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ZOTAC SC2 Season 4 Final 2014 (Jan 19 - 21) - Page 9

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 7 8 9 10 Next All
Boucot
Profile Blog Joined October 2011
France15997 Posts
January 21 2015 21:27 GMT
#161
Gogogo Lilbow !
Former SC2 writer for Millenium - twitter.com/Boucot
OGamingTV SC2
Profile Joined March 2013
France84 Posts
Last Edited: 2015-01-21 21:32:40
January 21 2015 21:31 GMT
#162
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.
O'GamingTV Crew !
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
January 21 2015 21:33 GMT
#163
On January 22 2015 06:25 SetGuitarsToKill wrote:
Show nested quote +
On January 22 2015 06:23 ClueClueClue wrote:
On January 22 2015 06:19 PhoenixVoid wrote:
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Banelings are suicide units and are wasted and aren't able to hit all units essentially. Not a fair comparison at all.


They also cost half a supply, don't have to burrow before attacking, force quite a bit of micro out of the opponent and can be built close to a battle in a matter of seconds. My point was simply that each race has really cost-effective units...


Banelings are so much more difficult to be cost effective with though dude that you can't compare the two.


In a major engagement, I think they can be compared to one another. A widow mine in a mineral line is tough to clean up, and mines along your reinforcement path can also rack up quite a few kills over time, but in a fight, they both force out splits from your opponent and then do varying amounts of splash damage. In some engagements, none of the mines hit any banelings, and the terran loses horribly; in others, they get good hits off and the zerg forces are cleaned up. Is terran really that OP as to warrant a WM nerf? To me it seems that both races, in ling bling muta vs bio mine, have similar functions within their armies (even though the terran forces will ofc be a tad more cost-effective since z relies more on economy).
Cogito, ergo toss.
Faefae
Profile Joined June 2014
2203 Posts
January 21 2015 21:35 GMT
#164
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?
ForGG. 29/11/2014
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 21 2015 21:37 GMT
#165
On January 22 2015 06:33 ClueClueClue wrote:
Show nested quote +
On January 22 2015 06:25 SetGuitarsToKill wrote:
On January 22 2015 06:23 ClueClueClue wrote:
On January 22 2015 06:19 PhoenixVoid wrote:
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Banelings are suicide units and are wasted and aren't able to hit all units essentially. Not a fair comparison at all.


They also cost half a supply, don't have to burrow before attacking, force quite a bit of micro out of the opponent and can be built close to a battle in a matter of seconds. My point was simply that each race has really cost-effective units...


Banelings are so much more difficult to be cost effective with though dude that you can't compare the two.


In a major engagement, I think they can be compared to one another. A widow mine in a mineral line is tough to clean up, and mines along your reinforcement path can also rack up quite a few kills over time, but in a fight, they both force out splits from your opponent and then do varying amounts of splash damage. In some engagements, none of the mines hit any banelings, and the terran loses horribly; in others, they get good hits off and the zerg forces are cleaned up. Is terran really that OP as to warrant a WM nerf? To me it seems that both races, in ling bling muta vs bio mine, have similar functions within their armies (even though the terran forces will ofc be a tad more cost-effective since z relies more on economy).


That doesn't take into consideration the fact that a baneling is much much more likely to do nothing. A terran with decent splits can nullify banelings pretty well, a widow mine is ALWAYS gonna do some damage as you have to sacrifice a unit to trigger it since it's too hard to snipe them off when they're burrowed and there's a big army near them. You need more banelings to be even close to effective than you need widow mines to do there job.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Musicus
Profile Joined August 2011
Germany23577 Posts
January 21 2015 21:38 GMT
#166
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.


lol :D
Maru and Serral are probably top 5.
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
January 21 2015 21:42 GMT
#167
On January 22 2015 06:37 SetGuitarsToKill wrote:
Show nested quote +
On January 22 2015 06:33 ClueClueClue wrote:
On January 22 2015 06:25 SetGuitarsToKill wrote:
On January 22 2015 06:23 ClueClueClue wrote:
On January 22 2015 06:19 PhoenixVoid wrote:
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Banelings are suicide units and are wasted and aren't able to hit all units essentially. Not a fair comparison at all.


They also cost half a supply, don't have to burrow before attacking, force quite a bit of micro out of the opponent and can be built close to a battle in a matter of seconds. My point was simply that each race has really cost-effective units...


Banelings are so much more difficult to be cost effective with though dude that you can't compare the two.


