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[WCS AM] Premier Ro32 Group H Season 3 2014 - Page 27

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 25 26 27 28 29 40 Next All
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 14 2014 00:36 GMT
#521
that would have been even more convincing for slam if he hadnt donated 2 ultras before the fight
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24239 Posts
August 14 2014 00:36 GMT
#522
God this army cost efficiency is insane. I think this style has to get some love, it seems really rock solid.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
August 14 2014 00:36 GMT
#523
Ouch. Those are some painful fungals and blinding clouds. puCK really needs better placed templars for feedbacks.
PhoenixVoid
Profile Blog Joined December 2011
Canada32755 Posts
August 14 2014 00:38 GMT
#524
So many spells which nullify a good deal of the Protoss army.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
August 14 2014 00:38 GMT
#525
Cool move with the Pylon block.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
RHoudini
Profile Joined October 2009
Belgium3627 Posts
August 14 2014 00:38 GMT
#526
Not the best of days for Puck.
Lee Jae Dong fighting!
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 14 2014 00:38 GMT
#527
On August 14 2014 09:35 The_Templar wrote:
Show nested quote +
On August 14 2014 09:31 The_Templar wrote:
On August 14 2014 09:27 The_Templar wrote:
On August 14 2014 09:23 The_Templar wrote:
[image loading]

[image loading]
[image loading][image loading][image loading]
(Z)Slam              (P)puCK

Score
1-1


Map: Nimbus

Slam spawns in the top left
puCK spawns in the top right


2:00
Gateway and assimilator for puCK.
Slam goes hatchery first.
Third hatchery before pool for Slam.
Cybernetics core for puCK.
puCK scouting the right way.

3:00
Extractor for Slam, followed by a spawning pool.
puCK expands.

4:00
Slam getting a stalker.
Stalker moving out to pressure the third base.
Zergling speed for Slam.

5:00
Slam surrounds a stalker and kills it.
Twilight council for puCK.
puCK backs off.
Overlord scouting the tech of puCK.

6:00
Slam putting on pressure with zerglings.
puCK getting blink.
puCK adding on two more gateways.
Roach warren for Slam.

7:00 (Z)Slam 59 vs (P)puCK 53
Lair for Slam.
Robotics facility and forge for puCK.
Sentries for puCK.
puCK trying to take a third base but zerglings are parked outside the main.

8:00 (Z)Slam 78 vs (P)puCK 69
+1 attack for puCK.
Observer on the way.
puCK takes the third.
+1/1 for Slam.
puCK proxying a pylon.

9:00 (Z)Slam 93 vs (P)puCK 81
Overseer scouts everything.
Immortal for puCK.

10:00 (Z)Slam 99 vs (P)puCK 93
Two more gateways for puCK.
Infestation pit and fourth base for Slam.
Roach speed for Slam.

11:00 (Z)Slam 118 vs (P)puCK 119
Slam cancels his fourth base for zealots.
Infestors on the way.
Hive for Slam.
Roach speed on the way.

12:00 (Z)Slam 138 vs (P)puCK 121
Slam surrounds an immortal and kills it, and 1 zergling gets into the main.
Slam's fourth is finally under construction again.
Templar archives on the way.
puCK building a cannon next to a proxy pylon.
puCK forces a cancel on the fourth of Slam.

13:00 (Z)Slam 148 vs (P)puCK 155
Slam attacks the third with zerglings and forces a recall.
Slam nearly kills HTs but they morph into archons.

15:00 (Z)Slam 182 vs (P)puCK 168
7 ultralisks on the way.
puCK cancels the fourth of Slam.
Slam's units are in the center.
Three ultralisks are isolated but they don't get picked off.
Slam attacks and lands amazing fungals and blinding clouds.

17:00 (Z)Slam 160 vs (P)puCK 124
Slam kills off most of the army but puCK retains some blink stalkers.
puCK taking a fourth base.
puCK reinforcing with 3 immortals and zealots.
More vipers on the way for Slam.
Slam's fourth base is cancelled again.

