Team Razer Presents the Razer Starbow Tournament for $500
Alongside the community, we here at Razer have been following the recent explosion of Starbow with much excitement, and we’re thrilled to see a game such as this breaking the boundaries of conventional eSports. Like us, Starbow doesn’t care about boundaries – it’s about innovation and creativity, and we salute the designers of the game in everything they’ve achieved to bring this game to our screens. Fortune certainly favors the bold.
Today we’re both pleased and excited to announce the first cash Starbow open tournament in which 512 players can compete for a chance to win a share of a $500 prize pool on Sunday 19th January at 2pm EST. We absolutely believe in the importance of competitive play to test and refine games such as this, but we’re especially eager to see aspiring and veteran players alike bring their A game when there’s money on the line. We’re also happy to announce that Nathanias will be casting the event live from the round of 16 onwards, so come join us on Twitch to follow the action!
The prize breakdown is as follows:
1st - $250 2nd - $150 3rd/4th - $50
As far as maps are concerned, each BO1 round will be played on one of the 6 Starbow maps currently in rotation. BO3 games will be played using the standard map veto protocol.
To find out more, and to register for the tournament, go here: http://rzr.to/GCagY
Hype much? Like for realz? I mean I already have too much !@#$%ing work to do now there is MOAR starbow to watch? You guys just want me to fail college don't you?
On January 16 2014 08:10 Doominator10 wrote: Hype much? Like for realz? I mean I already have too much !@#$%ing work to do now there is MOAR starbow to watch? You guys just want me to fail college don't you?
edit: almost first dang
I'm in the exact same boat, with Proleague, WCS starting up and now the newly anounced Shoutcraft Clan Wars my university shit is gonna suffer. :/
On January 16 2014 08:26 GizmoPT wrote: "it’s about innovation and creativity" if that means copying a 14 year old game ye :p
To be fair the StarBow devs have made quite a few new changes which are pretty cool, and the way they've implemented BW units into SC2 has been pretty innovative.
Well dearie me, things are moving quickly. A test tournament last night and now an actual tournament for money. This is awesome, let's hype the shit out of this. The future on any good esports will always rest with the community, and this is easily the best thing to come out of SC2 in that regard.
On January 16 2014 08:10 Doominator10 wrote: Hype much? Like for realz? I mean I already have too much !@#$%ing work to do now there is MOAR starbow to watch? You guys just want me to fail college don't you?
edit: almost first dang
I'm in the exact same boat, with Proleague, WCS starting up and now the newly anounced Shoutcraft Clan Wars my university shit is gonna suffer. :/
Nah guys, college is overrated. I dropped a class junior year just so I could play more starcraft. Still managed to get 3.6 GPA and graduate with a job last year.
Edit: it is a humanities class, and I dropped that so that I had more time for homework while I spent time playing SC2. LOL.
Only problem for me is I have a flight on the same day , hopefully the finals won't actually be at 7 PDT and it goes faster then expected so I can win :D
On January 16 2014 18:21 ROOTSasquatch wrote: Only problem for me is I have a flight on the same day , hopefully the finals won't actually be at 7 PDT and it goes faster then expected so I can win :D
So.. strategy against you if i have to play you is turtle and dont move so you have to go? Nice to know :3
On January 16 2014 18:21 ROOTSasquatch wrote: Only problem for me is I have a flight on the same day , hopefully the finals won't actually be at 7 PDT and it goes faster then expected so I can win :D
Is this DOTA vs Warcraft3 all over again? Foreigners give up trying to catch up with the Korean level in the real game, then focus on a mod that makes things easier and kill the real game...
On January 17 2014 00:08 Gromrojas wrote: Is this DOTA vs Warcraft3 all over again? Foreigners give up trying to catch up with the Korean level in the real game, then focus on a mod that makes things easier and kill the real game...
More like, despite not being able to catch up with the Korean level in SC2 (but still being able to take matches off of them), people focus on a mod that makes things harder and promote the SC2 (as well as BW). :D
On January 17 2014 00:08 Gromrojas wrote: Is this DOTA vs Warcraft3 all over again? Foreigners give up trying to catch up with the Korean level in the real game, then focus on a mod that makes things easier and kill the real game...
Nope. This is Foreigners, and Koreans (Hello Axiom ^.^), testing some new ways to drasticly improve the watchability of SC2 to put some pressure on Blizzard to not just give 2 random new units to each race with Legacy of the Void, but really tackle the core issues.
On January 17 2014 00:08 Gromrojas wrote: Is this DOTA vs Warcraft3 all over again? Foreigners give up trying to catch up with the Korean level in the real game, then focus on a mod that makes things easier and kill the real game...
On January 17 2014 00:08 Gromrojas wrote: makes things easier and kill the real game...
On January 17 2014 00:08 Gromrojas wrote: easier
Let's see you participate in this tournament, since it's easier.
Anyways, hype! I might even get interested in clicking my sc2 shortcut again
On January 17 2014 00:08 Gromrojas wrote: Is this DOTA vs Warcraft3 all over again? Foreigners give up trying to catch up with the Korean level in the real game, then focus on a mod that makes things easier and kill the real game...
Wow, that's nice! So far I've watched only like 3 games. I already had hopes SC2BW would become big, sadly it did not. Maybe Starbow can become big, the games also looked a lot better than SC2. But that might change over time tbh, we will see. Right now it's awesome from what I've seen.
But I can't help but think of the team behind Starbow now.
"Hello, we are team Razer and we would like to put an insane pressure on you guys as we'd like to make a tournament, with a game that doesn't show imbalances and/or design flaws, thanks!" and the devs "SHIT SHIT SHIT SHIT SHIT!"
(Well, I think the quality is there, but the more exposure it'll get, the more problems could arise due to the increase in extensive exploration of the game mechanics/synergies etc. Gogogo Starbow !)
