts
May 17 2016 11:55 GMT
#36
Looking forward to this and the results. Will be an entertaining watch, hopefully I'll be able to tune in at the time!
Retired Mapmaker™
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 17 2016 14:55 GMT
#37
On May 17 2016 20:41 Mightygear wrote:
Will TaKeTV cover this tourney for German Audience @Rifkin ?


We've invited them but they have not confirmed with us. Should be the usual crew: Ogaming in French, Emil in Polish, Take in German.
Commentator
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 17 2016 15:06 GMT
#38
On May 17 2016 19:48 Wardi wrote:
Maybe I'm being stupid, but when is the RO8 played? If RO16 is played over 4 days, then the schedule goes straight to semi-finals?



Monday, May 23 5:00pm GMT (GMT+00:00) (T)Beastyqt vs (Z)Lambo & (P)Harstem vs (P)puCK

Tuesday, May 24 2:00pm GMT (GMT+00:00) (Z)Scarlett vs (Z)Bly & (Z)Snute vs (T)uThermal

Wednesday, May 25 5:00pm GMT (GMT+00:00) (P)Theo vs (T)Lillekanin & (T)MaSa vs (P)Neeb
*Note: should match 1 finish early, Neeb cannot begin to play until at least 2 hours after the designated start due to school

Thursday, May 26 5:00pm GMT (GMT+00:00) (T)Bunny vs (T)Kelazhur & (P)MaNa vs (Z)Nerchio

May 27th (Likely at same start time as all the others) - SemiFinals #1
May 28th (Likely at same start time as all the others) - SemiFinals #2

May 30th - Grand Finals
Commentator
Drfilip
Profile Joined March 2013
Sweden590 Posts
May 17 2016 16:52 GMT
#39
On May 18 2016 00:06 BasetradeTV wrote:
Show nested quote +
On May 17 2016 19:48 Wardi wrote:
Maybe I'm being stupid, but when is the RO8 played? If RO16 is played over 4 days, then the schedule goes straight to semi-finals?



Monday, May 23 5:00pm GMT (GMT+00:00) (T)Beastyqt vs (Z)Lambo & (P)Harstem vs (P)puCK

Tuesday, May 24 2:00pm GMT (GMT+00:00) (Z)Scarlett vs (Z)Bly & (Z)Snute vs (T)uThermal

Wednesday, May 25 5:00pm GMT (GMT+00:00) (P)Theo vs (T)Lillekanin & (T)MaSa vs (P)Neeb
*Note: should match 1 finish early, Neeb cannot begin to play until at least 2 hours after the designated start due to school

Thursday, May 26 5:00pm GMT (GMT+00:00) (T)Bunny vs (T)Kelazhur & (P)MaNa vs (Z)Nerchio

May 27th (Likely at same start time as all the others) - SemiFinals #1
May 28th (Likely at same start time as all the others) - SemiFinals #2

May 30th - Grand Finals


So, 16 players at the beginning.
Monday TvZ and PvP, say Z and P advances to next round. 2 players have advanced.
Tuesday ZvZ and ZvT, say Z and T advances to next round. 4 players have advanced.
Wednesday PvT and TvP, say P and T advances to next round. 6 players have advanced.
Thursday TvT and PvZ, say T and P advances to next round. 8 players have advanced.
Friday round of 4, match #1.
Saturday, round of 4 match #2.
Sunday, grand final, round of 2.

When will the round of 8 be played? Will the winners of round of 16 play each other the same day?
Rifkin, your clarification missed the round of 8.
Random Platinum EU
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 17 2016 17:05 GMT
#40
On May 18 2016 01:52 Drfilip wrote:
Show nested quote +
On May 18 2016 00:06 BasetradeTV wrote:
On May 17 2016 19:48 Wardi wrote:
Maybe I'm being stupid, but when is the RO8 played? If RO16 is played over 4 days, then the schedule goes straight to semi-finals?



Monday, May 23 5:00pm GMT (GMT+00:00) (T)Beastyqt vs (Z)Lambo & (P)Harstem vs (P)puCK

Tuesday, May 24 2:00pm GMT (GMT+00:00) (Z)Scarlett vs (Z)Bly & (Z)Snute vs (T)uThermal

Wednesday, May 25 5:00pm GMT (GMT+00:00) (P)Theo vs (T)Lillekanin & (T)MaSa vs (P)Neeb
*Note: should match 1 finish early, Neeb cannot begin to play until at least 2 hours after the designated start due to school

Thursday, May 26 5:00pm GMT (GMT+00:00) (T)Bunny vs (T)Kelazhur & (P)MaNa vs (Z)Nerchio

May 27th (Likely at same start time as all the others) - SemiFinals #1
May 28th (Likely at same start time as all the others) - SemiFinals #2

May 30th - Grand Finals


So, 16 players at the beginning.
Monday TvZ and PvP, say Z and P advances to next round. 2 players have advanced.
Tuesday ZvZ and ZvT, say Z and T advances to next round. 4 players have advanced.
Wednesday PvT and TvP, say P and T advances to next round. 6 players have advanced.
Thursday TvT and PvZ, say T and P advances to next round. 8 players have advanced.
Friday round of 4, match #1.
Saturday, round of 4 match #2.
Sunday, grand final, round of 2.

When will the round of 8 be played? Will the winners of round of 16 play each other the same day?
Rifkin, your clarification missed the round of 8.


Ah yea I shifted everything by 1 day, I mistook when i wrote it down, will fix after stream today ! <3
Commentator
[PkF] Wire
Profile Joined March 2013
France24202 Posts
May 17 2016 19:29 GMT
#41
Absolutely amazing !!
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 17 2016 20:42 GMT
#42
keen is the guy who used to relentlessly try to play nada, right?
maru lover forever
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 17 2016 20:46 GMT
#43
On May 18 2016 05:42 Incognoto wrote:
keen is the guy who used to relentlessly try to play nada, right?

yes and then Nada honored Keen by beating him with a build he learned from smurfing against a Diamond leaguer
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
Last Edited: 2016-05-18 04:06:42
May 18 2016 04:06 GMT
#44
Since I had goofed in the previous post here is the full up to date schedule. Some times may change to accomodate players such as Neeb or Scarlett depending on their performance:

Monday, May 23 5:00pm GMT (GMT+00:00) (T)Beastyqt vs (Z)Lambo & (P)Harstem vs (P)puCK

Tuesday, May 24 2:00pm GMT (GMT+00:00) (Z)Scarlett vs (Z)Bly & (Z)Snute vs (T)uThermal

Wednesday, May 25 5:00pm GMT (GMT+00:00) (P)Theo vs (T)Lillekanin & (T)MaSa vs (P)Neeb
*Note: should match 1 finish early, Neeb cannot begin to play until at least 2 hours after the designated start due to school

Thursday, May 26 5:00pm GMT (GMT+00:00) (T)Bunny vs (T)Kelazhur & (P)MaNa vs (Z)Nerchio

Friday, May 27 5:00pm GMT (GMT+00:00) RO8 (2 matches will be played at a time, all still Bo9)

Saturday, May 28 5:00pm GMT (GMT+00:00) SemiFinals #1 - Bo11

Sunday, May 29 5:00pm GMT (GMT+00:00) SemiFinals #2 - Bo11

Monday, May 30 3:00pm GMT (GMT+00:00) Grand Finals - Bo15 (all maps played)
Commentator
By_The_Sword_
Profile Joined May 2016
1 Post
May 18 2016 20:28 GMT
#45
How does one submit a map for this contest? Is it too late? The TLMC submission protocol was always very confusing to me and I could never figure it out.
Avexyli
Profile Blog Joined April 2014
United States694 Posts
May 18 2016 21:01 GMT
#46
It was pretty clear on how to submit maps;

Please PM your map file(s) to TLMC7 with the following format before Wednesday, May 11 8:59pm PDT (GMT-07:00). Please title your PMs with the name of the map and keep all submissions to 1 map per PM.


With this in the PM:

Map Name
A picture of your map-Note: Please mark start locations and describe any starting location constraints
The size (dimensions) of the map
The map category you wish to enter with this map.
Any secondary categories you think this map might fit.
A description of the map.
Why the map fits the primary category you selected.
Why the map fits any secondary categories you selected.
Main to Main distance: (in-game seconds using a worker from town hall to town hall)
Natural to Natural distance: (in-game seconds using a worker from town hall to town hall)
Any relevant analyzer images (optional)
A download link to your map


There was a whole section dedicated to how to submit it and when.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 19 2016 02:58 GMT
#47
Nice, the finals are on memorial day, I'll actually be able to watch a monday night finals for once
~ ~ <°)))><~ ~ ~
eTcetRa
Profile Joined November 2010
Australia822 Posts
May 19 2016 14:32 GMT
#48
On May 17 2016 11:32 BasetradeTV wrote:
This is an open invite to any of the map makers, whom have their maps selected for the tournament, to join us on stream during one of the days to discuss their map. Only requirement is to have a half decent microphone and stable internet connection!


If my maps make it I'll be sure to take you up on that offer!
Retired Mapmaker™
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-05-20 18:18:39
May 19 2016 21:37 GMT
#49
--- Nuked ---
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 20 2016 18:12 GMT
#50
--- Nuked ---
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 20 2016 18:52 GMT
#51
--- Nuked ---
Fatam
Profile Joined June 2012
1986 Posts
May 23 2016 06:21 GMT
#52
So this starts tomorrow.. cool. Probably can't watch it live on many of the days due to work but excited to watch VODs. Thanks basetrade
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 23 2016 16:16 GMT
#53
--- Nuked ---
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 16:48 GMT
#54
Can't wait to see the new maps
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Topin
Profile Blog Joined December 2010
Peru10077 Posts
May 23 2016 17:27 GMT
#55
Namaste looks aestethics as fuck
i would define my style between a mix of ByuN, Maru and MKP
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 17:28 GMT
#56
beasty's on point with abusing the map.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 17:28 GMT
#57
On May 24 2016 02:27 Topin wrote:
Namaste looks aestethics as fuck

yeah the map looks really nice
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Topin
Profile Blog Joined December 2010
Peru10077 Posts
May 23 2016 17:30 GMT
#58
lots of chokes, looked really uncomfortable for Z
i would define my style between a mix of ByuN, Maru and MKP
ssg
Profile Joined July 2011
United States1773 Posts
May 23 2016 17:34 GMT
#59
I don't like that map. Looks nice. Way too tight though. Looks like it had a couple bugs too, but I'm sure that can be worked out.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 17:35 GMT
#60
Yeah, though a single game isn't significant, that game really reflected a bunch of the criticism that has been made about Namaste. The map is so pretty though.
ssg
Profile Joined July 2011
United States1773 Posts
May 23 2016 17:36 GMT
#61
This tournament needs a proper Liquidpedia!


Also, how are the maps they are playing chosen on a game by game basis?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 17:46:05
May 23 2016 17:42 GMT
#62
Oh yeah, aggressively destroying the rocks on Miris Spele is pretty cool.

edit: And that tank push is really smart too. beasty is great at this. However I don't think this works when people are used to this map. This "abuse" looks a lot less fundamental than the abuse on Namaste.
Clonester
Profile Joined August 2014
Germany2808 Posts
May 23 2016 17:49 GMT
#63
On May 24 2016 02:42 ZigguratOfUr wrote:
Oh yeah, aggressively destroying the rocks on Miris Spele is pretty cool.

edit: And that tank push is really smart too. beasty is great at this. However I don't think this works when people are used to this map. This "abuse" looks a lot less fundamental than the abuse on Namaste.


While beasty is smart with it, Lambo is not.

On the last map the 2 base play was obvious as hell and he wasnt prepaired at all. I guess we will see 3 more 2 base pushes against a 4 base Zerg with 75 drones and zero army.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Topin
Profile Blog Joined December 2010
Peru10077 Posts
May 23 2016 17:51 GMT
#64
at first sight that tank push at the gold looked super strong, but you are probably right.
i would define my style between a mix of ByuN, Maru and MKP
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2016-05-23 17:56:08
May 23 2016 17:55 GMT
#65
lol really cant fly into them?

haha ok beasty got the cc in
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 23 2016 17:56 GMT
#66
That CC...
Moderatorshe/her
TL+ Member
Clonester
Profile Joined August 2014
Germany2808 Posts
May 23 2016 17:56 GMT
#67
Lambo is really not playing well at the moment.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 17:57:31
May 23 2016 17:57 GMT
#68
Yeah you can. There's just no air pathing in SCII. Kinda BWesque.

And Lambo going for the Nydus worm, a strategy that mostly ignores the terrain, in a map test tournament -_-.
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 23 2016 17:57 GMT
#69
Mass air and free 4 island bases for terran in this map?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:01 GMT
#70
And that's why while I love the concept of air blockers I really don't think putting them around a bunch of islands is the best use of them.
Clonester
Profile Joined August 2014
Germany2808 Posts
May 23 2016 18:03 GMT
#71
Lambo... spire????
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 23 2016 18:04 GMT
#72
On May 24 2016 03:03 Clonester wrote:
Lambo... spire????

Liberators.
Clonester
Profile Joined August 2014
Germany2808 Posts
May 23 2016 18:04 GMT
#73
On May 24 2016 03:04 RaFox17 wrote:
Show nested quote +
On May 24 2016 03:03 Clonester wrote:
Lambo... spire????

Liberators.


Corrupters
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 23 2016 18:05 GMT
#74
I hope Beasty does the BC YOLO-jump
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 23 2016 18:05 GMT
#75
Did someone say battlecruisers?
Moderatorshe/her
TL+ Member
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 23 2016 18:05 GMT
#76
On May 24 2016 03:04 Clonester wrote:
Show nested quote +
On May 24 2016 03:04 RaFox17 wrote:
On May 24 2016 03:03 Clonester wrote:
Lambo... spire????

Liberators.


Corrupters

Against possible 6+ liberators with basically no bank?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:05 GMT
#77
Beasty should have taken island bases 3 and 4.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 23 2016 18:07 GMT
#78
This is a pretty nice game.
Moderatorshe/her
TL+ Member
Clonester
Profile Joined August 2014
Germany2808 Posts
May 23 2016 18:07 GMT
#79
On May 24 2016 03:05 RaFox17 wrote:
Show nested quote +
On May 24 2016 03:04 Clonester wrote:
On May 24 2016 03:04 RaFox17 wrote:
On May 24 2016 03:03 Clonester wrote:
Lambo... spire????

Liberators.


Corrupters

Against possible 6+ liberators with basically no bank?


If you have armor on them (thats why you should add a spire early, at least for the upgrade), 6+ liberator are no problem, as then enemy is missing anti-ground.

And yeah, battlecruiser wasnt the best choice :D
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:09 GMT
#80
On May 24 2016 03:07 Clonester wrote:
Show nested quote +
On May 24 2016 03:05 RaFox17 wrote:
On May 24 2016 03:04 Clonester wrote:
On May 24 2016 03:04 RaFox17 wrote:
On May 24 2016 03:03 Clonester wrote:
Lambo... spire????

Liberators.


Corrupters

Against possible 6+ liberators with basically no bank?


If you have armor on them (thats why you should add a spire early, at least for the upgrade), 6+ liberator are no problem, as then enemy is missing anti-ground.

