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On July 22 2014 21:01 DarkLordOlli wrote:Show nested quote +On July 22 2014 20:59 TheDwf wrote:On July 22 2014 20:56 Heartland wrote:On July 22 2014 20:56 TheDwf wrote:On July 22 2014 20:54 Undead1993 wrote:On July 22 2014 20:51 TheDwf wrote: I don't like PvP but this kind of game is perfect for the decisive game of a bo7. Now can someone explain me the point of herO's fast expand? he forces rain to be agressive. he knows everything he has to do is to defend this nexus and he has this game pretty much because he has double probe production. rain knew it as well, he went to kill the nexus, realised it's not going to happen and his last possibility was the dark shrine, which won him the game Surely Rain could have expanded as well given how early the Nexus was built and scouted? Yeah, but once you're set on your path of tech then you usually don't deviate Yeah, I mean before the Council; unless my memory fails me Rain's Probe scouted the Nexus, then he decided to go Council to all-in. That's what I don't understand with herO's decision to fast expand, to me it seems it gives Rain two options: a) reactively expand himself for an even game; b) reactively all-in with the tech of his choice. The thing with fast expand PvPs is that you always get tech behind it really fast. So it forces the opponent to either take a slightly behind spot (tech won't be far ahead, expand will be behind) or all in where, even if they kill the nexus, the game doesn't necessarily end. They might not even be ahead if they kill the nexus.
This doesn't make sense. The one pulling an all in has more probes, faster tech and more units and the fast expander has lost 400 minerals
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On July 22 2014 21:02 BisuDagger wrote: When mech gets a buff in LoTV and hellions/hellbats get the vulture transformation and spider mine upgrade, then Fantasy will be the second best terran again.
Fixed that for you
Breaks my heart to type that...
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Still, even if we won this bo3 this and the last playoffs are really worrying. The best team in sc2 isn't supposed to go to the very ace like this. Whoever comes to the grand finals has a real good shot at winning. Hoping for Jin Air because I cheer for them after SK Telecom, but KT vs SKT is a classic that everyone will love. Good vs evil. Light vs darkness.
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On July 22 2014 21:03 Lunareste wrote:Show nested quote +On July 22 2014 21:02 BisuDagger wrote: When mech gets a buff in LoTV and hellions/hellbats get the vulture transformation and spider mine upgrade, then Fantasy will be the second best terran again. Fixed that for you Breaks my heart to type that...
I doubt Mvp will be King again.
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Lorning
Belgica34432 Posts
Wow, Canata asking the real questions
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On July 22 2014 21:02 BisuDagger wrote: When mech gets a buff in LoTV and hellions/hellbats get the vulture transformation and spider mine upgrade, then Fantasy will be the best terran again. You misspelled Flash.
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51399 Posts
"skt t1 is known for their quality zerg players" well didn't think i'd ever hear that in my lifetime.
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Austria24417 Posts
On July 22 2014 21:01 sharkie wrote:Show nested quote +On July 22 2014 20:59 DarkLordOlli wrote:On July 22 2014 20:58 sharkie wrote:On July 22 2014 20:58 DarkLordOlli wrote:On July 22 2014 20:57 sharkie wrote:On July 22 2014 20:56 TheDwf wrote:On July 22 2014 20:54 Undead1993 wrote:On July 22 2014 20:51 TheDwf wrote: I don't like PvP but this kind of game is perfect for the decisive game of a bo7. Now can someone explain me the point of herO's fast expand? he forces rain to be agressive. he knows everything he has to do is to defend this nexus and he has this game pretty much because he has double probe production. rain knew it as well, he went to kill the nexus, realised it's not going to happen and his last possibility was the dark shrine, which won him the game Surely Rain could have expanded as well given how early the Nexus was built and scouted? No need. PvP fast expand is almost an auto loss That's just wrong. Rain had two options: expand and be behind or attack and be basically all in (he needs to break the nexus and not lose his army to be even/ahead) I am sure a huge majority of fast expand PvPs have been losses. That says just about nothing about how viable they are. Really? Why not?
Because PvP is a very volatile matchup where everything has weaknesses. There was a period of time when every time someone did 3gate blink they'd die to a 3gate attack before blink was done. 3gate blink is still probably the most common PvP build though and it's perfectly viable. It just got countered a lot. If something gets countered often in broadcasted games it can still be perfectly viable.
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Oov trying to set a record for longest interview ever?
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Lorning
Belgica34432 Posts
On July 22 2014 21:04 TheDwf wrote:Show nested quote +On July 22 2014 21:02 BisuDagger wrote: When mech gets a buff in LoTV and hellions/hellbats get the vulture transformation and spider mine upgrade, then Fantasy will be the best terran again. You misspelled Flash. You mean MarineKing?
