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[DreamHack] Bucharest Day 2 Bracket Stages 2014 - Page 94

Forum Index > StarCraft 2 Tournaments
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Prev 1 92 93 94 95 96 350 Next
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
April 27 2014 12:56 GMT
#1861
StarDust my boy!
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
April 27 2014 12:56 GMT
#1862
On April 27 2014 21:56 pure.Wasted wrote:
Show nested quote +
On April 27 2014 21:53 fezvez wrote:
Damn, that proxy ghost academy was cute.


I don't think it's still 'proxy' if it's actually farther away from your opponent......


we use it for proxy DT shrines and stuff, though
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
April 27 2014 12:56 GMT
#1863
On April 27 2014 21:54 Lorning wrote:
Poll: Recommend Leenock vs Life Game 2?

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (2)
 
13%

★★★- Good game (1)
 
7%

★★★★- Highly recommended game (11)
 
73%

★★★★★- One of the best games this season (1)
 
7%

15 total votes

Your vote: Recommend Leenock vs Life Game 2?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season


Community News
TL+ Member
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-04-27 12:57:10
April 27 2014 12:56 GMT
#1864
TLO ADVOCATING WHAT I'VE BEEN SUGGESTING FOR MONTHS WTF OMG

I'VE BEEN SAYING THIS IS GOOD IDEA

I MADE A THREAD ABOUT THIS

MU-SPECIFIC MAPS

PLS
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
April 27 2014 12:57 GMT
#1865
On April 27 2014 21:55 SatedSC2 wrote:
Show nested quote +
On April 27 2014 21:52 TheDwf wrote:
On April 27 2014 21:51 SatedSC2 wrote:
People like to say that Terran can't cheese against Protoss because of Photon Overcharge. Perhaps they just don't try hard enough xD

Does it sound like a successful cheese to you?

Stardust just defended really well. Always having Force Fields when he needed them and making good decisions when it came to splitting up units to defend against drops

That all-in has potential is all I'm saying.


An All-in only has potential when it can reach a 60-70% winrate unscouted. Like Roach bane vs T, 11-11, 8-8-8, Blink All-ins, DTs, proxy oracles, or the old 1-1-1.
Moderator
TheDwf
Profile Joined November 2011
France19747 Posts
April 27 2014 12:57 GMT
#1866
On April 27 2014 21:55 SatedSC2 wrote:
Show nested quote +
On April 27 2014 21:52 TheDwf wrote:
On April 27 2014 21:51 SatedSC2 wrote:
People like to say that Terran can't cheese against Protoss because of Photon Overcharge. Perhaps they just don't try hard enough xD

Does it sound like a successful cheese to you?

Stardust just defended really well. Always having Force Fields when he needed them and making good decisions when it came to splitting up units to defend against drops

That all-in has potential is all I'm saying.

No, it's bad. StarDust defended without even knowing what jjakji was doing. Going 1-1-1 like Bbyong did is much more powerful and will probably work most of the time if Protoss plays completely blind like StarDust did.
h0munkulus
Profile Joined March 2010
Austria1481 Posts
April 27 2014 12:57 GMT
#1867
wow TLO's idea is kind of genious.

instead of 1 map pool, have 1 map pool for every match-up. This would allow for many really cool things to happen. You could balance match-ups via maps without screwing other stuff... Wonder why no one tried this yet...
TheFlexN
Profile Joined March 2012
Israel472 Posts
April 27 2014 12:57 GMT
#1868
On April 27 2014 21:56 Heartland wrote:
Show nested quote +
On April 27 2014 21:56 pure.Wasted wrote:
On April 27 2014 21:53 fezvez wrote:
Damn, that proxy ghost academy was cute.


I don't think it's still 'proxy' if it's actually farther away from your opponent......


we use it for proxy DT shrines and stuff, though

Yea, the academy was proxied, it is under the "proxy tech" like when you hide DTs or robobay (platinum league experience )
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
Swisslink
Profile Joined March 2011
2958 Posts
Last Edited: 2014-04-27 12:59:33
April 27 2014 12:58 GMT
#1869
On April 27 2014 21:56 pure.Wasted wrote:
TLO ADVOCATING WHAT I'VE BEEN SUGGESTING FOR MONTHS WTF OMG

I'VE BEEN SAYING THIS IS GOOD IDEA

I MADE A THREAD ABOUT THIS

MU-SPECIFIC MAPS

PLS



Well...
This would basically result in Matchup-Vetos :o
I'd always veto the maps of the matchup I dislike :-P
(At least regarding Ladder matches - for tournaments it might work :-? )
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
Last Edited: 2014-04-27 12:58:50
April 27 2014 12:58 GMT
#1870
On April 27 2014 21:57 TheDwf wrote:
Show nested quote +
On April 27 2014 21:55 SatedSC2 wrote:
On April 27 2014 21:52 TheDwf wrote:
On April 27 2014 21:51 SatedSC2 wrote:
People like to say that Terran can't cheese against Protoss because of Photon Overcharge. Perhaps they just don't try hard enough xD

Does it sound like a successful cheese to you?

Stardust just defended really well. Always having Force Fields when he needed them and making good decisions when it came to splitting up units to defend against drops

That all-in has potential is all I'm saying.

No, it's bad. StarDust defended without even knowing what jjakji was doing. Going 1-1-1 like Bbyong did is much more powerful and will probably work most of the time if Protoss plays completely blind like StarDust did.


