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Ok guys, we're receiving a large amount of reports concerning balance whining, so we're going to be harsher and start banning. |
On September 12 2014 08:34 Die4Ever wrote:Show nested quote +On September 12 2014 08:30 Jett.Jack.Alvir wrote:On September 12 2014 08:09 Mozdk wrote:On September 12 2014 08:01 Jett.Jack.Alvir wrote:On September 12 2014 08:00 Mozdk wrote:On September 12 2014 08:00 Jett.Jack.Alvir wrote:On September 12 2014 07:55 Mozdk wrote:On September 12 2014 07:48 Jett.Jack.Alvir wrote:On September 12 2014 07:32 Mozdk wrote: Stardust lost because of a stupid known mapbug, that has not been fixed yet. So messed up it's allowed to be in the game still. Maybe it isn't a bug, but intentional? Perhaps the mapmaker put it there so Protoss would be more careful with their colossi. From what I saw though, it seems the minerals being so close to the edge of that cliff prevented the colossi from walking down that cliff. Whether the mapmaker did this intentionally or not, I rather like it. You're kidding right? No I am not kidding and not trolling. I like it, it offers small challenges that players have to keep in mind. Besides, the map has been out long enough that the pros should already know about these bugs. As well, unless you get/find a quote from the mapmaker that it is a bug, then you don't know for sure. Of course it's a bug. Get it together dude. Really? Prove it. If you can't, its an assumption or hypothesis at best. I know it's a bug, because it's been on other maps, and been called a bug before. Anyway, I PM'ed the mapmaker and linked to the VOD and to this thread. So now you just have to wait and see, since you haven't been paying attention to the scene. Which other maps has this bug? I have seen something similar, but there was no minerals next to the cliff. And if the mapmaker knew that colossi pathing could be "bugged" like that, perhaps they liked it and put it into their map. If the mapmaker put it in intentionally, then its no longer a bug. I am not sure what you mean by "paying attention to the scene", but thank you for the PM to the mapmaker. it's certainly possible it's intended behavior, but that just seems really unlikely, it probably is a bug I agree it probably is a bug, but until that is confirmed by the mapmaker, we don't know for sure.
I really think it should be clarified though, because things like this can cause problems. If the mapmaker never intended for colossi to act like that, then something should be done.
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On September 12 2014 08:37 Jett.Jack.Alvir wrote:Show nested quote +On September 12 2014 08:34 Die4Ever wrote:On September 12 2014 08:30 Jett.Jack.Alvir wrote:On September 12 2014 08:09 Mozdk wrote:On September 12 2014 08:01 Jett.Jack.Alvir wrote:On September 12 2014 08:00 Mozdk wrote:On September 12 2014 08:00 Jett.Jack.Alvir wrote:On September 12 2014 07:55 Mozdk wrote:On September 12 2014 07:48 Jett.Jack.Alvir wrote:On September 12 2014 07:32 Mozdk wrote: Stardust lost because of a stupid known mapbug, that has not been fixed yet. So messed up it's allowed to be in the game still. Maybe it isn't a bug, but intentional? Perhaps the mapmaker put it there so Protoss would be more careful with their colossi. From what I saw though, it seems the minerals being so close to the edge of that cliff prevented the colossi from walking down that cliff. Whether the mapmaker did this intentionally or not, I rather like it. You're kidding right? No I am not kidding and not trolling. I like it, it offers small challenges that players have to keep in mind. Besides, the map has been out long enough that the pros should already know about these bugs. As well, unless you get/find a quote from the mapmaker that it is a bug, then you don't know for sure. Of course it's a bug. Get it together dude. Really? Prove it. If you can't, its an assumption or hypothesis at best. I know it's a bug, because it's been on other maps, and been called a bug before. Anyway, I PM'ed the mapmaker and linked to the VOD and to this thread. So now you just have to wait and see, since you haven't been paying attention to the scene. Which other maps has this bug? I have seen something similar, but there was no minerals next to the cliff. And if the mapmaker knew that colossi pathing could be "bugged" like that, perhaps they liked it and put it into their map. If the mapmaker put it in intentionally, then its no longer a bug. I am not sure what you mean by "paying attention to the scene", but thank you for the PM to the mapmaker. it's certainly possible it's intended behavior, but that just seems really unlikely, it probably is a bug I agree it probably is a bug, but until that is confirmed by the mapmaker, we don't know for sure. I really think it should be clarified though, because things like this can cause problems. If the mapmaker never intended for colossi to act like that, then something should be done.
