|
Cut down on the balance/design whining please. |
On March 15 2015 06:28 Shellshock wrote:Show nested quote +On March 15 2015 06:28 Spinoza wrote: Zest is the world champion of Cheese ... only Zerg and Terran are noble honest races, no so with Protoss SOs actually won world championships with cheese so I think that's his title wow now you're saying it, I realize I'm still salty that sOs won that 100k.
|
On March 15 2015 06:27 Penev wrote:Show nested quote +On March 15 2015 06:26 leny100 wrote:On March 15 2015 06:23 Lorning wrote:Poll: Recommend Bbyong vs Zest Game 2?★- Do not see this game no matter what (20) 32% ★★- Not recommended unless you have nothing better to do (12) 19% ★★★- Good game (6) 10% ★★★★- Highly recommended game (1) 2% ★★★★★- One of the best games this season (24) 38% 63 total votes Your vote: Recommend Bbyong vs Zest Game 2? (Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
So salty LOL. Stop trolling, that was a bad game
I really enjoyed it, what are you talking about?
|
On March 15 2015 06:29 rednusa wrote: Zest either failed or didn't attempt to qualify for the GSL Season 2. he lost to TANGTANG
|
United States97276 Posts
On March 15 2015 06:29 rednusa wrote: Zest either failed or didn't attempt to qualify for the GSL Season 2. He failed losing to TANGTANG 1-2 in his first match
|
On March 15 2015 06:26 Rollora wrote:Show nested quote +On March 15 2015 06:17 Nebuchad wrote:On March 15 2015 06:16 Rollora wrote:On March 15 2015 05:30 SetGuitarsToKill wrote:On March 15 2015 05:28 Rollora wrote: lelelelel. If you don't want to actually engage the enemy create a wall that prevents his army to do anything.
Forcefields must be the most hated spell in the game :D
I seriously doubt the designer who made it was sane, as it can't be a good Idea to make a game that is about war and strategy and then invent a spell that makes you win without war and strategy (well if you count blocking units it could be called a valuable strategy). I really don't get so many design decisions about protoss. The forcefileds, the colossus (as an easy to use, High-damage-output AOE unit that needs no skill, I always thought such units shouldn't exist) and the warpins. And the many allins and bullshit tactics possible around this.
They always make me hate the protoss race so much, I don't watch the games with toss anymore. While I understand it takes skill to use all these abilities to the max, Blizzard knows from the very early days of sc2 that there is a lot of hate about all that and so many people are frustrated because of these abilities.
I don't understand why blizzard doesn't want to change that 2/3 of the players are frustrated with the game. Of course every race is a little bit frustrated about 1-2 things about the other race (Fungals or Widow Mines) but with protoss there are SO MANY things to get frustrated about. I really don't understand why that can't be changed. Propably because Protoss would be less a technical race and more a mechanical, but this would make playing and watching it more fun. Like: having more powerful gateway units but not being required to have so many powerful spells.
And yeah, I guess I am salty, since this guy killed 2 of my favorite terrans with bullshit and stuff that make me mad about toss (because they seem to be easier to execute than to defend against) and now also one of the best zergs. Allins shouldn't be THAT strong, srsly. And from a failed allin in the beginning you shouldn't be able to come back like that.
And yeah, I do understand that Trap played phenomenal, he wouldn't be able to beat Flash, Fantasy and Dark if he didn't. Still, I hate these abilities, I wished Trap showed some phenomenal macro games without all that stuff. You, and it seems the entirety of reddit, are so fucking mad right now. I get it though, FFs are dumb and have been dumb since day 1 I stand by what I said: Trap is extremely skillful, it takes a lot of skill to use the abilities he has. But I'd rather not have them in the game. They are simply stupid, as you say. A cast should do damage or whatever. It should NEVER be able to prevent an opponent from being able to do something. It should never prevent skill to succeed. And that is what Forcefields and some other abilities do and that is why I am mad about the game ever since the first day. Ever since I first played SC2, and tried to outmultitask my opponents, outmacro and outmicro him (I started as Terran, went on from then) and then the opponent pushes a single button and has the right unit composition, moves his army ball over my bunkers or over my well positioned army but gets feedbacks/Storms off before I get my EMPs off... whatever.... just frustration. Even though it might be balanced in Korean GM, this is being more and more imbalanced the more you go down the ladder. And then we might have a game that is balanced on pro level (which is 0.01 % of the players) but the other 99.9 Percent are unhappy. Does it ever shock you that you're criticizing the capacity to not engage armies in a game that has medivac drops and muta base trades? I am not sure what the one thing has to do with the other? Drops were always in the game, even BW. All 3 races can drop with very cheap unit. Terran has the Boost and Heal Zerg has free dropships since they are already there Protoss has the Warp prism which is extremely fast and can warp in unlimited ammount of units. Dropping is something I didn't critizize I think. Besides I hate blocking ramps with forcefields and something like that. Mutas? Whats the problem with mutas. Especially for toss: Just warp in units. Its the other races that need to have things in position and await mutas.