This is great. I hope Blizzard can pick up some of the positives from this and integrate it into Legacy of the Void. That and make carriers and BCs units that you can actually afford to make in games.
On January 16 2014 08:10 Doominator10 wrote: Hype much? Like for realz? I mean I already have too much !@#$%ing work to do now there is MOAR starbow to watch? You guys just want me to fail college don't you?
Which VODs (or tournaments if there were any) would you recommend if I were to check Starbow out for the first time? I completely missed all the hype building up around it, and I watched 10 minutes of some random VOD which actually seemed really cool.
On January 17 2014 02:39 Talin wrote: Which VODs (or tournaments if there were any) would you recommend if I were to check Starbow out for the first time? I completely missed all the hype building up around it, and I watched 10 minutes of some random VOD which actually seemed really cool.
Watch any games from the Axiom players, TB convinced some to play and they had some really cool games. We had sort of an ESL Starbow cup yesterday, try to watch that, they had some good games from Beastyqt, lastly check out the show match between Qxc and Sasquatch.
Generally speaking, is a tournament like this one the kind that any scrub is encouraged to sign up for and "compete" in, or should someone like myself hold back in order to allow spots for more qualified players? It says it's a 512 person tournament, so I think I'm okay, but don't want to make any good players mad by taking their spot
Reason being is I played a bunch of Starbow in the couple of days, and it's a blast! I just want to support it anyway I can.
On January 17 2014 02:39 Talin wrote: Which VODs (or tournaments if there were any) would you recommend if I were to check Starbow out for the first time? I completely missed all the hype building up around it, and I watched 10 minutes of some random VOD which actually seemed really cool.
The TvP featuring Crank cast by TB, as wells Hider vs Ronsom were really cool. TvP in general is just awesome.
On January 17 2014 02:39 Talin wrote: Which VODs (or tournaments if there were any) would you recommend if I were to check Starbow out for the first time? I completely missed all the hype building up around it, and I watched 10 minutes of some random VOD which actually seemed really cool.
WinterSC is producing a lot of Starbow content recently, and he usually streams/casts for like 12 hours straight and i'm sure his youtube channel has abunch of VODs up already, so I would recommend starting there. He also did some tutorials and some quick easy builds to learn if you want to try and learn some stuff to play it yourself. All his info should be on his youtube channel, and he's also really active on the Starcraft reddit page.
On January 17 2014 02:39 Talin wrote: Which VODs (or tournaments if there were any) would you recommend if I were to check Starbow out for the first time? I completely missed all the hype building up around it, and I watched 10 minutes of some random VOD which actually seemed really cool.
On January 17 2014 02:39 Talin wrote: Which VODs (or tournaments if there were any) would you recommend if I were to check Starbow out for the first time? I completely missed all the hype building up around it, and I watched 10 minutes of some random VOD which actually seemed really cool.
On January 17 2014 02:39 Talin wrote: Which VODs (or tournaments if there were any) would you recommend if I were to check Starbow out for the first time? I completely missed all the hype building up around it, and I watched 10 minutes of some random VOD which actually seemed really cool.
On January 17 2014 02:39 Talin wrote: Which VODs (or tournaments if there were any) would you recommend if I were to check Starbow out for the first time? I completely missed all the hype building up around it, and I watched 10 minutes of some random VOD which actually seemed really cool.
Man I want this game to take the competitive scene from Hots so badly. It would be perfect karma to blizzards crappy attitude towards Sc2 balance over the past 2-3 years..
On January 17 2014 03:18 dgwow wrote: It would be cool if Razer accepted donations to increase the prizepool with crowdfunding
Just wondering, which are the most fun matchups in Starbow right now? And which ones need work.
Honestly I cant single out any one MU that is better than another, they're all pretty exciting. I just found out about this game like 4 days ago, and I've been watching Vods and streams as much as possible, and nothing has really disappointed so far. If I had to choose one MU as being the best though, I would probably go with TvP I guess.
On January 17 2014 02:51 CakeSauc3 wrote: Generally speaking, is a tournament like this one the kind that any scrub is encouraged to sign up for and "compete" in, or should someone like myself hold back in order to allow spots for more qualified players? It says it's a 512 person tournament, so I think I'm okay, but don't want to make any good players mad by taking their spot
Reason being is I played a bunch of Starbow in the couple of days, and it's a blast! I just want to support it anyway I can.
On January 17 2014 02:51 CakeSauc3 wrote: Generally speaking, is a tournament like this one the kind that any scrub is encouraged to sign up for and "compete" in, or should someone like myself hold back in order to allow spots for more qualified players? It says it's a 512 person tournament, so I think I'm okay, but don't want to make any good players mad by taking their spot
Reason being is I played a bunch of Starbow in the couple of days, and it's a blast! I just want to support it anyway I can.
Join! The tournament is open for everyone to enjoy and there are lots of spots.
On January 16 2014 08:10 Doominator10 wrote: Hype much? Like for realz? I mean I already have too much !@#$%ing work to do now there is MOAR starbow to watch? You guys just want me to fail college don't you?
edit: almost first dang
I'm in the exact same boat, with Proleague, WCS starting up and now the newly anounced Shoutcraft Clan Wars my university shit is gonna suffer. :/
Nah guys, college is overrated. I dropped a class junior year just so I could play more starcraft. Still managed to get 3.6 GPA and graduate with a job last year.
This is horrible advice. It depends on what you are studying for, and it also depends on how lucky you get. Getting a first job can be difficult.
It worked for you, but it may not work for every one else. And if you are PAYING to go to school, PLEASE, I BEG YOU, make sure you don't put yourself in debt for the rest of your life for no good reason.
This will be interesting. But between the current state of the game, and the fact that pro players won't really train for SB that much, I doubt that we will see very high level play!