And yeah, battlecruiser wasnt the best choice :D


I don't think it was viable after failing the Nydus attack.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
May 23 2016 18:10 GMT
#81
Just make Hellions Beasty! Roast those Hidras
Head Coach Park: "They should buff tanks!"
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 23 2016 18:10 GMT
#82
Those walls are so buggy :D
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 18:11 GMT
#83
I think that's the first time I've ever seen tactical jump in a game with pros
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:12 GMT
#84
On May 24 2016 03:10 RaFox17 wrote:
Those walls are so buggy :D


They aren't really. There isn't a way for the mapmaker to fix the air pathing.
Clonester
Profile Joined August 2014
Germany2808 Posts
Last Edited: 2016-05-23 18:12:52
May 23 2016 18:12 GMT
#85
On May 24 2016 03:09 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 03:07 Clonester wrote:
On May 24 2016 03:05 RaFox17 wrote:
On May 24 2016 03:04 Clonester wrote:
On May 24 2016 03:04 RaFox17 wrote:
On May 24 2016 03:03 Clonester wrote:
Lambo... spire????

Liberators.


Corrupters

Against possible 6+ liberators with basically no bank?


If you have armor on them (thats why you should add a spire early, at least for the upgrade), 6+ liberator are no problem, as then enemy is missing anti-ground.

And yeah, battlecruiser wasnt the best choice :D


I don't think it was viable after failing the Nydus attack.


Now he has no counter against the battlecruiser. He doesnt even have the option to build corrupters.
Battlecruiser with Liberator-AG will just reck the hydras.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 18:13 GMT
#86
I'm glad all the island bases got taken in the map test tournament
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ssg
Profile Joined July 2011
United States1773 Posts
May 23 2016 18:14 GMT
#87
I love this map so much
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 23 2016 18:15 GMT
#88
On May 24 2016 03:12 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 03:10 RaFox17 wrote:
Those walls are so buggy :D


They aren't really. There isn't a way for the mapmaker to fix the air pathing.

Turrets shooting trough walls is a bit buggy
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:16 GMT
#89
On May 24 2016 03:15 RaFox17 wrote:
Show nested quote +
On May 24 2016 03:12 ZigguratOfUr wrote:
On May 24 2016 03:10 RaFox17 wrote:
Those walls are so buggy :D


They aren't really. There isn't a way for the mapmaker to fix the air pathing.

Turrets shooting trough walls is a bit buggy


That's intentional I think. The walls don't block attacks.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 18:17 GMT
#90
woo! every base taken
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
KtJ
Profile Joined October 2014
United States3514 Posts
May 23 2016 18:19 GMT
#91
this map looks so cool
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 23 2016 18:29 GMT
#92
Can't tell if map is broken or Lambo is really bad.
Administrator~ Spirit will set you free ~
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:30 GMT
#93
That game was really cool. Map looked really broken though.
Musicus
Profile Joined August 2011
Germany23576 Posts
May 23 2016 18:31 GMT
#94
Well that map was always going to be a terran map if it goes long.
Maru and Serral are probably top 5.
Clonester
Profile Joined August 2014
Germany2808 Posts
May 23 2016 18:31 GMT
#95
On May 24 2016 03:29 Plexa wrote:
Can't tell if map is broken or Lambo is really bad.


I cant see Nerchio or Snute losing to this style on the map.

Reallly liked the map.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
May 23 2016 18:32 GMT
#96
On May 24 2016 03:29 Plexa wrote:
Can't tell if map is broken or Lambo is really bad.

Both players were looking like they were messing around. Impossible to draw any conclusions from this game IMO.
Head Coach Park: "They should buff tanks!"
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2016-05-23 18:33:53
May 23 2016 18:33 GMT
#97
Cloud Kingdom next. Surprised this map wasn't submitted by Olli
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:34 GMT
#98
It felt like if beastyqt transitioned into ground after the air opening instead of going battlecruisers he couldn't have lost.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:38 GMT
#99
Galactic Process looks a lot nicer in game than from the overview.
Clonester
Profile Joined August 2014
Germany2808 Posts
May 23 2016 18:39 GMT
#100
Happy Reaperkingdom...

It seems that Beasty looked a bit into the maps.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:42 GMT
#101
On May 24 2016 03:39 Clonester wrote:
Happy Reaperkingdom...

It seems that Beasty looked a bit into the maps.


Yeah. Lambo hasn't exactly been great though. He's been playing all the maps normally.
Elentos
Profile Blog Joined February 2015
55550 Posts
Last Edited: 2016-05-23 18:45:54
May 23 2016 18:44 GMT
#102
This looks like playing it vs Protoss means playing vs tempests. Or stupid 1-base stuff.
Every 60 seconds in Africa, a minute passes.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 18:45 GMT
#103
rush distance 20 ft
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 23 2016 18:46 GMT
#104
So is this map totally broken?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:46 GMT
#105
On May 24 2016 03:44 Elentos wrote:
This looks like playing it vs Protoss means playing vs tempests.


If the game actually goes that long which sounds doubtful. The fourth base is neigh undefendable until the gold is mined out for example.
Elentos
Profile Blog Joined February 2015
55550 Posts
May 23 2016 18:46 GMT
#106
Well this looks completely stupid.
Every 60 seconds in Africa, a minute passes.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 18:46 GMT
#107
I can't imagine this is anything other than a mistake
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Elentos
Profile Blog Joined February 2015
55550 Posts
May 23 2016 18:47 GMT
#108
On May 24 2016 03:46 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 03:44 Elentos wrote:
This looks like playing it vs Protoss means playing vs tempests.


If the game actually goes that long which sounds doubtful. The fourth base is neigh undefendable until the gold is mined out for example.

Oh you don't need the game to go long for 1-base tempest
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 18:48:13
May 23 2016 18:47 GMT
#109
Yeah... The unbuildable plates are misplaced. The debris on the ramp are intentional though.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 23 2016 18:50 GMT
#110
On May 24 2016 03:47 ZigguratOfUr wrote:
Yeah... The unbuildable plates are misplaced. The debris on the ramp are intentional though.

Both look unintentional to me.
Moderatorshe/her
TL+ Member
Elentos
Profile Blog Joined February 2015
55550 Posts
May 23 2016 18:50 GMT
#111
Nothing about this map makes sense.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 18:51 GMT
#112
On May 24 2016 03:50 The_Templar wrote:
Show nested quote +
On May 24 2016 03:47 ZigguratOfUr wrote:
Yeah... The unbuildable plates are misplaced. The debris on the ramp are intentional though.

Both look unintentional to me.


No. Enekh said that the main ramp was "narrowed to rocks".
Solar424
Profile Blog Joined June 2013
United States4001 Posts
Last Edited: 2016-05-23 18:53:18
May 23 2016 18:53 GMT
#113
The third base on that map is actually your opponent's natural /s
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-05-23 19:02:38
May 23 2016 18:54 GMT
#114
--- Nuked ---
monk
Profile Blog Joined May 2009
United States8476 Posts
May 23 2016 18:56 GMT
#115
On May 24 2016 03:11 Shellshock wrote:
I think that's the first time I've ever seen tactical jump in a game with pros

It happened in a GSL once in a TvZ on Dusk Towers.
Moderator
Elentos
Profile Blog Joined February 2015
55550 Posts
May 23 2016 18:58 GMT
#116
On May 24 2016 03:56 monk wrote:
Show nested quote +
On May 24 2016 03:11 Shellshock wrote:
I think that's the first time I've ever seen tactical jump in a game with pros

It happened in a GSL once in a TvZ on Dusk Towers.

Yeah TY used it to BM Soulkey back in Pre-Season.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 19:02 GMT
#117
In a way the fact that every single map looked kinda broken so far means this map test tournament is accomplishing its purpose. For Namaste and Dasan it looked like the issues were kinda fundamental, New Gettysburg felt borderline, and I thought the builds on Apotheosis and Galactic Process were perfectly beatable by a prepared opponent.
Clonester
Profile Joined August 2014
Germany2808 Posts
May 23 2016 19:15 GMT
#118
On May 24 2016 04:02 ZigguratOfUr wrote:
In a way the fact that every single map looked kinda broken so far means this map test tournament is accomplishing its purpose. For Namaste and Dasan it looked like the issues were kinda fundamental, New Gettysburg felt borderline, and I thought the builds on Apotheosis and Galactic Process were perfectly beatable by a prepared opponent.


Hmm, I think you are right for Namaste, that should be quite the terran abuser map.

Apotheosis looked quite good.

Galactic Process... reminds me of heavy rains deadly cliff of blink doom. And yeah, Cloud Kingdom.

New Gettysburg looked nice, the airblockers have been a bit over the top, but else I really liked how the map plays out and I see alot of potential on that map.

Dasan has the missed rocks and thus looks terrible at the moment. Without them there is a high chance of still being unplayable, but we will see in this tournament.

Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 23 2016 19:17 GMT
#119
Couldn't Harstem have just made a nexus where the adepts currently are and mine from the gold and the blue bases at once
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 19:22:56
May 23 2016 19:18 GMT
#120
On May 24 2016 04:17 chipmonklord17 wrote:
Couldn't Harstem have just made a nexus where the adepts currently are and mine from the gold and the blue bases at once


The gases are inside though.

edit: Harstem has opened a path through the gold base. He should have an easier time defending than puCK now.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 23 2016 19:22 GMT
#121
On May 24 2016 04:18 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 04:17 chipmonklord17 wrote:
Couldn't Harstem have just made a nexus where the adepts currently are and mine from the gold and the blue bases at once


The gases are inside though.


But having 2 (or 3.5 because of gold) bases of minerals and 1 of gas for the price of a single nexus sounds more worth it than taking the gold as your natural
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 19:24:48
May 23 2016 19:23 GMT
#122
On May 24 2016 04:22 chipmonklord17 wrote:
Show nested quote +
On May 24 2016 04:18 ZigguratOfUr wrote:
On May 24 2016 04:17 chipmonklord17 wrote:
Couldn't Harstem have just made a nexus where the adepts currently are and mine from the gold and the blue bases at once


The gases are inside though.


But having 2 (or 3.5 because of gold) bases of minerals and 1 of gas for the price of a single nexus sounds more worth it than taking the gold as your natural


The bases aren't close enough.

edit: Dasan seems pretty suitable for a format like Proleague where you can choose the race to send out. Less so for ladder.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 23 2016 19:25 GMT
#123
On May 24 2016 04:23 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 04:22 chipmonklord17 wrote:
On May 24 2016 04:18 ZigguratOfUr wrote:
On May 24 2016 04:17 chipmonklord17 wrote:
Couldn't Harstem have just made a nexus where the adepts currently are and mine from the gold and the blue bases at once


The gases are inside though.


But having 2 (or 3.5 because of gold) bases of minerals and 1 of gas for the price of a single nexus sounds more worth it than taking the gold as your natural


The bases aren't close enough.


Fair enough. Although I doubt its so far away to not make it more worth it economically. Maybe not for Terran and Protoss due to how quickly they build workers but I imagine for a Zerg it could be better than just taking the gold
ossavi09
Profile Joined October 2014
Germany441 Posts
May 23 2016 19:27 GMT
#124
purple vs red in a mirror matchup... )=
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 23 2016 19:33 GMT
#125
On May 24 2016 04:23 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 04:22 chipmonklord17 wrote:
On May 24 2016 04:18 ZigguratOfUr wrote:
On May 24 2016 04:17 chipmonklord17 wrote:
Couldn't Harstem have just made a nexus where the adepts currently are and mine from the gold and the blue bases at once


The gases are inside though.


But having 2 (or 3.5 because of gold) bases of minerals and 1 of gas for the price of a single nexus sounds more worth it than taking the gold as your natural


The bases aren't close enough.

edit: Dasan seems pretty suitable for a format like Proleague where you can choose the race to send out. Less so for ladder.
That bunker rush being possible is obviously a mistake (as others have remarked). Without that the cheese gets less potent. Plus BQT was way better than Lambo during the series.
Administrator~ Spirit will set you free ~
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 19:51 GMT
#126
On May 24 2016 04:33 Plexa wrote:
Show nested quote +
On May 24 2016 04:23 ZigguratOfUr wrote:
On May 24 2016 04:22 chipmonklord17 wrote:
On May 24 2016 04:18 ZigguratOfUr wrote:
On May 24 2016 04:17 chipmonklord17 wrote:
Couldn't Harstem have just made a nexus where the adepts currently are and mine from the gold and the blue bases at once


The gases are inside though.


But having 2 (or 3.5 because of gold) bases of minerals and 1 of gas for the price of a single nexus sounds more worth it than taking the gold as your natural


The bases aren't close enough.

edit: Dasan seems pretty suitable for a format like Proleague where you can choose the race to send out. Less so for ladder.
That bunker rush being possible is obviously a mistake (as others have remarked). Without that the cheese gets less potent. Plus BQT was way better than Lambo during the series.


Of course. Nevertheless the gameplay seen in that game didn't inspire much confidence. Hopefully we'll see more of Dasan and get a better idea.
Aunvilgodess
Profile Joined May 2016
954 Posts
May 23 2016 19:58 GMT
#127
I really like disruptor wars
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 23 2016 20:06 GMT
#128
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 20:07 GMT
#129
On May 24 2016 05:06 chipmonklord17 wrote:
Show nested quote +
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.


They'd be pretty useless then.
Elentos
Profile Blog Joined February 2015
55550 Posts
Last Edited: 2016-05-23 20:08:37
May 23 2016 20:08 GMT
#130
On May 24 2016 05:06 chipmonklord17 wrote:
Show nested quote +
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.

But it's already hard to hit anything with the balls as fast as they are. They're already mostly out of the meta for all Protoss MUs in Korea because Koreans just dodge.
Every 60 seconds in Africa, a minute passes.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 23 2016 20:15 GMT
#131
On May 24 2016 05:07 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.


They'd be pretty useless then.



On May 24 2016 05:08 Elentos wrote:
Show nested quote +
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.

But it's already hard to hit anything with the balls as fast as they are. They're already mostly out of the meta for all Protoss MUs in Korea because Koreans just dodge.


I'm not saying its imbalanced or anything, I just don't really find it that cool of an interaction between other units. They're in the "amazing fungals" tier for me, where good ones are really good sure but most of them aren't nearly as amazing as they're made out to be
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 20:16:55
May 23 2016 20:16 GMT
#132
The match-up I'm looking to the most on Galactic Process is ZvP due to the natural.
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
Last Edited: 2016-05-23 20:31:10
May 23 2016 20:30 GMT
#133
On May 24 2016 05:15 chipmonklord17 wrote:
Show nested quote +
On May 24 2016 05:07 ZigguratOfUr wrote:
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.


They'd be pretty useless then.



Show nested quote +
On May 24 2016 05:08 Elentos wrote:
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.

But it's already hard to hit anything with the balls as fast as they are. They're already mostly out of the meta for all Protoss MUs in Korea because Koreans just dodge.


I'm not saying its imbalanced or anything, I just don't really find it that cool of an interaction between other units. They're in the "amazing fungals" tier for me, where good ones are really good sure but most of them aren't nearly as amazing as they're made out to be

they're a consistent display of skill on both sides though, while fungals were just "click on the biggest clump of units"
vibeo gane,
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 20:33 GMT
#134
There was a colossus build in PvP during the Proleague finals. Didn't work out though.

