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Very entertaining series!
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Seriously what is it with dram hacks and zvz this year.
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On September 26 2015 04:32 HellHound wrote:Show nested quote +On September 26 2015 04:31 ZAiNs wrote:On September 26 2015 04:27 Rollora wrote:On September 26 2015 04:22 HellHound wrote:On September 26 2015 04:17 ZAiNs wrote:On September 26 2015 04:14 Rollora wrote:On September 26 2015 04:08 HellHound wrote:On September 26 2015 04:05 Rollora wrote:On September 26 2015 03:58 joshie0808 wrote:On September 26 2015 03:56 Rollora wrote: [quote] no he wouldn't. DIdn't see ONE straightup, "honest" macro game without bullshit, he doesn't even know how to play it
Lol so salty, sc is a game of hidden information. Go watch chess if you want 'honest' games where everyone knows everything. SoS is just playing the game. Not hard for Solar to scout better. Solar 9 pooled this game and SoS scouted. Just how things work out you mean protoss is the race of hidden things. There is a difference between leaving someone in the dark as long as possible (for terran: hiding you go mech or bio or so, for terran hide buildings), but the only race that works so often JUST because it has hidden something or you can win only because you hid something (not because of skill) is protoss. Not saying sOs has no skill, on the contrary the huge variety of builds he knows impresses me, and reading his opponent, comebacks, mindgames... and yeah, lol i should watch chess.... or ANY other sport, because I cannot remember andy sport that works that way: hide something to surprise the oponent and if he isn't prepared then you win. The only thing that reminds me of is faking an injury/foul in soccer to win by penalties if you are the worse team and cannot score goals by yourself And stop that bullshit statement of scouting better. you can hide things so they can NOT be scouted Every sport and game has hidden information SC2 is just more blatant about it. Protoss having the most varied cheeses is a fact no one right in the head is arguing that so there is no need to repeat it over and over :D Sorry, it just annoys me, that you can win a game solely by surprising an enemy  It really kills the fun for me. It completely takes it away for me, and many others. Its bad design I think Starcraft is a great game if you have a fun, macro games against zerg or terran, even toss if you have one that doesn't cheese. But it immidiately gets frustrating, more then a normal loss, when you lose JUST because of BS. I hope you understand my frustration  You're probably only going to lose to a surprise if you take risks. Though at a top-level I admit it's necessary to take risks sometimes. I do think you're blowing things out of proportion, people seem to think PvP is hast he most luck and bullshit yet someone like Zest has an insane PvP winrate vs other Koreans despite PvP's reputation. Oh lol someone is arguing that protoss isn't a bag of bullshit haha If you play safe in to cheese it makes it harder to defend earlier timings If you play safe vs early timings you expose yourself to later timings Playing safe vs later timings involve skipping safety measures to early timings/cheese to get more econ before they hit. Balancing those is what zvp is about. There is no one safe build. thats the struggle. The constand "ladder - mindgame" btw why the hell didn't he recall out before everything died? Well when you watch sOs he's not playing 'ladder mindgames'. What is your point anyway? I truly want to know what you are arguing for. Against the notion that sOs is some guy who just flips coins. Or that flipping coins is an issue in SC2 at all... It's mainly just a way for people to rationalize their ladder losses and minimize their own blame.
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beautiful games, not even mad that sOs lost  gg gl Solar!
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Well, sOs was playing very weird games ... doing beginner's mistakes, he normally never does :-( But he said before the series that he had some problem. Game 3, he was doing just to finish it quickly and immediately, he ran to the toilet. Probably, he ate something wrong and could not concentrate on the game.
So, hopefully, he will eat only good food at BlizzCon when he plays against PartinG.
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And with that Hyun will storm into blizzcon
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Even after the 2-1 lead, true sHy fans should have known that he was going to lose. After all, this is not a $100,000 tournament.
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How many engagements did solar have to win in that map?
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On September 26 2015 04:34 Tiaraju9 wrote: in the first time in the history of professional starcraft, ultras won against immortals LOL true story.