BW was all about intentional map "bugs", that added alot to the scene instead of detracting from it, this one in particular though I'm not fond of. .
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Any prediction on Super vs SoO and Sorry vs herO ? Is there any chance of good series or can I sleep until Bomber vs Adele?
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Jett, sadly this is a pathing issue, at least this time. That was caused by modifications to the map made by the Q/A team of Blizzard.
Here's a Reddit thread where i address this.
+ Show Spoiler [If you don't want to go out of TL] +I would like to shed some light in the pathing issue that ensued in the Stardust vs Flash game yesterday played in my map Foxtrot Labs. This problem is generated by a couple of things that were modified from the original version submitted to the TLMC, these issues are not because of the "different version" i have told about in other posts and threads, they are a different issue. The cause of the pathing issues in the top left/bottom right mineral lines is because in the LE version of the map the mineral patch that's closer to the ramp was moved one tile closer to it, and a doodad (floodlight) was added to the cliff, where in the original version there where none. ♦ Here's how it looks in the pathing layer. ♦ With terrain. . These changes are the ones that generate the issue with colossi pathing. While in early testing i faced some similar problems but with reaper pathing, were reapers would get stuck in some areas behind the mineral line, those were fixed easily and i proofed the map so no issues like those would happen again. The only reason for such changes is that the Q/A team found something in the previous mineral line that they thought could be problematic, sadly i do not know what triggered the changes so i can't edit the version of the map i have uploaded (Foxtrot Labs SE), nonetheless i'm checking again to see if i can spot what it could be. I'm very very saddened that this issue showed up in a pro-game, i work throughtfully in every single one of my maps so they don't have pathing issues of any kind, because i'm a player too and i know how such bugs can turn around games easily, but it should be noted that at this point there's nothing i can do, the map does no longer belong to me but to Blizzard, i easily do edits to my own uploaded version of the map, but it's up to Blizzard to edit their own version.
If anyone has comments regarding the map or would like to contact me don't doubt to send me a PM or bump the Map Thread because that way i can answer much more quickly.
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JD under pretty big threat of being knocked down to 14-16 WCS
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anyone doing the day 2 thread?
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Is day 2 happening?
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Just caught up with the VODS. Flash Vs Stardust was a great series as expected. Highly recommended. I saw some comments here disparaging Flash's play, but were you guys watching the same series as me? Flash played is heart out. It wasn't flawless, but that also made the games super exciting. And to those blaming the mapbug for his win on G5, Its hard to say it would've swung the game the other way. Maybe it would have, but also maybe not.
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Fiddler's Green42661 Posts
I'm going to sleep once the PvPs start, so someone else start the thread.
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your Country52797 Posts
On September 12 2014 11:29 Die4Ever wrote: anyone doing the day 2 thread? no I'm going to bed I'm doing the day 3 thread
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Sweden33719 Posts
On September 12 2014 11:40 sc2isnotdying wrote: Just caught up with the VODS. Flash Vs Stardust was a great series as expected. Highly recommended. I saw some comments here disparaging Flash's play, but were you guys watching the same series as me? Flash played is heart out. It wasn't flawless, but that also made the games super exciting. And to those blaming the mapbug for his win on G5, Its hard to say it would've swung the game the other way. Maybe it would have, but also maybe not. Yeah he definitely didn't play bad. His viking micro in game 4 was pretty sick, thought he might miracle hold.
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Fiddler's Green42661 Posts
Guess we're using this thread then.
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On September 12 2014 12:46 Liquid`Jinro wrote:Show nested quote +On September 12 2014 11:40 sc2isnotdying wrote: Just caught up with the VODS. Flash Vs Stardust was a great series as expected. Highly recommended. I saw some comments here disparaging Flash's play, but were you guys watching the same series as me? Flash played is heart out. It wasn't flawless, but that also made the games super exciting. And to those blaming the mapbug for his win on G5, Its hard to say it would've swung the game the other way. Maybe it would have, but also maybe not. Yeah he definitely didn't play bad. His viking micro in game 4 was pretty sick, thought he might miracle hold. He lost like 4 full medivacs that were avoidable, almost losing him the game in game 3/5 and effectively losing him the game in game 4. Other than that his macro was amazing as usual.
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Fiddler's Green42661 Posts
Wolf's hair looks like the time Tails evolved into a tomato.