Even though, I'm quite excited to see SB played at high level! And hope that the games will be good!
This is awesome I remember playing Starbow a year ago and it had a lot of problems Phoenix were really OP but it seems they have made a lot of changes and I honestly have been waiting for a mod to take over in the scene. People always whisper or Shout how much they dislike core mechanics of SC2 well Blizzard gave us the tools to make our own game...
I am all for this and I will be watching and get everyone I know to tune in!
On January 17 2014 00:08 Gromrojas wrote: Is this DOTA vs Warcraft3 all over again? Foreigners give up trying to catch up with the Korean level in the real game, then focus on a mod that makes things easier and kill the real game...
Chiming in to say this is some of the most intense concentrated wrong I've ever seen in a 2 line post.
Also, there is someone named "MarineKing" in the brackets: http://bracketcloud.com/tournament/2491 (#248) .... doubt it's the real one, but one can only hope....
On January 17 2014 17:17 SC2John wrote: These brackets are looking quite sparse for a tournament that's supposed to happen in 2 days....
Maybe a 512-person tournament was a bit over-zealous?
It's probably to set a limit on how many players they are willing to handle. It's like "we will accept all willing to play" but with a limit in case thousands will come rushing in for random reason.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
On January 18 2014 07:09 ANLProbe wrote: MARINEKING SIGNED UP??? I'm going to have a heart attack...
Wtf has mkp even played starbow yet? Anyone know if he's streamed any of it?
Keep in mind JD said it "sucks" after just a few minutes in the first game he played. He also said "NOT BROODWAR", which it obviously is not and was never intended to be.
Also, there was prize money and pride on the line and he was playing against a professional player (Major). He was told it was "Broodwar" in order to get him to play, which was a lie. He had no idea how to play and even had to ask questions in chat during a competition in order to figure out which units were available. It's understandable that he was pissed.
On January 18 2014 08:50 Xiphias wrote: I really don't think that's the actual MKP, but some other guy. I would ofc be really glad if I am wrong.
No idea, I made sure to point that out in my post. However, there are a number of Koreans that are signed up or plan to sign up . . . also, MKP just started playing SC2 again.
I'd give it a greater than 50% chance that it's him. But that's just a guess.
On January 18 2014 08:50 Xiphias wrote: I really don't think that's the actual MKP, but some other guy. I would ofc be really glad if I am wrong.
My thoughts exactly, MKP was playing all day today, was he playing SBow at all during that time? It just seems odd that hed be playing in this tournament.
On January 18 2014 08:50 Xiphias wrote: I really don't think that's the actual MKP, but some other guy. I would ofc be really glad if I am wrong.
My thoughts exactly, MKP was playing all day today, was he playing SBow at all during that time? It just seems odd that hed be playing in this tournament.
Maybe someone who knows him could ask? Would be fun to know.
I watched him stream a bunch today, never saw any starbow though. Maybe he just signed up not knowing a lot of details, and is practicing now, for fun.
If he really signed up and practices, he's gonna win it ^^
On January 18 2014 15:17 CutTheEnemy wrote: I watched him stream a bunch today, never saw any starbow though. Maybe he just signed up not knowing a lot of details, and is practicing now, for fun.
If he really signed up and practices, he's gonna win it ^^
If he signed up, didn't practice, and played with oven mitts on, WHILE blowing up balloons and eating noodles during the game... he would still win :D (I'm referring to GSL off the record, of course)
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
Nope, blizz (or specifically d3/sc2 devs) definitely got ego issues. Clues: - They totally remove most of things from bw and make sc2 a brand new game, as if they want to prove that they can do better than the past sc devs. They could put aside their ego and just stick with what was already there, like many other succesful games (when they do sequels). NO, they had to bring reapers, colossi, voidrays and corruptors. - Total isolation from community and no interaction whatsoever. Whenever community makes suggestions they just ignore it, whereas many online games are driven by community ideas. - Jay Wilson's answers to d3 critisizm. All in all, they think they know better what we want and how we should play the games. Meanwhile its already 4 years and sc2 is still going downhill. Not gonna even talk about d3. And there wasn't a SINGLE proper discussion with the community on these matters. Like what should be done? How can we regain what starcraft once was? Instead they ignore us, and throw some SITUATION REPORTS from time to time. Last time I checked community manager from blizzard told that people still watch sc2 (around 3k-4k every day), so its ok, game is popular. And most of us are just haters.
Yeah you can say that sc2 and d3 made millions of moneys, but thats because the franchise was very strong due to sc1 and d1/d2 legacy. Other than that sc2 and d3 were total failure. And blizzard never admitted that.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
Nope, blizz (or specifically d3/sc2 devs) definitely got ego issues. Clues: - They totally remove most of things from bw and make sc2 a brand new game, as if they want to prove that they can do better than the past sc devs. They could put aside their ego and just stick with what was already there, like many other succesful games (when they do sequels). NO, they had to bring reapers, colossi, voidrays and corruptors. - Total isolation from community and no interaction whatsoever. Whenever community makes suggestions they just ignore it, whereas many online games are driven by community ideas. - Jay Wilson's answers to d3 critisizm. All in all, they think they know better what we want and how we should play the games. Meanwhile its already 4 years and sc2 is still going downhill. Not gonna even talk about d3. And there wasn't a SINGLE proper discussion with the community on these matters. Like what should be done? How can we regain what starcraft once was? Instead they ignore us, and throw some SITUATION REPORTS from time to time. Last time I checked community manager from blizzard told that people still watch sc2 (around 3k-4k every day), so its ok, game is popular. And most of us are just haters.
Yeah you can say that sc2 and d3 made millions of moneys, but thats because the franchise was very strong due to sc1 and d1/d2 legacy. Other than that sc2 and d3 were total failure. And blizzard never admitted that.
