[Code A] Group G Season 1 2014 - Page 44
Forum Index > StarCraft 2 Tournaments |
NaldoR
Singapore2198 Posts
| ||
Muffloe
Sweden6061 Posts
| ||
pure.Wasted
Canada4701 Posts
On January 22 2014 20:51 Jono7272 wrote: I'm late. What the fuck, INnovation ![]() What were the games like? TvP. | ||
usopsama
6502 Posts
| ||
jekku
Canada1640 Posts
On January 22 2014 20:48 Talack wrote: Complete removal of the spell would be better, the unit was made for defensive purposes. Why do they need offensive ability as well. You can't have a unit that makes everything x10 better without some clear drawbacks. Maybe make it a reaserchable spell? I dunno. I'd rather ditch it and give them vortex back at this point lol. | ||
Swisslink
2949 Posts
On January 22 2014 20:48 pure.Wasted wrote: Obviously the reason Innovation lost to Zest and herO in Code B is because Taeja is in America. edit: Dear is still the best Protoss player right? He's overseas. I'm not saying it's the reason Innovation failed. But with Bomber, Taeja and Jjakji in Code S, the situation for the Terrans might still not be insanely good, but at least way better. And I'd expect all those three to reach Code S, tbh. And: Dear is in Code S. Definitely not overseas. o_O | ||
bo1b
Australia12814 Posts
What hypocrites. | ||
Swiipii
2195 Posts
On January 22 2014 20:46 sAsImre wrote: die to transition into fast ht. you can't pressure and your medivacs are fking late. I think a 2b colo all in should be a free win too. Happened to Fantasy like 3 days ago lol | ||
imrusty269
United States1404 Posts
On January 22 2014 20:51 samurai80 wrote: If this last for more than one season, as it was the case for GOMTvT, I will give your argument some credit. Imbalance when everbody was still learning and when the game is figured out are very two different things. | ||
imre
France9263 Posts
On January 22 2014 20:53 jekku wrote: Maybe make it a reaserchable spell? I dunno. I'd rather ditch it and give them vortex back at this point lol. i dunno if you could do some timings if it wasn't there, like what BravO tried vs Sora | ||
ETisME
12265 Posts
stork is the standard 30s type of mature korean man type while hero is more of the kpop idol type. | ||
Jono7272
United Kingdom6330 Posts
Ah, tactical genius by the protoss players. | ||
Elite_
United States4259 Posts
On January 22 2014 20:50 Dalnore wrote: I think it's 5 protosses in 2011 October ( ![]() http://wiki.teamliquid.net/starcraft2/2013_Global_StarCraft_II_League_Season_1/Code_S http://wiki.teamliquid.net/starcraft2/2011_Global_StarCraft_II_League_November/Code_S Also 5 Protoss each. ![]() | ||
imre
France9263 Posts
imo it's the easiest build for P but you can hold it with really good micro so at their level it's not that good. | ||
pure.Wasted
Canada4701 Posts
On January 22 2014 20:53 Swisslink wrote: I'm not saying it's the reason Innovation failed. But with Bomber, Taeja and Jjakji in Code S, the situation for the Terrans might still not be insanely good, but at least way better. And I'd expect all those three to reach Code S, tbh. And: Dear is in Code S. Definitely not overseas. o_O Sure... the same way we expected Flash and Inno to get in. Taeja is the only one I'd consider guaranteed safe bet at this stage. But: what the hell was it that I read about Dear that made me think this? That's strange. | ||
imre
France9263 Posts
On January 22 2014 20:53 Jono7272 wrote: Ah, tactical genius by the protoss players. they transitionned well when he defended it and killed him with it when it wasn't the case. frost/heavy rain/yeonsu in one bo3 too. | ||
Bagi
Germany6799 Posts
On January 22 2014 20:45 samurai80 wrote: A bunch of P win in GSL: twitch mode activated. We had multiple times the same "imbalance" in GSL results in previous seasons, often in favor of terrans, but interestingly enough the whine wasn't that hard. Nerf T whine pls ! That was 2011, people were only starting to play on bigger maps and the game as a whole wasn't figured out in the least. People expect better balance in the games 4th year. | ||
shockaslim
United States1104 Posts
On January 22 2014 20:51 samurai80 wrote: If this last for more than one season, as it was the case for GOMTvT, I will give your argument some credit. You have to remember that this was back when you it was really easy to stay in code S due to the format. The second they changed the format a bunch of terrans dropped out. | ||
Swisslink
2949 Posts
On January 22 2014 20:55 pure.Wasted wrote: Sure... the same way we expected Flash and Inno to get in. Taeja is the only one I'd consider guaranteed safe bet at this stage. But: what the hell was it that I read about Dear that made me think this? That's strange. There's another Dear in Europe, afaik. And the Korean Dear joined a foreign team :-P And: Jjakji had a Code S spot guaranteed. He just gave it up :-P | ||
SlixSC
666 Posts
On January 22 2014 20:53 bo1b wrote: I'm about 90% certain I remember some of the people who are bringing up statistics waving away some of the old tvz stats from the last few seasons lol. What hypocrites. Could you link us to a Code S season where only 2 zergs or let's be generous and say less than 6 zergs qualified for Code S (in HotS)? Pretty sure that was never the case. I don't really follow Sc2 anymore personally, only occasionally watch Proleague or Code S, so I have no vested interest in balance, but even I can see that the way it is right now isn't right. What hurts the game alot more than balance whine, is people being blind to even the most obvious imbalances. It ruins the fun for everybody, the viewers, the players.... why defend that status quo? | ||
| ||