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[WCS AM] Premier Ro32 Group H Season 3 2014 - Page 25

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 23 24 25 26 27 40 Next All
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2014 00:13 GMT
#481
no chitinous plating?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2014-08-14 00:15:17
August 14 2014 00:15 GMT
#482
On August 14 2014 09:13 Shellshock wrote:
no chitinous plating?

yea seems like it should be a priority as +2 extra armor for tanky ultras is going to go farther than +1 extra armor for lings that will still melt to zealots and colossus

+2 or +3 zealots will 2shot any level of armor for lings right?
TL+ Member
Undead1993
Profile Joined January 2012
Germany17651 Posts
August 14 2014 00:16 GMT
#483
i don't see slam winning, so many immortals, scary stuff
SEKO SEKO SEKO SEKO SEKO
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2014 00:16 GMT
#484
On August 14 2014 09:15 brickrd wrote:
Show nested quote +
On August 14 2014 09:13 Shellshock wrote:
no chitinous plating?

yea seems like it should be a priority as +2 extra armor for tanky ultras is going to go farther than +1 extra armor for lings that will still melt to zealots and colossus

+2 or +3 zealots will 2shot any level of armor for lings right?

I'm not sure about the zealot hits to kill lings but I guess he was just waiting for more gas before getting it.
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
WTCO
Profile Joined September 2013
United States646 Posts
August 14 2014 00:17 GMT
#485
On August 14 2014 09:15 brickrd wrote:
Show nested quote +
On August 14 2014 09:13 Shellshock wrote:
no chitinous plating?

yea seems like it should be a priority as +2 extra armor for tanky ultras is going to go farther than +1 extra armor for lings that will still melt to zealots and colossus

+2 or +3 zealots will 2shot any level of armor for lings right?


No, Zealots only two shot lings if they're up one level in upgrades.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 14 2014 00:17 GMT
#486
On August 14 2014 09:13 The_Templar wrote:
Show nested quote +
On August 14 2014 09:10 The_Templar wrote:
On August 14 2014 09:06 The_Templar wrote:
On August 14 2014 09:02 The_Templar wrote:
[image loading]

[image loading]
[image loading][image loading][image loading]
(Z)Slam              (P)puCK

Score
0-1


Map: King Sejong Station

Slam spawns in the top left
puCK spawns in the bottom right

2:00
Gateway and one assimilator for puCK.
Slam getting a hatchery first and a spawning pool and extractor.

3:00
Extractor is cancelled.
puCK expands and gets a mothership core.
puCK getting a stalker and second assimilator.

4:00
Two gateways for puCK.
Sentry for puCK.
Two extractors for Slam.

5:00
Mothership core patrols in the upper area.
Zergling speed and two spine crawlers for Slam.

6:00
Evolution chamber for Slam.
Stalkers pick off a creep tumor.

7:00 (Z)Slam 60 vs (P)puCK 62
Slam building a lot of zerglings.
puCK kills a bunch of zerglings moving out and backs up.
Slam taking a third base and moving out with queens and zerglings.
Slam loses both queens.
puCK goes for the natural and loses a bunch of units.

9:00 (Z)Slam 60 vs (P)puCK 66
Warp prism and robotics bay for puCK.
Lair and +1/1 for Slam.
Slam gets through a hole in puCK's wall but puCK force fields a small area and completely traps the zerglings, killing them.

10:00 (Z)Slam 81 vs (P)puCK 85
Slam has a spore crawler in his natural.
Extended thermal lance for puCK.
Zealots are dropping in the main of Slam.
Twilight council for puCK.
Pathogen glands for Slam.

12:00 (Z)Slam 96 vs (P)puCK 95
Hive on the way.
Templar archives for puCK.
puCK drops four zealots on the queen in the main and kills it.

13:00 (Z)Slam 120 vs (P)puCK 109
Fourth base for Slam.
Storm for puCK.
Spire on the way for Slam.
puCK scouting with a hallucinated phoenix.

14:00 (Z)Slam 133 vs (P)puCK 117
Warp prism is fungalled and zealots are picked off.
3 ultralisks and +3/3 for Slam.
Immortals on the way for puCK.

15:00 (Z)Slam 154 vs (P)puCK 135
puCK's immortal is dancing in the natural.
2 more ultralisks for puCK.
Lots of spine crawlers on the way for Slam.
Hallucinated phoenix sees an ultralisk.
Fourth base for puCK which Slam cancels.

16:00 (Z)Slam 182 vs (P)puCK 164
Zerglings continually delay the fourth of puCK.
Fifth for Slam.
More ultralisks and some queens on the way for puCK.
puCK sending an archon to defend his fourth base.

17:00 (Z)Slam 197 vs (P)puCK 181
Slam kills his back door rocks.
Slam kills an archon and some zealots in the center.
puCK sends his army to his fourth.
Slam has to back off.
Blink and +3 finishing for puCK.
Ultralisk armor finishing for Slam.

18:00 (Z)Slam 187 vs (P)puCK 172
Spine crawlers are protecting the infestation pit.
A warp prism with 3 HTs is fungalled and the HTs are picked off.
+1 flier attacks for Slam.
Slam getting +1 ranged attacks.
Second spire for Slam.