Teamliquid may be a super harsh critic on blizzard for not making the game more like BW but everybody else on the internet was practically always repeating how the game was JUST LIKE BROODWAR. Of course these people didn't know any better about the intricacies of RTS games and didn't care for the competitive scene but they were still potential customers that saw little difference in the BW and SC2 which put them off. Of course Blizzard would want to make something different and if the only section of the community clamouring for more Broodwar style stuff was from TL, which is a relatively small consumer base compared to other sites and places then there's that.
A lot of people on TL seem to not recognise that they are above average individuals when it comes to observing game design compared to uninitiated non-RTS players. I would say Blizzard made the right choice in making SC2 different from Broodwar and am willing to bet that if they made it too similar, they would have harmed their sales figures. I however do not find the game as fun as Broodwar and wish they had gone differently and that is what the mod provides for me.
I also wish people were more like: "Wow! Starbow is really great and I enjoy playing it so much!" Instead of: "See this Blizzard SC2 Devs! This is how you make a game and this is so much better than SC2 and just shows how bad you are at making games!" Can't we just say that we enjoy playing a mod for a game?
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
Make up shit? That is exactly how they acted in WC3. As for Browder, he used that line on many occasions.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
Nope, blizz (or specifically d3/sc2 devs) definitely got ego issues. Clues: - They totally remove most of things from bw and make sc2 a brand new game, as if they want to prove that they can do better than the past sc devs. They could put aside their ego and just stick with what was already there, like many other succesful games (when they do sequels). NO, they had to bring reapers, colossi, voidrays and corruptors. - Total isolation from community and no interaction whatsoever. Whenever community makes suggestions they just ignore it, whereas many online games are driven by community ideas. - Jay Wilson's answers to d3 critisizm. All in all, they think they know better what we want and how we should play the games. Meanwhile its already 4 years and sc2 is still going downhill. Not gonna even talk about d3. And there wasn't a SINGLE proper discussion with the community on these matters. Like what should be done? How can we regain what starcraft once was? Instead they ignore us, and throw some SITUATION REPORTS from time to time. Last time I checked community manager from blizzard told that people still watch sc2 (around 3k-4k every day), so its ok, game is popular. And most of us are just haters.
Yeah you can say that sc2 and d3 made millions of moneys, but thats because the franchise was very strong due to sc1 and d1/d2 legacy. Other than that sc2 and d3 were total failure. And blizzard never admitted that.
Teamliquid may be a super harsh critic on blizzard for not making the game more like BW but everybody else on the internet was practically always repeating how the game was JUST LIKE BROODWAR. Of course these people didn't know any better about the intricacies of RTS games and didn't care for the competitive scene but they were still potential customers that saw little difference in the BW and SC2 which put them off. Of course Blizzard would want to make something different and if the only section of the community clamouring for more Broodwar style stuff was from TL, which is a relatively small consumer base compared to other sites and places then there's that.
A lot of people on TL seem to not recognise that they are above average individuals when it comes to observing game design compared to uninitiated non-RTS players. I would say Blizzard made the right choice in making SC2 different from Broodwar and am willing to bet that if they made it too similar, they would have harmed their sales figures. I however do not find the game as fun as Broodwar and wish they had gone differently and that is what the mod provides for me.
I also wish people were more like: "Wow! Starbow is really great and I enjoy playing it so much!" Instead of: "See this Blizzard SC2 Devs! This is how you make a game and this is so much better than SC2 and just shows how bad you are at making games!" Can't we just say that we enjoy playing a mod for a game?
I agree. Think how huge shitstorm it would have been if it had been bw with better graphics?
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
Nope, blizz (or specifically d3/sc2 devs) definitely got ego issues. Clues: - They totally remove most of things from bw and make sc2 a brand new game, as if they want to prove that they can do better than the past sc devs. They could put aside their ego and just stick with what was already there, like many other succesful games (when they do sequels). NO, they had to bring reapers, colossi, voidrays and corruptors. - Total isolation from community and no interaction whatsoever. Whenever community makes suggestions they just ignore it, whereas many online games are driven by community ideas. - Jay Wilson's answers to d3 critisizm. All in all, they think they know better what we want and how we should play the games. Meanwhile its already 4 years and sc2 is still going downhill. Not gonna even talk about d3. And there wasn't a SINGLE proper discussion with the community on these matters. Like what should be done? How can we regain what starcraft once was? Instead they ignore us, and throw some SITUATION REPORTS from time to time. Last time I checked community manager from blizzard told that people still watch sc2 (around 3k-4k every day), so its ok, game is popular. And most of us are just haters.
Yeah you can say that sc2 and d3 made millions of moneys, but thats because the franchise was very strong due to sc1 and d1/d2 legacy. Other than that sc2 and d3 were total failure. And blizzard never admitted that.
Teamliquid may be a super harsh critic on blizzard for not making the game more like BW but everybody else on the internet was practically always repeating how the game was JUST LIKE BROODWAR. Of course these people didn't know any better about the intricacies of RTS games and didn't care for the competitive scene but they were still potential customers that saw little difference in the BW and SC2 which put them off. Of course Blizzard would want to make something different and if the only section of the community clamouring for more Broodwar style stuff was from TL, which is a relatively small consumer base compared to other sites and places then there's that.
A lot of people on TL seem to not recognise that they are above average individuals when it comes to observing game design compared to uninitiated non-RTS players. I would say Blizzard made the right choice in making SC2 different from Broodwar and am willing to bet that if they made it too similar, they would have harmed their sales figures. I however do not find the game as fun as Broodwar and wish they had gone differently and that is what the mod provides for me.
I also wish people were more like: "Wow! Starbow is really great and I enjoy playing it so much!" Instead of: "See this Blizzard SC2 Devs! This is how you make a game and this is so much better than SC2 and just shows how bad you are at making games!" Can't we just say that we enjoy playing a mod for a game?
