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[WCS EU] Ro32 Group H Premier Season 1 2014 - Page 9

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 7 8 9 10 11 67 Next
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
March 06 2014 17:47 GMT
#161
On March 07 2014 02:42 Yorkie wrote:
Show nested quote +
On March 07 2014 02:42 GumBa wrote:
MMA I LOVE YOU

Not as much as you love HerO

TT
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
March 06 2014 17:48 GMT
#162
I'm a bit worried about MMA's play. He's getting supply blocked often
Team Slayers, Axiom-Acer and Vile forever
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
March 06 2014 17:48 GMT
#163
On March 07 2014 02:46 Squat wrote:
Show nested quote +
On March 07 2014 02:43 geokilla wrote:
On March 07 2014 02:42 Squat wrote:
On March 07 2014 02:40 geokilla wrote:
On March 07 2014 02:38 SmoKim wrote:
On March 07 2014 02:37 Qwerty85 wrote:
On March 07 2014 02:35 Dingodile wrote:
just incredibly silly that ~5 units can kill hatch/nexus/OC within 5sec


well 1 templar with 2 storms can clean entire mineral line in basically same amount of time


Yeah but 4 Baneling dropped from a ovie can kill an ENTIRE mineral line!

We need more Baneling drops. Why don't we see them more?

Expensive, not very likely to succeed, does not dovetail well with any standard build.

But they're great in the mid to late game aren't they? How expensive is it to research and build a couple Overlords and Banelings specially for a Baneling drop on the mineral line?

It's not likely to work against someone with good multitasking and map awareness. You're just giving away precious gas most likely.

Also, trading banes for workers is often bad for zerg. For 8 banes and 2 OLs, even if you kill 15ish workers, you'd be breaking even at best. You need massive detonations to make it worthwhile.


Using a few banes for SCVs is ok but most zergs either dont use them at all or blow like 15-20 of them on a planetary.
Aeromi
Profile Blog Joined August 2012
France14461 Posts
March 06 2014 17:48 GMT
#164
Huge supply block.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
March 06 2014 17:49 GMT
#165
On March 07 2014 02:46 ACrow wrote:
Show nested quote +
On March 07 2014 02:43 geokilla wrote:
On March 07 2014 02:42 Squat wrote:
On March 07 2014 02:40 geokilla wrote:
On March 07 2014 02:38 SmoKim wrote:
On March 07 2014 02:37 Qwerty85 wrote:
On March 07 2014 02:35 Dingodile wrote:
just incredibly silly that ~5 units can kill hatch/nexus/OC within 5sec


well 1 templar with 2 storms can clean entire mineral line in basically same amount of time


Yeah but 4 Baneling dropped from a ovie can kill an ENTIRE mineral line!

We need more Baneling drops. Why don't we see them more?

Expensive, not very likely to succeed, does not dovetail well with any standard build.

But they're great in the mid to late game aren't they? How expensive is it to research and build a couple Overlords and Banelings specially for a Baneling drop on the mineral line?

Hey, you are talking to a race that complained for a while that they couldn't keep up with a 3/3 MMMM late game, while claiming to not be able to afford hive for 3/3 upgrades. You know, every Z build is so incredibly tight, that they can't do anything not standard o.O


Wow easy now. No need to set off LR race wars
Mark Munoz looks like Gretorp
VmY
Profile Joined August 2011
Netherlands1286 Posts
March 06 2014 17:49 GMT
#166
How long has he been at 153 supply? Feels like forever.
Why can't I quit you, siege tank? FanTaSy, Mvp.
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
March 06 2014 17:50 GMT
#167
Lol 12 things in the production for MMA. None for Nightend
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 06 2014 17:50 GMT
#168
On March 07 2014 02:46 Shellshock wrote:
Show nested quote +
On March 07 2014 02:42 Shellshock wrote:
On March 07 2014 02:39 Shellshock wrote:
[WCS EU] Ro32 Group H Premier S1 2014
kr (T)MMA vs. ro (P)NightEnD
Game 2 (1-0)
Map: Frost

