• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:39
CEST 08:39
KST 15:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes171BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments Classic Games #3: Rogue vs Serral at BlizzCon
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
StarCraft Stellar Forces had bad maps ASL ro8 Upper Bracket HYPE VIDEO Starcraft: Destruction expansion pack? StarCraft - Stratospace. Very rare expansion pack BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group D SC4ALL $1,500 Open Bracket LAN BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Big Programming Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1729 users

[Code S] Ro32 Group C Season 3 2014 - Page 18

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 16 17 18 19 20 51 Next
WGT-Baal
Profile Blog Joined June 2008
France3392 Posts
August 08 2014 10:26 GMT
#341
ah damn the korean stream has a huge delay...
Horang2 fan
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 08 2014 10:26 GMT
#342
Reality, needs more mech!!!
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
August 08 2014 10:26 GMT
#343
Poll: Recommend Reality vs Trap Game 1?

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (1)
 
20%

★★★- Good game (4)
 
80%

★★★★- Highly recommended game (0)
 
0%

★★★★★- One of the best games this season (0)
 
0%

5 total votes

Your vote: Recommend Reality vs Trap Game 1?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

Community News
TL+ Member
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
August 08 2014 10:26 GMT
#344
Those were some amazing timewarps.
Motlu
Profile Joined August 2014
Australia884 Posts
Last Edited: 2014-08-08 10:27:43
August 08 2014 10:26 GMT
#345
Heck yeah, I love how out on the map Trap is!

That warp prism really saved that game for him
-
Foreverkul
Profile Joined March 2014
United States1649 Posts
Last Edited: 2014-08-08 10:27:42
August 08 2014 10:26 GMT
#346
If only Terran had some mechanic to mount a defense once their army is killed like Zerg and Protoss







(Im being sarcastic in case you weren't sure)
TheDwf
Profile Joined November 2011
France19747 Posts
August 08 2014 10:27 GMT
#347
On August 08 2014 19:25 KingAlphard wrote:
Show nested quote +
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
August 08 2014 10:27 GMT
#348
On August 08 2014 19:24 Faust852 wrote:
Show nested quote +
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/

6 gate blink is kinda allinish.

It really isn't...
Yhamm is the god of predictions
Olli
Profile Blog Joined February 2012
Austria24420 Posts
August 08 2014 10:27 GMT
#349
On August 08 2014 19:27 TheDwf wrote:
Show nested quote +
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


What do you think of the sensor tower vs blink (semi) all in?
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
robson1
Profile Joined March 2013
3632 Posts
Last Edited: 2014-08-08 10:28:55
August 08 2014 10:28 GMT
#350
On August 08 2014 19:26 Foreverkul wrote:
If only Terran had some mechanic to mount a defense once their army is killed like Zerg and Protoss


because nexus cannon would have killed 30 stalkers.

edit:aaah sarcasm. does not work on the internet.

Trap easily outplayed reality in this game.
Genius is that funny scientist who no one takes seriously until he kills you with a flame throwing trumpet. - stuchiu 2013
cmdspinner1
Profile Joined February 2014
140 Posts
August 08 2014 10:28 GMT
#351
On August 08 2014 19:27 Scarecrow wrote:
Show nested quote +
On August 08 2014 19:24 Faust852 wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/

6 gate blink is kinda allinish.

It really isn't...


It isn't because you have to be soo careful not to die.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2014-08-08 10:28:59
August 08 2014 10:28 GMT
#352
On August 08 2014 19:27 Scarecrow wrote:
Show nested quote +
On August 08 2014 19:24 Faust852 wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/

6 gate blink is kinda allinish.

It really isn't...