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WCS Predictor 2014KeSPA Cup Day 2+ Show Spoiler [Biggest Changes During This Tournament] +Biggest Winners Classic went up by ~ 33.99 %, going from ~ 63.36 % to ~ 97.36 % sOs went up by ~ 13.29 %, going from ~ 74.31 % to ~ 87.6 % jjakji went up by ~ 13.18 %, going from ~ 72.68 % to ~ 85.86 % Heart went up by ~ 2.28 %, going from ~ 4.93 % to ~ 7.21 % Flash went up by ~ 0.2 %, going from ~ 3.69 % to ~ 3.89 %Biggest Losers Pigbaby went down by ~ 19.28 %, going from ~ 27.16 % to ~ 7.88 % herO went down by ~ 8.63 %, going from ~ 44.51 % to ~ 35.88 % Jaedong went down by ~ 5.31 %, going from ~ 97.65 % to ~ 92.34 % soO went down by ~ 4.89 %, going from ~ 81.64 % to ~ 76.75 % Snute went down by ~ 4.17 %, going from ~ 34.68 % to ~ 30.51 %+ Show Spoiler [More] + viOLet went down by ~ 3.67 %, going from ~ 23.55 % to ~ 19.88 % Solar went down by ~ 2.71 %, going from ~ 14.27 % to ~ 11.56 % Rain went down by ~ 2.54 %, going from ~ 33.3 % to ~ 30.76 % MajOr went down by ~ 2.09 %, going from ~ 2.09 % to ~ 0 % MMA went down by ~ 1.55 %, going from ~ 18.27 % to ~ 16.72 % HuK went down by ~ 1.44 %, going from ~ 4.76 % to ~ 3.33 % Scarlett went down by ~ 1.34 %, going from ~ 12.91 % to ~ 11.57 % YoDa went down by ~ 0.87 %, going from ~ 10.65 % to ~ 9.78 % HerO went down by ~ 0.78 %, going from ~ 4.41 % to ~ 3.63 % Life went down by ~ 0.75 %, going from ~ 99.92 % to ~ 99.17 % MaNa went down by ~ 0.61 %, going from ~ 2.66 % to ~ 2.05 % DongRaeGu went down by ~ 0.39 %, going from ~ 4.06 % to ~ 3.67 % Bunny went down by ~ 0.31 %, going from ~ 12.15 % to ~ 11.84 % Dayshi went down by ~ 0.3 %, going from ~ 1.12 % to ~ 0.82 % Cure went down by ~ 0.29 %, going from ~ 0.99 % to ~ 0.7 % INnoVation went down by ~ 0.19 %, going from ~ 19.11 % to ~ 18.92 % ForGG went down by ~ 0.18 %, going from ~ 11.93 % to ~ 11.75 % Happy went down by ~ 0.16 %, going from ~ 2.31 % to ~ 2.15 % Dear went down by ~ 0.15 %, going from ~ 0.16 % to ~ 0.01 % WCS Point Cutoffs~ 0 % of the time 2,275 points is enough to qualify for Blizzcon ~ 0.01 % of the time 2,300 points is enough to qualify for Blizzcon ~ 13.83 % of the time 2,750 points is enough to qualify for Blizzcon ~ 48.64 % of the time 2,900 points is enough to qualify for Blizzcon ~ 73.7 % of the time 3,000 points is enough to qualify for Blizzcon ~ 99.99 % of the time 3,550 points is enough to qualify for Blizzcon ~ 100 % of the time 3,575 points is enough to qualify for Blizzcon Match PreviewsStarts in This match is important for soO!+ Show Spoiler [soO, Super in KeSPA Cup] +KeSPA Cup soO has the #2 headband! This is a match for the #2 headband! - soO is at ~ 76.76 % chances to qualify for Blizzcon 2014 ~ 57.23 % of the time soO wins this match and their Blizzcon chances go up to ~ 98.96 %. ~ 42.77 % of the time soO loses this match and their Blizzcon chances go down to ~ 47.04 %. ------------------------------------------------- - Super is at ~ 0.01 % chances to qualify for Blizzcon 2014 ~ 42.77 % of the time Super wins this match and their Blizzcon chances go up to ~ 0.01 %. ~ 57.23 % of the time Super loses this match and their Blizzcon chances go down to ~ 0 %. Starts in herO must win this!+ Show Spoiler [herO, Sorry in KeSPA Cup] +KeSPA Cup- herO is at ~ 35.87 % chances to qualify for Blizzcon 2014 ~ 73.93 % of the time herO wins this match and their Blizzcon chances go up to ~ 47.73 %. ~ 26.07 % of the time herO loses this match and their Blizzcon chances go down to ~ 2.24 %. ------------------------------------------------- - Sorry is at ~ 0 % chances to qualify for Blizzcon 2014 ~ 26.07 % of the time Sorry wins this match and their Blizzcon chances go up to ~ 0 %. ~ 73.93 % of the time Sorry loses this match and their Blizzcon chances go down to ~ 0 %. Starts in This match is important for Rain!