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On July 03 2014 10:03 jakethesnake wrote: Normally you would never drop a two base protoss, but with arthur, all things are possible. oh you would and then you would cry after your drops have been picked off and i just move across the map and kill you
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ToD and Rotterdam cast with surprisingly little WC3 references.
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On July 03 2014 10:03 Circumstance wrote:Show nested quote +On July 03 2014 10:02 SetGuitarsToKill wrote:On July 03 2014 10:00 Dimagus wrote: I'm just imaging roaches with burrow movement and widow mines strapped to their back. If you can have that, can I have DT's riding zerglings? Lings are way too small for a DT to ride. You'd need at least a Hydra for that.
High Templar riding Mutalisks. You now know true terror.
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On July 03 2014 10:02 Jazzman88 wrote:Show nested quote +On July 03 2014 10:02 SetGuitarsToKill wrote:On July 03 2014 10:00 Dimagus wrote: I'm just imaging roaches with burrow movement and widow mines strapped to their back. If you can have that, can I have DT's riding zerglings? Fuck that shit, DTs riding Siege Tanks.
Siege Tanks with Hydra's on top sounds better.
On July 03 2014 10:03 Circumstance wrote:Show nested quote +On July 03 2014 10:02 SetGuitarsToKill wrote:On July 03 2014 10:00 Dimagus wrote: I'm just imaging roaches with burrow movement and widow mines strapped to their back. If you can have that, can I have DT's riding zerglings? Lings are way too small for a DT to ride. You'd need at least a Hydra for that.
Siege Tanks with Hydras on top with DT's on top
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On July 03 2014 10:04 Fanatic-Templar wrote:Show nested quote +On July 03 2014 10:03 Circumstance wrote:On July 03 2014 10:02 SetGuitarsToKill wrote:On July 03 2014 10:00 Dimagus wrote: I'm just imaging roaches with burrow movement and widow mines strapped to their back. If you can have that, can I have DT's riding zerglings? Lings are way too small for a DT to ride. You'd need at least a Hydra for that. High Templar riding Mutalisks. You now know true terror.
I think I just had a stroke from the blood pressure spike and heart palpitations you just induced.
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On July 03 2014 10:04 PhoenixVoid wrote: ToD and Rotterdam cast with surprisingly little WC3 references. No cannons=lack of tower rush references.
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your Country52797 Posts
On July 03 2014 10:02 The_Templar wrote:Show nested quote +On July 03 2014 09:58 The_Templar wrote:On July 03 2014 09:54 The_Templar wrote:Map: King Sejong Station Arthur spawns in the top left MajOr spawns in the bottom right 2:00 Gas for Major, followed by a barracks. Gateway/1 gas for Arthur. 3:00 Major getting a factory. Probes moving around the map, seemingly randomly. This is too deep for any normal mortal. Arthur expands. 4:00 One of Arthur's probes moves to the area between the third and main of Major before going into the main, seeing a starport beginning. Second assimilator for Arthur. No CC for Major yet. 5:00 Major moving out with a widow mine and 3 marines. Medivac on the way. Major moves his three marines into the natural and they're chased off by 2 stalkers. 6:00 CC for Major. Widow mine gets into the main of Arthur but only gets one probe. A widow mine is in Arthur's natural. The widow mine in the main is killed. 7:00 Arthur 43 vs MajOr 46 Photon overcharge is forced by a marine drop. Major is down 7 workers but is very ahead in his tech. Combat shields and stim for Major. Arthur getting blink. 8:00 Arthur 50 vs MajOr 56 Arthur getting a colossus. Major getting an engineering bay. Extended thermal lance on the way for Arthur. Drops in the main and natural forces a photon overcharge and kills a ton of probes. 10:00 Arthur 68 vs MajOr 80 Major getting a third base. Arthur building more colossi. 11:00 Arthur 82 vs MajOr 90 Arthur getting 4 more gateways. Large drop in the main of Arthur as Arthur moves out without his MSC.