Let me explain. You're saying that it's unfair that protoss can choose not to engage armies thanks to forcefields. You're saying it in a game where one of the main strategies of terran is to circumvent the protoss army through medivac boost. You're saying it in a game where one of the main strategies of zerg is to create a ball of mutas and basetrade when the protoss decides to leave his base.
But that doesn't shock you even remotely?
|
On March 15 2015 06:29 rednusa wrote: Zest either failed or didn't attempt to qualify for the GSL Season 2. he failed against TANGTANG
|
On March 15 2015 06:29 rednusa wrote: Zest either failed or didn't attempt to qualify for the GSL Season 2. He failed
|
Lol Apollo, go easy on Maynarde
|
|
|
I like Bbyong's build here even though it's perhaps overly safe.
|
On March 15 2015 06:29 KingofdaHipHop wrote:Show nested quote +On March 15 2015 06:29 rednusa wrote: Zest either failed or didn't attempt to qualify for the GSL Season 2. he lost to TANGTANG
why can't tangtang be better
|
On March 15 2015 06:29 Jazzman88 wrote:Show nested quote +On March 15 2015 06:27 Whitewing wrote:On March 15 2015 06:25 stuchiu wrote:On March 15 2015 06:24 Whitewing wrote: Praise be to Inca! Inca will deliver the faithful unto the promise land. Even as I walk through the valley of the shadow of death, I shall fear no terran, for Inca is with me, and his cloaked warriors, they comfort me. Until the Widow Mines show up in your mineral line, and then it's 'My Inca, my Inca, why has thou forsaken me?' 'I'm still trying to look up the units that grant... detection? Is that it? My child.' Zest got DT's into a build that's fine against mines in game 1 with INno, so no, Inca has not failed yet.
|
On March 15 2015 06:28 Spinoza wrote: Zest is the world champion of Cheese ... only Zerg and Terran are noble honest races, no so with Protoss
Not sure if serious or trolling. :/
|
On March 15 2015 06:30 polpot wrote: Who is tangtang lol a korean terran
|
United States7483 Posts
To be honest, that last game was way closer than it looked. The push almost worked, and probably would have if Bbyong hadn't dropped 4 auto turrets right as he pushed out of his base. A PDD would have won the game for him.
|
Austria24422 Posts
Ok guys, apparently we have to do this every single time protoss does well.
STOP WHINING OR THERE WILL BE WARNINGS.
|
Comon guys you cant be so mad at Zest.. unless you also want to write off Parting? I really like Protoss as "bullshit race" with (as some people discussed earlier) five different cheeses on every map although this style naturally does seem to come up more often when Protoss struggles with standard play.
|
|
|
On March 15 2015 06:30 Elentos wrote:Show nested quote +On March 15 2015 06:29 Jazzman88 wrote:On March 15 2015 06:27 Whitewing wrote:On March 15 2015 06:25 stuchiu wrote:On March 15 2015 06:24 Whitewing wrote: Praise be to Inca! Inca will deliver the faithful unto the promise land. Even as I walk through the valley of the shadow of death, I shall fear no terran, for Inca is with me, and his cloaked warriors, they comfort me. Until the Widow Mines show up in your mineral line, and then it's 'My Inca, my Inca, why has thou forsaken me?' 'I'm still trying to look up the units that grant... detection? Is that it? My child.' Zest got DT's into a build that's fine against mines in game 1 with INno, so no, Inca has not failed yet.
If it's not 1-base DT rush, Inca is not fully satisfied. Have you forgotten your dogma?
|
On March 15 2015 06:30 Undead1993 wrote:a korean terran THE terran
|
|
|
|
|
|