+ Show Spoiler [Rain, Bomber in KeSPA Cup] +KeSPA Cup- Rain is at ~ 30.76 % chances to qualify for Blizzcon 2014 ~ 60.29 % of the time Rain wins this match and their Blizzcon chances go up to ~ 39.57 %. ~ 39.71 % of the time Rain loses this match and their Blizzcon chances go down to ~ 17.38 %. ------------------------------------------------- - Bomber is at ~ 100 % chances to qualify for Blizzcon 2014 ~ 39.71 % of the time Bomber wins this match and their Blizzcon chances go up to ~ 100 %. ~ 60.29 % of the time Bomber loses this match and their Blizzcon chances go down to ~ 100 %. Starts in + Show Spoiler [San, Classic in KeSPA Cup] +KeSPA Cup- San is at ~ 100 % chances to qualify for Blizzcon 2014 ~ 53.22 % of the time San wins this match and their Blizzcon chances go up to ~ 100 %. ~ 46.78 % of the time San loses this match and their Blizzcon chances go down to ~ 100 %. ------------------------------------------------- - Classic is at ~ 97.37 % chances to qualify for Blizzcon 2014 ~ 46.78 % of the time Classic wins this match and their Blizzcon chances go up to ~ 99.86 %. ~ 53.22 % of the time Classic loses this match and their Blizzcon chances go down to ~ 95.17 %. Starts in This match is important for sOs!+ Show Spoiler [Zest, sOs in KeSPA Cup] +KeSPA Cup- Zest is at ~ 100 % chances to qualify for Blizzcon 2014 ~ 57.77 % of the time Zest wins this match and their Blizzcon chances go up to ~ 100 %. ~ 42.23 % of the time Zest loses this match and their Blizzcon chances go down to ~ 100 %. ------------------------------------------------- - sOs is at ~ 87.6 % chances to qualify for Blizzcon 2014 ~ 42.23 % of the time sOs wins this match and their Blizzcon chances go up to ~ 97.7 %. ~ 57.77 % of the time sOs loses this match and their Blizzcon chances go down to ~ 80.21 %. Winning Chances Zest has a ~ 20.01 % chance to win. This would increase their Blizzcon chances from ~ 100 % to ~ 100 % Flash has a ~ 18.5 % chance to win. This would increase their Blizzcon chances from ~ 3.89 % to ~ 20.68 % sOs has a ~ 11.69 % chance to win. This would increase their Blizzcon chances from ~ 87.6 % to ~ 100 % Rain has a ~ 11.27 % chance to win. This would increase their Blizzcon chances from ~ 30.76 % to ~ 99.99 % San has a ~ 10.4 % chance to win. This would increase their Blizzcon chances from ~ 100 % to ~ 100 %+ Show Spoiler [More] + herO has a ~ 8.95 % chance to win. This would increase their Blizzcon chances from ~ 35.87 % to ~ 100 % Classic has a ~ 7.46 % chance to win. This would increase their Blizzcon chances from ~ 97.37 % to ~ 100 % Bomber has a ~ 4.69 % chance to win. This would increase their Blizzcon chances from ~ 100 % to ~ 100 % soO has a ~ 4.54 % chance to win. This would increase their Blizzcon chances from ~ 76.76 % to ~ 100 % Super has a ~ 2.12 % chance to win. This would increase their Blizzcon chances from ~ 0.01 % to ~ 0.01 % Sorry has a ~ 0.37 % chance to win. This would increase their Blizzcon chances from ~ 0 % to ~ 0 % Winning Gains+ Show Spoiler [Winning Gains] + Rain would gain ~ 69.24 % if they win, with a ~ 11.27 % chance to win, going from ~ 30.76 % to ~ 99.99 % herO would gain ~ 64.13 % if they win, with a ~ 8.95 % chance to win, going from ~ 35.87 % to ~ 100 % soO would gain ~ 23.24 % if they win, with a ~ 4.54 % chance to win, going from ~ 76.76 % to ~ 100 % Flash would gain ~ 16.79 % if they win, with a ~ 18.5 % chance to win, going from ~ 3.89 % to ~ 20.68 % sOs would gain ~ 12.4 % if they win, with a ~ 11.69 % chance to win, going from ~ 87.6 % to ~ 100 % Classic would gain ~ 2.63 % if they win, with a ~ 7.46 % chance to win, going from ~ 97.37 % to ~ 100 % Super would gain ~ 0.01 % if they win, with a ~ 2.12 % chance to win, going from ~ 0.01 % to ~ 0.01 % Zest would gain ~ 0 % if they win, with a ~ 20.01 % chance to win, going from ~ 100 % to ~ 100 % San would gain ~ 0 % if they win, with a ~ 10.4 % chance to win, going from ~ 100 % to ~ 100 % Bomber would gain ~ 0 % if they win, with a ~ 4.69 % chance to win, going from ~ 100 % to ~ 100 % Sorry would gain ~ 0 % if they win, with a ~ 0.37 % chance to win, going from ~ 0 % to ~ 0 % Players Who Secure Their Blizzcon Spot By Winning (over 99%) Rain would gain ~ 69.24 % if they win, with a ~ 11.27 % chance to win, going from ~ 30.76 % to ~ 99.99 % herO would gain ~ 64.13 % if they win, with a ~ 8.95 % chance to win, going from ~ 35.87 % to ~ 100 % soO would gain ~ 23.24 % if they win, with a ~ 4.54 % chance to win, going from ~ 76.76 % to ~ 100 % sOs would gain ~ 12.4 % if they win, with a ~ 11.69 % chance to win, going from ~ 87.6 % to ~ 100 % Classic would gain ~ 2.63 % if they win, with a ~ 7.46 % chance to win, going from ~ 97.37 % to ~ 100 %Flash is the only one who falls below 1% chances if he doesn't win, even with a 2nd place + Show Spoiler [Flash Details] + ~ 13.61 % of the time Flash gets 2nd in KeSPA Cup This would change Flash's Blizzcon chances from ~ 3.89 % to ~ 0.42 %
~ 18.5 % of the time Flash gets 1st in KeSPA Cup This would change Flash's Blizzcon chances from ~ 3.89 % to ~ 20.68 %
If soO wins his match against Super, then he's basically secured his Blizzcon spot! And remember he still has the #2 headband! + Show Spoiler [Other Stats] + ~ 9.66 % of the time herO gets 2nd in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 97.41 %
~ 47.3 % of the time soO doesn't get 2nd or 4th or 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 52.12 %
~ 52.7 % of the time soO gets 2nd or 4th or 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 98.88 %
~ 26.78 % of the time herO gets 2nd or 4th in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 71.32 %
~ 45.99 % of the time soO gets 4th or 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 98.71 %
~ 0.01 % of the time soO doesn't get 4th or 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 58.06 %
~ 36.81 % of the time Super gets 4th or 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 46.31 %
~ 40.65 % of the time Super gets 2nd or 4th or 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 46.81 %
~ 59.35 % of the time Super doesn't get 2nd or 4th or 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 97.27 %
~ 27.88 % of the time Super gets 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 46.63 %
~ 63.19 % of the time Super doesn't get 4th or 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 94.49 %
~ 32.51 % of the time soO gets 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 98.22 %
~ 23.51 % of the time Rain gets 8th in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 67.89 %
~ 24.47 % of the time Sorry gets 4th or 8th in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 2.21 %
~ 38.2 % of the time herO gets 8th in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 18.93 %
~ 25.69 % of the time Sorry gets 2nd or 4th or 8th in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 2.23 %
~ 19.75 % of the time Sorry gets 8th in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 2.19 %
~ 61.8 % of the time herO doesn't get 8th in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 46.34 %
~ 73.22 % of the time herO doesn't get 2nd or 4th in KeSPA Cup This would change herO's Blizzcon chances from ~ 35.87 % to ~ 22.9 %
~ 67.49 % of the time soO doesn't get 8th in KeSPA Cup This would change soO's Blizzcon chances from ~ 76.76 % to ~ 66.42 %
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France7248 Posts
they actually show GEM as a team on the ui
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are they trolling us with saying "Super" a lot? lol "soOper"
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Fiddler's Green42661 Posts
On September 12 2014 13:18 Thrillz wrote: 2 time GSL champion?
Earth 1, where soO beat Classic and Dear.
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