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[Code S] RO32 Group B WCS Korea Season 1 2014 - Page 24

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 22 23 24 25 26 65 Next
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
February 07 2014 10:40 GMT
#461
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

Depends, if you have a bunch of Ravens and Vikings you wont (Innovation vs Soulkey).
The problem is if you overmake so much anti air you have no tanks to fight Swarm Hosts instead.
Mech quite much needs to find the right composition and timing-push or get to BCs.
Also, I would like to point out it is very map dependent.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
sharkie
Profile Blog Joined April 2012
Austria18726 Posts
February 07 2014 10:41 GMT
#462
So one of the only three terrans remaining plays horribly. -.-
cant even cry balance
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 07 2014 10:41 GMT
#463
On February 07 2014 19:40 aZealot wrote:
Show nested quote +
On February 07 2014 19:38 Yello wrote:
On February 07 2014 19:35 Destructicon wrote:
I hate muta base trades just as much as I hate swarm hosts.


I recommend you to not play mech then because that's the 2 best ways to beat it


Will Terrans, if they Mech, get to a point where they prepare for the base trade as Protoss sometimes do? Mass turrets at a base, for instance, the way Protoss cannon up. Turrets are way better AA than Cannons too.

But turrets easilly get shred up by zerglings, so you need a tank mine thor turret defense, in which case they just kill your army.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Butterz
Profile Blog Joined December 2010
688 Posts
February 07 2014 10:42 GMT
#464
im so glad supernova lost .... and im glad innvoation lost to soulkey trying to mech ... mech just sucks so much ...
BlackCompany
Profile Joined August 2012
Germany8388 Posts
February 07 2014 10:42 GMT
#465
On February 07 2014 19:40 aZealot wrote:
Show nested quote +
On February 07 2014 19:38 Yello wrote:
On February 07 2014 19:35 Destructicon wrote:
I hate muta base trades just as much as I hate swarm hosts.


I recommend you to not play mech then because that's the 2 best ways to beat it


Will Terrans, if they Mech, get to a point where they prepare for the base trade as Protoss sometimes do? Mass turrets at a base, for instance, the way Protoss cannon up. Turrets are way better AA than Cannons too.


They should, but the problem is Turrets are AA only. Unless you add a PF and some sim-city a couple of lings shred everything.
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 07 2014 10:42 GMT
#466
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?


Unless you win before they get it rolling or the z flies into a trap. Leenock himself lost such a lategame situation in Code A, so it's not impossible to win.
Cry 'havoc' and let slip the dogs of war
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
February 07 2014 10:42 GMT
#467
Sorry team but I'm going to have to bail on LR for the next match, tired eyes and I want to make sure I can still see for SuNo's glorious comeback >.>
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
February 07 2014 10:42 GMT
#468
On February 07 2014 19:41 sharkie wrote:
So one of the only three terrans remaining plays horribly. -.-
cant even cry balance

But hey, now we get to see some meching TvP so that David Kim gets his satisfaction! ^^
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
February 07 2014 10:42 GMT
#469
On February 07 2014 19:42 GTPGlitch wrote:
Sorry team but I'm going to have to bail on LR for the next match, tired eyes and I want to make sure I can still see for SuNo's glorious comeback >.>

aite thanks for the LRs!

anyone want to take over?
ModeratorRetired LR Bonjwa
TL+ Member
Butterz
Profile Blog Joined December 2010
688 Posts
February 07 2014 10:43 GMT
#470
On February 07 2014 19:40 Glorfindel! wrote:
Show nested quote +
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

Depends, if you have a bunch of Ravens and Vikings you wont (Innovation vs Soulkey).
The problem is if you overmake so much anti air you have no tanks to fight Swarm Hosts instead.
Mech quite much needs to find the right composition and timing-push or get to BCs.
Also, I would like to point out it is very map dependent.


innovation lost that game badly in wich he mixed vikings and lots of ravens with thors ... thing is mech is inferior to bio vs zerg ... period
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
February 07 2014 10:43 GMT
#471
On February 07 2014 19:43 Butterz wrote:
Show nested quote +
On February 07 2014 19:40 Glorfindel! wrote:
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

Depends, if you have a bunch of Ravens and Vikings you wont (Innovation vs Soulkey).
The problem is if you overmake so much anti air you have no tanks to fight Swarm Hosts instead.
Mech quite much needs to find the right composition and timing-push or get to BCs.
Also, I would like to point out it is very map dependent.


innovation lost that game badly in wich he mixed vikings and lots of ravens with thors ... thing is mech is inferior to bio vs zerg ... period

why do korean terrans mech so much lately then though?
ModeratorRetired LR Bonjwa
TL+ Member
Sissors
Profile Joined March 2012
1395 Posts
February 07 2014 10:43 GMT
#472
On February 07 2014 19:39 pmp10 wrote:
Show nested quote +
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

No.
Sufficient thors beat mass mutas.
If they take the fight that is.

Problem is that it is so hard to balance your army, especially with the tech switches a zerg can do, or just plain hiding units.

Yes, if you go extremely heavy on thors you beat mass mutas. And you need alot of turrets since thors are so slow. Now he makes one batch of swarmhosts -> your thors die. Only way thors beat that is if the swarmhosts are cornered, then you can simply push in them. Otherwise they just unburrow, and reburrow once they can spawn again.

Not to mention simply mass roaches.
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
February 07 2014 10:44 GMT
#473
On February 07 2014 19:43 Butterz wrote:
Show nested quote +
On February 07 2014 19:40 Glorfindel! wrote:
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

Depends, if you have a bunch of Ravens and Vikings you wont (Innovation vs Soulkey).
The problem is if you overmake so much anti air you have no tanks to fight Swarm Hosts instead.
Mech quite much needs to find the right composition and timing-push or get to BCs.
Also, I would like to point out it is very map dependent.


innovation lost that game badly in wich he mixed vikings and lots of ravens with thors ... thing is mech is inferior to bio vs zerg ... period


I know?

