[SPL] CJ vs Jin Air Round 3 2015 - Page 25
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Noonius
Estonia17413 Posts
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Ej_
47656 Posts
I love how Moonglade went "oh-oh" when he identified the spawns | ||
FrostedMiniWheats
United States30730 Posts
ugh oh ByuL | ||
KelsierSC
United Kingdom10443 Posts
edit - ninja'd to the max | ||
Roadog
Canada1670 Posts
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Musicus
Germany23576 Posts
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c0ldfusion
United States8293 Posts
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FrostedMiniWheats
United States30730 Posts
On June 02 2015 23:17 c0ldfusion wrote: Are you kidding me?! Byul / Maru rematch?! Day keeps getting better | ||
Noonius
Estonia17413 Posts
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DJHelium
Sweden13480 Posts
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Jinchu
89 Posts
On June 02 2015 23:09 RaFox17 wrote: One victory does not mean they will be used in every match. There is still so many timings that will simply kill you if you go for them. Their strength is in that no one knows how to really play against them. Rogue used a really cool snipe build today. That's the problem with bias. Anyone can see that it's not the only strength of flying locusts. At one point, Hero tried defending with a handful stalkers and the locusts just focused down the nexus all the same. This means that he needed either A) more units back at home, or B) more static defense, or C) more map control to prevent nydus. Option A and B would mean that Rogue can drone and tech hard. Which he did, since muta backstab + locusts forced HerO back a lot. Option C is tough against ling/muta. Maybe mass phoenix play, which is also bad at attacking into bases. | ||
bo1b
Australia12814 Posts
On June 02 2015 23:19 Jinchu wrote: That's the problem with bias. Anyone can see that it's not the only strength of flying locusts. At one point, Hero tried defending with a handful stalkers and the locusts just focused down the nexus all the same. This means that he needed either A) more units back at home, or B) more static defense, or C) more map control. Option A and B would mean that Rogue can drone and tech hard. Which he did, since muta backstab + locusts forced HerO back a lot. Option C is tough against ling/muta. Maybe mass phoenix play, which is also bad at attacking into bases. Phoenix stalker would have won the game against muta swarmhost lol | ||
Ej_
47656 Posts
On June 02 2015 23:19 DJHelium wrote: Meanwhile, it's time for Steppes of War in the bo69 :D 12drone rush gg, Bunny's micro not good enough THE REAPER THOUGH | ||
KelsierSC
United Kingdom10443 Posts
On June 02 2015 23:20 Ej_ wrote: 12drone rush gg, Bunny's micro not good enough THE REAPER THOUGH There is a seperate thread for this | ||
Ramiz1989
12124 Posts
On June 02 2015 23:19 Jinchu wrote: That's the problem with bias. Anyone can see that it's not the only strength of flying locusts. At one point, Hero tried defending with a handful stalkers and the locusts just focused down the nexus all the same. This means that he needed either A) more units back at home, or B) more static defense, or C) more map control to prevent nydus. Option A and B would mean that Rogue can drone and tech hard. Which he did, since muta backstab + locusts forced HerO back a lot. Option C is tough against ling/muta. Maybe mass phoenix play, which is also bad at attacking into bases. That's not exactly true. When Stalkers were there they have killed Locusts before they were able to do anything, Locusts managed to kill Nexus only when they already chewed through the whole shield before any of the units came there to defend. Phoenixes are quite good, especially because Rogue went for Mutas as well, they would be able to kill Locusts and chase down Mutas and Swarm Hosts but that is only if you read the whole situation quite well otherwise it is too late to start making Phoenixes once you see Mutas + Locust wave. | ||
Ej_
47656 Posts
I mean Maru is just going to try and avoid macro game and get smacked again, what's there to see here | ||
Penev
28477 Posts
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Elentos
55550 Posts
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Ej_
47656 Posts
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RaFox17
Finland4581 Posts
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