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[HSC VIII] Day 3 - Page 79

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 77 78 79 80 81 180 Next
theBALLS
Profile Blog Joined July 2011
Singapore2935 Posts
November 16 2013 19:22 GMT
#1561
1) Supply blocked for god know how long
2) Horrible positioning up that ramp
3) No detection in army
4) Full foreigner.

Sigh Tod
If you lose the stick, you'll always have theBALLS.
Arco
Profile Joined September 2009
United States2090 Posts
November 16 2013 19:22 GMT
#1562
Did Rotterdam just say the Archon got slowed down by Concussive Shells?
Fjodorov
Profile Joined December 2011
5007 Posts
November 16 2013 19:22 GMT
#1563
So weird watching Tod play. He almost kills the terran every game but then starts making lots of strange mistakes
slowbacontron
Profile Joined October 2012
United States7722 Posts
November 16 2013 19:22 GMT
#1564
zealots in the mineral line are just a killer harass man
jjakji fan
75
Profile Joined December 2012
Germany4057 Posts
November 16 2013 19:22 GMT
#1565
whoa i really hate cloaked ghosts :D
yo twitch, as long as I can watch 480p lagfree I'm happy
polpot
Profile Joined April 2012
3002 Posts
November 16 2013 19:22 GMT
#1566
Still not making observer o_O
Makro
Profile Joined March 2011
France16890 Posts
Last Edited: 2013-11-16 19:23:24
November 16 2013 19:23 GMT
#1567
i feel so frustated watching tod right now, it's like he has the game so much, and then he throws it away, can someone explain why ?
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
November 16 2013 19:23 GMT
#1568
On November 17 2013 04:22 Arco wrote:
Did Rotterdam just say the Archon got slowed down by Concussive Shells?

No. He said they might get some juicy shots off on the medivacs.
Innovation | Flash | Mvp | Byun | TY
Sly Faux
Profile Joined April 2013
57 Posts
November 16 2013 19:23 GMT
#1569
Listening to Stephano cast this Socke v Hyun game makes me realize how much SC2 needs Stephano's thinking in the meta game.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
November 16 2013 19:23 GMT
#1570
marauder rockets firing over a cliff look hilarious.
iSunrise
Profile Joined June 2011
3302 Posts
November 16 2013 19:23 GMT
#1571
On November 17 2013 04:20 TheDwf wrote:
Show nested quote +
On November 17 2013 04:17 iSunrise wrote:
On November 17 2013 04:14 Nebuchad wrote:
On November 17 2013 04:11 iSunrise wrote:
On November 17 2013 04:08 Nebuchad wrote:
On November 17 2013 04:04 iSunrise wrote:
On November 17 2013 04:02 Nebuchad wrote:
On November 17 2013 03:57 iSunrise wrote:
On November 17 2013 03:44 Zealously wrote:
On November 17 2013 03:39 iSunrise wrote:
[quote]
Looks like I have a perfectly valid point, otherwise you guys wouldn´t have given up to argue against it.


Oh, the whole "you're arguing with me so I'm right"-thing again. It doesn't work like that tt

It´s not about if I´m right. There was just nothing that seems to refute what I said. Which in my world makes it a valid point. Nothing more, nothing less.


That's because you said nothing. You have stated something that can be done in the game. You have never explained to us why that would be unfair, it's just obvious in your head because you don't like it.

Look, I don't think blink is fair, because no other races can do it. Refute that!

It was about the map, not the ability that buildings are able to fly. Learn to read first, then we can talk about the actual topic.


You do realize that it's the same thing, right?

You do realize that it´s not?


...You don't play in a vacuum, you play on maps. Map features are part of what races can do (cf thor drops on Lost Temple). When you analyze bel'shir vestige, one part of the analysis is "terran can float his buildings to certain parts of the map where you can't hit them with anything but air units". Having a problem with that is no different to having a problem with a terran ability: you still need to provide an explanation as to why it's unfair, otherwise it's just 'I don't like it' (which is what you're doing right now).

I have provided an explanation. ToD had units to kill Happy, but Happy used the map to hide the units. Even if ToD had an army of 200 left (but no air), he could not have killed Happy.

