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Razer Starbow Tournament - $500 - Page 13

Forum Index > StarCraft 2 Tournaments
258 CommentsPost a Reply
Prev 1 11 12 13 All
Quincel
Profile Joined August 2012
119 Posts
January 20 2014 00:58 GMT
#241
On January 20 2014 09:55 UberNuB wrote:
I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.

That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.


If all goes well and the skill level rises that should reduce, presumably. This was the first tournament of a mod still very much a work in progress.
Deleted User 137586
Profile Joined January 2011
7859 Posts
January 20 2014 00:59 GMT
#242
On January 20 2014 09:55 UberNuB wrote:
I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.

That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.


I thought it was great. When Nerchio got an advantage, the game wasn't over, so when he made micro mistakes afterward, he gave away his lead a tiny bit. In the end, the early game didn't decide the match, it merely contributed to the long list of mistakes and flashes of brilliance on either side, which cumulatively led to a victor being decided. After watching that, I felt that the game wasn't decided by luck or BO's, it was a pretty fair result considering the amount of skill the two players exhibited. Although, the score of 2-0 wasn't quite representative of how well Beasty played.
Cry 'havoc' and let slip the dogs of war
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2014-01-20 01:00:59
January 20 2014 01:00 GMT
#243
On January 20 2014 09:55 UberNuB wrote:
I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.

That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.


I think this allows for comeback potential for good players. That's something that's a bit different than what we're use to. Where a single engagement often decides the game in SC2, in this game it seems to take many engagements.

And in the future, players may also realize better when they've lost and GG earlier. None of these players have much experience playing. BeastyQT spent a lot of scans towards the end of the game trying to realize how far behind he actually was. It's not like most players are going to purposely stay in the game when they know they've lost . . . these guys honestly just don't know when they've lost yet.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2014-01-20 01:05:06
January 20 2014 01:02 GMT
#244
On January 20 2014 09:57 soon.Cloak wrote:
Show nested quote +
On January 20 2014 09:55 UberNuB wrote:
I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.

That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.

Not so easy to kill goliaths+vessels with carriers. Really the only option was to slowly chip away.


There are vikings in this game too . . . and they have splash damage

I think that Nerchio honestly didn't realize that Arbiters existed yet. He admitted that he only went 1 strategy for most of the tournament. Using recall and moving the Carriers around that way would greatly increase their mobility and map presence. Also, Stasis is pretty damn good when used properly.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Ardias
Profile Joined January 2014
Russian Federation610 Posts
January 20 2014 01:38 GMT
#245
Great tournament, hope there will be much more to go!
Mess with the best or die like the rest.
thezanursic
Profile Blog Joined July 2011
5484 Posts
January 20 2014 03:32 GMT
#246
Who won?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
January 20 2014 04:00 GMT
#247
Vods?
Nebuchad
Profile Blog Joined December 2012
Switzerland12193 Posts
January 20 2014 05:30 GMT
#248
Will replays be released for this? I hope so, especially in beta stage it's interesting to study as many replays as possible.
No will to live, no wish to die
Zazu
Profile Joined December 2010
9 Posts
January 20 2014 06:07 GMT
#249
Protoss fc*(^*&^ OP

User was warned for this post
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
January 20 2014 08:46 GMT
#250
So this tournament is success, all things considered?
Jetaap
Profile Blog Joined November 2010
France4814 Posts
January 20 2014 09:12 GMT
#251
On January 20 2014 17:46 nimdil wrote:
So this tournament is success, all things considered?

The finals got around 3k viewers if i'm not mistaken, it sounds good.
sAfuRos
Profile Joined March 2009
United States743 Posts
January 20 2014 09:35 GMT
#252
On January 20 2014 09:55 UberNuB wrote:
I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.

That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.


*cough* swarmhostsare1000xworse *cough*

sAfuRos // twitch.tv/sAfuRos // contact for coaching
iMOOrtal
Profile Joined March 2013
Canada144 Posts
January 20 2014 16:10 GMT
#253
Thankyou Razer for putting this together!
Hopefully there will be more of these to play in sometime in the future.
Grats to Nerchio~!
Sick games
Nine to Five? Or, Five to Nine?
HeavenResign
Profile Joined April 2011
United States702 Posts
January 20 2014 16:34 GMT
#254
On January 20 2014 15:07 Zazu wrote:
Protoss fc*(^*&^ OP

User was warned for this post


We now have unintelligible comments saying protoss is OP, Starbow's the real deal guys.

Thanks to Razer for the support!
PrimeTimey
Profile Joined January 2011
Canada369 Posts
January 20 2014 17:50 GMT
#255
On January 20 2014 13:00 Beef Noodles wrote:
Vods?


http://www.twitch.tv/razer_esports/b/496582985
PrimeTimey
Profile Joined January 2011
Canada369 Posts
January 20 2014 17:52 GMT
#256
On January 20 2014 12:32 thezanursic wrote:
Who won?


1st - Nerchio
2nd - Beastyqt
3rd/4th - Akuji
3rd/4th - Zazu
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
January 20 2014 18:09 GMT
#257
On January 21 2014 02:52 PrimeTimey wrote:
Show nested quote +
On January 20 2014 12:32 thezanursic wrote:
Who won?


1st - Nerchio
2nd - Beastyqt
3rd/4th - Akuji
3rd/4th - Zazu

http://wiki.teamliquid.net/starcraft2/Razer_Starbow_Tournament
DustinBrowder
Profile Joined January 2014
3 Posts
January 21 2014 15:09 GMT
#258
I like Starbow a lot, but I think it needs more terrible terrible damage. It's just... missing something. Maybe everything needs to do more damage.?? Explosions need to be bigger too.

Call me.
Deleted User 137586
Profile Joined January 2011
7859 Posts
January 21 2014 15:14 GMT
#259
That's hilarious. I commend your smurf and will shed a tear when it's banned.
Cry 'havoc' and let slip the dogs of war
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