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[HomeStory Cup X] Day 4 - Page 120

Forum Index > StarCraft 2 Tournaments
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FeyFey
Profile Joined September 2010
Germany10114 Posts
November 16 2014 19:07 GMT
#2381
On November 17 2014 04:05 SetGuitarsToKill wrote:
Show nested quote +
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
On November 17 2014 03:51 ZigguratOfUr wrote:
On November 17 2014 03:49 SetGuitarsToKill wrote:
On November 17 2014 03:47 Daralii wrote:
[quote]
Without completely reworking warp gate, how do you prevent toss from getting runover by any T1 unit composition before they have 200 supply?

By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.


That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.


they're giving zergs a way to kill them without massive units


and they give Protoss the ability to play without deathballs. Protoss will die first like crazy, Blizzard will buff em, they finally adapt and it will be book of Protoss vol.3
Alchemik
Profile Joined March 2014
Poland7124 Posts
November 16 2014 19:07 GMT
#2382
On November 17 2014 04:06 SatedSC2 wrote:
Show nested quote +
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
On November 17 2014 03:51 ZigguratOfUr wrote:
On November 17 2014 03:49 SetGuitarsToKill wrote:
[quote]
By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.


That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.

they're giving zergs a way to kill them without massive units

12 minute Roach/Ravager max without Forcefields to help.

#BlizzardLogic

at least 14 (if we're talking current time), probably later
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
November 16 2014 19:07 GMT
#2383
On November 17 2014 04:07 SetGuitarsToKill wrote:
Show nested quote +
On November 17 2014 04:06 Lorning wrote:
On November 17 2014 04:06 Incognoto wrote:
ETA To finals? 20 minutes? 30?

Soon


SoonTM or actually soon?

Both
Community News
TL+ Member
Daralii
Profile Joined March 2010
United States16991 Posts
November 16 2014 19:08 GMT
#2384
On November 17 2014 04:05 raga4ka wrote:
The fact that the crazy ass changes are coming in LOTV means that there was something mighty wrong with HOTS , just like in WOL before HOTS . The game will be changing a lot for better or for worse , some people will like it some people wont , balance discussion will continue regardless.
Really nothing is imbalanced or balanced it's just the way Blizzard sees it . BW had really minor changes in comparison to SC2 , which i think was better for e-sports , but constantly changing game isn't a bad thing either if you enjoy following it .

They changed several staff members between HotS and LotV. A big change in direction isn't surprising in the slightest.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
November 16 2014 19:08 GMT
#2385
On November 17 2014 04:05 IntoTheheart wrote:
Show nested quote +
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
On November 17 2014 03:51 ZigguratOfUr wrote:
On November 17 2014 03:49 SetGuitarsToKill wrote:
[quote]
By reworking everything. It's not fair to say we shouldn't fix bad design because other things are also badly designed, that's just lazy.


If you rework everything, what's the point of calling it Protoss? Also I can't believe people are getting so mad about that game 3. After failing to cheese Losira was basically dead; forcefields just made his death animation more painful to watch.


That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.


they're giving zergs a way to kill them without massive units


I wonder if it'd be worth it to break FFs vs. firing huge fireballs at the enemy.


Was thinking the same. Imagine protoss player makes ring of ffs and zergs just rain fire down on them. Awesome.
ModeratorFather of bunnies
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
November 16 2014 19:08 GMT
#2386
--- Nuked ---
PinoKotsBeer
Profile Joined February 2014
Netherlands1387 Posts
November 16 2014 19:08 GMT
#2387
On November 17 2014 04:06 SetGuitarsToKill wrote:
Would suck if you won the chair but had to take the train home or something. Be a little awkward.

At least you have a seat when its crowded
http://www.twitch.tv/pinokotsbeer
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
November 16 2014 19:08 GMT
#2388
On November 17 2014 04:02 Yorkie wrote:
Show nested quote +
On November 17 2014 04:01 ZigguratOfUr wrote:
On November 17 2014 04:00 SetGuitarsToKill wrote:
On November 17 2014 03:59 Musicus wrote:
On November 17 2014 03:58 Yorkie wrote:
Gangnam style is still a thing in Germany?


Hell no.

Then why are they playing it?


Because that's what eSport events do. I'm pretty sure that if we evaluated Sweden based on what Dreamhack's DJ puts on, our vision of Sweden would be warped as hell.

