Well, I only mentioned that to prevent players from dropping down and instantly being able to lift off again. ^_^
[WCS AM] Ro16 Group D Premier Season 2 2014 - Page 80
Forum Index > StarCraft 2 Tournaments |
intotheheart
Canada33091 Posts
Well, I only mentioned that to prevent players from dropping down and instantly being able to lift off again. ^_^ | ||
Jazzman88
Canada2228 Posts
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Josh_Video
Canada798 Posts
On July 03 2014 12:48 Circumstance wrote: DAMN IT. I forgot about that LSC game. Nevermind. My quote reminded me, to be fair. | ||
Oboeman
Canada3980 Posts
On July 03 2014 12:48 TheDougler wrote: To be fair that's pretty outside the box thinking. BRILLIANT, but I certainly wouldn't have thought of it. Also with the decently long viking range, might need to abduct PDD's first. Can one abduct PDDs? you cannot pull pdds. but yea i guess 10 corruptors and 2 vipers would have been a better choice than 12 corruptors. good call. i was thinking he should have made 18 mutas and yolo'd. with zero travel distance, the projectiles can still hit before being blocked by PDD, so there's a chance of doing damage. it'd probably end up being bad, but it could have worked? | ||
Die4Ever
United States17601 Posts
On July 03 2014 12:48 TheDougler wrote: To be fair that's pretty outside the box thinking. BRILLIANT, but I certainly wouldn't have thought of it. Also with the decently long viking range, might need to abduct PDD's first. Can one abduct PDDs? and the vipers could consume all the buildings around the map, and the queens could transfuse the buildings for even more viper energy...yea vipers probably would've done the trick | ||
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Shellshock
United States97276 Posts
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PhoenixVoid
Canada32739 Posts
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TheDougler
Canada8302 Posts
On July 03 2014 12:47 Shellshock wrote: I guess if we count the number of 3 hour games Stephano has played since coming back the current game gets pushed down a bit ^^ but yeah this one was definitely up there for tournaments How long was ToD vs ... Kas? on Tal'Darim that one dreamhack. Or did it just FEEL especially long? | ||
Yorkie
United States12612 Posts
On July 03 2014 12:49 Jazzman88 wrote: I was thinking "Hey, Violet versus Major will happen and then I'll do some chill ladder before bed." And now I am in pyjamas, waiting for Game 1.2.0 of Violet versus Major. I was gonna get some ladder in too ![]() | ||
Ace Frehley
2030 Posts
On July 03 2014 12:48 TheDougler wrote: To be fair that's pretty outside the box thinking. BRILLIANT, but I certainly wouldn't have thought of it. Also with the decently long viking range, might need to abduct PDD's first. Can one abduct PDDs? Abduct is range 9, same range as viking | ||
mikumegurine
Canada3145 Posts
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Radicalness
United States271 Posts
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Dimagus
United States1004 Posts
On July 03 2014 12:49 Shellshock wrote: How about zerg flying units get fatigued after flying too long and crash into the ground and die Abathur would have deconstructed them long ago if they couldn't fly for at least 3 hours straight. | ||
intotheheart
Canada33091 Posts
On July 03 2014 12:50 mikumegurine wrote: Viper A abduct the viking, Viper B abduct Viper A (to save the Viper A), then Viper C abduct the viking into the queens? Those are some deep tactics. Then again, the players had a lot of time to cook it up. | ||
Die4Ever
United States17601 Posts
On July 03 2014 12:49 Shellshock wrote: How about zerg flying units get fatigued after flying too long and crash into the ground and die only if marines get tired and take a 5 minute nap after they've been awake for 10 minutes | ||
Yorkie
United States12612 Posts
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Jazzman88
Canada2228 Posts
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The_Templar
your Country52797 Posts
Map: Habitation Station ![]() ![]() | ||
SetGuitarsToKill
Canada28396 Posts
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Oboeman
Canada3980 Posts
overlord moves in and takes volley, viper pulls, queens spam transfuse on viper to keep it alive. | ||
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