In a major engagement, I think they can be compared to one another. A widow mine in a mineral line is tough to clean up, and mines along your reinforcement path can also rack up quite a few kills over time, but in a fight, they both force out splits from your opponent and then do varying amounts of splash damage. In some engagements, none of the mines hit any banelings, and the terran loses horribly; in others, they get good hits off and the zerg forces are cleaned up. Is terran really that OP as to warrant a WM nerf? To me it seems that both races, in ling bling muta vs bio mine, have similar functions within their armies (even though the terran forces will ofc be a tad more cost-effective since z relies more on economy).


That doesn't take into consideration the fact that a baneling is much much more likely to do nothing. A terran with decent splits can nullify banelings pretty well, a widow mine is ALWAYS gonna do some damage as you have to sacrifice a unit to trigger it since it's too hard to snipe them off when they're burrowed and there's a big army near them. You need more banelings to be even close to effective than you need widow mines to do there job.


Sure, but time is also a resource. How many factories would you have to build and how long would they have to be producing to amass the same amount of mines as a zerg has banelings? I'm not saying 1 baneling is similar to 1 mine, just that cost-effectiveness isn't a widow mine patent.
Cogito, ergo toss.
djraphi23
Profile Joined August 2013
France2262 Posts
January 21 2015 21:42 GMT
#168
Oh Polt ... what about mines ?
Polt | Bomber | MMA | Taeja | Maru | TY | Byun | Innovation
xongnox
Profile Joined November 2011
540 Posts
January 21 2015 21:44 GMT
#169
You maybe need a factory to make mines ? ^^

Btw i stangle the next protoss talking about how he hates scv pushs :D (warpgate >> scv push for all-ining )
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 21 2015 21:45 GMT
#170
On January 22 2015 06:42 ClueClueClue wrote:
Show nested quote +
On January 22 2015 06:37 SetGuitarsToKill wrote:
On January 22 2015 06:33 ClueClueClue wrote:
On January 22 2015 06:25 SetGuitarsToKill wrote:
On January 22 2015 06:23 ClueClueClue wrote:
On January 22 2015 06:19 PhoenixVoid wrote:
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Banelings are suicide units and are wasted and aren't able to hit all units essentially. Not a fair comparison at all.


They also cost half a supply, don't have to burrow before attacking, force quite a bit of micro out of the opponent and can be built close to a battle in a matter of seconds. My point was simply that each race has really cost-effective units...


Banelings are so much more difficult to be cost effective with though dude that you can't compare the two.


In a major engagement, I think they can be compared to one another. A widow mine in a mineral line is tough to clean up, and mines along your reinforcement path can also rack up quite a few kills over time, but in a fight, they both force out splits from your opponent and then do varying amounts of splash damage. In some engagements, none of the mines hit any banelings, and the terran loses horribly; in others, they get good hits off and the zerg forces are cleaned up. Is terran really that OP as to warrant a WM nerf? To me it seems that both races, in ling bling muta vs bio mine, have similar functions within their armies (even though the terran forces will ofc be a tad more cost-effective since z relies more on economy).


That doesn't take into consideration the fact that a baneling is much much more likely to do nothing. A terran with decent splits can nullify banelings pretty well, a widow mine is ALWAYS gonna do some damage as you have to sacrifice a unit to trigger it since it's too hard to snipe them off when they're burrowed and there's a big army near them. You need more banelings to be even close to effective than you need widow mines to do there job.


Sure, but time is also a resource. How many factories would you have to build and how long would they have to be producing to amass the same amount of mines as a zerg has banelings? I'm not saying 1 baneling is similar to 1 mine, just that cost-effectiveness isn't a widow mine patent.


But you don't need the same amount of mines and banelings to do the same job. One factory making mines is more than enough, while you need a lot of banelings if you wanna do anything with them.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Boucot
Profile Blog Joined October 2011
France15997 Posts
January 21 2015 21:59 GMT
#171
One more !
Former SC2 writer for Millenium - twitter.com/Boucot
OGamingTV SC2
Profile Joined March 2013
France84 Posts
January 21 2015 22:06 GMT
#172
On January 22 2015 06:35 Faefae wrote:
Show nested quote +
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?

Soon like very soon :D
O'GamingTV Crew !
[PkF] Wire
Profile Joined March 2013
France24238 Posts
January 21 2015 22:10 GMT
#173
Strange game...
Faefae
Profile Joined June 2014
2203 Posts
January 21 2015 22:10 GMT
#174
On January 22 2015 07:06 OGamingTV SC2 wrote:
Show nested quote +
On January 22 2015 06:35 Faefae wrote:
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?