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On July 22 2014 21:03 sharkie wrote:Show nested quote +On July 22 2014 21:01 DarkLordOlli wrote:On July 22 2014 20:59 TheDwf wrote:On July 22 2014 20:56 Heartland wrote:On July 22 2014 20:56 TheDwf wrote:On July 22 2014 20:54 Undead1993 wrote:On July 22 2014 20:51 TheDwf wrote: I don't like PvP but this kind of game is perfect for the decisive game of a bo7. Now can someone explain me the point of herO's fast expand? he forces rain to be agressive. he knows everything he has to do is to defend this nexus and he has this game pretty much because he has double probe production. rain knew it as well, he went to kill the nexus, realised it's not going to happen and his last possibility was the dark shrine, which won him the game Surely Rain could have expanded as well given how early the Nexus was built and scouted? Yeah, but once you're set on your path of tech then you usually don't deviate Yeah, I mean before the Council; unless my memory fails me Rain's Probe scouted the Nexus, then he decided to go Council to all-in. That's what I don't understand with herO's decision to fast expand, to me it seems it gives Rain two options: a) reactively expand himself for an even game; b) reactively all-in with the tech of his choice. The thing with fast expand PvPs is that you always get tech behind it really fast. So it forces the opponent to either take a slightly behind spot (tech won't be far ahead, expand will be behind) or all in where, even if they kill the nexus, the game doesn't necessarily end. They might not even be ahead if they kill the nexus. This doesn't make sense. The one pulling an all in has more probes, faster tech and more units and the fast expander has lost 400 minerals Probe count was 25 to 22 in Rain's favor but herO had as many units.
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On July 22 2014 21:01 Penev wrote:Where's Barbie!?
None apparently.
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Lorning
Belgica34432 Posts
On July 22 2014 21:06 Thrillz wrote:Show nested quote +On July 22 2014 21:01 Penev wrote:On July 22 2014 21:00 Thrillz wrote: No sojung for this? T.T Where's Barbie!? Both not there T.T I can hear sojung tho
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Bisutopia19214 Posts
On July 22 2014 21:03 Lunareste wrote:Show nested quote +On July 22 2014 21:02 BisuDagger wrote: When mech gets a buff in LoTV and hellions/hellbats get the vulture transformation and spider mine upgrade, then Fantasy will be the second best terran again. Fixed that for you Breaks my heart to type that... Some of you SKT fans are breaking my heart. This is the latest elo ranking for SC1. Flash isn't even top two. What a scrub.
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On July 22 2014 21:04 Big J wrote:Show nested quote +On July 22 2014 21:03 Lunareste wrote:On July 22 2014 21:02 BisuDagger wrote: When mech gets a buff in LoTV and hellions/hellbats get the vulture transformation and spider mine upgrade, then Fantasy will be the second best terran again. Fixed that for you Breaks my heart to type that... I doubt Mvp will be King again.
Flash, son.
Flash.
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Lorning
Belgica34432 Posts
On July 22 2014 21:06 BisuDagger wrote:Show nested quote +On July 22 2014 21:03 Lunareste wrote:On July 22 2014 21:02 BisuDagger wrote: When mech gets a buff in LoTV and hellions/hellbats get the vulture transformation and spider mine upgrade, then Fantasy will be the second best terran again. Fixed that for you Breaks my heart to type that... Some of you SKT fans are breaking my heart. This is the latest elo ranking for SC1. Flash isn't even top two. What a scrub. + Show Spoiler + That Flash peak tho
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On July 22 2014 21:05 Lorning wrote:Show nested quote +On July 22 2014 21:04 TheDwf wrote:On July 22 2014 21:02 BisuDagger wrote: When mech gets a buff in LoTV and hellions/hellbats get the vulture transformation and spider mine upgrade, then Fantasy will be the best terran again. You misspelled Flash. You mean MarineKing? + Show Spoiler +
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On July 22 2014 21:05 TheDwf wrote:Show nested quote +On July 22 2014 21:03 sharkie wrote:On July 22 2014 21:01 DarkLordOlli wrote:On July 22 2014 20:59 TheDwf wrote:On July 22 2014 20:56 Heartland wrote:On July 22 2014 20:56 TheDwf wrote:On July 22 2014 20:54 Undead1993 wrote:On July 22 2014 20:51 TheDwf wrote: I don't like PvP but this kind of game is perfect for the decisive game of a bo7. Now can someone explain me the point of herO's fast expand? he forces rain to be agressive. he knows everything he has to do is to defend this nexus and he has this game pretty much because he has double probe production. rain knew it as well, he went to kill the nexus, realised it's not going to happen and his last possibility was the dark shrine, which won him the game Surely Rain could have expanded as well given how early the Nexus was built and scouted? Yeah, but once you're set on your path of tech then you usually don't deviate Yeah, I mean before the Council; unless my memory fails me Rain's Probe scouted the Nexus, then he decided to go Council to all-in. That's what I don't understand with herO's decision to fast expand, to me it seems it gives Rain two options: a) reactively expand himself for an even game; b) reactively all-in with the tech of his choice. The thing with fast expand PvPs is that you always get tech behind it really fast. So it forces the opponent to either take a slightly behind spot (tech won't be far ahead, expand will be behind) or all in where, even if they kill the nexus, the game doesn't necessarily end. They might not even be ahead if they kill the nexus. This doesn't make sense. The one pulling an all in has more probes, faster tech and more units and the fast expander has lost 400 minerals Probe count was 25 to 22 in Rain's favor but herO had as many units.
Rain lost a msc, built a dt shrine (meaning no time warps, no NO, less resources to spend on stalkers) and still won the fight outside herO's natural...
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On July 22 2014 21:06 Lorning wrote:Show nested quote +On July 22 2014 21:06 Thrillz wrote:On July 22 2014 21:01 Penev wrote:On July 22 2014 21:00 Thrillz wrote: No sojung for this? T.T Where's Barbie!? Both not there T.T I can hear sojung tho
Yeah I can hear her lol.
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