[IEM Season IX] Katowice - Day 3 - Page 216
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Cut down on the balance/design whining please. | ||
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Boucot
France15997 Posts
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rebuffering
Canada2436 Posts
On March 15 2015 06:17 Rollora wrote: I hope its a PvP finale, so I don't feel the need to tune in. Lol ya pretty much how i feel. I cant even look at protoss anymore. | ||
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Spinoza
667 Posts
On March 15 2015 06:17 Aquila- wrote: This stupid cheese randomness does not belong into a competitive game. Absolutely agree! | ||
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rednusa
651 Posts
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Skynx
Turkey7150 Posts
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ejozl
Denmark3459 Posts
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SixStrings
Germany2046 Posts
On March 15 2015 06:18 rebuffering wrote: Lol ya pretty much how i feel. I cant even look at protoss anymore. Same, seems like PvP finals will save me a lot of time. | ||
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Cricketer12
United States13990 Posts
#TANGTANGforIEM | ||
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KrazyTrumpet
United States2520 Posts
On March 15 2015 06:16 Rollora wrote: I stand by what I said: Trap is extremely skillful, it takes a lot of skill to use the abilities he has. But I'd rather not have them in the game. They are simply stupid, as you say. A cast should do damage or whatever. It should NEVER be able to prevent an opponent from being able to do something. It should never prevent skill to succeed. And that is what Forcefields and some other abilities do and that is why I am mad about the game ever since the first day. Ever since I first played SC2, and tried to outmultitask my opponents, outmacro and outmicro him (I started as Terran, went on from then) and then the opponent pushes a single button and has the right unit composition, moves his army ball over my bunkers or over my well positioned army but gets feedbacks/Storms off before I get my EMPs off... whatever.... just frustration. Even though it might be balanced in Korean GM, this is being more and more imbalanced the more you go down the ladder. And then we might have a game that is balanced on pro level (which is 0.01 % of the players) but the other 99.9 Percent are unhappy. Lockdown? Stasis? Let's not pretend like non-damaging spells are new to RTS games or even Starcraft itself. | ||
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Zealously
East Gorteau22261 Posts
Let's go back to BW, at least DT bullshit didn't make it to the top level there | ||
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HellHound
Bulgaria5962 Posts
On March 15 2015 06:18 KelsierSC wrote: I think the last ever professional game of brood war (the most sophisticated game ever) ended with a DT rush build. Might be wrong about that. maybe it was the last OSL game or something Fantasy vs Jangbi | ||
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letian
Germany4221 Posts
On March 15 2015 06:18 KelsierSC wrote: I think the last ever professional game of brood war (the most sophisticated game ever) ended with a DT rush build. Might be wrong about that. maybe it was the last OSL game or something oh please | ||
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Zealously
East Gorteau22261 Posts
remind you of anything? Habitation station? Anyone? | ||
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Elentos
55555 Posts
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REyeM
2674 Posts
On March 15 2015 06:20 Zealously wrote: 1 base rax/port/fac remind you of anything? Habitation station? Anyone? With more space | ||
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SharkStarcraft
Austria2242 Posts
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Lexender
Mexico2655 Posts
On March 15 2015 06:20 Zealously wrote: 1 base rax/port/fac remind you of anything? Habitation station? Anyone? No, not without the gold, 1-1-1 is an awful build vs protoss | ||
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marvellosity
United Kingdom36161 Posts
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Spinoza
667 Posts
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Lorning
Belgica34432 Posts
On March 15 2015 06:20 Zealously wrote: 1 base rax/port/fac remind you of anything? Habitation station? Anyone? Reminds me of 2011, and Puma and Polt | ||
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