Also Galactic Process has really impressed me this game. I thought of it only as an average finalist, but this game has really shown how well placed the ramps, rocks and LOS blockers are.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2016-05-23 20:37:46
May 23 2016 20:36 GMT
#135
On May 24 2016 05:30 -NegativeZero- wrote:
Show nested quote +
On May 24 2016 05:15 chipmonklord17 wrote:
On May 24 2016 05:07 ZigguratOfUr wrote:
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.


They'd be pretty useless then.



On May 24 2016 05:08 Elentos wrote:
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.

But it's already hard to hit anything with the balls as fast as they are. They're already mostly out of the meta for all Protoss MUs in Korea because Koreans just dodge.


I'm not saying its imbalanced or anything, I just don't really find it that cool of an interaction between other units. They're in the "amazing fungals" tier for me, where good ones are really good sure but most of them aren't nearly as amazing as they're made out to be

they're a consistent display of skill on both sides though, while fungals were just "click on the biggest clump of units"


But they aren't. They outspeed most units, giving the player who is using the discuptor a better chance at causing damage than the player who is defending from it. And I was using "amazing fungals" as an easily understood example of the situation, not comparing WoL fungaling to disruptors.

For example that last disruptor shot that killed 6 disruptors was actually a really good shot, but randomly shaving off a few stalkers or zealots that you're already faster than isn't interesting. You're already faster than those units


EDIT: I'm curious how this map will turn out without terran
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 20:38 GMT
#136
On May 24 2016 05:36 chipmonklord17 wrote:
Show nested quote +
On May 24 2016 05:30 -NegativeZero- wrote:
On May 24 2016 05:15 chipmonklord17 wrote:
On May 24 2016 05:07 ZigguratOfUr wrote:
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.


They'd be pretty useless then.



On May 24 2016 05:08 Elentos wrote:
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.

But it's already hard to hit anything with the balls as fast as they are. They're already mostly out of the meta for all Protoss MUs in Korea because Koreans just dodge.


I'm not saying its imbalanced or anything, I just don't really find it that cool of an interaction between other units. They're in the "amazing fungals" tier for me, where good ones are really good sure but most of them aren't nearly as amazing as they're made out to be

they're a consistent display of skill on both sides though, while fungals were just "click on the biggest clump of units"


But they aren't. They outspeed most units, giving the player who is using the discuptor a better chance at causing damage than the player who is defending from it. And I was using "amazing fungals" as an easily understood example of the situation, not comparing WoL fungaling to disruptors.

For example that last disruptor shot that killed 6 disruptors was actually a really good shot, but randomly shaving off a few stalkers or zealots that you're already faster than isn't interesting. You're already faster than those units


EDIT: I'm curious how this map will turn out without terran


You can still split to minimize damage and snipe disruptors. There's a reason why they are relatively niche in the Korean meta.
Solar424
Profile Blog Joined June 2013
United States4001 Posts
May 23 2016 20:42 GMT
#137
On May 24 2016 05:33 ZigguratOfUr wrote:

Also Galactic Process has really impressed me this game. I thought of it only as an average finalist, but this game has really shown how well placed the ramps, rocks and LOS blockers are.

Yeah turns out Cloud Kingdom was and still is a good map
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 20:47:52
May 23 2016 20:47 GMT
#138
On May 24 2016 05:42 Solar424 wrote:
Show nested quote +
On May 24 2016 05:33 ZigguratOfUr wrote:

Also Galactic Process has really impressed me this game. I thought of it only as an average finalist, but this game has really shown how well placed the ramps, rocks and LOS blockers are.

Yeah turns out Cloud Kingdom was and still is a good map


It's also the things that are different from cloud kingdom like the ramp and watch tower placement that impressed me.

Also the current game so far feels like a game on Ulrena except with the players getting caught out by the air pathing.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 20:48 GMT
#139
How have the PvP maps been so far? missed the first 4
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Aunvilgodess
Profile Joined May 2016
954 Posts
May 23 2016 20:52 GMT
#140
On May 24 2016 05:15 chipmonklord17 wrote:
Show nested quote +
On May 24 2016 05:07 ZigguratOfUr wrote:
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.


They'd be pretty useless then.



Show nested quote +
On May 24 2016 05:08 Elentos wrote:
On May 24 2016 05:06 chipmonklord17 wrote:
On May 24 2016 04:58 Aunvilgodess wrote:
I really like disruptor wars


I feel like I'd like watching disruptors more if their balls weren't faster than most ground units.

But it's already hard to hit anything with the balls as fast as they are. They're already mostly out of the meta for all Protoss MUs in Korea because Koreans just dodge.


I'm not saying its imbalanced or anything, I just don't really find it that cool of an interaction between other units. They're in the "amazing fungals" tier for me, where good ones are really good sure but most of them aren't nearly as amazing as they're made out to be


The whole point is that you try to hit the other army while dodging yourself. Looks like its one of the most skill intensive things in the game.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 20:55:00
May 23 2016 20:52 GMT
#141
On May 24 2016 05:48 Shellshock wrote:
How have the PvP maps been so far? missed the first 4


Dasan was pretty cool with contrasting expansion patterns from both players, and lots of interesting harassment centred around the gold.

I missed the game on Frozen Zone.

The game on Galactic Process was Stalker+Disruptor wars, but the map lent itself to very interesting positional play.

The game on New Gettysburg was basically a normal PvP except with players getting their air units caught on the air blockers.

edit: The game on Shiva, Harstem went for phoenixes, but got them sniped by puCK's blink stalkers. The ramps are buggy on that map.
Aunvilgodess
Profile Joined May 2016
954 Posts
May 23 2016 20:52 GMT
#142
On Frozen Zone it was Disruptor wars as well.
Nezgar
Profile Joined December 2012
Germany534 Posts
May 23 2016 20:54 GMT
#143
Dasan was fairly good in PvP, worked much better than in the last match.
Didn't like Frozen Zone too much, map felt gigantic and the minimap was hard to read...
Liked Galactic Process, an improved Cloud Kingdom imho.
Missed Shiva, so no idea.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 21:01:28
May 23 2016 20:56 GMT
#144
The fact that we're seeing so many blink stalker/disruptor is more reflective of the playstyle of the players than the maps though.

edit: The fact that the orange decals go over the unbuildable rocks somehow bothers me a lot.
Aunvilgodess
Profile Joined May 2016
954 Posts
May 23 2016 21:05 GMT
#145
On May 24 2016 05:56 ZigguratOfUr wrote:
The fact that we're seeing so many blink stalker/disruptor is more reflective of the playstyle of the players than the maps though.

edit: The fact that the orange decals go over the unbuildable rocks somehow bothers me a lot.


Yeah its still more interesting than Immortal Archon Zealot imo.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 21:09 GMT
#146
The map layout on this one reminds me of that underwater map for some reason
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 21:14 GMT
#147
On May 24 2016 06:09 Shellshock wrote:
The map layout on this one reminds me of that underwater map for some reason


Underwater map? I can't think of anything.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2016-05-23 21:16:05
May 23 2016 21:15 GMT
#148
On May 24 2016 06:14 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 06:09 Shellshock wrote:
The map layout on this one reminds me of that underwater map for some reason


Underwater map? I can't think of anything.

http://wiki.teamliquid.net/starcraft2/File:AbyssalCity.jpg

it's like if you added 1 more base on each side edge and took out 1 on the top and bottom. I mean it's not super close but it made me think of Abyssal City
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-23 21:31:33
May 23 2016 21:21 GMT
#149
On May 24 2016 06:15 Shellshock wrote:
Show nested quote +
On May 24 2016 06:14 ZigguratOfUr wrote:
On May 24 2016 06:09 Shellshock wrote:
The map layout on this one reminds me of that underwater map for some reason


Underwater map? I can't think of anything.

http://wiki.teamliquid.net/starcraft2/File:AbyssalCity.jpg

it's like if you added 1 more base on each side edge and took out 1 on the top and bottom. I mean it's not super close but it made me think of Abyssal City


Oh. I somehow never realized it was supposed to be an underwater map. It does look kinda superficially similar, but I feel it plays very different. For example games on Abyssal City usually revolved around losing that bottom left/top right third, while the third and fourth bases on this map only have one entrance.

On May 24 2016 06:05 Aunvilgodess wrote:
Show nested quote +
On May 24 2016 05:56 ZigguratOfUr wrote:
The fact that we're seeing so many blink stalker/disruptor is more reflective of the playstyle of the players than the maps though.

edit: The fact that the orange decals go over the unbuildable rocks somehow bothers me a lot.


Yeah its still more interesting than Immortal Archon Zealot imo.


I guess, but for a map test tournament having such stylistic players can be seen as a disadvantage.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 23 2016 21:42 GMT
#150
Aiur Plateau is really weird in an awesome way.
Administrator~ Spirit will set you free ~
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 21:45 GMT
#151
On May 24 2016 06:42 Plexa wrote:
Aiur Plateau is really weird in an awesome way.


Yeah it's a beautiful map with so many quirky designs thrown together in a way that somehow fits. It's also the most confusing map since Raid Assault, and would probably be more vetoed than KCK if it ended up on ladder.
KtJ
Profile Joined October 2014
United States3514 Posts
May 23 2016 21:49 GMT
#152
how long has this been going on?
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 23 2016 21:50 GMT
#153
This game is like a game of pong.
Administrator~ Spirit will set you free ~
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 21:50 GMT
#154
This is the most stressful stalemate situation I've seen...
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 21:53 GMT
#155
I really liked that map
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 21:54 GMT
#156
That was amazing.
Captain Peabody
Profile Blog Joined May 2009
United States3110 Posts
May 23 2016 21:54 GMT
#157
I think Aiur Plateau's definitely got my vote...
Dies Irae venit. youtube.com/SnobbinsFilms
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
May 23 2016 21:57 GMT
#158
The last map was amazing. I just wish I didn't have to watch disruptor wars for 7 games before that.
MMA | Life | Classic | Happy | Team Empire | Team Spirit
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 21:59 GMT
#159
... well not everyone's beastyqt and studies the map ahead of time, but still Harstem plz.
monk
Profile Blog Joined May 2009
United States8476 Posts
Last Edited: 2016-05-23 22:03:54
May 23 2016 22:03 GMT
#160
On May 24 2016 06:21 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 06:15 Shellshock wrote:
On May 24 2016 06:14 ZigguratOfUr wrote:
On May 24 2016 06:09 Shellshock wrote:
The map layout on this one reminds me of that underwater map for some reason


Underwater map? I can't think of anything.

http://wiki.teamliquid.net/starcraft2/File:AbyssalCity.jpg

it's like if you added 1 more base on each side edge and took out 1 on the top and bottom. I mean it's not super close but it made me think of Abyssal City


Oh. I somehow never realized it was supposed to be an underwater map. It does look kinda superficially similar, but I feel it plays very different. For example games on Abyssal City usually revolved around losing that bottom left/top right third, while the third and fourth bases on this map only have one entrance.

Show nested quote +
On May 24 2016 06:05 Aunvilgodess wrote:
On May 24 2016 05:56 ZigguratOfUr wrote:
The fact that we're seeing so many blink stalker/disruptor is more reflective of the playstyle of the players than the maps though.

edit: The fact that the orange decals go over the unbuildable rocks somehow bothers me a lot.


Yeah its still more interesting than Immortal Archon Zealot imo.


I guess, but for a map test tournament having such stylistic players can be seen as a disadvantage.

It's not a player-based stylistic thing, it's a foreigner vs korean thing. All foreigners prefer Stalker/Disruptor while all koreans prefer Zealot/Immortal/Archon.
Moderator
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 22:06 GMT
#161
On May 24 2016 07:03 monk wrote:
Show nested quote +
On May 24 2016 06:21 ZigguratOfUr wrote:
On May 24 2016 06:15 Shellshock wrote:
On May 24 2016 06:14 ZigguratOfUr wrote:
On May 24 2016 06:09 Shellshock wrote:
The map layout on this one reminds me of that underwater map for some reason


Underwater map? I can't think of anything.

http://wiki.teamliquid.net/starcraft2/File:AbyssalCity.jpg

it's like if you added 1 more base on each side edge and took out 1 on the top and bottom. I mean it's not super close but it made me think of Abyssal City


Oh. I somehow never realized it was supposed to be an underwater map. It does look kinda superficially similar, but I feel it plays very different. For example games on Abyssal City usually revolved around losing that bottom left/top right third, while the third and fourth bases on this map only have one entrance.

On May 24 2016 06:05 Aunvilgodess wrote:
On May 24 2016 05:56 ZigguratOfUr wrote:
The fact that we're seeing so many blink stalker/disruptor is more reflective of the playstyle of the players than the maps though.

edit: The fact that the orange decals go over the unbuildable rocks somehow bothers me a lot.


Yeah its still more interesting than Immortal Archon Zealot imo.


I guess, but for a map test tournament having such stylistic players can be seen as a disadvantage.

It's not a player-based stylistic thing, it's a foreigner vs korean thing. All foreigners prefer Stalker/Disruptor while all koreans prefer Zealot/Immortal/Archon.


Sure, but while most foreigners like stalker/disruptors, puCK and Harstems are die-hards that will and did play it (with minor variations) 9 maps in a row. Most foreigners would have thrown in an adept all-in or fast tempests somewhere down the line.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 23 2016 22:11 GMT
#162
can you put units on the ledge where the watchtower is?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 22:14 GMT
#163
On May 24 2016 07:11 Shellshock wrote:
can you put units on the ledge where the watchtower is?


I don't think so.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2016-05-23 23:20:21
May 23 2016 23:19 GMT
#164
nvm
Moderatorhttp://i.imgur.com/U4xwqmD.png
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Gwavajuice
Profile Joined June 2014
France1810 Posts
Last Edited: 2016-05-23 23:45:40
May 23 2016 23:23 GMT
#165
Just got back, why were PtitDrogo and Keen playing on ruins of endion?

edit : nvm they changed tournament...
Dear INno and all the former STX boys.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2016 23:26 GMT
#166
On May 24 2016 08:23 Gwavajuice wrote:
Just got back, why were PtitDrogo and Keen playing on ruins of endion?


You mean in the Corsair Cup? Not this tournament.
Gwavajuice
Profile Joined June 2014
France1810 Posts
May 24 2016 00:13 GMT
#167
On May 24 2016 08:26 ZigguratOfUr wrote:
Show nested quote +
On May 24 2016 08:23 Gwavajuice wrote:
Just got back, why were PtitDrogo and Keen playing on ruins of endion?


You mean in the Corsair Cup? Not this tournament.


yeah, duh, I thought I would see new maps this evening :/
Dear INno and all the former STX boys.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 00:14 GMT
#168
On May 24 2016 09:13 Gwavajuice wrote:
Show nested quote +
On May 24 2016 08:26 ZigguratOfUr wrote:
On May 24 2016 08:23 Gwavajuice wrote:
Just got back, why were PtitDrogo and Keen playing on ruins of endion?


You mean in the Corsair Cup? Not this tournament.


yeah, duh, I thought I would see new maps this evening :/

sorry no more new maps until tomorrow but still plenty of opportunity to see them
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Fatam
Profile Joined June 2012
1986 Posts
May 24 2016 01:23 GMT
#169
I think it's a little early to be judging any map, for good or bad.