19:00 (Z)Slam 179 vs (P)puCK 180
Slam is pretty much on queen/viper/ultralisk.
More immortals for puCK, and he has about 6-8 of them.
+3 shields for puCK.

20:00 (Z)Slam 197 vs (P)puCK 197
puCK hallucinating colossi.
Slam fungals half of the army and runs in with blinding clouds.
puCK cleans up the ultralisks.
More ultra/ling on the way.
ModeratorI am still alive, somehow
TL+ Member
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 14 2014 00:18 GMT
#487
On August 14 2014 09:16 Shellshock wrote:
Show nested quote +
On August 14 2014 09:15 brickrd wrote:
On August 14 2014 09:13 Shellshock wrote:
no chitinous plating?

yea seems like it should be a priority as +2 extra armor for tanky ultras is going to go farther than +1 extra armor for lings that will still melt to zealots and colossus

+2 or +3 zealots will 2shot any level of armor for lings right?

I'm not sure about the zealot hits to kill lings but I guess he was just waiting for more gas before getting it.

yea but i meant chitinous should be researched first since its cheaper and i believe more useful

oh wow that overextension by puck was horrible
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2014 00:19 GMT
#488
On August 14 2014 09:18 brickrd wrote:
Show nested quote +
On August 14 2014 09:16 Shellshock wrote:
On August 14 2014 09:15 brickrd wrote:
On August 14 2014 09:13 Shellshock wrote:
no chitinous plating?

yea seems like it should be a priority as +2 extra armor for tanky ultras is going to go farther than +1 extra armor for lings that will still melt to zealots and colossus

+2 or +3 zealots will 2shot any level of armor for lings right?

I'm not sure about the zealot hits to kill lings but I guess he was just waiting for more gas before getting it.

yea but i meant chitinous should be researched first since its cheaper and i believe more useful

oh wow that overextension by puck was horrible

I agree. It's such a necessary upgrade
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Undead1993
Profile Joined January 2012
Germany17651 Posts
August 14 2014 00:19 GMT
#489
oh puck has 0 defense upgrades wtf. i thought he was 3/3/3
SEKO SEKO SEKO SEKO SEKO
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 14 2014 00:19 GMT
#490
On August 14 2014 09:16 Undead1993 wrote:
i don't see slam winning, so many immortals, scary stuff


I guess if you're a really great micro-er it doesnt matter 0_0
Moderator
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
August 14 2014 00:19 GMT
#491
Slam is really sick good :o
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 14 2014 00:20 GMT
#492
On August 14 2014 09:17 The_Templar wrote:
Show nested quote +
On August 14 2014 09:13 The_Templar wrote:
On August 14 2014 09:10 The_Templar wrote:
On August 14 2014 09:06 The_Templar wrote:
On August 14 2014 09:02 The_Templar wrote:
[image loading]

[image loading]
[image loading][image loading][image loading]
(Z)Slam              (P)puCK

Score
0-1


Map: King Sejong Station

Slam spawns in the top left
puCK spawns in the bottom right

2:00
Gateway and one assimilator for puCK.
Slam getting a hatchery first and a spawning pool and extractor.

3:00
Extractor is cancelled.
puCK expands and gets a mothership core.
puCK getting a stalker and second assimilator.

4:00
Two gateways for puCK.
Sentry for puCK.
Two extractors for Slam.

5:00
Mothership core patrols in the upper area.
Zergling speed and two spine crawlers for Slam.

6:00
Evolution chamber for Slam.
Stalkers pick off a creep tumor.

7:00 (Z)Slam 60 vs (P)puCK 62
Slam building a lot of zerglings.
puCK kills a bunch of zerglings moving out and backs up.
Slam taking a third base and moving out with queens and zerglings.
Slam loses both queens.
puCK goes for the natural and loses a bunch of units.

9:00 (Z)Slam 60 vs (P)puCK 66
Warp prism and robotics bay for puCK.
Lair and +1/1 for Slam.
Slam gets through a hole in puCK's wall but puCK force fields a small area and completely traps the zerglings, killing them.

10:00 (Z)Slam 81 vs (P)puCK 85
Slam has a spore crawler in his natural.
Extended thermal lance for puCK.
Zealots are dropping in the main of Slam.
Twilight council for puCK.
Pathogen glands for Slam.

12:00 (Z)Slam 96 vs (P)puCK 95
Hive on the way.
Templar archives for puCK.
puCK drops four zealots on the queen in the main and kills it.

13:00 (Z)Slam 120 vs (P)puCK 109
Fourth base for Slam.
Storm for puCK.
Spire on the way for Slam.
puCK scouting with a hallucinated phoenix.

14:00 (Z)Slam 133 vs (P)puCK 117
Warp prism is fungalled and zealots are picked off.
3 ultralisks and +3/3 for Slam.
Immortals on the way for puCK.

15:00 (Z)Slam 154 vs (P)puCK 135
puCK's immortal is dancing in the natural.
2 more ultralisks for puCK.
Lots of spine crawlers on the way for Slam.
Hallucinated phoenix sees an ultralisk.
Fourth base for puCK which Slam cancels.

