But having 2 (or 3.5 because of gold) bases of minerals and 1 of gas for the price of a single nexus sounds more worth it than taking the gold as your natural
$4,000 BaseTradeTV Map Test Tournament - Page 7
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chipmonklord17
United States11944 Posts
But having 2 (or 3.5 because of gold) bases of minerals and 1 of gas for the price of a single nexus sounds more worth it than taking the gold as your natural | ||
ZigguratOfUr
Iraq16955 Posts
On May 24 2016 04:22 chipmonklord17 wrote: But having 2 (or 3.5 because of gold) bases of minerals and 1 of gas for the price of a single nexus sounds more worth it than taking the gold as your natural The bases aren't close enough. edit: Dasan seems pretty suitable for a format like Proleague where you can choose the race to send out. Less so for ladder. | ||
chipmonklord17
United States11944 Posts
Fair enough. Although I doubt its so far away to not make it more worth it economically. Maybe not for Terran and Protoss due to how quickly they build workers but I imagine for a Zerg it could be better than just taking the gold | ||
ossavi09
Germany441 Posts
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Plexa
Aotearoa39261 Posts
On May 24 2016 04:23 ZigguratOfUr wrote: That bunker rush being possible is obviously a mistake (as others have remarked). Without that the cheese gets less potent. Plus BQT was way better than Lambo during the series.The bases aren't close enough. edit: Dasan seems pretty suitable for a format like Proleague where you can choose the race to send out. Less so for ladder. | ||
ZigguratOfUr
Iraq16955 Posts
On May 24 2016 04:33 Plexa wrote: That bunker rush being possible is obviously a mistake (as others have remarked). Without that the cheese gets less potent. Plus BQT was way better than Lambo during the series. Of course. Nevertheless the gameplay seen in that game didn't inspire much confidence. Hopefully we'll see more of Dasan and get a better idea. | ||
Aunvilgodess
954 Posts
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chipmonklord17
United States11944 Posts
On May 24 2016 04:58 Aunvilgodess wrote: I really like disruptor wars I feel like I'd like watching disruptors more if their balls weren't faster than most ground units. | ||
ZigguratOfUr
Iraq16955 Posts
On May 24 2016 05:06 chipmonklord17 wrote: I feel like I'd like watching disruptors more if their balls weren't faster than most ground units. They'd be pretty useless then. | ||
Elentos
55454 Posts
On May 24 2016 05:06 chipmonklord17 wrote: I feel like I'd like watching disruptors more if their balls weren't faster than most ground units. But it's already hard to hit anything with the balls as fast as they are. They're already mostly out of the meta for all Protoss MUs in Korea because Koreans just dodge. | ||
chipmonklord17
United States11944 Posts
On May 24 2016 05:08 Elentos wrote: But it's already hard to hit anything with the balls as fast as they are. They're already mostly out of the meta for all Protoss MUs in Korea because Koreans just dodge. I'm not saying its imbalanced or anything, I just don't really find it that cool of an interaction between other units. They're in the "amazing fungals" tier for me, where good ones are really good sure but most of them aren't nearly as amazing as they're made out to be | ||
ZigguratOfUr
Iraq16955 Posts
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-NegativeZero-
United States2136 Posts
On May 24 2016 05:15 chipmonklord17 wrote: I'm not saying its imbalanced or anything, I just don't really find it that cool of an interaction between other units. They're in the "amazing fungals" tier for me, where good ones are really good sure but most of them aren't nearly as amazing as they're made out to be they're a consistent display of skill on both sides though, while fungals were just "click on the biggest clump of units" | ||
ZigguratOfUr
Iraq16955 Posts
Also Galactic Process has really impressed me this game. I thought of it only as an average finalist, but this game has really shown how well placed the ramps, rocks and LOS blockers are. | ||
chipmonklord17
United States11944 Posts
On May 24 2016 05:30 -NegativeZero- wrote: they're a consistent display of skill on both sides though, while fungals were just "click on the biggest clump of units" But they aren't. They outspeed most units, giving the player who is using the discuptor a better chance at causing damage than the player who is defending from it. And I was using "amazing fungals" as an easily understood example of the situation, not comparing WoL fungaling to disruptors. For example that last disruptor shot that killed 6 disruptors was actually a really good shot, but randomly shaving off a few stalkers or zealots that you're already faster than isn't interesting. You're already faster than those units EDIT: I'm curious how this map will turn out without terran | ||
ZigguratOfUr
Iraq16955 Posts
On May 24 2016 05:36 chipmonklord17 wrote: But they aren't. They outspeed most units, giving the player who is using the discuptor a better chance at causing damage than the player who is defending from it. And I was using "amazing fungals" as an easily understood example of the situation, not comparing WoL fungaling to disruptors. For example that last disruptor shot that killed 6 disruptors was actually a really good shot, but randomly shaving off a few stalkers or zealots that you're already faster than isn't interesting. You're already faster than those units EDIT: I'm curious how this map will turn out without terran You can still split to minimize damage and snipe disruptors. There's a reason why they are relatively niche in the Korean meta. | ||
Solar424
United States4001 Posts
On May 24 2016 05:33 ZigguratOfUr wrote: Also Galactic Process has really impressed me this game. I thought of it only as an average finalist, but this game has really shown how well placed the ramps, rocks and LOS blockers are. Yeah turns out Cloud Kingdom was and still is a good map | ||
ZigguratOfUr
Iraq16955 Posts
On May 24 2016 05:42 Solar424 wrote: Yeah turns out Cloud Kingdom was and still is a good map It's also the things that are different from cloud kingdom like the ramp and watch tower placement that impressed me. Also the current game so far feels like a game on Ulrena except with the players getting caught out by the air pathing. | ||
Shellshock
United States97248 Posts
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Aunvilgodess
954 Posts
On May 24 2016 05:15 chipmonklord17 wrote: I'm not saying its imbalanced or anything, I just don't really find it that cool of an interaction between other units. They're in the "amazing fungals" tier for me, where good ones are really good sure but most of them aren't nearly as amazing as they're made out to be The whole point is that you try to hit the other army while dodging yourself. Looks like its one of the most skill intensive things in the game. | ||
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