Especially because I don't think today honestly told us very much, other than we found several bugs (rock / unbuildable rock misplacement, lots of mineral placement/amount errors, etc.). You had a clear mismatch in the first match so hard to take anything too seriously there, and then you had a mirror match which doesn't tell you much about a map's balance.

Ready for some PvZ, that's the one that usually makes or breaks maps.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 24 2016 02:23 GMT
#170
On May 24 2016 10:23 Fatam wrote:
I think it's a little early to be judging any map, for good or bad.

Especially because I don't think today honestly told us very much, other than we found several bugs (rock / unbuildable rock misplacement, lots of mineral placement/amount errors, etc.). You had a clear mismatch in the first match so hard to take anything too seriously there, and then you had a mirror match which doesn't tell you much about a map's balance.

Ready for some PvZ, that's the one that usually makes or breaks maps.


There aren't really enough games in this tournament or any tournament that Blizzard could reasonably organize to pin down the balance of all these maps. It can teach us about how the map plays out though which is much more valuable. I feel like every single map played today gave some information about how the map could play out in the future (except maybe for that reaper rush on Galactic Process).

I'm likewise really excited for PvZ, though I probably won't be able to watch it live due to exams. I assume the VODs will be on Basetrade's Youtube channel?
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 24 2016 08:05 GMT
#171
Sooo.... what is the result of Harstem vs Puck? It says 3-3 in the bracket, did they not finish their series? If not, when will it continue?
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 24 2016 08:10 GMT
#172
On May 24 2016 17:05 phagga wrote:
Sooo.... what is the result of Harstem vs Puck? It says 3-3 in the bracket, did they not finish their series? If not, when will it continue?

Look at Harstem's twitter for hints
Progamer"I am the best" - Nerchio , 2017.
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 24 2016 08:25 GMT
#173
On May 24 2016 17:10 Nerchio wrote:
Show nested quote +
On May 24 2016 17:05 phagga wrote:
Sooo.... what is the result of Harstem vs Puck? It says 3-3 in the bracket, did they not finish their series? If not, when will it continue?

Look at Harstem's twitter for hints

Thanks! I always forget about Twitter...
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
MrMcScribbles
Profile Joined October 2015
United States21 Posts
May 24 2016 14:08 GMT
#174
It's like the Slam Dunk competition in Starcraft. If you want to see something a little different, something, no one's ever seen before. This should be the place where it happens. The map-minds in Custom maps have authored original worlds for the pros, and spectators alike, to engage in glorious strategy. Now It is up to the pros to blow our minds.
InfCereal
Profile Joined December 2011
Canada1759 Posts
May 24 2016 14:51 GMT
#175
lol, Scarlett invited me to the lobby to fuck with BTTV I guess.

[image loading]
Cereal
Ej_
Profile Blog Joined January 2013
47656 Posts
May 24 2016 15:33 GMT
#176
Bly vs Scarlett is a sily series
"Technically the dictionary has zero authority on the meaning or words" - Rodya
geokilla
Profile Joined May 2011
Canada8240 Posts
May 24 2016 15:35 GMT
#177
Why didn't Bly attack the main with his Mutas?
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 24 2016 16:07 GMT
#178
Ultralisks are fantastic units :D
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Durnuu
Profile Joined September 2013
13320 Posts
May 24 2016 16:10 GMT
#179
This game is ridiculous haha
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 16:12 GMT
#180
haha crazy game. sick move by bly on that ramp
Moderatorhttp://i.imgur.com/U4xwqmD.png
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Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 24 2016 16:14 GMT
#181
That ultra ramp block holy shit :D
Revolutionist fan
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
May 24 2016 16:16 GMT
#182
Okay, that was a cool game. So far, I remember a cool game between Lambo and Beasty on New Gettysburg, between Harstem and Puck on Auir Plateau and this one on Eris.
MMA | Life | Classic | Happy | Team Empire | Team Spirit
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
May 24 2016 16:22 GMT
#183
That game looked so stupid, with all the ultras smashing around...till the moment of genius. Ultra transfuse ramp block!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 16:26 GMT
#184
gg broken map
Moderatorhttp://i.imgur.com/U4xwqmD.png
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Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
May 24 2016 16:27 GMT
#185
Caldeum Plataeu, totally ladder ready. I rather like the floating corpses.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 24 2016 16:34 GMT
#186
Caldeum Plateau might have ghost corpses and a gas bug but the map looks solid and sweet
Revolutionist fan
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 16:37 GMT
#187
On May 25 2016 01:34 Salteador Neo wrote:
Caldeum Plateau might have ghost corpses and a gas bug but the map looks solid and sweet

hopefully it'll be fixed asap so we can see it again in this tournament
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Ingvar
Profile Joined April 2015
Russian Federation421 Posts
May 24 2016 16:37 GMT
#188
How fast are the maps fixed? Will the gas issue on Caldeum Plateau fixed by tomorrow (flying corpses can wait, I guess)?
MMA | Life | Classic | Happy | Team Empire | Team Spirit
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 16:38 GMT
#189
On May 25 2016 01:37 Ingvar wrote:
How fast are the maps fixed? Will the gas issue on Caldeum Plateau fixed by tomorrow (flying corpses can wait, I guess)?

I didn't see the PvP on it but the missing plat on Dasan Station's ramp near the gold base was already fixed today
Moderatorhttp://i.imgur.com/U4xwqmD.png
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SidianTheBard
Profile Joined October 2010
United States2474 Posts
May 24 2016 17:07 GMT
#190
Oh no, I tuned it at 1pm thinking games started at 1pm again (my lunch break during work) and now I'm missed the entire first series and games 1 & 2 of this series.

Quick, someone give me a rundown on what maps / strats got used! <3!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2016-05-24 17:14:47
May 24 2016 17:13 GMT
#191
Wow uthermal, that was quick. on a side note, I don't mind that one of the gases don't work. That would be one of those "interesting" map addition Blizzard claim to love, but instead makes gimmicky maps.
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
May 24 2016 17:14 GMT
#192
Wow, Caldeum is a breathtakingly pretty map!
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 24 2016 17:14 GMT
#193
pretty shitty by uthermal to go for a hellbat allin and then gg upon seeing 1 roach
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 24 2016 17:15 GMT
#194
On May 25 2016 02:14 Daswollvieh wrote:
Wow, Caldeum is a breathtakingly pretty map!

Also surprisingly broken
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Durnuu
Profile Joined September 2013
13320 Posts
May 24 2016 17:16 GMT
#195
Hahaha drone rush :D
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 24 2016 17:16 GMT
#196
WTF snute
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 17:16 GMT
#197
I was wondering if this would come back like the Steppes of War days
Moderatorhttp://i.imgur.com/U4xwqmD.png
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Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-05-24 18:10:31
May 24 2016 17:17 GMT
#198
I would be pretty mad if I was the guy who made these maps and this shit is how the players decided to "test" my maps.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
May 24 2016 17:19 GMT
#199
GG WP Uthermal.

Rifkin is going to have "words" with people. Does that include laughing uncontrollably at inappropriate moments I wonder.
Topin
Profile Blog Joined December 2010
Peru10077 Posts
May 24 2016 17:19 GMT
#200
they should play that map again wtf
i would define my style between a mix of ByuN, Maru and MKP
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 24 2016 17:20 GMT
#201
On May 25 2016 02:19 Topin wrote:
they should play that map again wtf


that would be really unfair to uthermal
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2016-05-24 17:25:32
May 24 2016 17:23 GMT
#202
On May 25 2016 02:07 SidianTheBard wrote:
Oh no, I tuned it at 1pm thinking games started at 1pm again (my lunch break during work) and now I'm missed the entire first series and games 1 & 2 of this series.

Quick, someone give me a rundown on what maps / strats got used! <3!

I had to leave in the middle of the first series but the maps I saw were
+ Show Spoiler +
Dasan Station - both went 1 base roach, Scarlett then took the gold and Bly attacked with slow lings and ravagers, Scarlett held and Bly took his own gold. Scarlett counter attacked with speedling ravager roach and won

Namaste - Scarlett went 1 base burrow roach while Bly just went 2 base speedling bane. Bly scouted the 1 base play and held easily for the win

Gojira Greenhouse - Scarlett tried to rush to hive but Bly went mutas and killed her 3rd. Bly eventually overran her with roaches and mutas while Scarlett was only able to get like 3 ultras out with shit upgrades

missed a few games here

Eris - muta vs muta war into late game mass ultras. both players took heavy tech losses in runbys and basetrade like attacks. Bly eventually won after blocking all of Scarlett's ultras into the top right base on the narrow ramp with hold position from his own ultras and queens so scarlett could only fight with 1 at a time. crazy long back and forth game

Caldeum Plateau - Scarlett took a hidden base in the top center (spawned in the lower right). muta vs muta war with Scarlett getting way more stuff due to having the hidden base and winning easily


Snute vs uThermal game 1 was on Annihilation Station. Didn't see the whole thing but it was 2-2 bio with late tanks vs 2-2 lings + some 0-2 ravagers and Snute was on hive tech ready to transition but was on 4 bases and finished uThermal off after holding his aggression

Snute vs uThermal game 2 on Caldeum Plataeu - snute expanded to the gold and a blue base. uThermal went for hellbat attack and Snute made roaches instant gg
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Musicus
Profile Joined August 2011
Germany23576 Posts
May 24 2016 17:23 GMT
#203
I thought it's a tournament to test the maps? To test rushes like that is extremely important.

We should be thankful, playing macro on every map will not help. How can anybody complain.
Maru and Serral are probably top 5.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
May 24 2016 17:40 GMT
#204
I guess Rifkin got scared of Blizzard and their $$$.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 17:58 GMT
#205
lol that marine and marauder stuck
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Musicus
Profile Joined August 2011
Germany23576 Posts
May 24 2016 18:00 GMT
#206
On May 25 2016 02:58 Shellshock wrote:
lol that marine and marauder stuck


seriously, lmao
Maru and Serral are probably top 5.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 24 2016 18:11 GMT
#207
On May 25 2016 02:23 Musicus wrote:
I thought it's a tournament to test the maps? To test rushes like that is extremely important.

We should be thankful, playing macro on every map will not help. How can anybody complain.


anyone can test that...
Musicus
Profile Joined August 2011
Germany23576 Posts
May 24 2016 18:18 GMT
#208
On May 25 2016 03:11 travis wrote:
Show nested quote +
On May 25 2016 02:23 Musicus wrote:
I thought it's a tournament to test the maps? To test rushes like that is extremely important.

We should be thankful, playing macro on every map will not help. How can anybody complain.


anyone can test that...


If a player looks at a map and thinks "hm rush X could work here", he should try it. Just like TLO doing a drone rush vs Drogo in a practice session, it's a valid strategy and can be used in any tournament and should be tested.

Making a rule that says "please make sure to only play macro and long games" would really deminish the quality of this tournament and the test results imo.
Maru and Serral are probably top 5.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-05-24 18:28:11
May 24 2016 18:26 GMT
#209
On May 25 2016 03:18 Musicus wrote:
Show nested quote +
On May 25 2016 03:11 travis wrote:
On May 25 2016 02:23 Musicus wrote:
I thought it's a tournament to test the maps? To test rushes like that is extremely important.

We should be thankful, playing macro on every map will not help. How can anybody complain.


anyone can test that...


If a player looks at a map and thinks "hm rush X could work here", he should try it. Just like TLO doing a drone rush vs Drogo in a practice session, it's a valid strategy and can be used in any tournament and should be tested.

Making a rule that says "please make sure to only play macro and long games" would really deminish the quality of this tournament and the test results imo.


I don't think anyone would bet on that working. I expect the strategy was a result of him looking at the map and thinking "this looks like it will be too hard to win a normal game anyways, why waste my time". I think that's rude to the map makers to not even try to play a legitimate strategy. I mean you could at least baneling rush or ravager rush, something that at least tests the map - since it is a map testing tournament. That's literally why they are getting paid. It's why Rifkin privately talked to them about it after that game.

(sure, the drone rush *could* work... but very rarely, lol)
Antares777
Profile Joined June 2010
United States1971 Posts
May 24 2016 18:26 GMT
#210
I wasn't expecting to see so many different glitches and problems on the maps. Caldeum Plateau has a blocked geyser and floating corpses, Frozen Zone had doodads without proper pathing and got those two units got stuck on it, etc.

Test yo maps people.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2016-05-24 18:30:08
May 24 2016 18:29 GMT
#211
How can they test them? They can only do so with help of the community, which they are doing so currently (in a way). They are mostly enthusiast map makers. It's not like they have a whole team of guys being paid to do so, like Blizzard does, who rather noticebly do muck up their maps from time to time.
Musicus
Profile Joined August 2011
Germany23576 Posts
May 24 2016 18:33 GMT
#212
On May 25 2016 03:26 travis wrote:
Show nested quote +
On May 25 2016 03:18 Musicus wrote:
On May 25 2016 03:11 travis wrote:
On May 25 2016 02:23 Musicus wrote:
I thought it's a tournament to test the maps? To test rushes like that is extremely important.

We should be thankful, playing macro on every map will not help. How can anybody complain.


anyone can test that...


If a player looks at a map and thinks "hm rush X could work here", he should try it. Just like TLO doing a drone rush vs Drogo in a practice session, it's a valid strategy and can be used in any tournament and should be tested.

Making a rule that says "please make sure to only play macro and long games" would really deminish the quality of this tournament and the test results imo.


I don't think anyone would bet on that working. I expect the strategy was a result of him looking at the map and thinking "this looks like it will be too hard to win a normal game anyways, why waste my time". I think that's rude to the map makers to not even try to play a legitimate strategy. I mean you could at least baneling rush or ravager rush, something that at least tests the map - since it is a map testing tournament. That's literally why they are getting paid. It's why Rifkin privately talked to them about it after that game.

(sure, the drone rush *could* work... but very rarely, lol)


Well we have to agee to disagree then. Snute is obviously taking this very seriously and I am 100% certain that he did not think what you say he did.

After the game he said that he meant no disrespect and was just seriously trying to test the map and I don't see a difference between Beasty's proxy reaper rushes yesterday and what Snute did. Rifkin having words with the players was comletely unnecessary and disrespectful to the players. It basically implies that he thinks Snute didn't take it serious, which I assure you he did. It was an honest try.
Maru and Serral are probably top 5.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 24 2016 18:38 GMT
#213
On May 25 2016 03:29 Dangermousecatdog wrote:
How can they test them? They can only do so with help of the community, which they are doing so currently (in a way). They are mostly enthusiast map makers. It's not like they have a whole team of guys being paid to do so, like Blizzard does, who rather noticebly do muck up their maps from time to time.


