[WCS EU] Ro32 Group H Premier Season 1 2014 - Page 10
Forum Index > StarCraft 2 Tournaments |
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Darkhorse
United States23455 Posts
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Heartland
Sweden24580 Posts
On March 07 2014 02:52 Squat wrote: Honestly? It's unlikely that you'll get enough SCVs to make worthwhile, especially in the late game with multiple orbitals around. I don't like using banes to kill SCVs in general, it usually backfires. To be fair, it is relatively common for pro's to split off a few banes to run into the mineral line during their attacks on outlying bases in mid/late-game ZvT. | ||
Ej_
47656 Posts
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Shellshock
United States97276 Posts
On March 07 2014 02:50 Shellshock wrote: 11:00 ![]() ![]() drop at the 3rd of Nightend is chased away 2nd forge for Nightend 2nd starport for MMA Templar archives for Nightend 12:00 ![]() ![]() charge research for Nightend +2 attack for Nightend armory for MMA 2nd ebay for MMA +2 armor for Nightend 13:00 ![]() ![]() MMA moving across the map storm research for Nightend 2 more gates for Nightend 3 rmore rax for MMA ghost academy for MMA MMA pokes towards the 3rd of Nightend photon overcharge on the 3rd nexus MMA backs off 14:00 ![]() ![]() 2-2 started for MMA cloak research for MMA +1 vehicle weapons for MMA another CC for MMA HTs warped in sensor tower for MMA 15:00 ![]() ![]() MMA attacking near the 3rd of Nightend stalkers targeting down vikings ghost production started for MMA 3-3 started for Nightend quadruple viking production for MMA double drop of MMA is deflected by observer scouting and stalker warp ins 4th base for Nightend 16:00 ![]() ![]() MMA grouping up in the middle of the map Nightend moving his army between his 3rd and 4th 3-3 started for MMA +2 vehicle weapons for MMA 17:00 ![]() ![]() MMA lands his 4th base ghosts cloak and move forward no observer with Nightend's army emp on all the HTs and ghosts start killing them all the HTs are killed 18:00 ![]() ![]() MMA moves in and Nightend retreats up to the high ground 2 more HTs move in and storm the army of MMA but mostly miss cloaked ghosts moving in observer joins Nightend's army engagement at the 3rd of Nightend 3-3 finishes for Nightend 19:00 ![]() ![]() Nightend pushes back MMA with his gateway units after the colossi die MMA running to the bottom right corner 3 stargates for Nightend 2 more CC for MMA MSC rebuilding for Nightend colossus rebuilding for Nightend 20:00 ![]() ![]() MMA rebuilding 3 medivacs and 1 viking at a time 5 ghosts on the way for MMA +1 plasma shields for Nightend +1 air attack for Nightend fleet beacon for Nightend nuke started for MMA quadruple viking production for MMA | ||
Lorning
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Belgica34432 Posts
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pmp10
3325 Posts
On March 07 2014 02:52 VmY wrote: I don't understand. That seemed like an amazing fight for MMA. His army wasn't big enough. | ||
TheBloodyDwarf
Finland7524 Posts
On March 07 2014 02:52 Undead1993 wrote: he might go phoenixes lol Who would go phoenix and why???? :O | ||
GumBa
United Kingdom31935 Posts
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Aeromi
France14460 Posts
On March 07 2014 02:53 Darkhorse wrote: I can't load any twitch streams. Wut Try the French stream. Oh wait. | ||
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Darkhorse
United States23455 Posts
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VmY
Netherlands1286 Posts
Weren't they both maxed out? Seems highely unlikely that MMA would make to many scv's. | ||
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Darkhorse
United States23455 Posts
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ACrow
Germany6583 Posts
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Paljas
Germany6926 Posts
as ceremony | ||
geokilla
Canada8240 Posts
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Rain.100
Germany946 Posts
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Undead1993
Germany17651 Posts
exactly lol, i was just repeating kaelaris | ||
Heartland
Sweden24580 Posts
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Qwerty85
Croatia5536 Posts
On March 07 2014 02:52 Squat wrote: Honestly? It's unlikely that you'll get enough SCVs to make worthwhile, especially in the late game with multiple orbitals around. I don't like using banes to kill SCVs in general, it usually backfires. Not in the late game, before.. When there is a lot of things going on I think it is perfectly viable to roll those banes in the mineral line and get the SCVs. Ofc if terran doesn't have a supply depot+bunker wall, in that case it is not worth it ofc. But my point is you can afford to trade a couple of them but most zergs I play against go for my 4th base which is always a PF and waste like 20 banes on it which is definitely not worth it at all. | ||
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Shellshock
United States97276 Posts
On March 07 2014 02:53 Shellshock wrote: 16:00 ![]() ![]() MMA grouping up in the middle of the map Nightend moving his army between his 3rd and 4th 3-3 started for MMA +2 vehicle weapons for MMA 17:00 ![]() ![]() MMA lands his 4th base ghosts cloak and move forward no observer with Nightend's army emp on all the HTs and ghosts start killing them all the HTs are killed 18:00 ![]() ![]() MMA moves in and Nightend retreats up to the high ground 2 more HTs move in and storm the army of MMA but mostly miss cloaked ghosts moving in observer joins Nightend's army engagement at the 3rd of Nightend 3-3 finishes for Nightend 19:00 ![]() ![]() Nightend pushes back MMA with his gateway units after the colossi die MMA running to the bottom right corner 3 stargates for Nightend 2 more CC for MMA MSC rebuilding for Nightend colossus rebuilding for Nightend 20:00 ![]() ![]() MMA rebuilding 3 medivacs and 1 viking at a time 5 ghosts on the way for MMA +1 plasma shields for Nightend +1 air attack for Nightend fleet beacon for Nightend nuke started for MMA quadruple viking production for MMA 21:00 ![]() ![]() small bio pressure at the 3rd of Nightend is defended triple drop in the natural of Nightend kills the nexus 22:00 ::T 193 vs ![]() Nuke forces probes off the mineral line of Nightend's 4th another nuke building +3 vehicle weapons for MMA triple tempest production for Nightend 23:00 ![]() ![]() natural nexus finishes for Nightend another nuke being dropped on Nightend's 4th is dodged ghost is killed before the nuke drops 24:00 ![]() ![]() MSC was killed by vikings and has to be rebuilt MMA moving across the map 5 tempests out for Nightend with a 6th on the way 3 more CC for MMA 2 more ghost academies for MMA 2 nukes building building armor hi-sec auto tracking 25:00 ![]() ![]() only 1 observer left for Nightend and it's not with his army another observer spawns as 2 cloaked ghosts move in saving Nightend's HT energy 2 more starports for MMA +2 plasma shields for Nightend nuke on the 4th of Nightend nuke on the 4th of Nightend Nightend loses all the probes at his 3rd | ||
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