On November 17 2013 04:38 THELEHGOTERRAN wrote:
Tod has to go full foreigner to lose this game
Tod has to go full foreigner to lose this game
He has done it a lot this tournament so very possible
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DrPandaPhD
5188 Posts
On November 17 2013 04:38 THELEHGOTERRAN wrote: Tod has to go full foreigner to lose this game He has done it a lot this tournament so very possible | ||
slowbacontron
United States7722 Posts
or maybe he's fine | ||
DJHelium
Sweden13480 Posts
On November 17 2013 04:37 slowbacontron wrote: siege tank :O Might as well use the tech lab factory while producing his second and third rax. I like it! | ||
Paljas
Germany6926 Posts
On November 17 2013 04:36 iSunrise wrote: Show nested quote + On November 17 2013 04:33 bourne117 wrote: On November 17 2013 04:31 iSunrise wrote: On November 17 2013 04:23 bourne117 wrote: On November 17 2013 04:17 iSunrise wrote: On November 17 2013 04:14 Nebuchad wrote: On November 17 2013 04:11 iSunrise wrote: On November 17 2013 04:08 Nebuchad wrote: On November 17 2013 04:04 iSunrise wrote: On November 17 2013 04:02 Nebuchad wrote: [quote] That's because you said nothing. You have stated something that can be done in the game. You have never explained to us why that would be unfair, it's just obvious in your head because you don't like it. Look, I don't think blink is fair, because no other races can do it. Refute that! It was about the map, not the ability that buildings are able to fly. Learn to read first, then we can talk about the actual topic. You do realize that it's the same thing, right? You do realize that it´s not? ...You don't play in a vacuum, you play on maps. Map features are part of what races can do (cf thor drops on Lost Temple). When you analyze bel'shir vestige, one part of the analysis is "terran can float his buildings to certain parts of the map where you can't hit them with anything but air units". Having a problem with that is no different to having a problem with a terran ability: you still need to provide an explanation as to why it's unfair, otherwise it's just 'I don't like it' (which is what you're doing right now). I have provided an explanation. ToD had units to kill Happy, but Happy used the map to hide the units. Even if ToD had an army of 200 left (but no air units), he could not have killed Happy. So you consider that fair? The only issue is when ToD doesn't defend his bases. Why should happy be forced to straight up defend if ToD isn't either? Well, if he did that, the outcome would have been pretty clear. Yeah a draw. Happy can't defend but ToD doesn't either. Why is that unfair? And that is exactly what happened. The only reason this happened is because he lost all his Nexi. If he keeps just one he wins the game every time. Like I said, if the maps allow you to hide like that, a 200 man army would not win against ONE viking and one building floating up in the air. I consider that hilarious. But that´s just how some maps are designed, to provide advantages for certain races, doesn´t mean I have to agree with it. Still unfair to me. the worst is one uprooted sporecrawler on creep vs a zealot without charge. | ||
bourne117
United States837 Posts
On November 17 2013 04:36 iSunrise wrote: Show nested quote + On November 17 2013 04:33 bourne117 wrote: On November 17 2013 04:31 iSunrise wrote: On November 17 2013 04:23 bourne117 wrote: On November 17 2013 04:17 iSunrise wrote: On November 17 2013 04:14 Nebuchad wrote: On November 17 2013 04:11 iSunrise wrote: On November 17 2013 04:08 Nebuchad wrote: On November 17 2013 04:04 iSunrise wrote: On November 17 2013 04:02 Nebuchad wrote: [quote] That's because you said nothing. You have stated something that can be done in the game. You have never explained to us why that would be unfair, it's just obvious in your head because you don't like it. Look, I don't think blink is fair, because no other races can do it. Refute that! It was about the map, not the ability that buildings are able to fly. Learn to read first, then we can talk about the actual topic. You do realize that it's the same thing, right? You do realize that it´s not? ...You don't play in a vacuum, you play on maps. Map features are part of what races can do (cf thor drops on Lost Temple). When you analyze bel'shir vestige, one part of the analysis is "terran can float his buildings to certain parts of the map where you can't hit them with anything but air units". Having a problem with that is no different to having a problem with a terran ability: you still need to provide an explanation as to why it's unfair, otherwise it's just 'I don't like it' (which is what you're doing right now). I have provided an explanation. ToD had units to kill Happy, but Happy used the map to hide the units. Even if ToD had an army of 200 left (but no air units), he could not have killed Happy. So you consider that fair? The only issue is when ToD doesn't defend his bases. Why should happy be forced to straight up defend if ToD isn't either? Well, if he did that, the outcome would have been pretty clear. Yeah a draw. Happy can't defend but ToD doesn't either. Why is that unfair? And that is exactly what happened. The only reason this happened is because he lost all his Nexi. If he keeps just one he wins the game every time. Like I said, if the maps allow you to hide like that, a 200 man army would not win against ONE viking and one building floating up in the air. I consider that hilarious. But that´s just how some maps are designed, to provide advantages for certain races, doesn´t mean I have to agree with it. Still unfair to me. You are ignoring the most important part though. The Terran HAS to kill all the nexi. That is my point. What you are saying is that protoss should be able to sac everything and terran can't do anything about it even though he killed all the nexi. You are saying Protoss shouldn't have to defend anything but terran has to. That is what's unfair. It has nothing to do with the map. | ||