Playing the maps a few times against a friend or an AI? You wouldn't notice everything, but considering the number of bugs that have surfaced in the very small number of maps played you'd certainly catch a bunch of these.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2016-05-24 18:40:33
May 24 2016 18:40 GMT
#214
Yeah I suppose that's true, but cut the mapmakers some slack. It's not as if they were given a lot of time to make or polish their maps. Blizzard themselves managed to make a whole base location unbuildable!
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
May 24 2016 18:49 GMT
#215
i tried a strategy that i thought in good faith would work, it was awful so i'm sorry, i LOST A MAP because of it. isn't that enough? the last thing i want when playing this is additional pressure like this or some sort of moral police. i won games in the past on maps like steppes of war and waystation close positions including online tournaments as well using drone pulls. yes i could have played more custom games on this map before going for this strategy and obviously scrapped it since it did not turn out to be a powerful build but please just let the players play in good faith trying to win, i already paid my penalty with a MINUS POINT mapscore. i don't want to have to compete while feeling anxious about higher ups or administrators calling disrespect in the MIDDLE of the series. sorry for my bad play and showing ONE terrible cheese in a bunch of attempted macro games.

seriously ruined my evening to even think that i need to consider this. maybe put up disclaimers next time or maybe invite higher lever players that you can maybe expect more from? sorry, just really infuriating to get messaged in the middle of a tournament, i'm playing so much worse now and can't get this type of anger out of my system very quickly. really, really sad day for me in starcraft honestly.

and now i lost, you will not have to see similar bad builds again. i will try to do better next time, if there is an appropriate occasion.
Team Liquid
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2016-05-24 18:55:14
May 24 2016 18:51 GMT
#216
The comeback is real!

Edit: I think Rifkin taking time out to go ahead and tell the audience that he was going to have words and so on and so forth was rather inappropriate personally. Ultimately it is a tournament, and the players should be free to execute how they decide to play irregardless of whether it is a testmap or not.
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 24 2016 18:53 GMT
#217
On May 25 2016 03:49 Liquid`Snute wrote:
i tried a strategy that i thought in good faith would work, it was awful so i'm sorry, i LOST A MAP because of it. isn't that enough? the last thing i want when playing this is additional pressure like this or some sort of moral police. i won games in the past on maps like steppes of war and waystation close positions including online tournaments as well using drone pulls. yes i could have played more custom games on this map before going for this strategy and obviously scrapped it since it did not turn out to be a powerful build but please just let the players play in good faith trying to win, i already paid my penalty with a MINUS POINT mapscore. i don't want to have to compete while feeling anxious about higher ups or administrators calling disrespect in the MIDDLE of the series. sorry for my bad play and showing ONE terrible cheese in a bunch of attempted macro games.

seriously ruined my evening to even think that i need to consider this. maybe put up disclaimers next time or maybe invite higher lever players that you can maybe expect more from? sorry, just really infuriating to get messaged in the middle of a tournament, i'm playing so much worse now and can't get this type of anger out of my system very quickly. really, really sad day for me in starcraft honestly.

and now i lost, you will not have to see similar bad builds again. i will try to do better next time, if there is an appropriate occasion.

Just keep trying and don´t mind people who talk shit. Shame that you lost, but better luck next time
ossavi09
Profile Joined October 2014
Germany441 Posts
May 24 2016 18:56 GMT
#218
The map Snute lost by workerrushing is so small that terran can basically play "proxy rax" in his own base right? that is so hilarious XD
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
May 24 2016 18:57 GMT
#219
On May 25 2016 03:53 RaFox17 wrote:
Show nested quote +
On May 25 2016 03:49 Liquid`Snute wrote:
i tried a strategy that i thought in good faith would work, it was awful so i'm sorry, i LOST A MAP because of it. isn't that enough? the last thing i want when playing this is additional pressure like this or some sort of moral police. i won games in the past on maps like steppes of war and waystation close positions including online tournaments as well using drone pulls. yes i could have played more custom games on this map before going for this strategy and obviously scrapped it since it did not turn out to be a powerful build but please just let the players play in good faith trying to win, i already paid my penalty with a MINUS POINT mapscore. i don't want to have to compete while feeling anxious about higher ups or administrators calling disrespect in the MIDDLE of the series. sorry for my bad play and showing ONE terrible cheese in a bunch of attempted macro games.

seriously ruined my evening to even think that i need to consider this. maybe put up disclaimers next time or maybe invite higher lever players that you can maybe expect more from? sorry, just really infuriating to get messaged in the middle of a tournament, i'm playing so much worse now and can't get this type of anger out of my system very quickly. really, really sad day for me in starcraft honestly.

and now i lost, you will not have to see similar bad builds again. i will try to do better next time, if there is an appropriate occasion.

Just keep trying and don´t mind people who talk shit. Shame that you lost, but better luck next time


Basically this. There will always be some turds and you should not mind them. GLHF
Revolutionist fan
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2016-05-24 19:01:38
May 24 2016 19:00 GMT
#220
On May 25 2016 03:49 Liquid`Snute wrote:
i tried a strategy that i thought in good faith would work, it was awful so i'm sorry, i LOST A MAP because of it. isn't that enough? the last thing i want when playing this is additional pressure like this or some sort of moral police. i won games in the past on maps like steppes of war and waystation close positions including online tournaments as well using drone pulls. yes i could have played more custom games on this map before going for this strategy and obviously scrapped it since it did not turn out to be a powerful build but please just let the players play in good faith trying to win, i already paid my penalty with a MINUS POINT mapscore. i don't want to have to compete while feeling anxious about higher ups or administrators calling disrespect in the MIDDLE of the series. sorry for my bad play and showing ONE terrible cheese in a bunch of attempted macro games.

seriously ruined my evening to even think that i need to consider this. maybe put up disclaimers next time or maybe invite higher lever players that you can maybe expect more from? sorry, just really infuriating to get messaged in the middle of a tournament, i'm playing so much worse now and can't get this type of anger out of my system very quickly. really, really sad day for me in starcraft honestly.

and now i lost, you will not have to see similar bad builds again. i will try to do better next time, if there is an appropriate occasion.


Dude don't worry about it, you played great in the first maps and everybody who follows you knows that you gave it your all on every map. Cheese is a part of the game and has to be tested, thanks for doing just that!

I'm really sorry that this even became a discussion. As if you had not earned the trust of the community a thousand times....

Thanks for the games!
Maru and Serral are probably top 5.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-05-24 19:03:44
May 24 2016 19:02 GMT
#221
On May 25 2016 03:49 Liquid`Snute wrote:
i tried a strategy that i thought in good faith would work, it was awful so i'm sorry, i LOST A MAP because of it. isn't that enough? the last thing i want when playing this is additional pressure like this or some sort of moral police. i won games in the past on maps like steppes of war and waystation close positions including online tournaments as well using drone pulls. yes i could have played more custom games on this map before going for this strategy and obviously scrapped it since it did not turn out to be a powerful build but please just let the players play in good faith trying to win, i already paid my penalty with a MINUS POINT mapscore. i don't want to have to compete while feeling anxious about higher ups or administrators calling disrespect in the MIDDLE of the series. sorry for my bad play and showing ONE terrible cheese in a bunch of attempted macro games.

seriously ruined my evening to even think that i need to consider this. maybe put up disclaimers next time or maybe invite higher lever players that you can maybe expect more from? sorry, just really infuriating to get messaged in the middle of a tournament, i'm playing so much worse now and can't get this type of anger out of my system very quickly. really, really sad day for me in starcraft honestly.

and now i lost, you will not have to see similar bad builds again. i will try to do better next time, if there is an appropriate occasion.


You're taking it a little too personally . I think most everyone knows the quality of your character, you shouldn't be worrying about that. If people are messaging you during the tournament about it that's clearly inappropriate.

I like you and wasn't trying to offend you, but my opinion still stands about actually testing the map properly in some form. It would suck really bad to be the guy who made the map and have people automatically discount your map and have people not try to play some form of a real game on it. I'm not saying you're an asshole or something.

If you actually thought drone rushing was like a legitimate strategy that was likely to win you the game, then my bad. But... I mean.. that doesn't seem likely. It seems more like a hail mary.

I wasn't even targetting you, really. I thought uthermals hellbats into seeing a couple roaches - instant gg was way worse.
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
Last Edited: 2016-05-24 19:11:47
May 24 2016 19:09 GMT
#222
On May 25 2016 03:49 Liquid`Snute wrote:
i tried a strategy that i thought in good faith would work, it was awful so i'm sorry, i LOST A MAP because of it. isn't that enough? the last thing i want when playing this is additional pressure like this or some sort of moral police. i won games in the past on maps like steppes of war and waystation close positions including online tournaments as well using drone pulls. yes i could have played more custom games on this map before going for this strategy and obviously scrapped it since it did not turn out to be a powerful build but please just let the players play in good faith trying to win, i already paid my penalty with a MINUS POINT mapscore. i don't want to have to compete while feeling anxious about higher ups or administrators calling disrespect in the MIDDLE of the series. sorry for my bad play and showing ONE terrible cheese in a bunch of attempted macro games.

seriously ruined my evening to even think that i need to consider this. maybe put up disclaimers next time or maybe invite higher lever players that you can maybe expect more from? sorry, just really infuriating to get messaged in the middle of a tournament, i'm playing so much worse now and can't get this type of anger out of my system very quickly. really, really sad day for me in starcraft honestly.

and now i lost, you will not have to see similar bad builds again. i will try to do better next time, if there is an appropriate occasion.


People can be dicks and any pro player in SC2 experienced this one way or another. I got messages yesterday and forum posts that i'm abuser and won only because of the map abuse and would lose on normal maps.

Don't let idiots get to you, try to play for yourself, not for others and always remember that people that post stuff like this will never be even close as good as you are, all they can do is talk trash.

EDIT: not to mention people on forums/reddit always know better than progamers /s
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
Last Edited: 2016-05-24 19:11:31
May 24 2016 19:11 GMT
#223
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 24 2016 19:12 GMT
#224
On May 25 2016 04:09 Beastyqt wrote:
Show nested quote +
On May 25 2016 03:49 Liquid`Snute wrote:
i tried a strategy that i thought in good faith would work, it was awful so i'm sorry, i LOST A MAP because of it. isn't that enough? the last thing i want when playing this is additional pressure like this or some sort of moral police. i won games in the past on maps like steppes of war and waystation close positions including online tournaments as well using drone pulls. yes i could have played more custom games on this map before going for this strategy and obviously scrapped it since it did not turn out to be a powerful build but please just let the players play in good faith trying to win, i already paid my penalty with a MINUS POINT mapscore. i don't want to have to compete while feeling anxious about higher ups or administrators calling disrespect in the MIDDLE of the series. sorry for my bad play and showing ONE terrible cheese in a bunch of attempted macro games.

seriously ruined my evening to even think that i need to consider this. maybe put up disclaimers next time or maybe invite higher lever players that you can maybe expect more from? sorry, just really infuriating to get messaged in the middle of a tournament, i'm playing so much worse now and can't get this type of anger out of my system very quickly. really, really sad day for me in starcraft honestly.

and now i lost, you will not have to see similar bad builds again. i will try to do better next time, if there is an appropriate occasion.


People can be dicks and any pro player in SC2 experienced this one way or another. I got messages yesterday and forum posts that i'm abuser and won only because of the map abuse and would lose on normal maps.

Don't let idiots get to you, try to play for yourself, not for others and always remember that people that post stuff like this will never be even close as good as you are, all they can do is talk trash.


Being called a "map abuser" can probably be considered the highest form of praise when participating in a map test tournament.
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
May 24 2016 19:15 GMT
#225
i didn't get messaged by strangers i was indirectly notified through the casters that what happened was somewhat sketchy and then i made the mistake of opening this thread reading about that the map should be replayed or whatever, just went on full tilt from there. i will inform all casters i know to not to make comments on the flow of a series in the future and this should be taken note of - please let players do their thing and ask politely about their intentions or reasons for questionable play some time AFTER the conclusion of a series, some times players can play experimental builds and it's not necessarily a naniwa drone pull level of disrespect just because it looks silly ... sigh :'(
Team Liquid
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2016-05-24 19:21:20
May 24 2016 19:19 GMT
#226
Well you're one of my favorite players and e-sports people in general. It's probably healthier to remain aloof from what is being posted by people who aren't directly involved in the tournaments. I don't like feeling like I offended you when that's not my intention, because I also want to be able to post my thoughts about the tournament when stuff like this happens. Remember that the random people in this thread have a certain level of distance from the actual events. They should be able to use the space to discuss the events without worrying that their opinions are being taken as a personal attack. I know that that's difficult, though (really I do know, I've been publicly scrutinized before, it's annoying).
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2016-05-24 19:24:33
May 24 2016 19:24 GMT
#227
yes it's never my intention to witch hunt anyone for speaking their mind especially when discussing games because that's part of what's good about watching esports, i probably should just message the TO's/casters directly about mid-series issues instead of ranting here so apologies for that... GL to everyone involved and thx for the opportunity & fresh maps
Team Liquid
Elentos
Profile Blog Joined February 2015
55550 Posts
May 24 2016 19:24 GMT
#228
On May 25 2016 04:15 Liquid`Snute wrote:
i didn't get messaged by strangers i was indirectly notified through the casters that what happened was somewhat sketchy

I didn't watch the game in question, but that's not okay. From what I gather there was a worker rush and it didn't work? That's all that happened, right?
Every 60 seconds in Africa, a minute passes.
Fatam
Profile Joined June 2012
1986 Posts
May 24 2016 19:25 GMT
#229
On May 25 2016 03:26 Antares777 wrote:
I wasn't expecting to see so many different glitches and problems on the maps. Caldeum Plateau has a blocked geyser and floating corpses, Frozen Zone had doodads without proper pathing and got those two units got stuck on it, etc.

Test yo maps people.


Agreed, this is really basic stuff that you should learn when you first start mapping. It's not the end of the world, as the maps got there on their overall merit and some bugs shouldn't prevent that, but it is puzzling to see people spend countless hours on aesthetics but then not be able to spend the very short amount of time it takes to bugproof everything. Checking minerals, geysers, unbuildable plates, pathing, etc. everything can literally be done in 20 or 30 min.

My map hasn't been played yet so inevitably after I make this post it will have some bug :-P
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
Last Edited: 2016-05-24 19:54:24
May 24 2016 19:54 GMT
#230
On May 25 2016 04:12 ZigguratOfUr wrote:
Show nested quote +
On May 25 2016 04:09 Beastyqt wrote:
On May 25 2016 03:49 Liquid`Snute wrote:
i tried a strategy that i thought in good faith would work, it was awful so i'm sorry, i LOST A MAP because of it. isn't that enough? the last thing i want when playing this is additional pressure like this or some sort of moral police. i won games in the past on maps like steppes of war and waystation close positions including online tournaments as well using drone pulls. yes i could have played more custom games on this map before going for this strategy and obviously scrapped it since it did not turn out to be a powerful build but please just let the players play in good faith trying to win, i already paid my penalty with a MINUS POINT mapscore. i don't want to have to compete while feeling anxious about higher ups or administrators calling disrespect in the MIDDLE of the series. sorry for my bad play and showing ONE terrible cheese in a bunch of attempted macro games.

seriously ruined my evening to even think that i need to consider this. maybe put up disclaimers next time or maybe invite higher lever players that you can maybe expect more from? sorry, just really infuriating to get messaged in the middle of a tournament, i'm playing so much worse now and can't get this type of anger out of my system very quickly. really, really sad day for me in starcraft honestly.

and now i lost, you will not have to see similar bad builds again. i will try to do better next time, if there is an appropriate occasion.