18:00 (Z)Slam 197 vs (P)puCK 159
Slam sending zerglings to cancel the fourth base.
Sentries and zealots are warped in to defend, but they all die and the nexus falls after completing.

19:00 (Z)Slam 196 vs (P)puCK 157
Slam taking a forward fourth base.
Fungal on a mothership core and it recalls.
Pylons used to block ultralisks but Slam goes in anyway.
Blinding clouds but a lot of the ultralisks are blocked off.
Two immortals survive.
Slam reinforces with two ultralisks + queens.

20:00 (Z)Slam 167 vs (P)puCK 83
Slam going into the fourth base of puCK which just completed again.
puCK has nothing to defend.
puCK loses his fourth base.
ModeratorI am still alive, somehow
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 14 2014 00:38 GMT
#528
I'm pretty impressed by Slam.
Moderator
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 14 2014 00:39 GMT
#529
On August 14 2014 09:36 [PkF] Wire wrote:
God this army cost efficiency is insane. I think this style has to get some love, it seems really rock solid.

yea i remember seeing one of the top zergs (roro or true? idk) use it on sejong in proleague and wreck face with it in a really extended macro game. its map dependent i think, on huge maps like deadwing i think it would be awful
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24239 Posts
August 14 2014 00:39 GMT
#530
Fully upgraded zerglings really rock... I'm literally blown out by this style. I absolutely love it.
DMXD
Profile Joined February 2008
United States4064 Posts
August 14 2014 00:40 GMT
#531
refreshing style from slam.
very impressive!
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 14 2014 00:40 GMT
#532
On August 14 2014 09:39 [PkF] Wire wrote:
Fully upgraded zerglings really rock... I'm literally blown out by this style. I absolutely love it.

did puck skip colossus in this game or did they get killed again? i really think you need at least 1-2 to fight ling/infestor, you cant just counter the ultras against a player who goes for a complete composition like slam is
TL+ Member
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
August 14 2014 00:40 GMT
#533
puck got slammed
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2014 00:40 GMT
#534
imagine if he had chitinous plating though
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
RHoudini
Profile Joined October 2009
Belgium3627 Posts
August 14 2014 00:40 GMT
#535
GG! Well done by Slam.
Lee Jae Dong fighting!
HeavenResign
Profile Joined April 2011
United States702 Posts
August 14 2014 00:40 GMT
#536
I don't even know what to say. Just so many sick games of SC2 today, and in RO32 America of all places? SC2 is just in a great spot imo
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 14 2014 00:40 GMT
#537
On August 14 2014 09:38 The_Templar wrote:
Show nested quote +
On August 14 2014 09:35 The_Templar wrote:
On August 14 2014 09:31 The_Templar wrote:
On August 14 2014 09:27 The_Templar wrote:
On August 14 2014 09:23 The_Templar wrote:
[image loading]

[image loading]
[image loading][image loading][image loading]
(Z)Slam              (P)puCK

Score
1-1


Map: Nimbus

Slam spawns in the top left
puCK spawns in the top right


2:00
Gateway and assimilator for puCK.
Slam goes hatchery first.
Third hatchery before pool for Slam.
Cybernetics core for puCK.
puCK scouting the right way.

3:00
Extractor for Slam, followed by a spawning pool.
puCK expands.

4:00
Slam getting a stalker.
Stalker moving out to pressure the third base.
Zergling speed for Slam.

5:00
Slam surrounds a stalker and kills it.
Twilight council for puCK.
puCK backs off.
Overlord scouting the tech of puCK.

6:00
Slam putting on pressure with zerglings.
puCK getting blink.
puCK adding on two more gateways.
Roach warren for Slam.

7:00 (Z)Slam 59 vs (P)puCK 53
Lair for Slam.
Robotics facility and forge for puCK.
Sentries for puCK.
puCK trying to take a third base but zerglings are parked outside the main.

