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[Gfinity Masters] Spring II - Group Stage - Page 22

Forum Index > StarCraft 2 Tournaments
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GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
May 02 2015 13:15 GMT
#421
On May 02 2015 22:14 Alucen-Will- wrote:
Well I'm just killing time till the KeSPA cup. Hopefully sOs has more matches today

You can watch Cure's nemesis Bunny
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 02 2015 13:15 GMT
#422
On May 02 2015 22:14 stuchiu wrote:
Show nested quote +
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
On May 02 2015 22:03 brickrd wrote:
On May 02 2015 21:59 Jono7272 wrote:
On May 02 2015 21:56 GumBa wrote:
[quote]
Seriously?

That's pretty ridiculous if it highlights burrowed units like a widow mine

well burrowed WM are visible to anyone who's actually looking for them so i don't think it's that unreasonable

kinda wonky but not really unfair

You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.


I will call it the Jjakji-Revival exemption.

that moment was so sad. This game killed Revival's career
"Technically the dictionary has zero authority on the meaning or words" - Rodya
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
May 02 2015 13:15 GMT
#423
On May 02 2015 22:15 stuchiu wrote:
Show nested quote +
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
On May 02 2015 22:03 brickrd wrote:
On May 02 2015 21:59 Jono7272 wrote:
[quote]
That's pretty ridiculous if it highlights burrowed units like a widow mine

well burrowed WM are visible to anyone who's actually looking for them so i don't think it's that unreasonable

kinda wonky but not really unfair

You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 02 2015 13:16 GMT
#424
On May 02 2015 22:15 GumBa wrote:
Show nested quote +
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
On May 02 2015 22:03 brickrd wrote:
[quote]
well burrowed WM are visible to anyone who's actually looking for them so i don't think it's that unreasonable

kinda wonky but not really unfair

You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 02 2015 13:16 GMT
#425
On May 02 2015 22:15 GumBa wrote:
Show nested quote +
On May 02 2015 22:14 Alucen-Will- wrote:
Well I'm just killing time till the KeSPA cup. Hopefully sOs has more matches today

You can watch Cure's nemesis Bunny


I like bunny :d
Alchemik
Profile Joined March 2014
Poland7124 Posts
May 02 2015 13:17 GMT
#426
On May 02 2015 22:16 Ej_ wrote:
Show nested quote +
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
[quote]
You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players
Elentos
Profile Blog Joined February 2015
55561 Posts
May 02 2015 13:17 GMT
#427
On May 02 2015 22:15 Alucen-Will- wrote:
Show nested quote +
On May 02 2015 22:14 GumBa wrote:
On May 02 2015 22:13 Ej_ wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
On May 02 2015 22:04 GumBa wrote:
On May 02 2015 22:03 brickrd wrote:
[quote]
well burrowed WM are visible to anyone who's actually looking for them so i don't think it's that unreasonable

kinda wonky but not really unfair

You really dont see the problem with "invisble" units being highlighted behind buildings? Or just units in general.

oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

would be pity if mech suffered from being immobile

People complain about turtle mech. But mech is not allowed to move out.


Only the true god of Mech, God Young Ho understands the mobility of mech!





Hm. Who was the Protoss who threw away his immortals to kill like 2 hatcheries and a bunch of spines? Was that herO vs Rogue in season 1 of Code S? Kinda similar to the dreaded tank runby.
Every 60 seconds in Africa, a minute passes.
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
May 02 2015 13:17 GMT
#428
On May 02 2015 22:17 Alchemik wrote:
Show nested quote +
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
[quote]
oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

Feel shat on.
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
May 02 2015 13:18 GMT
#429
On May 02 2015 22:17 Alchemik wrote:
Show nested quote +
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
On May 02 2015 22:06 Ej_ wrote:
[quote]
oh it doesn't highlight cloaked stuff, just the outlines of units physically visible for you. Meaning if oracle uses envision, you can't hide a WM from it. I don't know what they decided to do with not revealed widow mines (which after all are still able to be noticed by the player).

