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[SPL] Postseason Semis - SKT vs CJ Day 1 - Page 39

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 37 38 39 40 41 45 Next All
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-07-20 12:30:02
July 20 2014 12:28 GMT
#761
On July 20 2014 21:26 juvenal wrote:
Show nested quote +
On July 20 2014 21:21 Xinzoe wrote:
On July 20 2014 21:14 Thrillz wrote:
On July 20 2014 21:11 Xinzoe wrote:
On July 20 2014 21:10 Thrillz wrote:
On July 20 2014 21:09 Xinzoe wrote:
On July 20 2014 21:08 Musicus wrote:
On July 20 2014 21:05 ZAiNs wrote:
On July 20 2014 21:03 Musicus wrote:
Recall is so stupid, he can do this and risks nothing...

Zero risk? If his army got fungalled it would have instantly been over...


You can recall a fungaled army.


recall is necessary since protoss units are slow


Stalkers are slow?


not as fast as zerglings?


So not as fast as zerglings (one of the fastest in the game) means it's slow and recall is necessary?


let me rephrase. The majority of protoss ground units are slow. If they get caught by a superior zerg army its dead regardless if u have good forcefields. The only exception is blink stalkers but that gets negated by fungal. But I do agree that recall needs some cost

Edit: an example would be MC vs Sacsri game 5. First soul train gets rekt and there is no chance of escape without recall

why is there a premise that if you came attacking you should have an option to just safely return home anyway?


Because Protoss design is such crap that if they can't safely return home, they'll just stay home and never leave for 20 minutes.

Remember WoL? Yeah.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2014-07-20 12:30:18
July 20 2014 12:28 GMT
#762
On July 20 2014 21:26 The_Templar wrote:
[image loading]

(Z)soO vs. (P)herO
12W 8L 23W 16L
5W 2L 6W 4L

Score
3-3



Map: Merry Go Round

soO, who is orange, spawns in the bottom
herO, who is yellow, spawns in the top right

2:00
Nexus first vs Hatchery first.
herO pauses.
ModeratorI am still alive, somehow
TL+ Member
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
July 20 2014 12:29 GMT
#763
phew he types the correct number of "p"
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
July 20 2014 12:29 GMT
#764
On July 20 2014 21:26 Pino wrote:
Show nested quote +
On July 20 2014 21:24 Lorning wrote:
sojung is actually the funniest on the broadcast today


So, if wolf can't even be the funny guy anymore (voluntarily or not), what's his purpose on this show???


If today is any indication, annoy people and drop random avilo jokes
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
juvenal
Profile Joined July 2013
2448 Posts
July 20 2014 12:29 GMT
#765
Tech Guy (whispering): "build tank and abandon bunkers"
Michael Probu
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
July 20 2014 12:29 GMT
#766
On July 20 2014 21:29 juvenal wrote:
Tech Guy (whispering): "build tank and abandon bunkers"

-.- not funny
ModeratorI am still alive, somehow
TL+ Member
Musicus
Profile Joined August 2011
Germany23579 Posts
July 20 2014 12:30 GMT
#767
I wonder why they can't fix her mic? They have to know about it through the chat.
Maru and Serral are probably top 5.
PepsiMaxxxx
Profile Joined October 2012
Sweden5452 Posts
July 20 2014 12:30 GMT
#768
It's a little funny.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
July 20 2014 12:30 GMT
#769
On July 20 2014 21:29 The_Templar wrote:
Show nested quote +
On July 20 2014 21:29 juvenal wrote:
Tech Guy (whispering): "build tank and abandon bunkers"

-.- not funny


Kind of funny.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
July 20 2014 12:30 GMT
#770
Greed city
juvenal
Profile Joined July 2013
2448 Posts
July 20 2014 12:30 GMT
#771
On July 20 2014 21:28 pure.Wasted wrote:
Show nested quote +
On July 20 2014 21:26 juvenal wrote:
On July 20 2014 21:21 Xinzoe wrote:
On July 20 2014 21:14 Thrillz wrote:
On July 20 2014 21:11 Xinzoe wrote:
On July 20 2014 21:10 Thrillz wrote:
On July 20 2014 21:09 Xinzoe wrote:
On July 20 2014 21:08 Musicus wrote:
On July 20 2014 21:05 ZAiNs wrote:
On July 20 2014 21:03 Musicus wrote:
Recall is so stupid, he can do this and risks nothing...

Zero risk? If his army got fungalled it would have instantly been over...