12:00 Arthur 90 vs MajOr 99 Arthur turned around with his army and managed to pick off two full medivacs, although he lost a lot. Third base for Arthur.
13:00 Arthur 95 vs MajOr 98 Both players on 46 workers. +1 armor for Major. Arthur building 2 forges.
14:00 Arthur 101 vs MajOr 115 Arthur researching charge. Not much tech for either players yet. Major going for the rocks behind Arthur's natural expansion.
15:00 Arthur 118 vs MajOr 144 Armory on the way. +1/1 is finishing for Arthur, +1 attack is finished for major and +1 armor is finishing.
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Fiddler's Green42661 Posts
I still like the idea of banshees shooting out DTs.
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On July 03 2014 10:05 Jazzman88 wrote:Show nested quote +On July 03 2014 10:04 Fanatic-Templar wrote:On July 03 2014 10:03 Circumstance wrote:On July 03 2014 10:02 SetGuitarsToKill wrote:On July 03 2014 10:00 Dimagus wrote: I'm just imaging roaches with burrow movement and widow mines strapped to their back. If you can have that, can I have DT's riding zerglings? Lings are way too small for a DT to ride. You'd need at least a Hydra for that. High Templar riding Mutalisks. You now know true terror. I think I just had a stroke from the blood pressure spike and heart palpitations you just induced.
Why go templars when you can go colossi. Mutas dropping colossi yo (medivac-thor style).
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On July 03 2014 10:04 Fanatic-Templar wrote:Show nested quote +On July 03 2014 10:03 Circumstance wrote:On July 03 2014 10:02 SetGuitarsToKill wrote:On July 03 2014 10:00 Dimagus wrote: I'm just imaging roaches with burrow movement and widow mines strapped to their back. If you can have that, can I have DT's riding zerglings? Lings are way too small for a DT to ride. You'd need at least a Hydra for that. High Templar riding Mutalisks. You now know true terror.
Just stick a full council worth of HTs on top of a Brood Lord and watch terror rain from the skies.
EDIT: Made it better.
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4713 Posts
I feel like Major threw away a good lead by not sniping the main Nexus and then losing the loaded medivacs. Had he destroyed the Nexus or failed to do so but at least saved his units then he'd have been in a far better situation.
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On July 03 2014 10:06 stuchiu wrote: I still like the idea of banshees shooting out DTs. 2v2 idea for DK. after all, last I checked P+T was the weaker combination.
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On July 03 2014 10:06 stuchiu wrote: I still like the idea of banshees shooting out DTs. Except when they cloak they only shoot out zealots.
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On July 03 2014 10:06 stuchiu wrote: I still like the idea of banshees shooting out DTs.
PEW! "FROM THE SHADOWS I cooooooooooooommmmme...." SWIPE
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On July 03 2014 10:04 Jazzman88 wrote:Show nested quote +On July 03 2014 10:03 jakethesnake wrote: Normally you would never drop a two base protoss, but with arthur, all things are possible. I play that way all the time; keep two Medivacs nearby and as soon as the all-in begins to move, backdoor the main and start unpowering structures.
This belongs in the big book of Terran bullshit
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If major would get over his bad habits like overstimming his units and loading up in medivacs when they're units to snipe it exactly underneath them he'd be a scary player.
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On July 03 2014 10:07 Mozdk wrote:Show nested quote +On July 03 2014 10:04 Jazzman88 wrote:On July 03 2014 10:03 jakethesnake wrote: Normally you would never drop a two base protoss, but with arthur, all things are possible. I play that way all the time; keep two Medivacs nearby and as soon as the all-in begins to move, backdoor the main and start unpowering structures. This belongs in the big book of Terran bullshit
The big book of Terran bullshit has 2 Chapters: 1. Medivacs, and 2. Hellbats. There's a footnote about Mines.
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GG arthur, Majoooooooooor.
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On July 03 2014 10:08 ThomasjServo wrote: GG arthur, Majoooooooooor. Was it a 2:0 like I predicted?
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United States97276 Posts
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