• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:25
CEST 14:25
KST 21:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon86Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6462 users

[Code S] Ro32 Group C Season 3 2014 - Page 18

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 16 17 18 19 20 51 Next
WGT-Baal
Profile Blog Joined June 2008
France3546 Posts
August 08 2014 10:26 GMT
#341
ah damn the korean stream has a huge delay...
Horang2 fan
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
August 08 2014 10:26 GMT
#342
Reality, needs more mech!!!
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
August 08 2014 10:26 GMT
#343
Poll: Recommend Reality vs Trap Game 1?

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (1)
 
20%

★★★- Good game (4)
 
80%

★★★★- Highly recommended game (0)
 
0%

★★★★★- One of the best games this season (0)
 
0%

5 total votes

Your vote: Recommend Reality vs Trap Game 1?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

Community News
TL+ Member
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
August 08 2014 10:26 GMT
#344
Those were some amazing timewarps.
Motlu
Profile Joined August 2014
Australia884 Posts
Last Edited: 2014-08-08 10:27:43
August 08 2014 10:26 GMT
#345
Heck yeah, I love how out on the map Trap is!

That warp prism really saved that game for him
-
Foreverkul
Profile Joined March 2014
United States1649 Posts
Last Edited: 2014-08-08 10:27:42
August 08 2014 10:26 GMT
#346
If only Terran had some mechanic to mount a defense once their army is killed like Zerg and Protoss







(Im being sarcastic in case you weren't sure)
TheDwf
Profile Joined November 2011
France19747 Posts
August 08 2014 10:27 GMT
#347
On August 08 2014 19:25 KingAlphard wrote:
Show nested quote +
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
August 08 2014 10:27 GMT
#348
On August 08 2014 19:24 Faust852 wrote:
Show nested quote +
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/

6 gate blink is kinda allinish.

It really isn't...
Yhamm is the god of predictions
Olli
Profile Blog Joined February 2012
Austria24422 Posts
August 08 2014 10:27 GMT
#349
On August 08 2014 19:27 TheDwf wrote:
Show nested quote +
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


What do you think of the sensor tower vs blink (semi) all in?
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
robson1
Profile Joined March 2013
3632 Posts
Last Edited: 2014-08-08 10:28:55
August 08 2014 10:28 GMT
#350
On August 08 2014 19:26 Foreverkul wrote:
If only Terran had some mechanic to mount a defense once their army is killed like Zerg and Protoss


because nexus cannon would have killed 30 stalkers.

edit:aaah sarcasm. does not work on the internet.

Trap easily outplayed reality in this game.
Genius is that funny scientist who no one takes seriously until he kills you with a flame throwing trumpet. - stuchiu 2013
cmdspinner1
Profile Joined February 2014
140 Posts
August 08 2014 10:28 GMT
#351
On August 08 2014 19:27 Scarecrow wrote:
Show nested quote +
On August 08 2014 19:24 Faust852 wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/

6 gate blink is kinda allinish.

It really isn't...


It isn't because you have to be soo careful not to die.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2014-08-08 10:28:59
August 08 2014 10:28 GMT
#352
On August 08 2014 19:27 Scarecrow wrote:
Show nested quote +
On August 08 2014 19:24 Faust852 wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/

6 gate blink is kinda allinish.

It really isn't...

It's still kinda allinish considering how it cut a lot of thing to get there. If reality reacted better he would have won. So please, 6 gates is allinish. I didn't say Allin. But Allinish.
Loccstana
Profile Blog Joined November 2012
United States833 Posts
August 08 2014 10:29 GMT
#353
On August 08 2014 19:27 TheDwf wrote:
Show nested quote +
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


It is the an allin, Trap delayed his tech, econ to try to end the game right there. The big question is, after his allin failed, how come Trap isnt behind, but actually came out ahead?
[url]http://i.imgur.com/lw2yN.jpg[/url]
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 08 2014 10:29 GMT
#354
I hope that whoever wins this series is tired so that Maru has an easier time after this.
maru lover forever
MorroW
Profile Joined August 2008
Sweden3522 Posts
August 08 2014 10:30 GMT
#355
On August 08 2014 19:27 DarkLordOlli wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


What do you think of the sensor tower vs blink (semi) all in?

i think the sensor tower was a requirement on that map because the distance between his frontal defense and backdoor defense is very far. sitting by the main ramp with his army is not close to either spot i feel where its usually enough for most maps
Progamerpls no copy pasterino
Undead1993
Profile Joined January 2012
Germany17651 Posts
Last Edited: 2014-08-08 10:30:42
August 08 2014 10:30 GMT
#356
On August 08 2014 19:29 Loccstana wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


