[WCS] Global Finals 2014 Day 2 - Page 508
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royalroadweed
United States8301 Posts
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Makro
France16890 Posts
On November 08 2014 15:54 FueledUpAndReadyToGo wrote: Wtf are you supposed to do against this 500dmg vs your hatcheries flying locust | ||
SetGuitarsToKill
Canada28396 Posts
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ZigguratOfUr
Iraq16955 Posts
On November 08 2014 15:54 FueledUpAndReadyToGo wrote: Wtf are you supposed to do against this 500dmg vs your hatcheries Transfuse a lot. | ||
Tobblish
Sweden6404 Posts
Build speedlings ![]() ![]() | ||
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The_Templar
your Country52797 Posts
On November 08 2014 15:52 The_Templar wrote: 12:00 ![]() ![]() Swarm hosts being produced. Blink, extended thermal lance, colossi, +2 attack for soOP. Flying locusts go for the third but it doesn't do much. Disrupter kills 19 drones and gets picked up. 14:00 ![]() ![]() Corrupters chasing a warp prism. Hydralisk speed/range upgrade (combined) being researched. +3 attack for soOP. soOP getting another stargate and a fleet beacon. Stasis lands on the attacking army of Jest. Flying locusts spawn and go into the natural expansion and kill the nexus. 16:00 ![]() ![]() The locusts kill like everything in the natural Oo Tempests being built. Lurkers on the way. Infestors being built. Hive on the way for Jest. 17:00 ![]() ![]() Jest has 6 bases against 4. 2 disruptor harass goes for the bases of Jest but they aren't mining. Jest's army makes it to the fourth base and cleans up the disruptors. Jest floating a lot of money. Disintegration is cast on the spore crawlers of Jest. One stalker microing against 7 lurkers. 19:00 ![]() ![]() Tempests clearing creep and are going for the natural. Disintegration on the natural hatchery. More zerglings on the way. Carriers in production. Engagement in the center where the lurkers get obliterated. Carriers and tempests kill the natural of Jest. | ||
KtJ
United States3514 Posts
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NovemberstOrm
Canada16217 Posts
On November 08 2014 15:55 FeyFey wrote: +5 what. So you have 8/3 Lings. hahah imagine those killing a nexus O_O | ||
goody153
44125 Posts
On November 08 2014 15:54 Inflicted wrote: 1 Stalker >>> 7 Lukrers they have to work on the attack projectile of lurker ? | ||
KingofdaHipHop
United States25602 Posts
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Cheren
United States2911 Posts
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Valiver
Caldeum1977 Posts
On November 08 2014 15:55 NovemberstOrm wrote: hahah imagine those killing a nexus O_O Can that work on the flying locusts? | ||
Weavel
Finland9221 Posts
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brickrd
United States4894 Posts
On November 08 2014 15:55 NovemberstOrm wrote: hahah imagine those killing a nexus O_O stuchiu's new build is going to be rushed out 8/3 ling tech | ||
vRadiatioNv
United States139 Posts
On November 08 2014 15:54 FueledUpAndReadyToGo wrote: Wtf are you supposed to do against this 500dmg vs your hatcheries Tempests don't shoot up anymore so I guess the theory is Zerg can get an air army more easily vs Tempests. | ||
ETisME
12393 Posts
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VeNoM HaZ Skill
United States1528 Posts
On November 08 2014 15:57 ETisME wrote: ravager looks fun but incredibly low reward/risk Except it breaks FFs. | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
On November 08 2014 15:56 vRadiatioNv wrote: Tempests don't shoot up anymore so I guess the theory is Zerg can get an air army more easily vs Tempests. Yeah but with high movespeed of the tempest, they just need a single cast and fly away. Repeat 3 times and gg hatch | ||
brickrd
United States4894 Posts
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Cheren
United States2911 Posts
On November 08 2014 15:57 ETisME wrote: ravager looks fun but incredibly low reward/risk yeah the skillshot does barely any damage | ||
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