• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:03
CEST 13:03
KST 20:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting2[ASL20] Ro4 Preview: Descent6Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO25.0.15 Patch Balance Hotfix (2025-10-8)66Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition315.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
Weekly Cups (Oct 6-12): Four star herO 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21 - Finalists PartinG joins SteamerZone, returns to SC2 competition TL.net Map Contest #21: Voting
Tourneys
WardiTV Mondays SC2's Safe House 2 - October 18 & 19 Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
[ASL20] Ro4 Preview: Descent I'm making videos again Any rep analyzer that shows resources situation? Whose hotkey signature is this? BW General Discussion
Tourneys
[ASL20] Semifinal A [Megathread] Daily Proleagues [ASL20] Ro8 Day 4 Small VOD Thread 2.0
Strategy
Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective TvZ Theorycraft - Improving on State of the Art
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Megathread Nintendo Switch Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Stop the Construction YouTube Thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1206 users

[Gfinity Masters] Spring II - Group Stage - Page 22

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 20 21 22 23 24 50 Next All
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
May 02 2015 13:15 GMT
#421
On May 02 2015 22:14 Alucen-Will- wrote:
Well I'm just killing time till the KeSPA cup. Hopefully sOs has more matches today

You can watch Cure's nemesis Bunny
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 02 2015 13:15 GMT
#422
On May 02 2015 22:14 stuchiu wrote:
Show nested quote +
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
On May 02 2015 22:03 brickrd wrote:
On May 02 2015 21:59 Jono7272 wrote:
On May 02 2015 21:56 GumBa wrote:
[quote]
Seriously?

That's pretty ridiculous if it highlights burrowed units like a widow mine

well burrowed WM are visible to anyone who's actually looking for them so i don't think it's that unreasonable

kinda wonky but not really unfair

You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.


I will call it the Jjakji-Revival exemption.

that moment was so sad. This game killed Revival's career
"Technically the dictionary has zero authority on the meaning or words" - Rodya
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
May 02 2015 13:15 GMT
#423
On May 02 2015 22:15 stuchiu wrote:
Show nested quote +
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
On May 02 2015 22:03 brickrd wrote:
On May 02 2015 21:59 Jono7272 wrote:
[quote]
That's pretty ridiculous if it highlights burrowed units like a widow mine

well burrowed WM are visible to anyone who's actually looking for them so i don't think it's that unreasonable

kinda wonky but not really unfair

You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 02 2015 13:16 GMT
#424
On May 02 2015 22:15 GumBa wrote:
Show nested quote +
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
On May 02 2015 22:03 brickrd wrote:
[quote]
well burrowed WM are visible to anyone who's actually looking for them so i don't think it's that unreasonable

kinda wonky but not really unfair

You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 02 2015 13:16 GMT
#425
On May 02 2015 22:15 GumBa wrote:
Show nested quote +
On May 02 2015 22:14 Alucen-Will- wrote:
Well I'm just killing time till the KeSPA cup. Hopefully sOs has more matches today

You can watch Cure's nemesis Bunny


I like bunny :d
Alchemik
Profile Joined March 2014
Poland7124 Posts
May 02 2015 13:17 GMT
#426
On May 02 2015 22:16 Ej_ wrote:
Show nested quote +
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
[quote]
You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players
Elentos
Profile Blog Joined February 2015
55555 Posts
May 02 2015 13:17 GMT
#427
On May 02 2015 22:15 Alucen-Will- wrote:
Show nested quote +
On May 02 2015 22:14 GumBa wrote:
On May 02 2015 22:13 Ej_ wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
On May 02 2015 22:03 brickrd wrote:
[quote]
well burrowed WM are visible to anyone who's actually looking for them so i don't think it's that unreasonable

kinda wonky but not really unfair

You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

would be pity if mech suffered from being immobile

People complain about turtle mech. But mech is not allowed to move out.


Only the true god of Mech, God Young Ho understands the mobility of mech!





Hm. Who was the Protoss who threw away his immortals to kill like 2 hatcheries and a bunch of spines? Was that herO vs Rogue in season 1 of Code S? Kinda similar to the dreaded tank runby.
Every 60 seconds in Africa, a minute passes.
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
May 02 2015 13:17 GMT
#428
On May 02 2015 22:17 Alchemik wrote:
Show nested quote +
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
[quote]
oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