It is the an allin, Trap delayed his tech, econ to try to end the game right there. The big question is, after his allin failed, how come Trap isnt behind, but actually came out ahead?

maybe the answer to this question is:
it wasn't an all in
SEKO SEKO SEKO SEKO SEKO
Motlu
Profile Joined August 2014
Australia884 Posts
August 08 2014 10:30 GMT
#357
WTF Trap? Was that a mistake?
-
TheDwf
Profile Joined November 2011
France19747 Posts
August 08 2014 10:31 GMT
#358
On August 08 2014 19:27 DarkLordOlli wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


What do you think of the sensor tower vs blink (semi) all in?

Personally I don't like it at all, but on Foxtrot it's fine/understandable because of the map layout. Troops just take to long to travel between the vulnerable area in the main and the front of the natural.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2014-08-08 10:31:53
August 08 2014 10:31 GMT
#359
On August 08 2014 19:29 Loccstana wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


It is the an allin, Trap delayed his tech, econ to try to end the game right there. The big question is, after his allin failed, how come Trap isnt behind, but actually came out ahead?

Trap killled 10 scvs, didn't lost a single stalker. Didn't commit on stalker production. Put a fast 3rd behind.
Reality commited a lot and delayed his medivacs a lot because of this stupid sensor tower. But you can't really skip it so it's more a map flaws than reality's mistake.
MorroW
Profile Joined August 2008
Sweden3522 Posts
August 08 2014 10:31 GMT
#360
On August 08 2014 19:29 Loccstana wrote:
Show nested quote +
On August 08 2014 19:27 TheDwf wrote:
On August 08 2014 19:25 KingAlphard wrote:
On August 08 2014 19:21 Foreverkul wrote:
When are casters going to stop calling fast blink a "blink all in"? :/


You don't build 15 blink stalkers before anything, cut probes, upgrades and gases in your natural for a while with just a "fast blink".

Still the pressure or all-in nature of the attack completely depends on what happens afterwards. Here Reality built a Sensor Tower, Mines out of his Factory, 3 bunks, delayed his Starport and lost SCVs = not all-in at all.


It is the an allin, Trap delayed his tech, econ to try to end the game right there. The big question is, after his allin failed, how come Trap isnt behind, but actually came out ahead?

he comes out ahead because terran responds with much investment while trap is probing and building gasses. on top of it he killed about 11 scvs and only lost about 1 stalker.
games like that make me wonder why we dont see blink openings more often, its really hard to defend as terran and come out ahead it seems
Progamerpls no copy pasterino
Prev 1 16 17 18 19 20 51 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
#104
IntoTheiNu 619
WardiTV484
OGKoka 244
Rex117
Liquipedia
Afreeca Starleague
10:00
Ro16, Group C
Light vs JyJ
Soulkey vs hero
Afreeca ASL 12335
StarCastTV_EN335
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 244
Rex 117
StarCraft: Brood War
Britney 62026
Calm 12657
Bisu 4486
Jaedong 3400
Shuttle 1407
Horang2 863
Leta 604
BeSt 460
Pusan 408
ZerO 314
[ Show more ]
Soma 307
Hyun 266
Rush 247
Stork 180
Dewaltoss 101
ToSsGirL 71
Sharp 56
Mong 54
Larva 53
Killer 44
Sea.KH 41
Barracks 35
HiyA 31
Sexy 28
sSak 27
Sacsri 24
Aegong 24
soO 22
Terrorterran 22
Bale 20
Noble 18
SilentControl 14
zelot 14
Hm[arnc] 14
sorry 14
JulyZerg 13
ajuk12(nOOB) 9
Icarus 5
Dota 2
Dendi713
Counter-Strike
olofmeister1784
byalli1346
shoxiejesuss838
zeus754
Other Games
Grubby8763
singsing1412
Lowko364
hiko172
Sick122
QueenE26
Organizations
Other Games
gamesdonequick908
StarCraft: Brood War
UltimateBattle 240
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV364
League of Legends
• Stunt589
Upcoming Events
Monday Night Weeklies
3h 35m
Afreeca Starleague
21h 35m
Snow vs Shinee
Shine vs EffOrt
GSL
22h 35m
PiGosaur Cup
1d 11h
The PondCast
1d 21h
Kung Fu Cup
1d 22h
Replay Cast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.