1. I'm not bashing SC2. Merely responding to the claim that blizzard has no ego issues. 2. I'm totally alright if they completely replaced all bw units in single player (since casuals appreciate novelty). However the fact that they knew what was expected from sc2 multiplayer, they should've kept it low risk and stick to true scbw values like defender's advantage, zone controlling and very high skill cup. I'm not advocating to have the exact bw units with better graphics. At least they could save the feel and awesomeness of bw. But ofc there came their ego. OMG we can do better than that. They made what they thought it would be cool to have 'colossi' from War of the worlds instead of boring worm reaver. etc. etc. 3. I wouldn't mind if they changed as much as starbow changed bw, maybe even more. But core strategy, meta, flow of the game should've remained the same. EDIT: 4. But my main concern with their ego remains the same: Lack of community interaction. PS. I've never said SC2 is crap compared to starbow. not a single time.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
Nope, blizz (or specifically d3/sc2 devs) definitely got ego issues. Clues: - They totally remove most of things from bw and make sc2 a brand new game, as if they want to prove that they can do better than the past sc devs. They could put aside their ego and just stick with what was already there, like many other succesful games (when they do sequels). NO, they had to bring reapers, colossi, voidrays and corruptors. - Total isolation from community and no interaction whatsoever. Whenever community makes suggestions they just ignore it, whereas many online games are driven by community ideas. - Jay Wilson's answers to d3 critisizm. All in all, they think they know better what we want and how we should play the games. Meanwhile its already 4 years and sc2 is still going downhill. Not gonna even talk about d3. And there wasn't a SINGLE proper discussion with the community on these matters. Like what should be done? How can we regain what starcraft once was? Instead they ignore us, and throw some SITUATION REPORTS from time to time. Last time I checked community manager from blizzard told that people still watch sc2 (around 3k-4k every day), so its ok, game is popular. And most of us are just haters.
Yeah you can say that sc2 and d3 made millions of moneys, but thats because the franchise was very strong due to sc1 and d1/d2 legacy. Other than that sc2 and d3 were total failure. And blizzard never admitted that.
Teamliquid may be a super harsh critic on blizzard for not making the game more like BW but everybody else on the internet was practically always repeating how the game was JUST LIKE BROODWAR. Of course these people didn't know any better about the intricacies of RTS games and didn't care for the competitive scene but they were still potential customers that saw little difference in the BW and SC2 which put them off. Of course Blizzard would want to make something different and if the only section of the community clamouring for more Broodwar style stuff was from TL, which is a relatively small consumer base compared to other sites and places then there's that.
A lot of people on TL seem to not recognise that they are above average individuals when it comes to observing game design compared to uninitiated non-RTS players. I would say Blizzard made the right choice in making SC2 different from Broodwar and am willing to bet that if they made it too similar, they would have harmed their sales figures. I however do not find the game as fun as Broodwar and wish they had gone differently and that is what the mod provides for me.
I also wish people were more like: "Wow! Starbow is really great and I enjoy playing it so much!" Instead of: "See this Blizzard SC2 Devs! This is how you make a game and this is so much better than SC2 and just shows how bad you are at making games!" Can't we just say that we enjoy playing a mod for a game?
1. I'm not bashing SC2. Merely responding to the claim that blizzard has no ego issues. 2. I'm totally alright if they completely replaced all bw units in single player (since casuals appreciate novelty). However the fact that they knew what was expected from sc2 multiplayer, they should've kept it low risk and stick to true scbw values like defender's advantage, zone controlling and very high skill cup. I'm not advocating to have the exact bw units with better graphics. At least they could save the feel and awesomeness of bw. But ofc there came their ego. OMG we can do better than that. They made what they thought it would be cool to have 'colossi' from War of the worlds instead of boring worm reaver. etc. etc. 3. I wouldn't mind if they changed as much as starbow changed bw, maybe even more. But core strategy, meta, flow of the game should've remained the same. EDIT: 4. But my main concern with their ego remains the same: Lack of community interaction. PS. I've never said SC2 is crap compared to starbow. not a single time.
I never really thought of it like that and it sounds and feels wrong but... it looks like a perfect solution. I have to think more about it, hmm. The high ground advantage and zone control are very important parts but I would argue for a high skillcap present in SC2, though BW obviously was harder with the limited units and harder macro.
The last part was not really aimed at you however as it was to everyone who is convinced that Starbow is the second coming of the messiah and shitting on everything Blizzard.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
Nope, blizz (or specifically d3/sc2 devs) definitely got ego issues. Clues: - They totally remove most of things from bw and make sc2 a brand new game, as if they want to prove that they can do better than the past sc devs. They could put aside their ego and just stick with what was already there, like many other succesful games (when they do sequels). NO, they had to bring reapers, colossi, voidrays and corruptors. - Total isolation from community and no interaction whatsoever. Whenever community makes suggestions they just ignore it, whereas many online games are driven by community ideas. - Jay Wilson's answers to d3 critisizm. All in all, they think they know better what we want and how we should play the games. Meanwhile its already 4 years and sc2 is still going downhill. Not gonna even talk about d3. And there wasn't a SINGLE proper discussion with the community on these matters. Like what should be done? How can we regain what starcraft once was? Instead they ignore us, and throw some SITUATION REPORTS from time to time. Last time I checked community manager from blizzard told that people still watch sc2 (around 3k-4k every day), so its ok, game is popular. And most of us are just haters.
Yeah you can say that sc2 and d3 made millions of moneys, but thats because the franchise was very strong due to sc1 and d1/d2 legacy. Other than that sc2 and d3 were total failure. And blizzard never admitted that.