8:00 (Z)Slam 78 vs (P)puCK 69
+1 attack for puCK.
Observer on the way.
puCK takes the third.
+1/1 for Slam.
puCK proxying a pylon.

9:00 (Z)Slam 93 vs (P)puCK 81
Overseer scouts everything.
Immortal for puCK.

10:00 (Z)Slam 99 vs (P)puCK 93
Two more gateways for puCK.
Infestation pit and fourth base for Slam.
Roach speed for Slam.

11:00 (Z)Slam 118 vs (P)puCK 119
Slam cancels his fourth base for zealots.
Infestors on the way.
Hive for Slam.
Roach speed on the way.

12:00 (Z)Slam 138 vs (P)puCK 121
Slam surrounds an immortal and kills it, and 1 zergling gets into the main.
Slam's fourth is finally under construction again.
Templar archives on the way.
puCK building a cannon next to a proxy pylon.
puCK forces a cancel on the fourth of Slam.

13:00 (Z)Slam 148 vs (P)puCK 155
Slam attacks the third with zerglings and forces a recall.
Slam nearly kills HTs but they morph into archons.

15:00 (Z)Slam 182 vs (P)puCK 168
7 ultralisks on the way.
puCK cancels the fourth of Slam.
Slam's units are in the center.
Three ultralisks are isolated but they don't get picked off.
Slam attacks and lands amazing fungals and blinding clouds.

17:00 (Z)Slam 160 vs (P)puCK 124
Slam kills off most of the army but puCK retains some blink stalkers.
puCK taking a fourth base.
puCK reinforcing with 3 immortals and zealots.
More vipers on the way for Slam.
Slam's fourth base is cancelled again.

18:00 (Z)Slam 197 vs (P)puCK 159
Slam sending zerglings to cancel the fourth base.
Sentries and zealots are warped in to defend, but they all die and the nexus falls after completing.

19:00 (Z)Slam 196 vs (P)puCK 157
Slam taking a forward fourth base.
Fungal on a mothership core and it recalls.
Pylons used to block ultralisks but Slam goes in anyway.
Blinding clouds but a lot of the ultralisks are blocked off.
Two immortals survive.
Slam reinforces with two ultralisks + queens.

20:00 (Z)Slam 167 vs (P)puCK 83
Slam going into the fourth base of puCK which just completed again.
puCK has nothing to defend.
puCK loses his fourth base.

22:00 (Z)Slam 163 vs (P)puCK 89
Slam going after the third base of puCK.
puCK has a few immortals and archons to defend.

23:00 (Z)Slam 162 vs (P)puCK 90
puCK kiting with archons and immortals.
Vipers abduct all of the heavy units and Slam kills them off.
puCK loses the probes in his third.
Zealots are warped in and killed.
The third of puCK falls.
Slam cleans up more zealots and the last archon.

24:00 (Z)Slam 178 vs (P)puCK 44
Slam runs into the main of puCK.
puCK GG's!
Slam wins 2-1!
ModeratorI am still alive, somehow
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 14 2014 00:41 GMT
#538
Poll: Recommend Losers' Match Game 3?

★★★★- Highly recommended game (7)
 
78%

★★★- Good game (2)
 
22%

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (0)
 
0%

★★★★★- One of the best games this season (0)
 
0%

9 total votes

Your vote: Recommend Losers' Match Game 3?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

ModeratorI am still alive, somehow
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 14 2014 00:41 GMT
#539
On August 14 2014 09:40 brickrd wrote:
Show nested quote +
On August 14 2014 09:39 [PkF] Wire wrote:
Fully upgraded zerglings really rock... I'm literally blown out by this style. I absolutely love it.

did puck skip colossus in this game or did they get killed again? i really think you need at least 1-2 to fight ling/infestor, you cant just counter the ultras against a player who goes for a complete composition like slam is


skipped it and relied on archons instead.
Moderator
Undead1993
Profile Joined January 2012
Germany17651 Posts
August 14 2014 00:41 GMT
#540
very impressive zvp there
SEKO SEKO SEKO SEKO SEKO
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