Well according to everything I've ever heard about Sweden the girls make up for the music

No, they'll just break your heart.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Superbanana
Profile Joined May 2014
2369 Posts
November 16 2014 19:08 GMT
#2389
Ravager fireball + sentry flower XD
death in one pixel
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
November 16 2014 19:08 GMT
#2390
On November 17 2014 04:07 Lorning wrote:
Show nested quote +
On November 17 2014 04:07 SetGuitarsToKill wrote:
On November 17 2014 04:06 Lorning wrote:
On November 17 2014 04:06 Incognoto wrote:
ETA To finals? 20 minutes? 30?

Soon


SoonTM or actually soon?

Both


Isn't there a 3rd place match first?
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Packawana
Profile Joined August 2011
United States1081 Posts
November 16 2014 19:09 GMT
#2391
Is it just me or did Razer use "I Am the Doctor" in their commercial?
"May all your dreaming fill the empty sky."
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
November 16 2014 19:09 GMT
#2392
On November 17 2014 04:08 Larkin wrote:
Show nested quote +
On November 17 2014 04:07 Lorning wrote:
On November 17 2014 04:07 SetGuitarsToKill wrote:
On November 17 2014 04:06 Lorning wrote:
On November 17 2014 04:06 Incognoto wrote:
ETA To finals? 20 minutes? 30?

Soon


SoonTM or actually soon?

Both


Isn't there a 3rd place match first?

Not anymore
Community News
TL+ Member
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-11-16 19:09:37
November 16 2014 19:09 GMT
#2393
On November 17 2014 04:08 SatedSC2 wrote:
Show nested quote +
On November 17 2014 04:06 KeksX wrote:
On November 17 2014 04:05 IntoTheheart wrote:
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
[quote]

That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.


they're giving zergs a way to kill them without massive units


I wonder if it'd be worth it to break FFs vs. firing huge fireballs at the enemy.


If Protoss balls himself inside of forcefields, you get to do both.

On November 17 2014 04:06 SatedSC2 wrote:
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
[quote]

That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.

they're giving zergs a way to kill them without massive units

12 minute Roach/Ravager max without Forcefields to help.

#BlizzardLogic
#SackDavidKim


You can have immortals at 12 minutes right?

Didn't seem to stop Stephano beating everyone with only Roaches against both Forcefields and Immortals.

Take Forcefields out of the equation?

Protoss got dicked on in the LotV announcement ultra-hard. They need to make a lot of changes and whatever they're holding back on unit wise for Protoss needs to be good.


Good point, but I don't think anyone here is suggesting taking something back from Protoss without giving anything back. People are aware that Protoss is relying on them.

So yeah, obviously Protoss would need something to make up for it.
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
November 16 2014 19:09 GMT
#2394
On November 17 2014 04:08 SatedSC2 wrote:
Show nested quote +
On November 17 2014 04:06 KeksX wrote:
On November 17 2014 04:05 IntoTheheart wrote:
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
[quote]

That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.


they're giving zergs a way to kill them without massive units


I wonder if it'd be worth it to break FFs vs. firing huge fireballs at the enemy.


If Protoss balls himself inside of forcefields, you get to do both.

On November 17 2014 04:06 SatedSC2 wrote:
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
[quote]

That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.

they're giving zergs a way to kill them without massive units

12 minute Roach/Ravager max without Forcefields to help.

#BlizzardLogic
#SackDavidKim


You can have immortals at 12 minutes right?

Didn't seem to stop Stephano beating everyone with only Roaches against both Forcefields and Immortals.

Take Forcefields out of the equation?

Protoss got dicked on in the LotV announcement ultra-hard. They need to make a lot of changes and whatever they're holding back on unit wise for Protoss needs to be good.

Just wait for immortal drop harassment in LotV.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 16 2014 19:09 GMT
#2395
On November 17 2014 04:08 Superbanana wrote:
Ravager fireball + sentry flower XD
death in one pixel

Hahaha the prospect of that is pretty great
Neosteel Enthusiast
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
November 16 2014 19:10 GMT
#2396
On November 17 2014 04:09 Lorning wrote:
Show nested quote +
On November 17 2014 04:08 Larkin wrote:
On November 17 2014 04:07 Lorning wrote:
On November 17 2014 04:07 SetGuitarsToKill wrote:
On November 17 2014 04:06 Lorning wrote:
On November 17 2014 04:06 Incognoto wrote:
ETA To finals? 20 minutes? 30?