It's still kinda allinish considering how it cut a lot of thing to get there. If reality reacted better he would have won. So please, 6 gates is allinish. I didn't say Allin. But Allinish.
Loccstana
Profile Blog Joined November 2012
United States833 Posts
August 08 2014 10:29 GMT
#353
On August 08 2014 19:27 TheDwf wrote:
Show nested quote +
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


It is the an allin, Trap delayed his tech, econ to try to end the game right there. The big question is, after his allin failed, how come Trap isnt behind, but actually came out ahead?
[url]http://i.imgur.com/lw2yN.jpg[/url]
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 08 2014 10:29 GMT
#354
I hope that whoever wins this series is tired so that Maru has an easier time after this.
maru lover forever
MorroW
Profile Joined August 2008
Sweden3522 Posts
August 08 2014 10:30 GMT
#355
On August 08 2014 19:27 DarkLordOlli wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


What do you think of the sensor tower vs blink (semi) all in?

i think the sensor tower was a requirement on that map because the distance between his frontal defense and backdoor defense is very far. sitting by the main ramp with his army is not close to either spot i feel where its usually enough for most maps
Progamerpls no copy pasterino
Undead1993
Profile Joined January 2012
Germany17651 Posts
Last Edited: 2014-08-08 10:30:42
August 08 2014 10:30 GMT
#356
On August 08 2014 19:29 Loccstana wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


It is the an allin, Trap delayed his tech, econ to try to end the game right there. The big question is, after his allin failed, how come Trap isnt behind, but actually came out ahead?

maybe the answer to this question is:
it wasn't an all in
SEKO SEKO SEKO SEKO SEKO
Motlu
Profile Joined August 2014
Australia884 Posts
August 08 2014 10:30 GMT
#357
WTF Trap? Was that a mistake?
-
TheDwf
Profile Joined November 2011
France19747 Posts
August 08 2014 10:31 GMT
#358
On August 08 2014 19:27 DarkLordOlli wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


What do you think of the sensor tower vs blink (semi) all in?

Personally I don't like it at all, but on Foxtrot it's fine/understandable because of the map layout. Troops just take to long to travel between the vulnerable area in the main and the front of the natural.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2014-08-08 10:31:53
August 08 2014 10:31 GMT
#359
On August 08 2014 19:29 Loccstana wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


It is the an allin, Trap delayed his tech, econ to try to end the game right there. The big question is, after his allin failed, how come Trap isnt behind, but actually came out ahead?

Trap killled 10 scvs, didn't lost a single stalker. Didn't commit on stalker production. Put a fast 3rd behind.
Reality commited a lot and delayed his medivacs a lot because of this stupid sensor tower. But you can't really skip it so it's more a map flaws than reality's mistake.
MorroW
Profile Joined August 2008
Sweden3522 Posts
August 08 2014 10:31 GMT
#360
On August 08 2014 19:29 Loccstana wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


It is the an allin, Trap delayed his tech, econ to try to end the game right there. The big question is, after his allin failed, how come Trap isnt behind, but actually came out ahead?

he comes out ahead because terran responds with much investment while trap is probing and building gasses. on top of it he killed about 11 scvs and only lost about 1 stalker.
games like that make me wonder why we dont see blink openings more often, its really hard to defend as terran and come out ahead it seems
Progamerpls no copy pasterino
Prev 1 16 17 18 19 20 51 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft549
StarCraft: Brood War
GuemChi 2435
PianO 998
Movie 802
Hm[arnc] 6
League of Legends
JimRising 569
Counter-Strike
Stewie2K589
Super Smash Bros
hungrybox263
Mew2King76
amsayoshi19
Westballz17
Heroes of the Storm
Khaldor160
Other Games
summit1g7626
XaKoH 196
NeuroSwarm119
ViBE99
Organizations
Other Games
BasetradeTV15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• Sammyuel 0
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos756
• HappyZerGling78
Upcoming Events
BSL Open LAN 2025 - War…
1h 21m
RSL Revival
3h 21m
Classic vs TBD
WardiTV Invitational
4h 21m
Online Event
9h 21m
Afreeca Starleague
1d 3h
Barracks vs Mini
Wardi Open
1d 4h
Monday Night Weeklies
1d 9h
Sparkling Tuna Cup
2 days
LiuLi Cup
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
5 days
Maestros of the Game
6 days
Clem vs Reynor
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.