People can be dicks and any pro player in SC2 experienced this one way or another. I got messages yesterday and forum posts that i'm abuser and won only because of the map abuse and would lose on normal maps.

Don't let idiots get to you, try to play for yourself, not for others and always remember that people that post stuff like this will never be even close as good as you are, all they can do is talk trash.


Being called a "map abuser" can probably be considered the highest form of praise when participating in a map test tournament.


Not if people say "the only" reason he's winning is abusing maps. I get your point though.
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 24 2016 20:06 GMT
#231
On May 25 2016 04:25 Fatam wrote:
Show nested quote +
On May 25 2016 03:26 Antares777 wrote:
I wasn't expecting to see so many different glitches and problems on the maps. Caldeum Plateau has a blocked geyser and floating corpses, Frozen Zone had doodads without proper pathing and got those two units got stuck on it, etc.

Test yo maps people.


Agreed, this is really basic stuff that you should learn when you first start mapping. It's not the end of the world, as the maps got there on their overall merit and some bugs shouldn't prevent that, but it is puzzling to see people spend countless hours on aesthetics but then not be able to spend the very short amount of time it takes to bugproof everything. Checking minerals, geysers, unbuildable plates, pathing, etc. everything can literally be done in 20 or 30 min.

My map hasn't been played yet so inevitably after I make this post it will have some bug :-P

With the volume of maps created by some of these people eventually mistakes happen. Stuff like this helps get the flaws identified. Although it would be great if we had systems in place to ensure this doesn't happen in future. Food for thought.
Administrator~ Spirit will set you free ~
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 20:09 GMT
#232
I'm with you Snute. It's a build that has straight up won games in the past and the rush distance was so small I even posted in here that maybe the drone rush could be making a come back. I don't have any issue with what you did and think the strategy was perfectly reasonable to attempt in a test tournament.
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-05-24 20:28:24
May 24 2016 20:16 GMT
#233
--- Nuked ---
killerm12
Profile Joined November 2014
Slovakia601 Posts
May 24 2016 20:46 GMT
#234
On May 25 2016 04:15 Liquid`Snute wrote:
i didn't get messaged by strangers i was indirectly notified through the casters that what happened was somewhat sketchy and then i made the mistake of opening this thread reading about that the map should be replayed or whatever, just went on full tilt from there. i will inform all casters i know to not to make comments on the flow of a series in the future and this should be taken note of - please let players do their thing and ask politely about their intentions or reasons for questionable play some time AFTER the conclusion of a series, some times players can play experimental builds and it's not necessarily a naniwa drone pull level of disrespect just because it looks silly ... sigh :'(


Snute I was watching stream during that game and casters were actually pretty reasonable about your strat, they even mentioned previous incident with worker rush from another progamer that was a big thing on reddit for like 5 minutes.
But they mentioned that your attempt was nothing like that, you actually tried it as legit strat.

Remark from Rifkin about having "talk" with players was IMO unneccesary but not ill intended. He was probably frustrated that uThermal game earlier GGd out of game after seeing 1 roach and then came drone rush.
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
Fatam
Profile Joined June 2012
1986 Posts
May 24 2016 21:58 GMT
#235
I think any in-game strategy used in a genuine attempt to win the game is always fine. Worker rush on a crazy short rush distance map seems worth an attempt at least.

@ plexa maybe next TLMC once the finalists are already determined, you guys could get a seasoned mapmaker or two to scan the maps for obvious bugs like these. Since the judging would have already happened it means you shouldn't have to worry about whether or not they submitted something.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 24 2016 22:58 GMT
#236
Pretty pathetic to be honest, in my opinion some well rounded build order with drone pull could be a viable way to play on that map. Blaming someone for playing 1 map in a series like this is just sad, especially since if you play standard all games people are going to cry that you didn't try anything new.
Progamer"I am the best" - Nerchio , 2017.
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
May 24 2016 23:11 GMT
#237
which map did he drone rush on?
vibeo gane,
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 24 2016 23:32 GMT
#238
On May 25 2016 08:11 -NegativeZero- wrote:
which map did he drone rush on?

Dasan Station
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
imre
Profile Blog Joined November 2011
France9263 Posts
May 25 2016 15:40 GMT
#239
Nice try snute and drone pull could totally be legit on such a map. I want to see map abuse in a bo9 on new maps
Zest fanboy.
Elentos
Profile Blog Joined February 2015
55550 Posts
Last Edited: 2016-05-25 15:44:55
May 25 2016 15:44 GMT
#240
I'm not sure if I recall correctly, but didn't Snute win like 4 games in his BO69 against Bunny with drone rushes? Of course that could work.
Every 60 seconds in Africa, a minute passes.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
May 25 2016 15:47 GMT
#241
Raise your pitchforks! someone tried something different, unacceptable! How dare they!

But if it was a succes, people would copy it instantly and rainbows, unicorns everywhere best build ever!
*sigh*
http://www.twitch.tv/pinokotsbeer
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 25 2016 17:28 GMT
#242
won't have to worry about it being too early for neeb after this series with these 2 playing
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 25 2016 17:38 GMT
#243
Theo should just make 11-13 gateways to make sure he can just remax on gateway units after a big fight.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 25 2016 17:44 GMT
#244
So what DO you do against tempest? That felt like it should have stood a chance
RaFox17
Profile Joined May 2013
Finland4581 Posts
May 25 2016 17:59 GMT
#245
On May 26 2016 02:44 chipmonklord17 wrote:
So what DO you do against tempest? That felt like it should have stood a chance

Mass thor with SCV on auto-repair?
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
May 25 2016 20:14 GMT
#246
hey just wanna clear things up and warning/headsup. so what tilted me hard yesterday was something very unique. it probably happened in good faith and was a misunderstanding/fuckup but i just want to make clear that it's not okay and basetrade is not at fault.
+ Show Spoiler +
if my information is correct, rifkin was apparently messaged by an important contact with privileges incl. communication to forward a message to the players after the dasan game and ask if we were taking it seriously - something along this nature, in the player chat. this indicates that someone higher-up involved with the tournament expressed concerns regarding our maps/series and intervened in the middle of it to notify players. this type of behavior can have a negative influence on some players and is unprecedented at least to me in online tournaments.

nobody with an authority/organizer/communication privilege to players or casters should interfere with the gameplay of players or suggest them to play or not play a certain way - directly OR indirectly. because you manipulate/fix the match or insult by doing so. uthermal-snute went all the way to game 9, we were taking the series seriously but yesterday an authority decided to use their privilege to make a move in the very middle of a series. uncomfortable for me to witness as a player and greatly reduced my performance.

so just wanted to clear that up. i don't want to have beef with this anonymous authority but one should really think twice before intervening through casters next time: You have to be able to tell the difference between a failed strategy and someone taking their hands off the keyboard before you take action. And on a general basis, being involved with a tournament should not grant you a strategy hotline to the players in the middle of a series. If anything all you end up doing by intervening most of the time like this is ruining the flow of nature and integrity of competition (accidental mild "matchfixing").

in 5+ years of online starcraft i have never had an unknown official working on the tournament questioning performance in the middle of a series through a caster. if authority gameplay intervention might be a thing on the rise i'll speak up against it whenever it happens because it's not okay no matter how good the intentions are. let the players play the way they want even if it means they show the worst series of all time. freedom to play to win in the way you like. if games should play a certain way, use special formats like minimum 4 base and 15 minute no rush, not the golden standard play to win.
Team Liquid
WigglingSquid
Profile Joined August 2011
5194 Posts
May 25 2016 20:43 GMT
#247
On May 26 2016 05:14 Liquid`Snute wrote:
hey just wanna clear things up and warning/headsup. so what tilted me hard yesterday was something very unique. it probably happened in good faith and was a misunderstanding/fuckup but i just want to make clear that it's not okay and basetrade is not at fault.
+ Show Spoiler +
if my information is correct, rifkin was apparently messaged by an important contact with privileges incl. communication to forward a message to the players after the dasan game and ask if we were taking it seriously - something along this nature, in the player chat. this indicates that someone higher-up involved with the tournament expressed concerns regarding our maps/series and intervened in the middle of it to notify players. this type of behavior can have a negative influence on some players and is unprecedented at least to me in online tournaments.

nobody with an authority/organizer/communication privilege to players or casters should interfere with the gameplay of players or suggest them to play or not play a certain way - directly OR indirectly. because you manipulate/fix the match or insult by doing so. uthermal-snute went all the way to game 9, we were taking the series seriously but yesterday an authority decided to use their privilege to make a move in the very middle of a series. uncomfortable for me to witness as a player and greatly reduced my performance.

so just wanted to clear that up. i don't want to have beef with this anonymous authority but one should really think twice before intervening through casters next time: You have to be able to tell the difference between a failed strategy and someone taking their hands off the keyboard before you take action. And on a general basis, being involved with a tournament should not grant you a strategy hotline to the players in the middle of a series. If anything all you end up doing by intervening most of the time like this is ruining the flow of nature and integrity of competition (accidental mild "matchfixing").

in 5+ years of online starcraft i have never had an unknown official working on the tournament questioning performance in the middle of a series through a caster. if authority gameplay intervention might be a thing on the rise i'll speak up against it whenever it happens because it's not okay no matter how good the intentions are. let the players play the way they want even if it means they show the worst series of all time. freedom to play to win in the way you like. if games should play a certain way, use special formats like minimum 4 base and 15 minute no rush, not the golden standard play to win.

It is reasonable to assume that the intervener acted in good faith and out of genuine concern, although it was not the best course of action, and the results were very unfortunate.

Still, not a good precedent. My sympathies to you; getting knocked out of a 4k$ tournament (at least partly) because of a situation mishandled by the organizers / sponsors / whomever is dreadful.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2016-05-25 21:10:52
May 25 2016 21:09 GMT
#248
If whoever it was acted out of genuine concern, perhaps he could use that same genuine concern not to interfere. To me it smacks that whoever it was did not act out of genuine concern for the integrity of the tournament, but wanted another agenda instead. If for instance Naniwa decides to do the same build every game in a premier tournament final and Losira decides to do the same all in, it is overstepping the bounds of decency and respect to the players and integrity of the tournament to forward a message. It is in fact beyond the bounds of whatever authority anybody should have to demand players play or do not play and is extremely disrespectful.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-05-25 22:34:14
May 25 2016 22:18 GMT
#249
--- Nuked ---
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 25 2016 22:23 GMT
#250
There's a liquipedia page now btw. (Wiki)BaseTradeTV Map Test Tournament
Ej_
Profile Blog Joined January 2013
47656 Posts
May 26 2016 17:12 GMT
#251
Godchio vs MaNa is live
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Musicus
Profile Joined August 2011
Germany23576 Posts
May 26 2016 17:19 GMT
#252
On May 27 2016 02:12 Ej_ wrote:
Godchio vs MaNa is live


One of my favourite matchups there is, hype!
Maru and Serral are probably top 5.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 26 2016 17:22 GMT
#253
On May 27 2016 02:19 Musicus wrote:
Show nested quote +
On May 27 2016 02:12 Ej_ wrote:
Godchio vs MaNa is live


One of my favourite matchups there is, hype!

you're a cruel man
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Musicus
Profile Joined August 2011
Germany23576 Posts
May 26 2016 17:23 GMT
#254
On May 27 2016 02:22 Ej_ wrote:
Show nested quote +
On May 27 2016 02:19 Musicus wrote:
On May 27 2016 02:12 Ej_ wrote:
Godchio vs MaNa is live


One of my favourite matchups there is, hype!

you're a cruel man


I loved Stephano vs Grubby too .
Maru and Serral are probably top 5.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 26 2016 17:23 GMT
#255
lol I love how MaNa got 2 cannons in his natural mineral line before any drop even happened
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2016-05-26 17:50:24
May 26 2016 17:49 GMT
#256
ok this series isn't close

e: nvm protossed
"Technically the dictionary has zero authority on the meaning or words" - Rodya
IeZaeL
Profile Joined July 2012
Italy991 Posts
May 26 2016 18:12 GMT
#257
ok lol.
Author of Coda and Eastwatch.
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 26 2016 18:35 GMT
#258
King
Progamer"I am the best" - Nerchio , 2017.
Beastyqt
Profile Blog Joined September 2010
Serbia516 Posts
May 26 2016 18:38 GMT
#259
On May 27 2016 03:35 Nerchio wrote:
King


good job, big fan here (poo)
Stream: http://www.twitch.tv/Beastyqt YouTube: https://www.youtube.com/beastyqtsc2
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 26 2016 19:35 GMT
#260
Aiur Plateau is such a great map.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 26 2016 19:49 GMT
#261
On May 27 2016 04:35 ZigguratOfUr wrote:
Aiur Plateau is such a great map.

yes I think it's my favorite so far
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 26 2016 19:53 GMT
#262
On May 27 2016 04:49 Shellshock wrote:
Show nested quote +
On May 27 2016 04:35 ZigguratOfUr wrote:
Aiur Plateau is such a great map.

yes I think it's my favorite so far

Pain in the ass to play :D
Progamer"I am the best" - Nerchio , 2017.
Fatam
Profile Joined June 2012
1986 Posts
May 26 2016 20:00 GMT
#263
I think it would be a little less confusing if the textures were clearer / simpler. They look nice but their complexity makes an already complex map even harder to read.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 26 2016 20:18 GMT
#264
On May 27 2016 04:53 Nerchio wrote:
Show nested quote +
On May 27 2016 04:49 Shellshock wrote:
On May 27 2016 04:35 ZigguratOfUr wrote:
Aiur Plateau is such a great map.

yes I think it's my favorite so far

Pain in the ass to play :D

Makes the wins on it that much more rewarding
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 26 2016 21:02 GMT
#265
next level airpathing going strong
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
May 26 2016 21:02 GMT
#266
New Gettysburg. Forever trapping air units.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 26 2016 21:04 GMT
#267
I wonder if a map with air blockers could work if all the air blockers were convex.
ssg
Profile Joined July 2011
United States1773 Posts
May 26 2016 21:07 GMT
#268
New Gettysburg produces nothing but great games.
Hockleberry
Profile Joined April 2016
63 Posts
May 27 2016 01:03 GMT
#269
Great Tournament so far!! Interviews with the mapmakers have been super cool!!!
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
Last Edited: 2016-05-27 01:07:00
May 27 2016 01:05 GMT
#270
(There's only 1 player who didn't confirm their time limitations with me so this will be tomorrow's schedule providing nothing dramatic changes)

10:00 AM PDT: (Friday, May 27 5:00pm GMT (GMT+00:00))
(T)uThermal vs (Z)Scarlett
(T)Beastyqt vs (T)Lillekanin

12:00 PM PDT: (after the first 2 Bo9's are complete) (Friday, May 27 7:00pm GMT (GMT+00:00))
(P)Harstem vs (Z)Nerchio
(P)Neeb vs (T)Bunny


Wardi will be covering the games I'm not casting on https://www.twitch.tv/wardiii
Commentator
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 27 2016 01:27 GMT
#271
--- Nuked ---
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 27 2016 01:56 GMT
#272
On May 27 2016 10:27 Barrin wrote:
Show nested quote +
On May 27 2016 06:04 ZigguratOfUr wrote:
I wonder if a map with air blockers could work if all the air blockers were convex.