Soon like very soon :D

Like in 17 hours ?!
ForGG. 29/11/2014
Boucot
Profile Blog Joined October 2011
France15997 Posts
January 21 2015 22:12 GMT
#175
On January 22 2015 07:10 Faefae wrote:
Show nested quote +
On January 22 2015 07:06 OGamingTV SC2 wrote:
On January 22 2015 06:35 Faefae wrote:
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?

Soon like very soon :D

Like in 17 hours ?!

Like it wasn't already announced everywhere :x
Former SC2 writer for Millenium - twitter.com/Boucot
Aeromi
Profile Blog Joined August 2012
France14461 Posts
January 21 2015 22:13 GMT
#176
On January 22 2015 07:12 Boucot wrote:
Show nested quote +
On January 22 2015 07:10 Faefae wrote:
On January 22 2015 07:06 OGamingTV SC2 wrote:
On January 22 2015 06:35 Faefae wrote:
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?

Soon like very soon :D

Like in 17 hours ?!

Like it wasn't already announced everywhere :x

Don't spoil it :o
I'm going to post it on TL ASAP
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Boucot
Profile Blog Joined October 2011
France15997 Posts
January 21 2015 22:14 GMT
#177
On January 22 2015 07:13 Aeromi wrote:
Show nested quote +
On January 22 2015 07:12 Boucot wrote:
On January 22 2015 07:10 Faefae wrote:
On January 22 2015 07:06 OGamingTV SC2 wrote:
On January 22 2015 06:35 Faefae wrote:
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?

Soon like very soon :D

Like in 17 hours ?!

Like it wasn't already announced everywhere :x

Don't spoil it :o
I'm going to post it on TL ASAP

I won't, don't worry.
Former SC2 writer for Millenium - twitter.com/Boucot
Faefae
Profile Joined June 2014
2203 Posts
January 21 2015 22:15 GMT
#178
On January 22 2015 07:14 Boucot wrote:
Show nested quote +
On January 22 2015 07:13 Aeromi wrote:
On January 22 2015 07:12 Boucot wrote:
On January 22 2015 07:10 Faefae wrote:
On January 22 2015 07:06 OGamingTV SC2 wrote:
On January 22 2015 06:35 Faefae wrote:
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?

Soon like very soon :D

Like in 17 hours ?!

Like it wasn't already announced everywhere :x

Don't spoil it :o
I'm going to post it on TL ASAP

I won't, don't worry.

I want e-fame, can i post it?!
ForGG. 29/11/2014
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 21 2015 22:15 GMT
#179
On January 22 2015 07:14 Boucot wrote:
Show nested quote +
On January 22 2015 07:13 Aeromi wrote:
On January 22 2015 07:12 Boucot wrote:
On January 22 2015 07:10 Faefae wrote:
On January 22 2015 07:06 OGamingTV SC2 wrote:
On January 22 2015 06:35 Faefae wrote:
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?

Soon like very soon :D

Like in 17 hours ?!

Like it wasn't already announced everywhere :x

Don't spoil it :o
I'm going to post it on TL ASAP

I won't, don't worry.


is this the metal octopus thing?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
OsaX Nymloth
Profile Joined March 2013
Poland3244 Posts
January 21 2015 22:16 GMT
#180
On January 22 2015 07:15 SetGuitarsToKill wrote:
Show nested quote +
On January 22 2015 07:14 Boucot wrote:
On January 22 2015 07:13 Aeromi wrote:
On January 22 2015 07:12 Boucot wrote:
On January 22 2015 07:10 Faefae wrote:
On January 22 2015 07:06 OGamingTV SC2 wrote:
On January 22 2015 06:35 Faefae wrote:
On January 22 2015 06:31 OGamingTV SC2 wrote:
I don't get why Lilbow does not start with a map advantage. :/

Haha wrong account, it's Aeromi.

lolol
preparing an anouncement ?

Soon like very soon :D

Like in 17 hours ?!

Like it wasn't already announced everywhere :x

Don't spoil it :o
I'm going to post it on TL ASAP

I won't, don't worry.


is this the metal octopus thing?

?!
Don't let my hopes rise like that!
Twitter: @osaxnymloth
Prev 1 7 8 9 10 Next All
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