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NovemberstOrm
Canada16217 Posts
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Fjodorov
5007 Posts
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slowbacontron
United States7722 Posts
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Musicus
Germany23570 Posts
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Zheryn
Sweden3653 Posts
On November 17 2013 04:38 THELEHGOTERRAN wrote: Tod has to go full foreigner to lose this game Oh, it will happend for sure. It doesn't matter how big of a lead ToD gets early, he'll manage to fuck up anyway. | ||
iSunrise
3302 Posts
On November 17 2013 04:32 keglu wrote: Show nested quote + On November 17 2013 04:23 iSunrise wrote: On November 17 2013 04:20 TheDwf wrote: On November 17 2013 04:17 iSunrise wrote: On November 17 2013 04:14 Nebuchad wrote: On November 17 2013 04:11 iSunrise wrote: On November 17 2013 04:08 Nebuchad wrote: On November 17 2013 04:04 iSunrise wrote: On November 17 2013 04:02 Nebuchad wrote: On November 17 2013 03:57 iSunrise wrote: [quote] It´s not about if I´m right. There was just nothing that seems to refute what I said. Which in my world makes it a valid point. Nothing more, nothing less. That's because you said nothing. You have stated something that can be done in the game. You have never explained to us why that would be unfair, it's just obvious in your head because you don't like it. Look, I don't think blink is fair, because no other races can do it. Refute that! It was about the map, not the ability that buildings are able to fly. Learn to read first, then we can talk about the actual topic. You do realize that it's the same thing, right? You do realize that it´s not? ...You don't play in a vacuum, you play on maps. Map features are part of what races can do (cf thor drops on Lost Temple). When you analyze bel'shir vestige, one part of the analysis is "terran can float his buildings to certain parts of the map where you can't hit them with anything but air units". Having a problem with that is no different to having a problem with a terran ability: you still need to provide an explanation as to why it's unfair, otherwise it's just 'I don't like it' (which is what you're doing right now). I have provided an explanation. ToD had units to kill Happy, but Happy used the map to hide the units. Even if ToD had an army of 200 left (but no air), he could not have killed Happy. So you consider that fair? Imaginary situation: ToD has no Nexus left, 45 minerals, 40 Probes and 50 Zealots. Happy has one flying rax and one Banshee left. Discuss the fairness of the situation. That´s an easy one. They have to play until the banshee kills every unit ToD has left, instead of hiding. Happy wins. No arguments. All fair. No they don't, You are confusing games i think. Also ToD should fully all in every game, past 15 minutes he has no idea how to play this matchup. Nope, I am still talking about the exact same game. And ToD showed how to play this matchup, he just didn´t think of the possibility that hiding buildings and vikings is a valid and fair strategy on some maps. That´s why he basically "lost" the game in his mind. And that´s why he´s still on tilt right now. | ||
Ounk
Germany75 Posts
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slowbacontron
United States7722 Posts
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slowbacontron
United States7722 Posts
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Makro
France16890 Posts
On November 17 2013 04:39 Zheryn wrote: Show nested quote + On November 17 2013 04:38 THELEHGOTERRAN wrote: Tod has to go full foreigner to lose this game Oh, it will happend for sure. It doesn't matter how big of a lead ToD gets early, he'll manage to fuck up anyway. if someone is enough good in maths, he can do a correlation between how big the throw will be considering his lead | ||
JustPassingBy
10776 Posts
On November 17 2013 04:38 DrPandaPhD wrote: Show nested quote + On November 17 2013 04:38 THELEHGOTERRAN wrote: Tod has to go full foreigner to lose this game He has done it a lot this tournament so very possible Yet he is still in the tournament! | ||
Strela
Netherlands1896 Posts
On November 17 2013 04:42 JustPassingBy wrote: Show nested quote + On November 17 2013 04:38 DrPandaPhD wrote: On November 17 2013 04:38 THELEHGOTERRAN wrote: Tod has to go full foreigner to lose this game He has done it a lot this tournament so very possible Yet he is still in the tournament! He is just that good ![]() | ||
JustPassingBy
10776 Posts
On November 17 2013 04:40 Makro wrote: Show nested quote + On November 17 2013 04:39 Zheryn wrote: On November 17 2013 04:38 THELEHGOTERRAN wrote: Tod has to go full foreigner to lose this game Oh, it will happend for sure. It doesn't matter how big of a lead ToD gets early, he'll manage to fuck up anyway. if someone is enough good in maths, he can do a correlation between how big the throw will be considering his lead size of throw = size of lead, there, it's easy. | ||
DrPandaPhD
5188 Posts
On November 17 2013 04:40 Makro wrote: Show nested quote + On November 17 2013 04:39 Zheryn wrote: On November 17 2013 04:38 THELEHGOTERRAN wrote: Tod has to go full foreigner to lose this game Oh, it will happend for sure. It doesn't matter how big of a lead ToD gets early, he'll manage to fuck up anyway. if someone is enough good in maths, he can do a correlation between how big the throw will be considering his lead Can ask any of EG's dota players, they probably already know. If you aren't familiar with "The EG Throw" it's so common in the Dota world there is even a website for it. http://whendidegthrowlast.com/ | ||
NovaMB
Germany9534 Posts
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