
[WCS AM] Challenger Day 3 Season 1 2014 - Page 7
Forum Index > StarCraft 2 Tournaments |
CruelZeratul
Germany4588 Posts
![]() | ||
oo_Wonderful_oo
The land of freedom23126 Posts
Props to those fast decisions, my trust in sc2 is re-established now. | ||
![]()
Shellshock
United States97274 Posts
| ||
![]()
Jer99
Canada8157 Posts
| ||
AlternativeEgo
Sweden17309 Posts
| ||
ivancype
Brazil485 Posts
| ||
bludragen88
United States527 Posts
| ||
![]()
Shellshock
United States97274 Posts
On January 29 2014 09:22 AlternativeEgo wrote: Can we keep this map for mirrors? I actually can't think of a bad TvT on this map off the top of my head. I'm sure there may have been a few but it seems like most of the mirrors have been pretty exciting | ||
KillerDucky
United States498 Posts
On January 29 2014 09:22 bludragen88 wrote: Why didn't QXC just basetrade once select got his army out the first time? You lose too much stuff bringing your army all the way back and if you split your army you can't destroy their production... it would have been a higher variance situation for sure, but going back seems like the only way to lose that game. I thought he did try to basetrade, it's just that he lost to Select's reinforcements at home. | ||
SCST
Mexico1609 Posts
On January 29 2014 09:22 bludragen88 wrote: Why didn't QXC just basetrade once select got his army out the first time? You lose too much stuff bringing your army all the way back and if you split your army you can't destroy their production... it would have been a higher variance situation for sure, but going back seems like the only way to lose that game. Qxc has some decision-making issues it appears. He got hit by the same doom drop twice in a row in his base. Pretty much the only way that Select could come back in that near impossible-to-win to scenario. Qxc just trying to do way too much at once on the map when he should have just played safe. | ||
![]()
The_Templar
your Country52797 Posts
On January 29 2014 09:23 Shellshock wrote: I actually can't think of a bad TvT on this map off the top of my head. I'm sure there may have been a few but it seems like most of the mirrors have been pretty exciting completely imbalanced maps are often the most fun | ||
mostevil
United Kingdom611 Posts
On January 29 2014 09:24 KillerDucky wrote: I thought he did try to basetrade, it's just that he lost to Select's reinforcements at home. Yeah the tanks at home held it. | ||
![]()
The_Templar
your Country52797 Posts
qxc spawns in the top SeleCT spawns in the bottom why did they switch colors? | ||
SCST
Mexico1609 Posts
| ||
Tossim111
United States246 Posts
| ||
Maynarde
Australia1286 Posts
| ||
beatitudes
United States167 Posts
| ||
Topin
Peru10038 Posts
| ||
![]()
The_Templar
your Country52797 Posts
On January 29 2014 09:25 The_Templar wrote: qxc spawns in the top SeleCT spawns in the bottom 2:00 Gas first from qxc. Select going barracks followed immediately by a refinery. 3:00 Factory from qxc Select getting a second barracks and reapers. qxc scouts and sees everything. 4:00 Hellions and marauders in production for qxc. One barracks from Select getting a tech lab. Select not attacking with his reapers yet. Sorry this is about 10 minutes late, internet went out | ||
Yorkie
United States12612 Posts
| ||
| ||