Teamliquid may be a super harsh critic on blizzard for not making the game more like BW but everybody else on the internet was practically always repeating how the game was JUST LIKE BROODWAR. Of course these people didn't know any better about the intricacies of RTS games and didn't care for the competitive scene but they were still potential customers that saw little difference in the BW and SC2 which put them off. Of course Blizzard would want to make something different and if the only section of the community clamouring for more Broodwar style stuff was from TL, which is a relatively small consumer base compared to other sites and places then there's that.
A lot of people on TL seem to not recognise that they are above average individuals when it comes to observing game design compared to uninitiated non-RTS players. I would say Blizzard made the right choice in making SC2 different from Broodwar and am willing to bet that if they made it too similar, they would have harmed their sales figures. I however do not find the game as fun as Broodwar and wish they had gone differently and that is what the mod provides for me.
I also wish people were more like: "Wow! Starbow is really great and I enjoy playing it so much!" Instead of: "See this Blizzard SC2 Devs! This is how you make a game and this is so much better than SC2 and just shows how bad you are at making games!" Can't we just say that we enjoy playing a mod for a game?
1. I'm not bashing SC2. Merely responding to the claim that blizzard has no ego issues. 2. I'm totally alright if they completely replaced all bw units in single player (since casuals appreciate novelty). However the fact that they knew what was expected from sc2 multiplayer, they should've kept it low risk and stick to true scbw values like defender's advantage, zone controlling and very high skill cup. I'm not advocating to have the exact bw units with better graphics. At least they could save the feel and awesomeness of bw. But ofc there came their ego. OMG we can do better than that. They made what they thought it would be cool to have 'colossi' from War of the worlds instead of boring worm reaver. etc. etc. 3. I wouldn't mind if they changed as much as starbow changed bw, maybe even more. But core strategy, meta, flow of the game should've remained the same. EDIT: 4. But my main concern with their ego remains the same: Lack of community interaction. PS. I've never said SC2 is crap compared to starbow. not a single time.
I never really thought of it like that and it sounds and feels wrong but... it looks like a perfect solution. I have to think more about it, hmm. The high ground advantage and zone control are very important parts but I would argue for a high skillcap present in SC2, though BW obviously was harder with the limited units and harder macro.
The last part was not really aimed at you however as it was to everyone who is convinced that Starbow is the second coming of the messiah and shitting on everything Blizzard.
Now imagine that people have identified those issues in hands-on alpha of SC2 and they made it pretty clear to Blizzard (there were several articles on TL, non-public discussion sessions with community leaders) - it was all ignored...
Nobody is saying they shouldn't have replaced some units (although they did a bad job at this since they replaced many fun units that allowed for plenty of skillful play with some good units and many garbage ones like Collosi or such). The hardcore BW players who laid their hands on Armies of Exigo were awed by how BW-esque that game was despite the fact that there was essentially not a single unit that worked exactly the same as in BW. I think that proves that you don't have to transplant BW units/buildings/abilities one-to-one to make the game stay true to BW.
There's a barcode or two in there as well, so no telling who they are. And of course some of these people may not be who they say they are, but most likely it's fairly accurate.
If this is fairly accurate then. Wow. This is great news, here's hoping that this keeps growing and the popularity gets us some deeper design changes hit when LotV rolls around.
I wouldn't count on any design changes for LoTV :/
On the bright side, Blizzard already owns Starbow so there is no conflict of interest really. There's every reason for Blizz to want this game to succeed as it gives them more money and exposure. They might even support a ladder or something if it gets big enough, who knows.
Blizzard developers have serious ego issues. Back in WC3 they would practically never revert bad patch changes. They would rather introduce a bunch of other changes that would act as a band-aid solution or pretend the problem is not there... I put past them trying to kill Starbow if it was getting too popular, tbh. :< Whenever there was a suggestion that some aspect of SC2 is bad for the game, they would take it as a personal insult (Browder's constant "then go back to BW" e.g.).
Way to make up all kinds of bull shit about the Blizzard developers. Good job.
As to Browder, that quote was from an interview, iirc, where almost every question was framed in terms of "but in BW...". He was dead right in his call. I'd hardly call that being insulted than making a rather obvious point.
Nope, blizz (or specifically d3/sc2 devs) definitely got ego issues. Clues: - They totally remove most of things from bw and make sc2 a brand new game, as if they want to prove that they can do better than the past sc devs. They could put aside their ego and just stick with what was already there, like many other succesful games (when they do sequels). NO, they had to bring reapers, colossi, voidrays and corruptors. - Total isolation from community and no interaction whatsoever. Whenever community makes suggestions they just ignore it, whereas many online games are driven by community ideas. - Jay Wilson's answers to d3 critisizm. All in all, they think they know better what we want and how we should play the games. Meanwhile its already 4 years and sc2 is still going downhill. Not gonna even talk about d3. And there wasn't a SINGLE proper discussion with the community on these matters. Like what should be done? How can we regain what starcraft once was? Instead they ignore us, and throw some SITUATION REPORTS from time to time. Last time I checked community manager from blizzard told that people still watch sc2 (around 3k-4k every day), so its ok, game is popular. And most of us are just haters.
Yeah you can say that sc2 and d3 made millions of moneys, but thats because the franchise was very strong due to sc1 and d1/d2 legacy. Other than that sc2 and d3 were total failure. And blizzard never admitted that.
Teamliquid may be a super harsh critic on blizzard for not making the game more like BW but everybody else on the internet was practically always repeating how the game was JUST LIKE BROODWAR. Of course these people didn't know any better about the intricacies of RTS games and didn't care for the competitive scene but they were still potential customers that saw little difference in the BW and SC2 which put them off. Of course Blizzard would want to make something different and if the only section of the community clamouring for more Broodwar style stuff was from TL, which is a relatively small consumer base compared to other sites and places then there's that.