Feel shat on.
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
May 02 2015 13:18 GMT
#429
On May 02 2015 22:17 Alchemik wrote:
Show nested quote +
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
[quote]
oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Elentos
Profile Blog Joined February 2015
55555 Posts
May 02 2015 13:18 GMT
#430
Heart pulls the boyz. Oh dear.
Every 60 seconds in Africa, a minute passes.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 02 2015 13:19 GMT
#431
deader than dead
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Alchemik
Profile Joined March 2014
Poland7124 Posts
May 02 2015 13:19 GMT
#432
On May 02 2015 22:18 The_Red_Viper wrote:
Show nested quote +
On May 02 2015 22:17 Alchemik wrote:
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
[quote]
It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh

they could redesign the whole game or introduce one unit, not really suprising they chose the second option. it's not perfect, but it still made the game better
Elentos
Profile Blog Joined February 2015
55555 Posts
May 02 2015 13:20 GMT
#433
I think Jorosar just had an orgasm over that storm.
Every 60 seconds in Africa, a minute passes.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 02 2015 13:20 GMT
#434
This series is really fun.
Neosteel Enthusiast
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 02 2015 13:20 GMT
#435
On May 02 2015 22:19 Alchemik wrote:
Show nested quote +
On May 02 2015 22:18 The_Red_Viper wrote:
On May 02 2015 22:17 Alchemik wrote:
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
[quote]
I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh

they could redesign the whole game or introduce one unit, not really suprising they chose the second option. it's not perfect, but it still made the game better


Unfortunately this is correct.

The design of protoss has always been flawed and everybody knows that. It was just the best band-aid solution there was
Ej_
Profile Blog Joined January 2013
47656 Posts
May 02 2015 13:21 GMT
#436
On May 02 2015 22:19 Alchemik wrote:
Show nested quote +
On May 02 2015 22:18 The_Red_Viper wrote:
On May 02 2015 22:17 Alchemik wrote:
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
[quote]
I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh

they could redesign the whole game or introduce one unit, not really suprising they chose the second option. it's not perfect, but it still made the game better

too bad it's another champion for a race that operates as if it was 4 MOBA characters together
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55555 Posts
May 02 2015 13:23 GMT
#437
RIP Heart.
Every 60 seconds in Africa, a minute passes.
Alchemik
Profile Joined March 2014
Poland7124 Posts
Last Edited: 2015-05-02 13:24:55
May 02 2015 13:24 GMT
#438
On May 02 2015 22:21 Ej_ wrote:
Show nested quote +
On May 02 2015 22:19 Alchemik wrote:
On May 02 2015 22:18 The_Red_Viper wrote:
On May 02 2015 22:17 Alchemik wrote:
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
[quote]
did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh

they could redesign the whole game or introduce one unit, not really suprising they chose the second option. it's not perfect, but it still made the game better

too bad it's another champion for a race that operates as if it was 4 MOBA characters together

you'd prefer Protoss to never be able to move out aside from all-ins and late-game, like in WoL?
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 02 2015 13:24 GMT
#439
MC will-powering his way through this match, epic games!
Neosteel Enthusiast
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 02 2015 13:24 GMT
#440
On May 02 2015 22:23 Elentos wrote:
RIP Heart.


so happy now.

You know that middle aged woman in your college class who talks about her personal story in the middle of the psych lecture? That's Heart. He's that guy who always raises his hand in class and gets the answer wrong
Prev 1 20 21 22 23 24 50 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
WardiTV Mondays #55
WardiTV125
Rex54
CranKy Ducklings15
LiquipediaDiscussion
Afreeca Starleague
10:00
Ro4 Match 1
Barracks vs SnowLIVE!
Afreeca ASL 18522
sctven
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 154
LamboSC2 96
Rex 54
Lowko17
StarCraft: Brood War
Calm 15971
Flash 11774
Rain 6435
Sea 5276
BeSt 1644
GuemChi 1408
Mini 1133
Horang2 1034
Shuttle 678
Pusan 504
[ Show more ]
Hyuk 489
Larva 444
Hyun 425
Light 390
Stork 316
Zeus 314
Britney 286
JYJ219
PianO 178
Mong 147
Mind 127
Rush 66
ToSsGirL 57
Backho 54
Sharp 44
soO 37
Aegong 35
NotJumperer 25
Shine 21
Sacsri 21
sorry 16
Noble 12
SilentControl 12
Terrorterran 10
Bale 10
HiyA 10
scan(afreeca) 8
ajuk12(nOOB) 8
Hm[arnc] 8
ivOry 7
Icarus 2
Dota 2
XaKoH 449
XcaliburYe236
Counter-Strike
x6flipin465
allub214
Super Smash Bros
Mew2King59
Westballz45
Heroes of the Storm
Khaldor151
Other Games
singsing1965
crisheroes294
Fuzer 121
B2W.Neo6
Organizations
StarCraft: Brood War
UltimateBattle 324
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1780
Upcoming Events
Monday Night Weeklies
4h 57m
Replay Cast
12h 57m
Afreeca Starleague
22h 57m
Soma vs Bisu
OSC
1d 2h
OSC
1d 6h
MaxPax vs Gerald
Solar vs Krystianer
PAPI vs Lemon
Ryung vs Moja
Nice vs NightPhoenix
Cham vs TBD
MaNa vs TriGGeR
PiGosaur Monday
1d 12h
The PondCast
2 days
OSC
3 days
Wardi Open
3 days
CranKy Ducklings
4 days
[ Show More ]
Safe House 2
5 days
Sparkling Tuna Cup
5 days
Safe House 2
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.