I just say that is what you need to fight Mutas straight up. Not saying its ultimate Terran deathball or anything.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 07 2014 10:44 GMT
#474
On February 07 2014 19:43 opterown wrote:
Show nested quote +
On February 07 2014 19:43 Butterz wrote:
On February 07 2014 19:40 Glorfindel! wrote:
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

Depends, if you have a bunch of Ravens and Vikings you wont (Innovation vs Soulkey).
The problem is if you overmake so much anti air you have no tanks to fight Swarm Hosts instead.
Mech quite much needs to find the right composition and timing-push or get to BCs.
Also, I would like to point out it is very map dependent.


innovation lost that game badly in wich he mixed vikings and lots of ravens with thors ... thing is mech is inferior to bio vs zerg ... period

why do korean terrans mech so much lately then though?

Because both are weak atm, but Bio is more fragile
Mura Ma Man, Dark Da Dude, Super Shot Sos!
BlackCompany
Profile Joined August 2012
Germany8388 Posts
February 07 2014 10:44 GMT
#475
On February 07 2014 19:43 opterown wrote:
Show nested quote +
On February 07 2014 19:43 Butterz wrote:
On February 07 2014 19:40 Glorfindel! wrote:
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

Depends, if you have a bunch of Ravens and Vikings you wont (Innovation vs Soulkey).
The problem is if you overmake so much anti air you have no tanks to fight Swarm Hosts instead.
Mech quite much needs to find the right composition and timing-push or get to BCs.
Also, I would like to point out it is very map dependent.


innovation lost that game badly in wich he mixed vikings and lots of ravens with thors ... thing is mech is inferior to bio vs zerg ... period

why do korean terrans mech so much lately then though?


They clearly dont have his incredible insight into the game
Yello
Profile Blog Joined July 2010
Germany7411 Posts
February 07 2014 10:44 GMT
#476
On February 07 2014 19:40 aZealot wrote:
Show nested quote +
On February 07 2014 19:38 Yello wrote:
On February 07 2014 19:35 Destructicon wrote:
I hate muta base trades just as much as I hate swarm hosts.


I recommend you to not play mech then because that's the 2 best ways to beat it


Will Terrans, if they Mech, get to a point where they prepare for the base trade as Protoss sometimes do? Mass turrets at a base, for instance, the way Protoss cannon up. Turrets (and a couple of WM) are way better AA than Cannons too.


no amount of turrets can stop 40+ mutas. Protoss needs storm with their cannons, terrans need widow mines or thors with their turrets. Problem is you need to commit a lot more supply as Terran. And Supernova didn't really have the economy to go mass turret and leave a bunch of supply behind in case of a basetrade as he also didn't knew if Leenock was preparing a swarmhost-transition.

I think Supernova did a lot of stuff wrong earlier in the game and when Leenock got to that mass muta composition Supernova was too far behind and could only win if Leenock did big mistakes with the engagements which he didn't
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Butterz
Profile Blog Joined December 2010
688 Posts
February 07 2014 10:45 GMT
#477
On February 07 2014 19:43 opterown wrote:
Show nested quote +
On February 07 2014 19:43 Butterz wrote:
On February 07 2014 19:40 Glorfindel! wrote:
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

Depends, if you have a bunch of Ravens and Vikings you wont (Innovation vs Soulkey).
The problem is if you overmake so much anti air you have no tanks to fight Swarm Hosts instead.
Mech quite much needs to find the right composition and timing-push or get to BCs.
Also, I would like to point out it is very map dependent.


innovation lost that game badly in wich he mixed vikings and lots of ravens with thors ... thing is mech is inferior to bio vs zerg ... period

why do korean terrans mech so much lately then though?


works sometimes ... many zergs are confused what to do at times ... but zergs like soulkey and leenock eat u up
Swisslink
Profile Joined March 2011
2956 Posts
February 07 2014 10:45 GMT
#478
On February 07 2014 19:41 sharkie wrote:
So one of the only three terrans remaining plays horribly. -.-
cant even cry balance


I think that's the point many people talking about mech here don't see. SuNo's performance was really disappointing.
On the other side... wasn't SuNo always known for his TvP, rather than his TvZ? At least a few years back I think that was the case :-P
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
February 07 2014 10:45 GMT
#479
On February 07 2014 19:43 opterown wrote:
Show nested quote +
On February 07 2014 19:43 Butterz wrote:
On February 07 2014 19:40 Glorfindel! wrote:
On February 07 2014 19:37 Douillos wrote:
Thanks for your answers. So basically mech looses to mass muta everytime?

Depends, if you have a bunch of Ravens and Vikings you wont (Innovation vs Soulkey).
The problem is if you overmake so much anti air you have no tanks to fight Swarm Hosts instead.
Mech quite much needs to find the right composition and timing-push or get to BCs.
Also, I would like to point out it is very map dependent.


innovation lost that game badly in wich he mixed vikings and lots of ravens with thors ... thing is mech is inferior to bio vs zerg ... period

why do korean terrans mech so much lately then though?

Splash damage changed to deal 40 damage within a 1.25 radius, 20 damage from 1.25 to 1.5, and 10 damage from 1.5 to 1.75.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
nojok
Profile Joined May 2011
France15846 Posts
February 07 2014 10:45 GMT
#480
The strat seemed so desperate from supernova. He's still top 3 terran in the world as he's in code S, no?
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
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