The gold base terrans i see on ladder do the seige tank + raven contain and then cloak banshees forces observers and cannons. that variation is much harder to beat imo

SEE SOS VS BBYONG
Aeromi
Profile Blog Joined August 2012
France14464 Posts
April 27 2014 12:58 GMT
#1871
On April 27 2014 21:57 h0munkulus wrote:
wow TLO's idea is kind of genious.

instead of 1 map pool, have 1 map pool for every match-up. This would allow for many really cool things to happen. You could balance match-ups via maps without screwing other stuff... Wonder why no one tried this yet...

Because Blizzard.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Kihshra
Profile Joined July 2012
178 Posts
April 27 2014 12:58 GMT
#1872
On April 27 2014 21:57 stuchiu wrote:
Show nested quote +
On April 27 2014 21:55 SatedSC2 wrote:
On April 27 2014 21:52 TheDwf wrote:
On April 27 2014 21:51 SatedSC2 wrote:
People like to say that Terran can't cheese against Protoss because of Photon Overcharge. Perhaps they just don't try hard enough xD

Does it sound like a successful cheese to you?

Stardust just defended really well. Always having Force Fields when he needed them and making good decisions when it came to splitting up units to defend against drops

That all-in has potential is all I'm saying.


An All-in only has potential when it can reach a 60-70% winrate unscouted. Like Roach bane vs T, 11-11, 8-8-8, Blink All-ins, DTs, proxy oracles, or the old 1-1-1.

So considering BByong games, this all-in has potential, right ?
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
April 27 2014 12:59 GMT
#1873
On April 27 2014 21:58 Swisslink wrote:
Show nested quote +
On April 27 2014 21:56 pure.Wasted wrote:
TLO ADVOCATING WHAT I'VE BEEN SUGGESTING FOR MONTHS WTF OMG

I'VE BEEN SAYING THIS IS GOOD IDEA

I MADE A THREAD ABOUT THIS

MU-SPECIFIC MAPS

PLS



Well...
This would basically result in Matchup-Vetos :o
I'd always veto the maps of the matchup I dislike :-P


Let's say there are 3 maps per MU, you get one veto per MU. Seems reasonable.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Xoronius
Profile Joined July 2011
Germany6362 Posts
April 27 2014 12:59 GMT
#1874
So at the end we have 2 Protoss in the ro8 (less than a third), with First, HerO and Patience not making the ro16. Does anyone want to apologize for balance whine?
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 27 2014 12:59 GMT
#1875
On April 27 2014 21:56 pure.Wasted wrote:
Show nested quote +
On April 27 2014 21:53 fezvez wrote:
Damn, that proxy ghost academy was cute.


I don't think it's still 'proxy' if it's actually farther away from your opponent......


proxy just means not in your base.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
April 27 2014 12:59 GMT
#1876
On April 27 2014 21:58 Kihshra wrote:
Show nested quote +
On April 27 2014 21:57 stuchiu wrote:
On April 27 2014 21:55 SatedSC2 wrote:
On April 27 2014 21:52 TheDwf wrote:
On April 27 2014 21:51 SatedSC2 wrote:
People like to say that Terran can't cheese against Protoss because of Photon Overcharge. Perhaps they just don't try hard enough xD

Does it sound like a successful cheese to you?

Stardust just defended really well. Always having Force Fields when he needed them and making good decisions when it came to splitting up units to defend against drops

That all-in has potential is all I'm saying.


An All-in only has potential when it can reach a 60-70% winrate unscouted. Like Roach bane vs T, 11-11, 8-8-8, Blink All-ins, DTs, proxy oracles, or the old 1-1-1.

So considering BByong games, this all-in has potential, right ?


Bbyon's is 1-1-1. Jjakji's was a 3 rax. Bbyong's all-in is good. Jjakji's was not.
Moderator
ETisME
Profile Blog Joined April 2011
12911 Posts
April 27 2014 12:59 GMT
#1877
lol that lulu is pretty loud
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
April 27 2014 13:00 GMT
#1878
Played like three practice games vs the Bbyongjwa gold base build and won all of them with ease with different variations of colossus builds or early attacks.
TheDwf
Profile Joined November 2011
France19747 Posts
April 27 2014 13:00 GMT
#1879
On April 27 2014 21:58 Kihshra wrote:
Show nested quote +
On April 27 2014 21:57 stuchiu wrote:
On April 27 2014 21:55 SatedSC2 wrote:
On April 27 2014 21:52 TheDwf wrote:
On April 27 2014 21:51 SatedSC2 wrote:
People like to say that Terran can't cheese against Protoss because of Photon Overcharge. Perhaps they just don't try hard enough xD

Does it sound like a successful cheese to you?

Stardust just defended really well. Always having Force Fields when he needed them and making good decisions when it came to splitting up units to defend against drops

That all-in has potential is all I'm saying.


An All-in only has potential when it can reach a 60-70% winrate unscouted. Like Roach bane vs T, 11-11, 8-8-8, Blink All-ins, DTs, proxy oracles, or the old 1-1-1.

So considering BByong games, this all-in has potential, right ?

Thing is, Protoss are allowed to probe scout. I'm not convinced you can survive against what PartinG did vs MarineKing (1-base void all-in, with one Oracle if needed for detection).
TheFlexN
Profile Joined March 2012
Israel472 Posts
April 27 2014 13:00 GMT
#1880
On April 27 2014 21:57 h0munkulus wrote:
wow TLO's idea is kind of genious.

instead of 1 map pool, have 1 map pool for every match-up. This would allow for many really cool things to happen. You could balance match-ups via maps without screwing other stuff... Wonder why no one tried this yet...

It will make it so there are too many maps, also people will expect it to also be added to ladder, then you will need a 7 map pool for every matchup and you will not have all the same maps in every map pool, then it will be like now, so you will need for every tournament ~15 maps and we dont really see these things.
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
Prev 1 92 93 94 95 96 350 Next
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