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United States97274 Posts
Poll: Head?Solar (11) 58% HyuN (8) 42% 19 total votes Your vote: Head? (Vote): HyuN (Vote): Solar
Poll: Heart?Solar (11) 55% HyuN (9) 45% 20 total votes Your vote: Heart? (Vote): HyuN (Vote): Solar
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On September 26 2015 04:33 HellHound wrote:Show nested quote +On September 26 2015 04:32 Ej_ wrote:On September 26 2015 04:31 Scribble wrote: This game is nuts. Love it. Started with a proxy SG into 30+ minute macro game. These games are the best. You get to see the full spectrum of Starcraft, from silly cheeses to mechanicly sound midgame to the weird scenarios where only game sense can guarantee you a win like that Life vs Taeja on KSS which was the best game of 2014 Agreed. you and me, the only ones fighting the regime that chose Trap vs Cure
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Thank god Protoss is considered strong in the late game. Wouldn't want to know what a weak Protoss race would look like.
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Should've gone carriers. ^.-
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On September 26 2015 04:35 CheddarToss wrote:Thank god Protoss is considered strong in the late game. Wouldn't want to know what a weak Protoss race would look like. 
Have you seen LotV?
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On September 26 2015 04:34 HolydaKing wrote:Show nested quote +On September 26 2015 04:34 Tiaraju9 wrote: in the first time in the history of professional starcraft, ultras won against immortals LOL true story. nah this happens quite often in high level ZvP TBH, if you can land the blinding clouds, ultras are really good vs Protoss
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wow so solar is a bernadotte ?
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Australia18228 Posts
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On September 26 2015 04:34 ZAiNs wrote:Show nested quote +On September 26 2015 04:32 HellHound wrote:On September 26 2015 04:31 ZAiNs wrote:On September 26 2015 04:27 Rollora wrote:On September 26 2015 04:22 HellHound wrote:On September 26 2015 04:17 ZAiNs wrote:On September 26 2015 04:14 Rollora wrote:On September 26 2015 04:08 HellHound wrote:On September 26 2015 04:05 Rollora wrote:On September 26 2015 03:58 joshie0808 wrote: [quote] Lol so salty, sc is a game of hidden information. Go watch chess if you want 'honest' games where everyone knows everything.
SoS is just playing the game. Not hard for Solar to scout better.
Solar 9 pooled this game and SoS scouted. Just how things work out you mean protoss is the race of hidden things. There is a difference between leaving someone in the dark as long as possible (for terran: hiding you go mech or bio or so, for terran hide buildings), but the only race that works so often JUST because it has hidden something or you can win only because you hid something (not because of skill) is protoss. Not saying sOs has no skill, on the contrary the huge variety of builds he knows impresses me, and reading his opponent, comebacks, mindgames... and yeah, lol i should watch chess.... or ANY other sport, because I cannot remember andy sport that works that way: hide something to surprise the oponent and if he isn't prepared then you win. The only thing that reminds me of is faking an injury/foul in soccer to win by penalties if you are the worse team and cannot score goals by yourself And stop that bullshit statement of scouting better. you can hide things so they can NOT be scouted Every sport and game has hidden information SC2 is just more blatant about it. Protoss having the most varied cheeses is a fact no one right in the head is arguing that so there is no need to repeat it over and over :D Sorry, it just annoys me, that you can win a game solely by surprising an enemy  It really kills the fun for me. It completely takes it away for me, and many others. Its bad design I think Starcraft is a great game if you have a fun, macro games against zerg or terran, even toss if you have one that doesn't cheese. But it immidiately gets frustrating, more then a normal loss, when you lose JUST because of BS. I hope you understand my frustration  You're probably only going to lose to a surprise if you take risks. Though at a top-level I admit it's necessary to take risks sometimes. I do think you're blowing things out of proportion, people seem to think PvP is hast he most luck and bullshit yet someone like Zest has an insane PvP winrate vs other Koreans despite PvP's reputation. Oh lol someone is arguing that protoss isn't a bag of bullshit haha If you play safe in to cheese it makes it harder to defend earlier timings If you play safe vs early timings you expose yourself to later timings Playing safe vs later timings involve skipping safety measures to early timings/cheese to get more econ before they hit. Balancing those is what zvp is about. There is no one safe build. thats the struggle. The constand "ladder - mindgame" btw why the hell didn't he recall out before everything died? Well when you watch sOs he's not playing 'ladder mindgames'. What is your point anyway? I truly want to know what you are arguing for. Against the notion that sOs is some guy who just flips coins. Or that flipping coins is an issue in SC2 at all... It's mainly just a way for people to rationlize their ladder losses and minimize their own blame. Rollora admits and respects sOs skill so nothing to argue about there. Don't you agree that protoss has more ways to get easy wins at high levels than zerg or terran tho?
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Haha, win the whole thing now "king of Stockholm"
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