It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Elentos
Profile Blog Joined February 2015
55561 Posts
May 02 2015 13:18 GMT
#430
Heart pulls the boyz. Oh dear.
Every 60 seconds in Africa, a minute passes.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 02 2015 13:19 GMT
#431
deader than dead
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Alchemik
Profile Joined March 2014
Poland7124 Posts
May 02 2015 13:19 GMT
#432
On May 02 2015 22:18 The_Red_Viper wrote:
Show nested quote +
On May 02 2015 22:17 Alchemik wrote:
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
On May 02 2015 22:06 GumBa wrote:
[quote]
It's still stupid.

I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh

they could redesign the whole game or introduce one unit, not really suprising they chose the second option. it's not perfect, but it still made the game better
Elentos
Profile Blog Joined February 2015
55561 Posts
May 02 2015 13:20 GMT
#433
I think Jorosar just had an orgasm over that storm.
Every 60 seconds in Africa, a minute passes.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 02 2015 13:20 GMT
#434
This series is really fun.
Neosteel Enthusiast
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 02 2015 13:20 GMT
#435
On May 02 2015 22:19 Alchemik wrote:
Show nested quote +
On May 02 2015 22:18 The_Red_Viper wrote:
On May 02 2015 22:17 Alchemik wrote:
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
[quote]
I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh

they could redesign the whole game or introduce one unit, not really suprising they chose the second option. it's not perfect, but it still made the game better


Unfortunately this is correct.

The design of protoss has always been flawed and everybody knows that. It was just the best band-aid solution there was
Ej_
Profile Blog Joined January 2013
47656 Posts
May 02 2015 13:21 GMT
#436
On May 02 2015 22:19 Alchemik wrote:
Show nested quote +
On May 02 2015 22:18 The_Red_Viper wrote:
On May 02 2015 22:17 Alchemik wrote:
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
On May 02 2015 22:09 Alchemik wrote:
[quote]
I'd say hiding WM's behind buildings, making them literally invisible, is stupid

did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh

they could redesign the whole game or introduce one unit, not really suprising they chose the second option. it's not perfect, but it still made the game better

too bad it's another champion for a race that operates as if it was 4 MOBA characters together
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55561 Posts
May 02 2015 13:23 GMT
#437
RIP Heart.
Every 60 seconds in Africa, a minute passes.
Alchemik
Profile Joined March 2014
Poland7124 Posts
Last Edited: 2015-05-02 13:24:55
May 02 2015 13:24 GMT
#438
On May 02 2015 22:21 Ej_ wrote:
Show nested quote +
On May 02 2015 22:19 Alchemik wrote:
On May 02 2015 22:18 The_Red_Viper wrote:
On May 02 2015 22:17 Alchemik wrote:
On May 02 2015 22:16 Ej_ wrote:
On May 02 2015 22:15 GumBa wrote:
On May 02 2015 22:15 stuchiu wrote:
On May 02 2015 22:13 GumBa wrote:
On May 02 2015 22:12 Elentos wrote:
On May 02 2015 22:11 brickrd wrote:
[quote]
did you see petraeus vs morrow in challenger where he lost a ton of mutas to double WM behind a refinery? i mean it's pretty much saying "you aren't allowed to fly into a base with mutalisks" which i would say is a bit silly yeah especially when 2base muta is almost the required meta against mech these days

I like it. It means I don't have to build 20 turrets and leave a thor at every base.

I dont like the change cause it just makes the game easier.


The MSC and medivac speed boost and muta speed/regen made the game easier too.

Also changes I dont like.

all of these were awful

as much as I'm probably gonna get shat on for that, I like the MSC, it made the game so much better for Protoss players

The MSC was the most lazy solution Blizzard could have introduced tbh

they could redesign the whole game or introduce one unit, not really suprising they chose the second option. it's not perfect, but it still made the game better

too bad it's another champion for a race that operates as if it was 4 MOBA characters together

you'd prefer Protoss to never be able to move out aside from all-ins and late-game, like in WoL?
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 02 2015 13:24 GMT
#439
MC will-powering his way through this match, epic games!
Neosteel Enthusiast
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 02 2015 13:24 GMT
#440
On May 02 2015 22:23 Elentos wrote:
RIP Heart.


so happy now.

You know that middle aged woman in your college class who talks about her personal story in the middle of the psych lecture? That's Heart. He's that guy who always raises his hand in class and gets the answer wrong
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2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
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