• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:57
CEST 09:57
KST 16:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"4ZeroSpace Early Access is Now Live!30Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)96
StarCraft 2
General
3kb/s downloading patch..... are we back to 1998? Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games screpdb: new Starcraft reporting tool
Tourneys
Escore Tournament - Season 3 2v2v2v2 Tournament [Megathread] Daily Proleagues Star Con San Diego 2026
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! General RTS Discussion Thread Nintendo Switch Thread Path of Exile Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7420 users

[DreamHack] Bucharest Day 2 Bracket Stages 2014 - Page 96

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 94 95 96 97 98 350 Next
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
April 27 2014 13:06 GMT
#1901
On April 27 2014 22:05 TheDwf wrote:
Show nested quote +
On April 27 2014 22:04 sharkie wrote:
On April 27 2014 22:02 TheDwf wrote:
On April 27 2014 21:59 Xoronius wrote:
So at the end we have 2 Protoss in the ro8 (less than a third), with First, HerO and Patience not making the ro16. Does anyone want to apologize for balance whine?

Patience not making it to the RO16 is hardly a surprise as far as I'm concerned.


or first

Didn't see him play recently so I can't tell, but I'm still surprised he lost Zanster and Bunny.


Wax has come to the conclusion that First is Terrible and worse than Patience.
Moderator
polpot
Profile Joined April 2012
3002 Posts
April 27 2014 13:06 GMT
#1902
Leenock is falling apart, very well done by Life
ETisME
Profile Blog Joined April 2011
12812 Posts
April 27 2014 13:06 GMT
#1903
life is playing a perfect clean game
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 27 2014 13:07 GMT
#1904
Leenock needs to get swarmhosts and start making spores
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
TheDwf
Profile Joined November 2011
France19747 Posts
April 27 2014 13:07 GMT
#1905
On April 27 2014 22:05 Big J wrote:
Show nested quote +
On April 27 2014 22:00 TheFlexN wrote:
On April 27 2014 21:57 h0munkulus wrote:
wow TLO's idea is kind of genious.

instead of 1 map pool, have 1 map pool for every match-up. This would allow for many really cool things to happen. You could balance match-ups via maps without screwing other stuff... Wonder why no one tried this yet...

It will make it so there are too many maps, also people will expect it to also be added to ladder, then you will need a 7 map pool for every matchup and you will not have all the same maps in every map pool, then it will be like now, so you will need for every tournament ~15 maps and we dont really see these things.

They should just make 1map per non-mirror matchup, so there is 3maps around. And the mirrormatchup has to be played on the map that your race doesn't play in the nonmirror.

I suggest Metalopolis forced close spawns in TvZ; Xel'Naga Caverns in TvP; and Yeonsu in ZvP. No bias here.
Morphage
Profile Joined September 2011
France492 Posts
April 27 2014 13:07 GMT
#1906
We could have had a Leenock vs jjakji rematch ^^
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
April 27 2014 13:07 GMT
#1907
gg!
TheFlexN
Profile Joined March 2012
Israel472 Posts
April 27 2014 13:07 GMT
#1908
On April 27 2014 21:31 TheFlexN wrote:
Show nested quote +
On April 27 2014 21:30 GumBa wrote:
On April 27 2014 21:30 Shellshock wrote:
On April 27 2014 21:29 GumBa wrote:
On April 27 2014 21:28 KristofferAG wrote:
So is Life or Leenock the better ZvZ player these days?

Accordining to Zealously. Life

Life is the better overall player atm imo. Probably favored in ZvZ as well

Oh Life is definetly better

The mass ling plays of life will probably win him vs leenock, he also transitioning better from it.

Called it.
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
sparklyresidue
Profile Joined August 2011
United States5524 Posts
April 27 2014 13:07 GMT
#1909
Wow, domination by Life.
Like Tinkerbelle, I leave behind a sparkly residue.
Xoronius
Profile Joined July 2011
Germany6362 Posts
April 27 2014 13:07 GMT
#1910
On April 27 2014 22:03 stuchiu wrote:
Show nested quote +
On April 27 2014 21:59 Xoronius wrote:
So at the end we have 2 Protoss in the ro8 (less than a third), with First, HerO and Patience not making the ro16. Does anyone want to apologize for balance whine?


Are you talking about how that mule balance whine? Cause I got no apology from people constantly bringing up the exact same argument without realizing Innovation was up 30 supply in army.

In a LR of this size whine of the size of the MULE balance whine can be neglected.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
April 27 2014 13:07 GMT
#1911
On April 27 2014 22:00 TheFlexN wrote:
Show nested quote +
On April 27 2014 21:57 h0munkulus wrote:
wow TLO's idea is kind of genious.

instead of 1 map pool, have 1 map pool for every match-up. This would allow for many really cool things to happen. You could balance match-ups via maps without screwing other stuff... Wonder why no one tried this yet...

It will make it so there are too many maps, also people will expect it to also be added to ladder, then you will need a 7 map pool for every matchup and you will not have all the same maps in every map pool, then it will be like now, so you will need for every tournament ~15 maps and we dont really see these things.


Well pros already cycle through like 10-12 maps per year, right? Accounting for proleague, wcs, and anything else I don't know about.

3 maps per MU and 4 'standard' maps means 13 maps to learn for every pro, it's not that much more than they regularly learn. Just rotate slower. There won't be much need to rotate as quickly if the maps are inherently more balanced.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
April 27 2014 13:07 GMT
#1912
On April 27 2014 22:07 Morphage wrote:
We could have had a Leenock vs jjakji rematch ^^


that makes me sad to think about. But on the upside... Life!
Weavel
Profile Joined January 2010
Finland9223 Posts
April 27 2014 13:08 GMT
#1913
Life <3 <3 <3
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
PepsiMaxxxx
Profile Joined October 2012
Sweden5452 Posts
April 27 2014 13:08 GMT
#1914
Life playing ZvZ = faith in mankind restored!
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
April 27 2014 13:08 GMT
#1915
Poll: Recommend Leenock vs Life Game 3?