0:00
MMA spawns in the top left
NightEnD spawns in the bottom left

1:40
rax first for MMA
gateway first for Nightend
gas for MMA
gas for Nightend

2:00
cybernetics core for Nightend
reaper for MMA
zealot for Nightend

3:00
CC on the low ground for MMA
reactor for MMA
Nexus for Nightend
scv scout from MMA finds Nightend and scouts the nexus

4:00
MSC for Nightend
2nd gas for Nightend
MSC for Nightend
reaper harassing probes in the main
stalker for Nightend
factory for MMA

5:00
Robo for Nightend
widow mine for MMA
Starport for MMA
2nd stalker for Nightend
reaper coming in for another scout but chased away
forge for Nightend

6:00
observer for Nightend
marines moving across the map
first medivac on thew ay
+1 armor for Nightend
2 more gas for Nightend
2 more gas for MMA
2 more rax for MMA
cannon in the main mineral line for Nightend

7:00 52 vs 52
ebay for MMA
widow mine marine push into the natural of Nightend
photon overcharge on the main nexus of Nightend
widow mine drop attempt is aborted when the cannon in the main is spotted
+1 attack for MMA

8:00 58 vs 58
robo bay for Nightend
3rd CC for MMA
stim research started for MMA
twilight council for Nightend
2 more gates for Nightend
Marauder production for MMA

9:00 68 vs 68
Colossus for Nightend
blink research for Nightend
+1 attack for Nightend
combat shields for MMA
2 more rax for MMA
3 more gates for Nightend
double viking production started for MMA

10:00 90 vs 84
MMA floating out his 3rd base - spotted by an observer
Extended thermal lance research for Nightend
3rd base for Nightend
MMA scouts the 3rd
+1 armor for MMA

11:00 121 vs 100
drop at the 3rd of Nightend is chased away
2nd forge for Nightend
2nd starport for MMA
Templar archives for Nightend

12:00 136 vs 117
charge research for Nightend
+2 attack for Nightend
armory for MMA
2nd ebay for MMA
+2 armor for Nightend

13:00 145 vs 118
MMA moving across the map
storm research for Nightend
2 more gates for Nightend
3 rmore rax for MMA
ghost academy for MMA
MMA pokes towards the 3rd of Nightend
photon overcharge on the 3rd nexus
MMA backs off

14:00 153 vs 147
2-2 started for MMA
cloak research for MMA
+1 vehicle weapons for MMA
another CC for MMA
HTs warped in
sensor tower for MMA

15:00 161 vs 166
MMA attacking near the 3rd of Nightend
stalkers targeting down vikings
ghost production started for MMA
3-3 started for Nightend
quadruple viking production for MMA
double drop of MMA is deflected by observer scouting and stalker warp ins
4th base for Nightend
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ACrow
Profile Joined October 2011
Germany6583 Posts
March 06 2014 17:50 GMT
#169
On March 07 2014 02:49 AlternativeEgo wrote:
Show nested quote +
On March 07 2014 02:46 ACrow wrote:
On March 07 2014 02:43 geokilla wrote:
On March 07 2014 02:42 Squat wrote:
On March 07 2014 02:40 geokilla wrote:
On March 07 2014 02:38 SmoKim wrote:
On March 07 2014 02:37 Qwerty85 wrote:
On March 07 2014 02:35 Dingodile wrote:
just incredibly silly that ~5 units can kill hatch/nexus/OC within 5sec


well 1 templar with 2 storms can clean entire mineral line in basically same amount of time


Yeah but 4 Baneling dropped from a ovie can kill an ENTIRE mineral line!

We need more Baneling drops. Why don't we see them more?

Expensive, not very likely to succeed, does not dovetail well with any standard build.

