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[WCS EU] Ro32 Group H Premier Season 1 2014 - Page 9
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GumBa
United Kingdom31935 Posts
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Bagration
United States18282 Posts
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Qwerty85
Croatia5536 Posts
On March 07 2014 02:46 Squat wrote: It's not likely to work against someone with good multitasking and map awareness. You're just giving away precious gas most likely. Also, trading banes for workers is often bad for zerg. For 8 banes and 2 OLs, even if you kill 15ish workers, you'd be breaking even at best. You need massive detonations to make it worthwhile. Using a few banes for SCVs is ok but most zergs either dont use them at all or blow like 15-20 of them on a planetary. | ||
Aeromi
France14460 Posts
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AlternativeEgo
Sweden17309 Posts
On March 07 2014 02:46 ACrow wrote: Hey, you are talking to a race that complained for a while that they couldn't keep up with a 3/3 MMMM late game, while claiming to not be able to afford hive for 3/3 upgrades. You know, every Z build is so incredibly tight, that they can't do anything not standard o.O Wow easy now. No need to set off LR race wars | ||
VmY
Netherlands1286 Posts
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Yorkie
United States12612 Posts
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Shellshock
United States97276 Posts
On March 07 2014 02:46 Shellshock wrote: 6:00 observer for Nightend marines moving across the map first medivac on thew ay +1 armor for Nightend 2 more gas for Nightend 2 more gas for MMA 2 more rax for MMA cannon in the main mineral line for Nightend 7:00 ![]() ![]() ebay for MMA widow mine marine push into the natural of Nightend photon overcharge on the main nexus of Nightend widow mine drop attempt is aborted when the cannon in the main is spotted +1 attack for MMA 8:00 ![]() ![]() robo bay for Nightend 3rd CC for MMA stim research started for MMA twilight council for Nightend 2 more gates for Nightend Marauder production for MMA 9:00 ![]() ![]() Colossus for Nightend blink research for Nightend +1 attack for Nightend combat shields for MMA 2 more rax for MMA 3 more gates for Nightend double viking production started for MMA 10:00 ![]() ![]() MMA floating out his 3rd base - spotted by an observer Extended thermal lance research for Nightend 3rd base for Nightend MMA scouts the 3rd +1 armor for MMA 11:00 ![]() ![]() drop at the 3rd of Nightend is chased away 2nd forge for Nightend 2nd starport for MMA Templar archives for Nightend 12:00 ![]() ![]() charge research for Nightend +2 attack for Nightend armory for MMA 2nd ebay for MMA +2 armor for Nightend 13:00 ![]() ![]() MMA moving across the map storm research for Nightend 2 more gates for Nightend 3 rmore rax for MMA ghost academy for MMA MMA pokes towards the 3rd of Nightend photon overcharge on the 3rd nexus MMA backs off 14:00 ![]() ![]() 2-2 started for MMA cloak research for MMA +1 vehicle weapons for MMA another CC for MMA HTs warped in sensor tower for MMA 15:00 ![]() ![]() MMA attacking near the 3rd of Nightend stalkers targeting down vikings ghost production started for MMA 3-3 started for Nightend quadruple viking production for MMA double drop of MMA is deflected by observer scouting and stalker warp ins 4th base for Nightend | ||
ACrow
Germany6583 Posts
On March 07 2014 02:49 AlternativeEgo wrote: Wow easy now. No need to set off LR race wars Sorry. I was not serious though ![]() | ||
Qwerty85
Croatia5536 Posts
On March 07 2014 02:49 VmY wrote: How long has he been at 153 supply? Feels like forever. Just trying to make the game more even and nail biting for the viewers :D | ||
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Jer99
Canada8157 Posts
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Nuithari
Belgium737 Posts
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Qwerty85
Croatia5536 Posts
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Squat
Sweden7978 Posts
On March 07 2014 02:48 Qwerty85 wrote: Using a few banes for SCVs is ok but most zergs either dont use them at all or blow like 15-20 of them on a planetary. Honestly? It's unlikely that you'll get enough SCVs to make worthwhile, especially in the late game with multiple orbitals around. I don't like using banes to kill SCVs in general, it usually backfires. | ||
AWalker9
United Kingdom7229 Posts
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Heartland
Sweden24580 Posts
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VmY
Netherlands1286 Posts
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geokilla
Canada8240 Posts
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ACrow
Germany6583 Posts
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Undead1993
Germany17651 Posts
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