A lot of people on TL seem to not recognise that they are above average individuals when it comes to observing game design compared to uninitiated non-RTS players. I would say Blizzard made the right choice in making SC2 different from Broodwar and am willing to bet that if they made it too similar, they would have harmed their sales figures. I however do not find the game as fun as Broodwar and wish they had gone differently and that is what the mod provides for me.
I also wish people were more like: "Wow! Starbow is really great and I enjoy playing it so much!" Instead of: "See this Blizzard SC2 Devs! This is how you make a game and this is so much better than SC2 and just shows how bad you are at making games!" Can't we just say that we enjoy playing a mod for a game?
1. I'm not bashing SC2. Merely responding to the claim that blizzard has no ego issues. 2. I'm totally alright if they completely replaced all bw units in single player (since casuals appreciate novelty). However the fact that they knew what was expected from sc2 multiplayer, they should've kept it low risk and stick to true scbw values like defender's advantage, zone controlling and very high skill cup. I'm not advocating to have the exact bw units with better graphics. At least they could save the feel and awesomeness of bw. But ofc there came their ego. OMG we can do better than that. They made what they thought it would be cool to have 'colossi' from War of the worlds instead of boring worm reaver. etc. etc. 3. I wouldn't mind if they changed as much as starbow changed bw, maybe even more. But core strategy, meta, flow of the game should've remained the same. EDIT: 4. But my main concern with their ego remains the same: Lack of community interaction. PS. I've never said SC2 is crap compared to starbow. not a single time.
1. You still haven't established if Blizzard has ego issues. And, if they have, so what? They are Blizzard.
2. That's a matter of opinion. Believe it or not, I prefer SC2 to BW. BW was/is a great game, but there is a bit of rose-tinted glass nostalgia over it too. If you have some resentment that Blizzard did not deliver the experience you wanted, that's on you.
4. Lack of community interaction? In the early days of WOL and on into HOTS, DK and DB were interacting with the community often. If you see less of them, it is because, as they have said, they are involved in other projects. It may also be because they got tired of constant criticism. This interacting with the community nonsense is often a code word for get yelled at for whatever the whine of the week is on the forums. DB told the BW nostalgics to go play BW? Hell yes.
Anyway, sorry to derail the thread. I've just become a little annoyed at posts like these: Blizzard developers are arrogant; Blizzard developers are lazy; Blizzard developers are just bad at their job. Let's not forget that the SC2 developers spent years putting SC2 together and that it was, is and remains a damn fine game. Moreover, the same developers put in the tools for the editor and made it publicly available so that games like Starbow could come about.
People don't have to be thankful if they don't like SC2. (But, don't make up shit, either).
175 people is a very good number of players to a mod which is still in beta and is his first week. Hope the amount of viewers is high and continues growing SB. Thank you very much forma this tournament! :D
T.T.... I can't seem to sign up. Still waiting for account activation email and it has not shown up in the spam folder either. Anyone else have trouble receiving the email?
If you click on the link on OP after "to find out more and register" then click on "register" it takes you to the bracket to see before you actually register.
On January 20 2014 01:49 IeZaeL wrote: why no tau cross ?
Five map selection process was easiest. First five rounds are all BO1 so each round will be played on one map.
Quarter-Finals, Semi-Finals, Grand-Finals are best of three and will have a BAN/BAN/PICK/PICK/DECIDER map selection. This process is easiest with an odd number of maps.
On January 20 2014 04:23 TaShadan wrote: Where is the official stream? I tried to watch the zeddsc stream but its polish and it lags.
Thats in the OP: "We’re also happy to announce that Nathanias will be casting the event live from the round of 16 onwards, so come join us on Twitch to follow the action!"
On January 20 2014 04:23 TaShadan wrote: Where is the official stream? I tried to watch the zeddsc stream but its polish and it lags.
Thats in the OP: "We’re also happy to announce that Nathanias will be casting the event live from the round of 16 onwards, so come join us on Twitch to follow the action!"
Well one Problem is TB's tournament is still in progress. TB has been a pretty nice supporter of Starbow, and he and some other guys mighta jumped in on some games, dunno. Axiom Crank is playing, for instance, but you can't have overlap. Obviously this is just a little mod tourney, so even with all the hype and excitement, can't expect the same execution and production value of more established, "official" SC2 tournaments.
Still, should be some great games today ... and hopefully some of the community regulars will jump in and stream/cast a few later on. (Though they're probably watching Manning vs Brady just like the rest of us, lol!!!)
On January 20 2014 04:31 Justikhar wrote: Well one Problem is TB's tournament is still in progress. TB has been a pretty nice supporter of Starbow, and he and some other guys mighta jumped in on some games, dunno. Axiom Crank is playing, for instance, but you can't have overlap. Obviously this is just a little mod tourney, so even with all the hype and excitement, can't expect the same execution and production value of more established, "official" SC2 tournaments.
Still, should be some great games today ... and hopefully some of the community regulars will jump in and stream/cast a few later on. (Though they're probably watching Manning vs Brady just like the rest of us, lol!!!)
It is not TB's tourney. It is the Nation Wars organized by the french group O'gaming. They did IronSquid aswell.
On January 20 2014 04:31 Justikhar wrote: Well one Problem is TB's tournament is still in progress. TB has been a pretty nice supporter of Starbow, and he and some other guys mighta jumped in on some games, dunno. Axiom Crank is playing, for instance, but you can't have overlap. Obviously this is just a little mod tourney, so even with all the hype and excitement, can't expect the same execution and production value of more established, "official" SC2 tournaments.
Still, should be some great games today ... and hopefully some of the community regulars will jump in and stream/cast a few later on. (Though they're probably watching Manning vs Brady just like the rest of us, lol!!!)
It is not TB's tourney. It is the Nation Wars organized by the french group O'gaming. They did IronSquid aswell.