16:00 (Z)Slam 182 vs (P)puCK 164
Zerglings continually delay the fourth of puCK.
Fifth for Slam.
More ultralisks and some queens on the way for puCK.
puCK sending an archon to defend his fourth base.

17:00 (Z)Slam 197 vs (P)puCK 181
Slam kills his back door rocks.
Slam kills an archon and some zealots in the center.
puCK sends his army to his fourth.
Slam has to back off.
Blink and +3 finishing for puCK.
Ultralisk armor finishing for Slam.

18:00 (Z)Slam 187 vs (P)puCK 172
Spine crawlers are protecting the infestation pit.
A warp prism with 3 HTs is fungalled and the HTs are picked off.
+1 flier attacks for Slam.
Slam getting +1 ranged attacks.
Second spire for Slam.

19:00 (Z)Slam 179 vs (P)puCK 180
Slam is pretty much on queen/viper/ultralisk.
More immortals for puCK, and he has about 6-8 of them.
+3 shields for puCK.

20:00 (Z)Slam 197 vs (P)puCK 197
puCK hallucinating colossi.
Slam fungals half of the army and runs in with blinding clouds.
puCK cleans up the ultralisks.
More ultra/ling on the way.

22:00 (Z)Slam 195 vs (P)puCK 97
Slam reinforces and saves his fifth.
Queens kill a colossi.
Slam going for the fifth of puCK which hasn't been built yet.

23:00 (Z)Slam 181 vs (P)puCK 104
Zealots and immortals push Slam back.
More infestors on the way.
puCK still hasn't taken his fifth yet.
puCK tries to catch Slam off guard with his army split up but fungals and blinding clouds combined with ultralisks clean up the army.
Slam goes for the fourth of puCK.
Archons and immortals are abducted into the meat grinder.

25:00 (Z)Slam 187 vs (P)puCK 72
Greater spire for Slam.
Slam getting a few more ultralisks.
Slam has 3500 gas.
puCK loses control of his 4th and GG's!
Slam ties the series up, 1-1!
ModeratorI am still alive, somehow
TL+ Member
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 14 2014 00:20 GMT
#493
even if puck hadnt died straight up here theres absolutely no way he ever would have beaten spire tech
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 14 2014 00:20 GMT
#494
Poll: Recommend Losers' Match Game 2?

★★★- Good game (5)
 
50%

★★★★- Highly recommended game (5)
 
50%

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (0)
 
0%

★★★★★- One of the best games this season (0)
 
0%

10 total votes

Your vote: Recommend Losers' Match Game 2?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season


ModeratorI am still alive, somehow
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2014-08-14 00:22:14
August 14 2014 00:20 GMT
#495
That was really weird. I felt puCK was compositionally ahead and during the first fight he looked fairly even. But then he got caught out and was 100 supply down. I guess Slam was just too rich.

edit: Looking at the first fight again, he ended up 70 supply down, despite the fight looking ok. The zerg remax is just too scary, and he overextended.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 14 2014 00:21 GMT
#496
Sick game from Slam.
ModeratorI am still alive, somehow
TL+ Member
Undead1993
Profile Joined January 2012
Germany17651 Posts
Last Edited: 2014-08-14 00:22:47
August 14 2014 00:21 GMT
#497
On August 14 2014 09:19 stuchiu wrote:
Show nested quote +
On August 14 2014 09:16 Undead1993 wrote:
i don't see slam winning, so many immortals, scary stuff


I guess if you're a really great micro-er it doesnt matter 0_0

they were highlighting one immortal after the first fight was over, puck was not maxed out on upgrades, maybe then it looks different? i don't know, but really didn't think slam would be able to do it. pleasantly surprised
SEKO SEKO SEKO SEKO SEKO
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 14 2014 00:22 GMT
#498
On August 14 2014 09:20 ZigguratOfUr wrote:
That was really weird. I felt puCK was compositionally ahead and during the first fight he looked fairly even. But then he got caught out and was 100 supply down. I guess Slam was just too rich.

if zerg has vipers you need to position well, immortal count isnt enough

also once he lost his colossus in that stupid overextension onto creep into a remax 3/3 lings became a lot more deadly
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 14 2014 00:22 GMT
#499
Please vote on the poll if you watched the game!
ModeratorI am still alive, somehow
TL+ Member
Oboeman
Profile Joined January 2011
Canada3980 Posts
August 14 2014 00:22 GMT
#500
On August 14 2014 09:16 Shellshock wrote:
Show nested quote +
On August 14 2014 09:15 brickrd wrote:
On August 14 2014 09:13 Shellshock wrote:
no chitinous plating?

yea seems like it should be a priority as +2 extra armor for tanky ultras is going to go farther than +1 extra armor for lings that will still melt to zealots and colossus

+2 or +3 zealots will 2shot any level of armor for lings right?

I'm not sure about the zealot hits to kill lings but I guess he was just waiting for more gas before getting it.
max and banking 2k gas, he was waiting for more gas?
Prev 1 23 24 25 26 27 40 Next All
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