But if it's not on the edge of the map (plenty of concaves in corners already btw), it would always be a concave in some direction.


You could have circular or oval air blockers regions, though that restricts their usage and wouldn't work on New Gettysburg.
SidianTheBard
Profile Joined October 2010
United States2474 Posts
May 27 2016 02:06 GMT
#273
If my steelseries headset didn't hit the bucket for me a week ago I'd totally try to get on BTTV to talk about maps. Unfortunately just using a fairly crumby headset for the time being. Games have been awesome so far (have only watched the two series on youtube so far due to working mon-thurs) but I play to watch it live the next few days.

Let's go BeastyQT :D

Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 27 2016 02:54 GMT
#274
On May 27 2016 04:53 Nerchio wrote:
Show nested quote +
On May 27 2016 04:49 Shellshock wrote:
On May 27 2016 04:35 ZigguratOfUr wrote:
Aiur Plateau is such a great map.

yes I think it's my favorite so far

Pain in the ass to play :D

:D yeah it seems like a good proleague map but not very ladder friendly. As a spectator I'm happy to see games played on it but can also appreciate it must be really fucking annoying to play :D
Administrator~ Spirit will set you free ~
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
Last Edited: 2016-05-27 07:56:48
May 27 2016 07:41 GMT
#275
On May 27 2016 10:05 BasetradeTV wrote:
(There's only 1 player who didn't confirm their time limitations with me so this will be tomorrow's schedule providing nothing dramatic changes)

10:00 AM PDT: (Friday, May 27 5:00pm GMT (GMT+00:00))
(T)uThermal vs (Z)Scarlett
(T)Beastyqt vs (T)Lillekanin

12:00 PM PDT: (after the first 2 Bo9's are complete) (Friday, May 27 7:00pm GMT (GMT+00:00))
(P)Harstem vs (Z)Nerchio
(P)Neeb vs (T)Bunny


Wardi will be covering the games I'm not casting on https://www.twitch.tv/wardiii


Small tweak to the schedule after trying to work some stuff out with Catz's tournament that half our Ro8 signed up for:

10:00 AM PDT - (T)Beastyqt vs (T)Lillekanin 🔴 LIVE (Wardii's Channel)
12:00 PM PDT (ish) - (T)uThermal vs (Z)Scarlett 🔴 LIVE (BaseTradeTV)
12:00 PM PDT (ish) - (Z)Nerchio vs (P)Harstem 🔴 LIVE (Wardii's channel)
2:00 PM PDT (ish) - (T)Bunny vs (P)Neeb ⚫REPLAYS (BaseTradeTV)

Edit: The (ish) is an unfortunate approximate for timing, as we don't know which players will be finished and good to go from the NA vs EU all stars event. If anyone takes longer than the proposed start time, they will be replaced with someone from the RO16
Commentator
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
May 27 2016 08:26 GMT
#276
More vods are finally on YouTube yeeesss thank you whoever works on getting those for folks like myself who can't catch it all live. So glad to catch up on the Scarlett v Bly and Snute v uThermal games I missed on these weird maps.

Funny thing about this tournament is that I'm very interested in the mirror matchups as opposed to, say, wanting to scratch my eyes out during every TvT. Good stuff. And hopefully there's a lot more cheese since it's BO9 and 11/15 later.
Blunder Man doing everything thing a blunder can.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-27 18:15:21
May 27 2016 18:06 GMT
#277
Wow. Thors are actually good anti-air now.

edit: And that looked even more one-sided than beastyqt's previous series.
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
May 27 2016 19:04 GMT
#278
Dropping map testing tournament? Not cool, Scarlett, not cool.
MMA | Life | Classic | Happy | Team Empire | Team Spirit
CruiseR
Profile Joined November 2004
Poland4014 Posts
May 27 2016 19:21 GMT
#279
Beasty twice 5-0? impressive.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 27 2016 19:58 GMT
#280
New Gettysburg hype
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
May 27 2016 20:06 GMT
#281
Dasan Station looks like my kind of map
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55550 Posts
May 27 2016 20:08 GMT
#282
On May 28 2016 05:06 Ej_ wrote:
Dasan Station looks like my kind of map

One where you queen/ravager all-in?
Every 60 seconds in Africa, a minute passes.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 27 2016 20:10 GMT
#283
On May 28 2016 05:08 Elentos wrote:
Show nested quote +
On May 28 2016 05:06 Ej_ wrote:
Dasan Station looks like my kind of map

One where you queen/ravager all-in?

don't even need to send queens prematurely because of the rush distance!
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 27 2016 20:10 GMT
#284
Immortal + warp prism range pick up
Progamer"I am the best" - Nerchio , 2017.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 27 2016 20:15 GMT
#285
looks like Scarlett dodged a beat down
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 27 2016 20:25 GMT
#286
so why is nerchio avoiding the in base expansion?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
May 27 2016 20:27 GMT
#287
On May 28 2016 05:25 Shellshock wrote:
so why is nerchio avoiding the in base expansion?

maybe he forgot it's there, like the time Snute did
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Ej_
Profile Blog Joined January 2013
47656 Posts
May 27 2016 20:40 GMT
#288
I love when Protoss put their robos on their 3rd so you can just halt immortal production while attacking.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 27 2016 20:50 GMT
#289
On May 28 2016 05:25 Shellshock wrote:
so why is nerchio avoiding the in base expansion?

Forgot too greedy with gold!
Progamer"I am the best" - Nerchio , 2017.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 27 2016 20:54 GMT
#290
On May 28 2016 05:50 Nerchio wrote:
Show nested quote +
On May 28 2016 05:25 Shellshock wrote:
so why is nerchio avoiding the in base expansion?

Forgot too greedy with gold!

ah ok so Ej was right. Was wondering if there was just something wrong with it that was missed
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
May 27 2016 23:36 GMT
#291
Again, in the interest of working together with the NA vs EU all stars matches, we'll be changing the start time of the first semifinals to be Saturday, May 28 2:00pm GMT (GMT+00:00) (T)Beastyqt vs (T)uThermal

Sunday's SemiFinals #2 will return to it's normal time, Sunday, May 29 5:00pm GMT (GMT+00:00) (Z)Nerchio vs (P)Neeb
Commentator
Musicus
Profile Joined August 2011
Germany23576 Posts
May 27 2016 23:41 GMT
#292
On May 28 2016 08:36 BasetradeTV wrote:
Again, in the interest of working together with the NA vs EU all stars matches, we'll be changing the start time of the first semifinals to be Saturday, May 28 2:00pm GMT (GMT+00:00) (T)Beastyqt vs (T)uThermal

Sunday's SemiFinals #2 will return to it's normal time, Sunday, May 29 5:00pm GMT (GMT+00:00) (Z)Nerchio vs (P)Neeb


Good move, thank you!
Maru and Serral are probably top 5.
t3tsubo
Profile Blog Joined April 2009
Canada682 Posts
May 28 2016 01:33 GMT
#293
Any way I can watch the games on specific maps without having to subscribe for past broadcasts?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 28 2016 01:45 GMT
#294
The VODs for the Ro16 have been posted to BaseTrade's Youtube channel.
Topin
Profile Blog Joined December 2010
Peru10077 Posts
May 28 2016 14:51 GMT
#295
well i saw a bue flame hellbat drop and tanks w/o medivacs so there is that...
i would define my style between a mix of ByuN, Maru and MKP
Ej_
Profile Blog Joined January 2013
47656 Posts
May 29 2016 18:09 GMT
#296
Neeb very wisely chose to play all games on EU so he can have excuses for later on.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
IeZaeL
Profile Joined July 2012
Italy991 Posts
May 29 2016 18:12 GMT
#297
On a sidenote im really happy the players are starting to understand how to play on shiva and utilize the different lanes. The first games were a bit ... lackluster, now they're getting better. Hope a game goes > 10 minutes though!
Author of Coda and Eastwatch.
Musicus
Profile Joined August 2011
Germany23576 Posts
May 29 2016 18:18 GMT
#298
Wow, just saw that this is a bo11 and the final a bo15. Awesome.
Maru and Serral are probably top 5.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 29 2016 18:35 GMT
#299
waited full year for another Nerchio muta basetrade but it was worth it
"Technically the dictionary has zero authority on the meaning or words" - Rodya
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 29 2016 19:17 GMT
#300
Neeb going full NA in that last game :/
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
sudete
Profile Joined December 2012
Singapore3054 Posts
May 29 2016 19:18 GMT
#301
Good games from Nerchio, he really knows those maps very well.
Year of MaxPax
Fig
Profile Joined March 2010
United States1324 Posts
May 29 2016 19:18 GMT
#302
Neeb left way too early... he was only down 6 supply by the end
Can't elope with my cantaloupe
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 29 2016 19:27 GMT
#303


finals - so many maps
Progamer"I am the best" - Nerchio , 2017.
SidianTheBard
Profile Joined October 2010
United States2474 Posts
May 29 2016 19:41 GMT
#304
Well played Nerchio! Should be a pretty awesome finals. uThermal looking real good in all his matchups and did already take down Snute & Bly so he's done a good chunk of TvZ on these maps.

Can't wait til tomorrow! Love me some TvZ action! =)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
BasetradeTV
Profile Blog Joined October 2012
Canada1307 Posts
Last Edited: 2016-05-29 19:50:51
May 29 2016 19:49 GMT
#305
On May 30 2016 04:41 SidianTheBard wrote:
Well played Nerchio! Should be a pretty awesome finals. uThermal looking real good in all his matchups and did already take down Snute & Bly so he's done a good chunk of TvZ on these maps.

Can't wait til tomorrow! Love me some TvZ action! =)


Finals is on Tuesday due to scheduling requirements!

Tuesday, May 31 4:00pm GMT (GMT+00:00) - (Z)Nerchio vs (T)uThermal 15 map finals

Tuesday, May 31 7:00pm GMT (GMT+00:00) (maybe later, depending how long the finals goes (T)Beastyqt vs (P)Neeb Bo5 3rd/4th place match
Commentator
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 16:21 GMT
#306
Damn. I missed Aiur Plateau. So what happened?
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 31 2016 16:30 GMT
#307
On June 01 2016 01:21 ZigguratOfUr wrote:
Damn. I missed Aiur Plateau. So what happened?

Lings not in good place against 2 medivac drop which I saw a mile away
Progamer"I am the best" - Nerchio , 2017.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 31 2016 16:35 GMT
#308
oh nice finally getting to see Apotheosis in action
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 16:49 GMT
#309
That positioning near the gold is very good for a pushing player, since it allows you to sit at the intersection of all the bases.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-31 17:15:57
May 31 2016 17:06 GMT
#310
Even though the rocks between the nat and third were never broken down on Shiva, it kinda felt like they still influenced the game. The rocks being there just make retreating from the third to defend at the top of the natural so much worse. And the thirds are so damn close on that map.

edit: Oh wow Nerchio is taking the gold on Caldeum. He seems like the only player who's been taking the gold bases on the supposedly "Gold" maps.


Also the fact that uThermal didn't even try to exploit the double-edged collapsible rocks that segment off a base on three consecutive maps with them kinda irritates me.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 17:29 GMT
#311
This D-somethin Station (sorry, BTTV quaily is terrible now) is pretty dumb. That's some new-age Steppes of war going on here
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 17:31 GMT
#312
Also, since when is ZG blonde?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 31 2016 17:31 GMT
#313
On June 01 2016 02:29 opisska wrote:
This D-somethin Station (sorry, BTTV quaily is terrible now) is pretty dumb. That's some new-age Steppes of war going on here

Yeah I think this map was supposed to be a joke(hopefully?)
Progamer"I am the best" - Nerchio , 2017.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 17:32 GMT
#314
Yeah Dasan turned out to be a pretty broken map.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 17:33 GMT
#315
On June 01 2016 02:31 Nerchio wrote:
Show nested quote +
On June 01 2016 02:29 opisska wrote:
This D-somethin Station (sorry, BTTV quaily is terrible now) is pretty dumb. That's some new-age Steppes of war going on here

Yeah I think this map was supposed to be a joke(hopefully?)


It got to the finals of the TLMC and there was some sizeable competition, right? So there has to be some line of arguments why it is good and I would really love to hear that.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 31 2016 17:33 GMT
#316
On June 01 2016 02:31 opisska wrote:
Also, since when is ZG blonde?

before DH Austin they took donations tied to hair color for donators to pick what color she should dye her hair. She dyed it for Dreamhack I think and has kept it so far
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 17:35 GMT
#317
On June 01 2016 02:33 Shellshock wrote:
Show nested quote +
On June 01 2016 02:31 opisska wrote:
Also, since when is ZG blonde?

before DH Austin they took donations tied to hair color for donators to pick what color she should dye her hair. She dyed it for Dreamhack I think and has kept it so far


I think that naturally now should be Rifkin's turn
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 17:37 GMT
#318
On June 01 2016 02:31 Nerchio wrote:
Show nested quote +
On June 01 2016 02:29 opisska wrote:
This D-somethin Station (sorry, BTTV quaily is terrible now) is pretty dumb. That's some new-age Steppes of war going on here

Yeah I think this map was supposed to be a joke(hopefully?)


Nah. All of Enekh's maps are like this. They're all different and brilliant in a weird way, but usually kinda broken. His other submissions to this contest were a 200x200 32 base map, a map with three openings to the main, and a relatively normal map with a gold base in the main which is blocking a ramp.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
May 31 2016 17:39 GMT
#319
What happened to BaseTrade's stream? I don't see English stream.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 17:39 GMT
#320
On June 01 2016 02:39 Shield wrote:
What happened to BaseTrade's stream? I don't see English stream.


They were dropping frames so they had to restart it.
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 31 2016 17:53 GMT
#321
Those abusive spots on these maps make me go mad xD
Progamer"I am the best" - Nerchio , 2017.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 17:57 GMT
#322
On June 01 2016 02:53 Nerchio wrote:
Those abusive spots on these maps make me go mad xD


A high ground area from which marines hit the extractor? Why not, the maps must be creativeTM at all costs!
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 18:02 GMT
#323
On June 01 2016 02:57 opisska wrote:
Show nested quote +
On June 01 2016 02:53 Nerchio wrote:
Those abusive spots on these maps make me go mad xD


A high ground area from which marines hit the extractor? Why not, the maps must be creativeTM at all costs!


The mapmaker mentioned before the tournament that he was thinking to change that area so that there would be a ramp to the corner bases.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 18:33 GMT
#324
uThermal's late game TvZ isn't very good. He seems allergic to taking fourth bases, or building units that can beat ultras, and his pre-chitinous timings are dubious. Ultras are very good in general, but he's playing in a way that makes them unbeatable.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 18:39 GMT
#325
Nerchio won't be happy with this game
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
May 31 2016 18:44 GMT
#326
Someone should team uThermal to build a 4th base. Does he have a mental block of some kind?
MMA | Life | Classic | Happy | Team Empire | Team Spirit
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 18:44 GMT
#327
I don't really see why the AI issues with the blockers is such a problem. It happens to both players, so just get good and deal with it
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 18:49 GMT
#328
On June 01 2016 03:44 opisska wrote:
I don't really see why the AI issues with the blockers is such a problem. It happens to both players, so just get good and deal with it


Having games hinge on whose AI bugs out doesn't seem that great. And just because the AI issues are symmetric doesn't mean they are equal for the different races.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 31 2016 18:53 GMT
#329
that went about as bad as it could have for uthermal
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 18:55 GMT
#330
On June 01 2016 03:49 ZigguratOfUr wrote:
Show nested quote +
On June 01 2016 03:44 opisska wrote:
I don't really see why the AI issues with the blockers is such a problem. It happens to both players, so just get good and deal with it


Having games hinge on whose AI bugs out doesn't seem that great. And just because the AI issues are symmetric doesn't mean they are equal for the different races.


