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Discussion of Naniwa's mental health (unless you know him personally or you email me your phd diploma) after page 96 will be dealt with severely. I suggest you talk about the games instead. |
On January 10 2015 09:14 pigmanbear wrote: I will say I thought Happy's bunkers were random when he didn't scout the immortals or any tech. I'm reasonably sure he saw more sentries than is typical in a PvT, especially on that map.
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Hahaha Happy "Sec, let me run the stream in background"
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Basetrade is going to be the only stream that's allowed to watch. I think that's only fair, it should not happen that a stream has no delay at all. If a stream does that they shouldn't be allowed to view the game.
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Every caster but basetrade fired :D
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Now only bastrade is allowed to cast the game lol
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On January 10 2015 09:16 TheDwf wrote: Hahaha Happy "Sec, let me run the stream in background" Ahahahahaha
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On January 10 2015 09:09 KeksX wrote:Show nested quote +On January 10 2015 09:07 Rollora wrote:On January 10 2015 09:02 KeksX wrote:On January 10 2015 09:01 Rollora wrote:On January 10 2015 08:55 Legio wrote: Naniwas play is so clean. Its amazing how he can keep his level up without going to Korea for practice. Protoss is mechanically less demanding and is more about the abilities of your units... Bold statement lol. I'd especially like to know how unit control does not count into mechanics. well the unit control of a protoss is less micro intense then that of a terran. Less splitting, positioning, focusing, stutter stepping, moving in from several sides (concave vs ball)... it is how terran works: you have more but fragile units and the playstyle is you don't just keep up with macro by muling but by constant harassing. The multitasking on several fronts... several things that make Terran more mobile but also they HAVE to be more mobile to do small damages over and over again, being aware and prepared for techswitches -> leads to more mechanically demanding game from the player. But not so much "thinking" and adapting as the protoss I did never say its easy for any of both The part with the mechanics: it is something Artosis and others said repeatedly So how exactly is Protoss less mechanically demanding due to lower requirements on unit control when unit control does not count into mechanics? I just don't really follow that logic... I know you're trying to balance whine or anything I'm just not seeing what you wanna say. you mean i am NOT balance whining. And I didn't say it is NOT counting into mechanic i just said it is less micro intense therefore less mechanical as the terran. I showed you this in the example above: "Less splitting, positioning, focusing, stutter stepping, moving in from several sides (concave vs ball)... it is how terran works: you have more but fragile units and the playstyle is you don't just keep up with macro by muling but by constant harassing. The multitasking on several fronts..."
On January 10 2015 09:03 Bojas wrote:Show nested quote +On January 10 2015 09:02 KeksX wrote:On January 10 2015 09:01 Rollora wrote:On January 10 2015 08:55 Legio wrote: Naniwas play is so clean. Its amazing how he can keep his level up without going to Korea for practice. Protoss is mechanically less demanding and is more about the abilities of your units and the unit mix then terran. So if you take a break and still watch the game/think about it you are on very high level still and soon back to your old strengths Bold statement lol Why? I don't mean that it matters balance wise, or to balance-whine, but Protosses have on average less effective apm than players from the other races. thx, yeah. I have analyzed like 500 pro games in sc2gears and protoss require like 25-30% less APM/EAPM especially during fights. And of course, since I am no pro-player, I have that opinion also assured by several statements of artosis and other casters who I consider that they have a clue about the game (not: Wolf). My ladder experience of both races (I play random) has nothing to do with it, I try to be as objective as it can get for a couple of months now since before that, it constantly brought me warnings (didn't even matter that I said something against every race :D )
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God I'm glad to have tuned in for this qualifier; It's ep.. no legendary!!
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On January 10 2015 09:16 Bojas wrote: Basetrade is going to be the only stream that's allowed to watch. I think that's only fair, it should not happen that a stream has no delay at all. If a stream does that they shouldn't be allowed to view the game. yeah agree
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Wow, theyre actually going with Naniwas whining? Stupid.
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seriously. even idra admitted that most of his rage was basically his own bad mindset. naniwa should get dq'ed.
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On January 10 2015 09:14 pigmanbear wrote: I will say I thought Happy's bunkers were random when he didn't scout the immortals or any tech. Maybe thats because your skill level in sc2 is too low.
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Please Happy win this one and you will be our hero!
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Hahaha Happy
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Nice, everybody trusts Rifkin
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Get ready to see some rage if Nani loses I guess :D
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All this because of Naniwa and the russian stream not having delay...?
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Naniwa as outrageous as ever...
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On January 10 2015 09:16 RHoudini wrote:Show nested quote +On January 10 2015 09:14 Quateras wrote: Definetely not a fan of Nani, but have to kind of agree with him , happy's decision making with the Bunkers was really really weird. On take tv they showed his vision when he started building his 2 bunkers + 3rd and 4th and all he saw was 1 sentry and the nexus + a random pylon, no tech nothing. As I mentioned above, this is Happy's standard playstyle against protoss on Nimbus. CC first, bunker up at entrance. If you watched his daily stream you'd know.
He started the 3rd and 4th bunker when he scv got killed nearly in front of his base by immortal/sentry. But the read was good to begin with, yes.
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why can't u stream with 2 Mintes delay??
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