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (1)
 
13%

★★★- Good game (6)
 
75%

★★★★- Highly recommended game (1)
 
13%

★★★★★- One of the best games this season (0)
 
0%

8 total votes

Your vote: Recommend Leenock vs Life Game 3?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

Community News
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
April 27 2014 13:08 GMT
#1916
On April 27 2014 22:07 TheDwf wrote:
Show nested quote +
On April 27 2014 22:05 Big J wrote:
On April 27 2014 22:00 TheFlexN wrote:
On April 27 2014 21:57 h0munkulus wrote:
wow TLO's idea is kind of genious.

instead of 1 map pool, have 1 map pool for every match-up. This would allow for many really cool things to happen. You could balance match-ups via maps without screwing other stuff... Wonder why no one tried this yet...

It will make it so there are too many maps, also people will expect it to also be added to ladder, then you will need a 7 map pool for every matchup and you will not have all the same maps in every map pool, then it will be like now, so you will need for every tournament ~15 maps and we dont really see these things.

They should just make 1map per non-mirror matchup, so there is 3maps around. And the mirrormatchup has to be played on the map that your race doesn't play in the nonmirror.

I suggest Metalopolis forced close spawns in TvZ; Xel'Naga Caverns in TvP; and Yeonsu in ZvP. No bias here.


The Nestea, Puma, Parting Trinity.
Moderator
TheFlexN
Profile Joined March 2012
Israel472 Posts
April 27 2014 13:08 GMT
#1917
On April 27 2014 22:05 Big J wrote:
Show nested quote +
On April 27 2014 22:00 TheFlexN wrote:
On April 27 2014 21:57 h0munkulus wrote:
wow TLO's idea is kind of genious.

instead of 1 map pool, have 1 map pool for every match-up. This would allow for many really cool things to happen. You could balance match-ups via maps without screwing other stuff... Wonder why no one tried this yet...

It will make it so there are too many maps, also people will expect it to also be added to ladder, then you will need a 7 map pool for every matchup and you will not have all the same maps in every map pool, then it will be like now, so you will need for every tournament ~15 maps and we dont really see these things.

They should just make 1map per non-mirror matchup, so there is 3maps around. And the mirrormatchup has to be played on the map that your race doesn't play in the nonmirror.

But you cant make the maps 100% balanced for the matchup, you then cant make a map with possibility to favor a race or it will be an inbalanced map pool, and if it is possible to make the perfect map for that matchup it might have features favoring the 3rd race, those players might complain that they cant choose that map. So it will be really hard to get it to work.
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
Muffloe
Profile Joined December 2012
Sweden6061 Posts
April 27 2014 13:08 GMT
#1918
Life's biggest obstacle overcome
Big J
Profile Joined March 2011
Austria16289 Posts
April 27 2014 13:08 GMT
#1919
On April 27 2014 22:07 TheDwf wrote:
Show nested quote +
On April 27 2014 22:05 Big J wrote:
On April 27 2014 22:00 TheFlexN wrote:
On April 27 2014 21:57 h0munkulus wrote:
wow TLO's idea is kind of genious.

instead of 1 map pool, have 1 map pool for every match-up. This would allow for many really cool things to happen. You could balance match-ups via maps without screwing other stuff... Wonder why no one tried this yet...

It will make it so there are too many maps, also people will expect it to also be added to ladder, then you will need a 7 map pool for every matchup and you will not have all the same maps in every map pool, then it will be like now, so you will need for every tournament ~15 maps and we dont really see these things.

They should just make 1map per non-mirror matchup, so there is 3maps around. And the mirrormatchup has to be played on the map that your race doesn't play in the nonmirror.

I suggest Metalopolis forced close spawns in TvZ; Xel'Naga Caverns in TvP; and Yeonsu in ZvP. No bias here.


Played on WoL original beta patch 0. With 48damage fungals and 1supply 2 armor roaches.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 27 2014 13:08 GMT
#1920
On April 27 2014 22:08 Muffloe wrote:
Life's biggest obstacle overcome

so far maybe. Stardust is a bigger obstacle than Leenock
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Prev 1 94 95 96 97 98 350 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech69
StarCraft: Brood War
actioN 529
PianO 372
Larva 298
Mind 110
Leta 73
sSak 59
ZergMaN 56
yabsab 26
Hyun 12
League of Legends
JimRising 599
Counter-Strike
shoxiejesuss443
Super Smash Bros
Mew2King198
Other Games
summit1g8503
WinterStarcraft697
ceh9627
Sick162
RuFF_SC269
XaKoH 7
Organizations
Other Games
gamesdonequick969
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH323
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2282
League of Legends
• Rush1785
• Stunt403
Upcoming Events
WardiTV Weekly
3h 3m
Monday Night Weeklies
8h 3m
Sparkling Tuna Cup
1d 2h
INu's Battles
1d 3h
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
1d 16h
The PondCast
2 days
Kung Fu Cup
2 days
Patches Events
2 days
Replay Cast
3 days
CrankTV Team League
3 days
[ Show More ]
OSC
3 days
Replay Cast
3 days
Escore
4 days
CrankTV Team League
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
RSL Revival
5 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
5 days
Afreeca Starleague
5 days
RSL Revival
6 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
6 days
Liquipedia Results

Completed

Acropolis #4
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.