Have you ever watched or played BW? This whole blocker deal would count as a very minor inconvenience there ...

If a pro game is decided by known AI issues, it's 100% the player's fault they just need to practice for it. It's not that different from all the other things.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-31 19:03:28
May 31 2016 19:02 GMT
#331
On June 01 2016 03:55 opisska wrote:
Show nested quote +
On June 01 2016 03:49 ZigguratOfUr wrote:
On June 01 2016 03:44 opisska wrote:
I don't really see why the AI issues with the blockers is such a problem. It happens to both players, so just get good and deal with it


Having games hinge on whose AI bugs out doesn't seem that great. And just because the AI issues are symmetric doesn't mean they are equal for the different races.


Have you ever watched or played BW? This whole blocker deal would count as a very minor inconvenience there ...

If a pro game is decided by known AI issues, it's 100% the player's fault they just need to practice for it. It's not that different from all the other things.


SCII ain't BW. If a bug disabled unit control groups on a map, it wouldn't be okay just because the Dune RTS didn't have control groups. Sure pros can and will practice for AI issues, but they shouldn't need to. Also while map balance should solely be based on the highest level, map playability needs to consider the average player.

edit: Those LOS blockers on Goojira are... messy.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 31 2016 19:03 GMT
#332
Haha that stationary overlord doesn't provide flying vision on the liberator spot
Neosteel Enthusiast
Fatam
Profile Joined June 2012
1986 Posts
May 31 2016 19:06 GMT
#333
Everyone knew going in that the blockers would be an issue. I think just remove them, the map still works without them.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 19:08 GMT
#334
Incredible. uThermal built a fourth. He could have built it at the seven minute mark on site, and Nerchio probably wouldn't have denied it out of shear surprise.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 31 2016 19:10 GMT
#335
Haha this is like the final level of WoL for Uthermal. Ultralisks spawing from nydus from all sides
Neosteel Enthusiast
Elentos
Profile Blog Joined February 2015
55550 Posts
May 31 2016 19:11 GMT
#336
I cry every time a pro Terran sets up liberators in a way so that biles on one spot can kill multiple.
Every 60 seconds in Africa, a minute passes.
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 31 2016 19:12 GMT
#337
Its not possible to take 1 of the gases in the middle base, I was really sad
Progamer"I am the best" - Nerchio , 2017.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 19:13 GMT
#338
On June 01 2016 04:10 FueledUpAndReadyToGo wrote:
Haha this is like the final level of WoL for Uthermal. Ultralisks spawing from nydus from all sides


I think he could have won that if he had had the nova ability from the Xel'naga artifact.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 31 2016 19:15 GMT
#339
On June 01 2016 04:13 ZigguratOfUr wrote:
Show nested quote +
On June 01 2016 04:10 FueledUpAndReadyToGo wrote:
Haha this is like the final level of WoL for Uthermal. Ultralisks spawing from nydus from all sides


I think he could have won that if he had had the nova ability from the Xel'naga artifact.

Yeah. Map editors need to get on and implement that.
Neosteel Enthusiast
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 19:15 GMT
#340
I am not really getting what happened to uThermal. I know him as being pretty good, but here he keeps heatbutting into the same problem over and over again with the same approach that just doesn't seem to work. None of his wins were from a solid game and even sometimes using the bullshit of the map didn't work. I am not surprised by Nerchio winning, but I wouldn't expect uThermal to look that bad losing.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2016-05-31 19:21:33
May 31 2016 19:20 GMT
#341
Triple proxy rax marauder is that a thing now?

edit: guess not
Neosteel Enthusiast
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-31 19:22:05
May 31 2016 19:20 GMT
#342
With the in-base natural and the almost non-existent cliff surface area, Flame Juggler seems like one of the worse reaper maps.
Elentos
Profile Blog Joined February 2015
55550 Posts
May 31 2016 19:22 GMT
#343
On June 01 2016 04:20 FueledUpAndReadyToGo wrote:
Triple proxy rax marauder is that a thing now?

edit: guess not

You couldn't really afford 3 rax rauder with 12 workers in HotS so yeah, that wasn't gonna work.
Every 60 seconds in Africa, a minute passes.
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 31 2016 19:22 GMT
#344
Expected a reaper rush so went pool first and he tried to go marauders thats all
Progamer"I am the best" - Nerchio , 2017.
Elentos
Profile Blog Joined February 2015
55550 Posts
May 31 2016 19:23 GMT
#345
On June 01 2016 04:22 Nerchio wrote:
Expected a reaper rush so went pool first and he tried to go marauders thats all

Is that your typical ladder experience against uThermal?
Every 60 seconds in Africa, a minute passes.
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 31 2016 19:35 GMT
#346
On June 01 2016 04:23 Elentos wrote:
Show nested quote +
On June 01 2016 04:22 Nerchio wrote:
Expected a reaper rush so went pool first and he tried to go marauders thats all

Is that your typical ladder experience against uThermal?

Well he likes reapers I guess everyone knows that
Progamer"I am the best" - Nerchio , 2017.
Fatam
Profile Joined June 2012
1986 Posts
May 31 2016 19:36 GMT
#347
As the mapmaker I was definitely confused when he tried 3 rax reaper on that map! It's probably the worst possible map ever to do it on (although reapers can be good in other ways on the map).

Still, nice to have cheeses tested to make sure there aren't any exploits.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 19:40 GMT
#348
On June 01 2016 04:36 Fatam wrote:
As the mapmaker I was definitely confused when he tried 3 rax reaper on that map! It's probably the worst possible map ever to do it on (although reapers can be good in other ways on the map).

Still, nice to have cheeses tested to make sure there aren't any exploits.


Yeah. Definitely agree. Arkanoid is the only map I can think of where reapers would be worse.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 19:41 GMT
#349
On June 01 2016 04:36 Fatam wrote:
As the mapmaker I was definitely confused when he tried 3 rax reaper on that map! It's probably the worst possible map ever to do it on (although reapers can be good in other ways on the map).

Still, nice to have cheeses tested to make sure there aren't any exploits.


Interestingly. Nerchio wasn't surprised (as he himself noted here). It was probably kinda meta-metagame, where uThermal tried to do it on the least expected map, but was called on the bluff anyway.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-31 19:45:51
May 31 2016 19:43 GMT
#350
On June 01 2016 04:41 opisska wrote:
Show nested quote +
On June 01 2016 04:36 Fatam wrote:
As the mapmaker I was definitely confused when he tried 3 rax reaper on that map! It's probably the worst possible map ever to do it on (although reapers can be good in other ways on the map).

Still, nice to have cheeses tested to make sure there aren't any exploits.


Interestingly. Nerchio wasn't surprised (as he himself noted here). It was probably kinda meta-metagame, where uThermal tried to do it on the least expected map, but was called on the bluff anyway.


uThermal probably just went "Fuck it, reapers." despite the map being awful for it, and Nerchio just knows him well enough to call it.

edit: Also none of the maps left are particularly good reaper maps imo, though Korhal Killzone and Namaste are better than Flame Juggler.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 19:48 GMT
#351
I'd veto this map on ladder just because of the bad creep blending. Central protocol all over again.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 31 2016 19:51 GMT
#352
Another abusable TvZ map ;p impossible to stop attack through that choke
Progamer"I am the best" - Nerchio , 2017.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 19:55 GMT
#353
On June 01 2016 04:48 opisska wrote:
I'd veto this map on ladder just because of the bad creep blending. Central protocol all over again.


I'd veto that map because the terrain near the third and gold is incredibly abusive, and because the bottom of the map is incredibly irrelevant and weirdly spaced out.

The creep blending thing is really easy to fix if the mapmaker wants to.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 19:58 GMT
#354
On June 01 2016 04:55 ZigguratOfUr wrote:
Show nested quote +
On June 01 2016 04:48 opisska wrote:
I'd veto this map on ladder just because of the bad creep blending. Central protocol all over again.


I'd veto that map because the terrain near the third and gold is incredibly abusive, and because the bottom of the map is incredibly irrelevant and weirdly spaced out.

The creep blending thing is really easy to fix if the mapmaker wants to.


But it never happened on Central protocol. I couldn't even see where my workers are on that map, it was really terrible.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-31 20:02:50
May 31 2016 20:01 GMT
#355
On June 01 2016 04:58 opisska wrote:
Show nested quote +
On June 01 2016 04:55 ZigguratOfUr wrote:
On June 01 2016 04:48 opisska wrote:
I'd veto this map on ladder just because of the bad creep blending. Central protocol all over again.


I'd veto that map because the terrain near the third and gold is incredibly abusive, and because the bottom of the map is incredibly irrelevant and weirdly spaced out.

The creep blending thing is really easy to fix if the mapmaker wants to.


But it never happened on Central protocol. I couldn't even see where my workers are on that map, it was really terrible.


Well you can edit your variables.txt to fix it for you only. Or in this case angrily tweet @SC2_avex so that he fixes it on Namaste.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 20:06 GMT
#356
On June 01 2016 05:01 ZigguratOfUr wrote:
Show nested quote +
On June 01 2016 04:58 opisska wrote:
On June 01 2016 04:55 ZigguratOfUr wrote:
On June 01 2016 04:48 opisska wrote:
I'd veto this map on ladder just because of the bad creep blending. Central protocol all over again.


I'd veto that map because the terrain near the third and gold is incredibly abusive, and because the bottom of the map is incredibly irrelevant and weirdly spaced out.

The creep blending thing is really easy to fix if the mapmaker wants to.


But it never happened on Central protocol. I couldn't even see where my workers are on that map, it was really terrible.


Well you can edit your variables.txt to fix it for you only. Or in this case angrily tweet @SC2_avex so that he fixes it on Namaste.


This is getting a little bit offtopic, but can you tell me what exactly to edit in varibales to fix this particular issue? It would make my life brighter
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 31 2016 20:09 GMT
#357
Godchio 10-5s the best foreign Terran after he says it's his worst matchup. EZ
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
May 31 2016 20:09 GMT
#358
On June 01 2016 05:09 Shellshock wrote:
Godchio 10-5s the best foreign Terran after he says it's his worst matchup. EZ

i mean it is his worst match up
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 20:09 GMT
#359
On June 01 2016 05:06 opisska wrote:
Show nested quote +
On June 01 2016 05:01 ZigguratOfUr wrote:
On June 01 2016 04:58 opisska wrote:
On June 01 2016 04:55 ZigguratOfUr wrote:
On June 01 2016 04:48 opisska wrote:
I'd veto this map on ladder just because of the bad creep blending. Central protocol all over again.


I'd veto that map because the terrain near the third and gold is incredibly abusive, and because the bottom of the map is incredibly irrelevant and weirdly spaced out.

The creep blending thing is really easy to fix if the mapmaker wants to.


But it never happened on Central protocol. I couldn't even see where my workers are on that map, it was really terrible.


Well you can edit your variables.txt to fix it for you only. Or in this case angrily tweet @SC2_avex so that he fixes it on Namaste.


This is getting a little bit offtopic, but can you tell me what exactly to edit in varibales to fix this particular issue? It would make my life brighter


I think you can set creepnormalmap to 1 (or zero if you want no animations whatsoever)
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 20:10 GMT
#360
On June 01 2016 05:09 Ej_ wrote:
Show nested quote +
On June 01 2016 05:09 Shellshock wrote:
Godchio 10-5s the best foreign Terran after he says it's his worst matchup. EZ

i mean it is his worst match up


I am really proud to make myself his countryman soon
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
May 31 2016 20:16 GMT
#361
lmao Neeb
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 31 2016 20:16 GMT
#362
I've been really impressed by beastyqt's builds this tournament. They've always been so suitable for the map.

On June 01 2016 05:10 opisska wrote:
Show nested quote +
On June 01 2016 05:09 Ej_ wrote:
On June 01 2016 05:09 Shellshock wrote:
Godchio 10-5s the best foreign Terran after he says it's his worst matchup. EZ

i mean it is his worst match up


I am really proud to make myself his countryman soon


You're moving to the Netherlands?
opisska
Profile Blog Joined February 2011
Poland8852 Posts
May 31 2016 20:37 GMT
#363
On June 01 2016 05:16 ZigguratOfUr wrote:
I've been really impressed by beastyqt's builds this tournament. They've always been so suitable for the map.

Show nested quote +
On June 01 2016 05:10 opisska wrote:
On June 01 2016 05:09 Ej_ wrote:
On June 01 2016 05:09 Shellshock wrote:
Godchio 10-5s the best foreign Terran after he says it's his worst matchup. EZ

i mean it is his worst match up


I am really proud to make myself his countryman soon


You're moving to the Netherlands?


Quoted a wrong post. Moving to Poland in a month.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2016-05-31 20:49:42
May 31 2016 20:49 GMT
#364
On June 01 2016 05:09 Ej_ wrote:
Show nested quote +
On June 01 2016 05:09 Shellshock wrote:
Godchio 10-5s the best foreign Terran after he says it's his worst matchup. EZ

i mean it is his worst match up

I wasn't disputing that it was his worst. I was saying it's a testament to Nerchio's godliness. Even in his worst matchup he's wrecking face
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2016-05-31 20:54:16
May 31 2016 20:53 GMT
#365
The series today were only so and so. Watching uThermal lose the exact same way map after map was a bit dull. It did showcase the maps well though.

On June 01 2016 05:49 Shellshock wrote:
Show nested quote +
On June 01 2016 05:09 Ej_ wrote:
On June 01 2016 05:09 Shellshock wrote:
Godchio 10-5s the best foreign Terran after he says it's his worst matchup. EZ

i mean it is his worst match up

I wasn't disputing that it was his worst. I was saying it's a testament to Nerchio's godliness. Even in his worst matchup he's wrecking face


It's uThermal's worst matchup too I think.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 31 2016 20:55 GMT
#366
On June 01 2016 05:53 ZigguratOfUr wrote:
The series today were only so and so. Watching uThermal lose the exact same way map after map was a bit dull. It did showcase the maps well though.

Show nested quote +
On June 01 2016 05:49 Shellshock wrote:
On June 01 2016 05:09 Ej_ wrote:
On June 01 2016 05:09 Shellshock wrote:
Godchio 10-5s the best foreign Terran after he says it's his worst matchup. EZ

i mean it is his worst match up

I wasn't disputing that it was his worst. I was saying it's a testament to Nerchio's godliness. Even in his worst matchup he's wrecking face


It's uThermal's worst matchup too I think.

That's fair. Personally I'd take his TvZ over his TvT
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Utilael
Profile Joined May 2013
United States9 Posts
June 01 2016 20:31 GMT
#367
For the map makers, those doing critiques and anyone else interested I have compiled a list of all the games by map on reddit here.
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