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[IEM Season IX] Katowice - Day 3 - Page 214

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Cut down on the balance/design whining please.
ejozl
Profile Joined October 2010
Denmark3464 Posts
March 14 2015 21:15 GMT
#4261
DT's>Banshee's, I guess.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Lexender
Profile Joined September 2013
Mexico2655 Posts
March 14 2015 21:15 GMT
#4262
Protoss 1 base > other races 1 base
Solar424
Profile Blog Joined June 2013
United States4001 Posts
March 14 2015 21:15 GMT
#4263
Why did he stop repairing?
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
March 14 2015 21:15 GMT
#4264
disappointing games so far
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 14 2015 21:16 GMT
#4265
Kill the freaking pylon D:
Rollora
Profile Joined February 2012
2450 Posts
March 14 2015 21:16 GMT
#4266
On March 15 2015 05:30 SetGuitarsToKill wrote:
Show nested quote +
On March 15 2015 05:28 Rollora wrote:
lelelelel.
If you don't want to actually engage the enemy create a wall that prevents his army to do anything.

Forcefields must be the most hated spell in the game :D

I seriously doubt the designer who made it was sane, as it can't be a good Idea to make a game that is about war and strategy and then invent a spell that makes you win without war and strategy (well if you count blocking units it could be called a valuable strategy).
I really don't get so many design decisions about protoss. The forcefileds, the colossus (as an easy to use, High-damage-output AOE unit that needs no skill, I always thought such units shouldn't exist) and the warpins. And the many allins and bullshit tactics possible around this.

They always make me hate the protoss race so much, I don't watch the games with toss anymore.
While I understand it takes skill to use all these abilities to the max, Blizzard knows from the very early days of sc2 that there is a lot of hate about all that and so many people are frustrated because of these abilities.

I don't understand why blizzard doesn't want to change that 2/3 of the players are frustrated with the game. Of course every race is a little bit frustrated about 1-2 things about the other race (Fungals or Widow Mines) but with protoss there are SO MANY things to get frustrated about. I really don't understand why that can't be changed. Propably because Protoss would be less a technical race and more a mechanical, but this would make playing and watching it more fun. Like: having more powerful gateway units but not being required to have so many powerful spells.

And yeah, I guess I am salty, since this guy killed 2 of my favorite terrans with bullshit and stuff that make me mad about toss (because they seem to be easier to execute than to defend against) and now also one of the best zergs.
Allins shouldn't be THAT strong, srsly. And from a failed allin in the beginning you shouldn't be able to come back like that.

And yeah, I do understand that Trap played phenomenal, he wouldn't be able to beat Flash, Fantasy and Dark if he didn't.
Still, I hate these abilities, I wished Trap showed some phenomenal macro games without all that stuff.


You, and it seems the entirety of reddit, are so fucking mad right now. I get it though, FFs are dumb and have been dumb since day 1

I stand by what I said: Trap is extremely skillful, it takes a lot of skill to use the abilities he has.
But I'd rather not have them in the game.
They are simply stupid, as you say. A cast should do damage or whatever. It should NEVER be able to prevent an opponent from being able to do something. It should never prevent skill to succeed.
And that is what Forcefields and some other abilities do and that is why I am mad about the game ever since the first day.
Ever since I first played SC2, and tried to outmultitask my opponents, outmacro and outmicro him (I started as Terran, went on from then) and then the opponent pushes a single button and has the right unit composition, moves his army ball over my bunkers or over my well positioned army but gets feedbacks/Storms off before I get my EMPs off... whatever.... just frustration. Even though it might be balanced in Korean GM, this is being more and more imbalanced the more you go down the ladder.
And then we might have a game that is balanced on pro level (which is 0.01 % of the players) but the other 99.9 Percent are unhappy.
Penev
Profile Joined October 2012
28512 Posts
March 14 2015 21:16 GMT
#4267
Bbyong wtf D:
I Protoss winner, could it be?
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
March 14 2015 21:16 GMT
#4268
Poor Banshee. I miss them in TvP.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
March 14 2015 21:16 GMT
#4269
he opened the door
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
March 14 2015 21:16 GMT
#4270
On March 15 2015 06:15 Shellshock wrote:
I can't believe zest is going to the final after the awful series against hydra

Should've been TANGTANG in the finals
Community News
TL+ Member
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
March 14 2015 21:16 GMT
#4271
lol this is wonderful
[15:15] <Palmar> and yes marv, you're a total hottie
Undead1993
Profile Joined January 2012
Germany17651 Posts
March 14 2015 21:16 GMT
#4272
dlo why
SEKO SEKO SEKO SEKO SEKO
D-light
Profile Joined April 2012
Finland7364 Posts
March 14 2015 21:16 GMT
#4273
Simply outclassed.
why even
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
March 14 2015 21:16 GMT
#4274
Lots like a 2-0 for Zest..

NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
scypio
Profile Joined December 2011
Poland2127 Posts
March 14 2015 21:16 GMT
#4275
PvP Katowice... ouch.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
Jazzman88
Profile Joined January 2012
Canada2228 Posts
March 14 2015 21:16 GMT
#4276
Yay, another build that shouldn't ever work like this insta-wins the game... Bbyong, what in the actual hell is going on with your mind?
SoulCapsule
Profile Joined November 2012
France806 Posts
March 14 2015 21:16 GMT
#4277
On March 15 2015 06:15 Solar424 wrote:
Why did he stop repairing?


no mineral to repair
nath
Profile Blog Joined May 2010
United States1788 Posts
March 14 2015 21:16 GMT
#4278
painuser must be happy

this is so fucking disgusting tho. bbyong needs to be more aware.
with just 1 gate in the main at 6:xx after a proxied tech and no expand...what else would it be
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
March 14 2015 21:16 GMT
#4279
As a protoss who plays legit this is disgusting to watch
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
March 14 2015 21:16 GMT
#4280
On March 15 2015 06:16 Rollora wrote:
Show nested quote +
On March 15 2015 05:30 SetGuitarsToKill wrote:
On March 15 2015 05:28 Rollora wrote:
lelelelel.
If you don't want to actually engage the enemy create a wall that prevents his army to do anything.

Forcefields must be the most hated spell in the game :D

I seriously doubt the designer who made it was sane, as it can't be a good Idea to make a game that is about war and strategy and then invent a spell that makes you win without war and strategy (well if you count blocking units it could be called a valuable strategy).
I really don't get so many design decisions about protoss. The forcefileds, the colossus (as an easy to use, High-damage-output AOE unit that needs no skill, I always thought such units shouldn't exist) and the warpins. And the many allins and bullshit tactics possible around this.

They always make me hate the protoss race so much, I don't watch the games with toss anymore.
While I understand it takes skill to use all these abilities to the max, Blizzard knows from the very early days of sc2 that there is a lot of hate about all that and so many people are frustrated because of these abilities.

I don't understand why blizzard doesn't want to change that 2/3 of the players are frustrated with the game. Of course every race is a little bit frustrated about 1-2 things about the other race (Fungals or Widow Mines) but with protoss there are SO MANY things to get frustrated about. I really don't understand why that can't be changed. Propably because Protoss would be less a technical race and more a mechanical, but this would make playing and watching it more fun. Like: having more powerful gateway units but not being required to have so many powerful spells.

And yeah, I guess I am salty, since this guy killed 2 of my favorite terrans with bullshit and stuff that make me mad about toss (because they seem to be easier to execute than to defend against) and now also one of the best zergs.
Allins shouldn't be THAT strong, srsly. And from a failed allin in the beginning you shouldn't be able to come back like that.

And yeah, I do understand that Trap played phenomenal, he wouldn't be able to beat Flash, Fantasy and Dark if he didn't.
Still, I hate these abilities, I wished Trap showed some phenomenal macro games without all that stuff.


You, and it seems the entirety of reddit, are so fucking mad right now. I get it though, FFs are dumb and have been dumb since day 1

I stand by what I said: Trap is extremely skillful, it takes a lot of skill to use the abilities he has.
But I'd rather not have them in the game.
They are simply stupid, as you say. A cast should do damage or whatever. It should NEVER be able to prevent an opponent from being able to do something. It should never prevent skill to succeed.
And that is what Forcefields and some other abilities do and that is why I am mad about the game ever since the first day.
Ever since I first played SC2, and tried to outmultitask my opponents, outmacro and outmicro him (I started as Terran, went on from then) and then the opponent pushes a single button and has the right unit composition, moves his army ball over my bunkers or over my well positioned army but gets feedbacks/Storms off before I get my EMPs off... whatever.... just frustration. Even though it might be balanced in Korean GM, this is being more and more imbalanced the more you go down the ladder.
And then we might have a game that is balanced on pro level (which is 0.01 % of the players) but the other 99.9 Percent are unhappy.


yeh no one gives a fuck about this discussion anymore lol
Zerg for Life
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