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ZOTAC SC2 Season 4 Final 2014 (Jan 19 - 21) - Page 8

Forum Index > StarCraft 2 Tournaments
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Prev 1 6 7 8 9 10 Next All
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
January 21 2015 21:00 GMT
#141
I suppose ultimately Polt's drop would have done enough damage and traded much better than mostly Roaches so Nerchio was going to fall significantly behind. Still though, would liked to have seen him fight it out a bit more.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 21 2015 21:03 GMT
#142
On January 22 2015 05:58 Musicus wrote:
Polt wins with 24 workers..


So you're telling me, Polt got behind to win the game?
Moderator
Ej_
Profile Blog Joined January 2013
47656 Posts
January 21 2015 21:07 GMT
#143
they forgot about that qualifier beef on Rifkin's liquipedia page
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Musicus
Profile Joined August 2011
Germany23576 Posts
January 21 2015 21:10 GMT
#144
On January 22 2015 06:03 stuchiu wrote:
Show nested quote +
On January 22 2015 05:58 Musicus wrote:
Polt wins with 24 workers..


So you're telling me, Polt got behind to win the game?


It's what he does man, he just waits until the right amount of workers was lost then he goes and kills every hatch/nexus on the map.
Maru and Serral are probably top 5.
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
January 21 2015 21:12 GMT
#145
Polt made a mini DMZ there with all those Widow Mines.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Nerchio
Profile Joined October 2009
Poland2633 Posts
January 21 2015 21:12 GMT
#146
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins
Progamer"I am the best" - Nerchio , 2017.
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
January 21 2015 21:12 GMT
#147
ah D:
Community News
TL+ Member
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 21 2015 21:13 GMT
#148
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Alchemik
Profile Joined March 2014
Poland7124 Posts
January 21 2015 21:14 GMT
#149
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

well, you really can't say your control was that good
Musicus
Profile Joined August 2011
Germany23576 Posts
January 21 2015 21:14 GMT
#150
damn, was a really nice run Nerchio!
Maru and Serral are probably top 5.
Nerchio
Profile Joined October 2009
Poland2633 Posts
January 21 2015 21:14 GMT
#151
On January 22 2015 06:13 SetGuitarsToKill wrote:
Show nested quote +
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost
Progamer"I am the best" - Nerchio , 2017.
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
January 21 2015 21:17 GMT
#152
On January 22 2015 06:14 Nerchio wrote:
Show nested quote +
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!
Cogito, ergo toss.
Nerchio
Profile Joined October 2009
Poland2633 Posts
January 21 2015 21:17 GMT
#153
On January 22 2015 06:17 ClueClueClue wrote:
Show nested quote +
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Which unit that is tell me please, it is definitely not baneling
Progamer"I am the best" - Nerchio , 2017.
GoloSC2
Profile Joined August 2014
711 Posts
January 21 2015 21:18 GMT
#154
On January 22 2015 06:17 ClueClueClue wrote:
Show nested quote +
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!


not ranged though, and have to be set off manually
"Code S > IEM > Super Tournament > Homestory Cup > Blizzcon/WESG > GSL vs The World > Invitational tournaments in China with Koreans > WCS events" - Rodya
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
January 21 2015 21:19 GMT
#155
On January 22 2015 06:17 ClueClueClue wrote:
Show nested quote +
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Banelings are suicide units and are wasted and aren't able to hit all units essentially. Not a fair comparison at all.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
January 21 2015 21:21 GMT
#156
On January 22 2015 06:17 Nerchio wrote:
Show nested quote +
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Which unit that is tell me please, it is definitely not baneling


I'm not saying they're identical, but the cost-effectiveness can be achieved with zerg... it's funny how mines always happen to be OP when the other player loses.
Cogito, ergo toss.
Nerchio
Profile Joined October 2009
Poland2633 Posts
January 21 2015 21:22 GMT
#157
On January 22 2015 06:21 ClueClueClue wrote:
Show nested quote +
On January 22 2015 06:17 Nerchio wrote:
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Which unit that is tell me please, it is definitely not baneling


I'm not saying they're identical, but the cost-effectiveness can be achieved with zerg... it's funny how mines always happen to be OP when the other player loses.

Except Swarm Host that are a terrible unit and we all agree - zerg has nothing that is cost effective in this game, that's why it's always painful to win with zerg and we mostly see it by either starving(by starving i also mean 5 base vs 3 etc) your opponent or one big fight
Progamer"I am the best" - Nerchio , 2017.
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
January 21 2015 21:23 GMT
#158
On January 22 2015 06:19 PhoenixVoid wrote:
Show nested quote +
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Banelings are suicide units and are wasted and aren't able to hit all units essentially. Not a fair comparison at all.


They also cost half a supply, don't have to burrow before attacking, force quite a bit of micro out of the opponent and can be built close to a battle in a matter of seconds. My point was simply that each race has really cost-effective units...
Cogito, ergo toss.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 21 2015 21:25 GMT
#159
On January 22 2015 06:23 ClueClueClue wrote:
Show nested quote +
On January 22 2015 06:19 PhoenixVoid wrote:
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Banelings are suicide units and are wasted and aren't able to hit all units essentially. Not a fair comparison at all.


They also cost half a supply, don't have to burrow before attacking, force quite a bit of micro out of the opponent and can be built close to a battle in a matter of seconds. My point was simply that each race has really cost-effective units...


Banelings are so much more difficult to be cost effective with though dude that you can't compare the two.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
January 21 2015 21:25 GMT
#160
On January 22 2015 06:22 Nerchio wrote:
Show nested quote +
On January 22 2015 06:21 ClueClueClue wrote:
On January 22 2015 06:17 Nerchio wrote:
On January 22 2015 06:17 ClueClueClue wrote:
On January 22 2015 06:14 Nerchio wrote:
On January 22 2015 06:13 SetGuitarsToKill wrote:
On January 22 2015 06:12 Nerchio wrote:
Eh I wonder when they are going to fix mines again so terrans don't get undeserved wins

Luck is a skill, ask any Cardstone player

I am not even talking about lucky mine bombs but the fact that a unit that costs 75/25 and pays for itself every time, can be even worth 10 times of it's cost


If only zerg had a similar mechanic.... I've heard of a game between Scarlett and Bomber you could watch!

Which unit that is tell me please, it is definitely not baneling


I'm not saying they're identical, but the cost-effectiveness can be achieved with zerg... it's funny how mines always happen to be OP when the other player loses.

Except Swarm Host that are a terrible unit and we all agree - zerg has nothing that is cost effective in this game, that's why it's always painful to win with zerg and we mostly see it by either starving(by starving i also mean 5 base vs 3 etc) your opponent or one big fight


But zerg is not (majorly) underpowered overall... that's just the way the race is being played. If you don't like its mechanics and want the option of two basing/dropping hardcore; switch race?
Cogito, ergo toss.
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