But they're great in the mid to late game aren't they? How expensive is it to research and build a couple Overlords and Banelings specially for a Baneling drop on the mineral line?

Hey, you are talking to a race that complained for a while that they couldn't keep up with a 3/3 MMMM late game, while claiming to not be able to afford hive for 3/3 upgrades. You know, every Z build is so incredibly tight, that they can't do anything not standard o.O


Wow easy now. No need to set off LR race wars

Sorry. I was not serious though
Get off my lawn, young punks
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
March 06 2014 17:50 GMT
#170
On March 07 2014 02:49 VmY wrote:
How long has he been at 153 supply? Feels like forever.


Just trying to make the game more even and nail biting for the viewers :D
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
March 06 2014 17:51 GMT
#171
money emps
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Nuithari
Profile Joined December 2010
Belgium737 Posts
March 06 2014 17:51 GMT
#172
Nice EMP's!
"Marineking's greatest strength is his enjoyment of the game" -Grubby
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
March 06 2014 17:51 GMT
#173
wow not only he had no observer but he clumped them all up to make it even easier
Squat
Profile Joined September 2013
Sweden7978 Posts
March 06 2014 17:52 GMT
#174
On March 07 2014 02:48 Qwerty85 wrote:
Show nested quote +
On March 07 2014 02:46 Squat wrote:
On March 07 2014 02:43 geokilla wrote:
On March 07 2014 02:42 Squat wrote:
On March 07 2014 02:40 geokilla wrote:
On March 07 2014 02:38 SmoKim wrote:
On March 07 2014 02:37 Qwerty85 wrote:
On March 07 2014 02:35 Dingodile wrote:
just incredibly silly that ~5 units can kill hatch/nexus/OC within 5sec


well 1 templar with 2 storms can clean entire mineral line in basically same amount of time


Yeah but 4 Baneling dropped from a ovie can kill an ENTIRE mineral line!

We need more Baneling drops. Why don't we see them more?

Expensive, not very likely to succeed, does not dovetail well with any standard build.

But they're great in the mid to late game aren't they? How expensive is it to research and build a couple Overlords and Banelings specially for a Baneling drop on the mineral line?

It's not likely to work against someone with good multitasking and map awareness. You're just giving away precious gas most likely.

Also, trading banes for workers is often bad for zerg. For 8 banes and 2 OLs, even if you kill 15ish workers, you'd be breaking even at best. You need massive detonations to make it worthwhile.


Using a few banes for SCVs is ok but most zergs either dont use them at all or blow like 15-20 of them on a planetary.

Honestly? It's unlikely that you'll get enough SCVs to make worthwhile, especially in the late game with multiple orbitals around. I don't like using banes to kill SCVs in general, it usually backfires.
"Digital. They have digital. What is digital?" - Donald J Trump
AWalker9
Profile Blog Joined August 2013
United Kingdom7229 Posts
March 06 2014 17:52 GMT
#175
No observer = dead HT's
soOjwa has returned to smite all that stand in his way
Heartland
Profile Blog Joined May 2012
Sweden24603 Posts
March 06 2014 17:52 GMT
#176
Suuuck his bluuuuuuud!
VmY
Profile Joined August 2011
Netherlands1286 Posts
March 06 2014 17:52 GMT
#177
I don't understand. That seemed like an amazing fight for MMA.
Why can't I quit you, siege tank? FanTaSy, Mvp.
geokilla
Profile Joined May 2011
Canada8246 Posts
March 06 2014 17:52 GMT
#178
Nightend still came out on top with no Storms...
ACrow
Profile Joined October 2011
Germany6583 Posts
March 06 2014 17:52 GMT
#179
Why didn't he use a single EMP in that fight? ouch.
Get off my lawn, young punks
Undead1993
Profile Joined January 2012
Germany17651 Posts
March 06 2014 17:52 GMT
#180
he might go phoenixes lol
SEKO SEKO SEKO SEKO SEKO
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