Soon


SoonTM or actually soon?

Both


Isn't there a 3rd place match first?

Not anymore

There wasn't one at the last HSC either, was there? I wonder why they decided to get rid of those.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Fionn
Profile Blog Joined October 2009
United States23455 Posts
November 16 2014 19:10 GMT
#2397
Writerhttps://twitter.com/FionnOnFire
Daralii
Profile Joined March 2010
United States16991 Posts
November 16 2014 19:10 GMT
#2398
On November 17 2014 04:09 Grumbels wrote:
Show nested quote +
On November 17 2014 04:08 SatedSC2 wrote:
On November 17 2014 04:06 KeksX wrote:
On November 17 2014 04:05 IntoTheheart wrote:
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
[quote]

Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.


they're giving zergs a way to kill them without massive units


I wonder if it'd be worth it to break FFs vs. firing huge fireballs at the enemy.


If Protoss balls himself inside of forcefields, you get to do both.

On November 17 2014 04:06 SatedSC2 wrote:
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
[quote]

Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.

they're giving zergs a way to kill them without massive units

12 minute Roach/Ravager max without Forcefields to help.

#BlizzardLogic
#SackDavidKim


You can have immortals at 12 minutes right?

Didn't seem to stop Stephano beating everyone with only Roaches against both Forcefields and Immortals.

Take Forcefields out of the equation?

Protoss got dicked on in the LotV announcement ultra-hard. They need to make a lot of changes and whatever they're holding back on unit wise for Protoss needs to be good.

Just wait for immortal drop harassment in LotV.

Disruptor drop harass is gonna be the bigger thing. Their AoE is pretty large and they're fast enough when charging that workers can't run away.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 16 2014 19:11 GMT
#2399
hey Kappa hey rematch OH YES
Neosteel Enthusiast
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 16 2014 19:11 GMT
#2400
On November 17 2014 04:08 SatedSC2 wrote:
Show nested quote +
On November 17 2014 04:06 KeksX wrote:
On November 17 2014 04:05 IntoTheheart wrote:
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
[quote]

That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.


they're giving zergs a way to kill them without massive units


I wonder if it'd be worth it to break FFs vs. firing huge fireballs at the enemy.


If Protoss balls himself inside of forcefields, you get to do both.

On November 17 2014 04:06 SatedSC2 wrote:
On November 17 2014 04:05 SetGuitarsToKill wrote:
On November 17 2014 04:04 Big J wrote:
On November 17 2014 04:03 KeksX wrote:
On November 17 2014 04:02 Daralii wrote:
On November 17 2014 03:59 SetGuitarsToKill wrote:
On November 17 2014 03:57 ZigguratOfUr wrote:
On November 17 2014 03:54 SetGuitarsToKill wrote:
[quote]

That's stupid. Why call it protoss?! Cause it's protoss, it'd different than BW protoss, should we not call it protoss as is then?


Stop whining. You'll get your force field and warp gate nerfs in LotV. We'll see what they will do, before continuing to whine.


Who was complaining about WG?

But fine, we'll see if that actually fixes anything.

FF exists directly in response to WG. If toss can spawn units anywhere on the map, the units have to be weak enough that you can't just 4-gate with a proxy pylon and win. If they're weak, they need a way to split fights up or delay until they have more units.


Completely agree. Thats why the WG change in LotV is so genius. I'm not sold on the Forcefield change yet, but I've got a feeling that at it is a solid basis to work with.


They change forcefields in LotV? Didn't hear about that one yet.

they're giving zergs a way to kill them without massive units

12 minute Roach/Ravager max without Forcefields to help.

#BlizzardLogic
#SackDavidKim


You can have immortals at 12 minutes right?

Didn't seem to stop Stephano beating everyone with only Roaches against both Forcefields and Immortals.

Take Forcefields out of the equation?

Protoss got dicked on in the LotV announcement ultra-hard. They need to make a lot of changes and whatever they're holding back on unit wise for Protoss needs to be good.


Blizzard has announce less changes for Protoss than the other two races, and there's a yet unknown unit still not revealed, so we can't make judgement too fast. Maybe they'll give Protoss something more broken than the cyclone .
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