You can recall a fungaled army.


recall is necessary since protoss units are slow


Stalkers are slow?


not as fast as zerglings?


So not as fast as zerglings (one of the fastest in the game) means it's slow and recall is necessary?


let me rephrase. The majority of protoss ground units are slow. If they get caught by a superior zerg army its dead regardless if u have good forcefields. The only exception is blink stalkers but that gets negated by fungal. But I do agree that recall needs some cost

Edit: an example would be MC vs Sacsri game 5. First soul train gets rekt and there is no chance of escape without recall

why is there a premise that if you came attacking you should have an option to just safely return home anyway?


Because Protoss design is such crap that if they can't safely return home, they'll just stay home and never leave for 20 minutes.

Remember WoL? Yeah.

I mean if you still have your whole army it shouldn't really be a problem, if you got destroyed - well they call it all in for a reason
Michael Probu
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
July 20 2014 12:31 GMT
#772
On July 20 2014 21:28 pure.Wasted wrote:
Show nested quote +
On July 20 2014 21:26 juvenal wrote:
On July 20 2014 21:21 Xinzoe wrote:
On July 20 2014 21:14 Thrillz wrote:
On July 20 2014 21:11 Xinzoe wrote:
On July 20 2014 21:10 Thrillz wrote:
On July 20 2014 21:09 Xinzoe wrote:
On July 20 2014 21:08 Musicus wrote:
On July 20 2014 21:05 ZAiNs wrote:
On July 20 2014 21:03 Musicus wrote:
Recall is so stupid, he can do this and risks nothing...

Zero risk? If his army got fungalled it would have instantly been over...


You can recall a fungaled army.


recall is necessary since protoss units are slow


Stalkers are slow?


not as fast as zerglings?


So not as fast as zerglings (one of the fastest in the game) means it's slow and recall is necessary?


let me rephrase. The majority of protoss ground units are slow. If they get caught by a superior zerg army its dead regardless if u have good forcefields. The only exception is blink stalkers but that gets negated by fungal. But I do agree that recall needs some cost

Edit: an example would be MC vs Sacsri game 5. First soul train gets rekt and there is no chance of escape without recall

why is there a premise that if you came attacking you should have an option to just safely return home anyway?


Because Protoss design is such crap that if they can't safely return home, they'll just stay home and never leave for 20 minutes.

Remember WoL? Yeah.


pretty much this. And if Protoss gets counter attacked as soon as they move out. It automatically forces a basetrade without recall which is just stupid..
Scarlett`
Profile Joined April 2011
Korea (South)2399 Posts
Last Edited: 2014-07-20 12:33:21
July 20 2014 12:32 GMT
#773
he's using THE BUILD

but hes doing it wrong
Progamer
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
July 20 2014 12:32 GMT
#774
On July 20 2014 21:28 The_Templar wrote:
Show nested quote +
On July 20 2014 21:26 The_Templar wrote:
[image loading]

(Z)soO vs. (P)herO
12W 8L 23W 16L
5W 2L 6W 4L

Score
3-3



Map: Merry Go Round

soO, who is orange, spawns in the bottom
herO, who is yellow, spawns in the top right

2:00
Nexus first vs Hatchery first.
herO pauses.

2:00
Unpause.
soO getting a third hatchery and a gas and spawning pool.
herO gets a gateway and an assimilator.

3:00
Cybernetics core for herO.
herO scouts the third and sends a probe to it.

4:00
Zergling speed for soO.
herO hiding a probe.
A different probe is being chased by zerglings.
An overlord is going towards herO's other probe.

5:00
herO adding on 5 gateways.
soO sees a probe hiding.
That probe goes to build a pylon and doesn't see the overlord.
ModeratorI am still alive, somehow
TL+ Member
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
July 20 2014 12:32 GMT
#775
soO scouts everything
Community News
TL+ Member
liberate71
Profile Joined October 2011
Australia10252 Posts
July 20 2014 12:34 GMT
#776
Holy shit this is so close
Minelord Stimfestor, also known as karma.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
July 20 2014 12:34 GMT
#777
NOOOOO
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
July 20 2014 12:34 GMT
#778
soo forever 2nd
Looms
Profile Joined May 2010
United States4624 Posts
July 20 2014 12:34 GMT
#779
CJ FIGHTING!
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
July 20 2014 12:34 GMT
#780
On July 20 2014 21:32 Acer.Scarlett` wrote:
he's using THE BUILD

but hes doing it wrong


Doesn't seem to matter all that much tbh...
Prev 1 37 38 39 40 41 45 Next All
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