Semantics ... People know who TB is, and he's casting (ie: busy). Nobody here profits from either, wasn't trying to steal O'gaming's 'credit'. Don't know why you thought that was relevant unless you somehow profit from it.
was a nice tournament unfortunately for me all I got was zvz like every other tournament I play in . Hope next starbow tournament I can finally get a non zvz so stupid :D
On January 20 2014 07:33 Latham wrote: TvZ looks hilarious. Baneling bust defended and countered by reactor factory vultures with spider mines. LOL
Why is that hilarious?
Probably because I expected bio vs lurkers? Or maybe seeing factories I expected vulture drop into waiting for 200/200 and seeing ultralisks, swarm and mutas clash vs terran metal?
On January 20 2014 07:33 Latham wrote: TvZ looks hilarious. Baneling bust defended and countered by reactor factory vultures with spider mines. LOL
Why is that hilarious?
Probably because I expected bio vs lurkers? Or maybe seeing factories I expected vulture drop into waiting for 200/200 and seeing ultralisks, swarm and mutas clash vs terran metal?
Ha. That's the thing, the game is still so unexplored that we don't even know what to expect. It's not BW nor is it SC2.
T v Z final. If Nerchio doesn't keep the vessel count down better than Akuji this will be a bloodbath. Also, SIM CITY ALL CHOKES, otherwise vultures will kill every last drone.
EDIT: Also, what's up with the barely supported guardians? You wouldn't send out 16 brood lords with only 40 lings to cover them.
On January 20 2014 09:05 Quincel wrote: T v Z final. If Nerchio doesn't keep the vessel count down better than Akuji this will be a bloodbath. Also, SIM CITY ALL CHOKES, otherwise vultures will kill every last drone.
EDIT: Also, what's up with the barely supported guardians? You wouldn't send out 16 brood lords with only 40 lings to cover them.
On January 20 2014 09:40 FeyFey wrote: what stats does the warp prism have, bw shuttle or shield buffed Warp Prism ?
It seems superslow like an un-upgraded shuttle so i'd bet shuttle stats.
was more interested in shields, as they looked so tanky compared to my shuttles. But looked it up myself. And yay Carriers rocking it. Congrats Nerchio !
I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
That was great, hopefully someone will fund more SB tournaments. It would kinda be a golden opportunity for some of the old BW greats who haven't returned to SOSPA to have another time to shine. Boxer is a poker player now, but Nada? Fantasy back with vultures? Dare I say a decent SB scene could be a better home for Flash?
Well, a man can dream. Official Blizzard SB Ladder, WCSB on GOM...a man can dream.
On January 20 2014 09:55 UberNuB wrote: I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
On January 20 2014 09:55 Quincel wrote: That was great, hopefully someone will fund more SB tournaments. It would kinda be a golden opportunity for some of the old BW greats who haven't returned to SOSPA to have another time to shine. Boxer is a poker player now, but Nada? Fantasy back with vultures? Dare I say a decent SB scene could be a better home for Flash?
Well, a man can dream. Official Blizzard SB Ladder, WCSB on GOM...a man can dream.
Next OSL: Starbow (if not BW, that is) One can wish...
To be honest, 3500+ viewers for a $500 tournament is pretty damn good for a first run. Especially considering how many people still don't even know that Starbow exists.
On January 20 2014 09:55 UberNuB wrote: I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
Not so easy to kill goliaths+vessels with carriers. Really the only option was to slowly chip away.
On January 20 2014 09:55 UberNuB wrote: I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
Yeah it was painful, but honestly it was Nerchio's own fault for making this so damn painful. No recall, no storm just brute force and unfavorable trades because he knew he could trade like that with controlling the map.
On January 20 2014 09:55 UberNuB wrote: I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
If all goes well and the skill level rises that should reduce, presumably. This was the first tournament of a mod still very much a work in progress.
On January 20 2014 09:55 UberNuB wrote: I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
I thought it was great. When Nerchio got an advantage, the game wasn't over, so when he made micro mistakes afterward, he gave away his lead a tiny bit. In the end, the early game didn't decide the match, it merely contributed to the long list of mistakes and flashes of brilliance on either side, which cumulatively led to a victor being decided. After watching that, I felt that the game wasn't decided by luck or BO's, it was a pretty fair result considering the amount of skill the two players exhibited. Although, the score of 2-0 wasn't quite representative of how well Beasty played.
On January 20 2014 09:55 UberNuB wrote: I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
I think this allows for comeback potential for good players. That's something that's a bit different than what we're use to. Where a single engagement often decides the game in SC2, in this game it seems to take many engagements.
And in the future, players may also realize better when they've lost and GG earlier. None of these players have much experience playing. BeastyQT spent a lot of scans towards the end of the game trying to realize how far behind he actually was. It's not like most players are going to purposely stay in the game when they know they've lost . . . these guys honestly just don't know when they've lost yet.
On January 20 2014 09:55 UberNuB wrote: I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
Not so easy to kill goliaths+vessels with carriers. Really the only option was to slowly chip away.
There are vikings in this game too . . . and they have splash damage
I think that Nerchio honestly didn't realize that Arbiters existed yet. He admitted that he only went 1 strategy for most of the tournament. Using recall and moving the Carriers around that way would greatly increase their mobility and map presence. Also, Stasis is pretty damn good when used properly.
On January 20 2014 09:55 UberNuB wrote: I don't know if it is because of the mining or what, but something about SB makes games which are clearly over linger on (fairly uninterestingly) for too long.
That was a decent last game, but Beasty was dead for about 15 minutes or more, and it was kind of painful watching Nerchio not be able to just kill him.
I like Starbow a lot, but I think it needs more terrible terrible damage. It's just... missing something. Maybe everything needs to do more damage.?? Explosions need to be bigger too.