So you consider that fair?

Imaginary situation:

ToD has no Nexus left, 45 minerals, 40 Probes and 50 Zealots.
Happy has one flying rax and one Banshee left.

Discuss the fairness of the situation.

That´s an easy one. They have to play until the banshee kills every unit ToD has left, instead of hiding. Happy wins. No arguments. All fair.
bourne117
Profile Joined May 2010
United States837 Posts
November 16 2013 19:23 GMT
#1572
On November 17 2013 04:17 iSunrise wrote:
Show nested quote +
On November 17 2013 04:14 Nebuchad wrote:
On November 17 2013 04:11 iSunrise wrote:
On November 17 2013 04:08 Nebuchad wrote:
On November 17 2013 04:04 iSunrise wrote:
On November 17 2013 04:02 Nebuchad wrote:
On November 17 2013 03:57 iSunrise wrote:
On November 17 2013 03:44 Zealously wrote:
On November 17 2013 03:39 iSunrise wrote:
On November 17 2013 03:37 TheDwf wrote:
[quote]
It's not the flying buildings, IT'S THE MAP!

Looks like I have a perfectly valid point, otherwise you guys wouldn´t have given up to argue against it.


Oh, the whole "you're arguing with me so I'm right"-thing again. It doesn't work like that tt

It´s not about if I´m right. There was just nothing that seems to refute what I said. Which in my world makes it a valid point. Nothing more, nothing less.


That's because you said nothing. You have stated something that can be done in the game. You have never explained to us why that would be unfair, it's just obvious in your head because you don't like it.

Look, I don't think blink is fair, because no other races can do it. Refute that!

It was about the map, not the ability that buildings are able to fly. Learn to read first, then we can talk about the actual topic.


You do realize that it's the same thing, right?

You do realize that it´s not?


...You don't play in a vacuum, you play on maps. Map features are part of what races can do (cf thor drops on Lost Temple). When you analyze bel'shir vestige, one part of the analysis is "terran can float his buildings to certain parts of the map where you can't hit them with anything but air units". Having a problem with that is no different to having a problem with a terran ability: you still need to provide an explanation as to why it's unfair, otherwise it's just 'I don't like it' (which is what you're doing right now).

I have provided an explanation. ToD had units to kill Happy, but Happy used the map to hide the units. Even if ToD had an army of 200 left (but no air units), he could not have killed Happy.

So you consider that fair?

The only issue is when ToD doesn't defend his bases. Why should happy be forced to straight up defend if ToD isn't either?
QO Feasting
slowbacontron
Profile Joined October 2012
United States7722 Posts
November 16 2013 19:23 GMT
#1573
On November 17 2013 04:23 Jono7272 wrote:
Show nested quote +
On November 17 2013 04:22 Arco wrote:
Did Rotterdam just say the Archon got slowed down by Concussive Shells?

No. He said they might get some juicy shots off on the medivacs.

I think he's right, Rotti mentioned archons slowed by conc shells
jjakji fan
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2013-11-16 19:24:56
November 16 2013 19:24 GMT
#1574
On November 17 2013 04:23 slowbacontron wrote:
Show nested quote +
On November 17 2013 04:23 Jono7272 wrote:
On November 17 2013 04:22 Arco wrote:
Did Rotterdam just say the Archon got slowed down by Concussive Shells?

No. He said they might get some juicy shots off on the medivacs.

I think he's right, Rotti mentioned archons slowed by conc shells

yeah, when he was running up the ramp
Ace Frehley
Profile Joined December 2012
2030 Posts
November 16 2013 19:24 GMT
#1575
On November 17 2013 04:20 TheDwf wrote:
Show nested quote +
On November 17 2013 04:17 iSunrise wrote:
On November 17 2013 04:14 Nebuchad wrote:
On November 17 2013 04:11 iSunrise wrote:
On November 17 2013 04:08 Nebuchad wrote:
On November 17 2013 04:04 iSunrise wrote:
On November 17 2013 04:02 Nebuchad wrote:
On November 17 2013 03:57 iSunrise wrote:
On November 17 2013 03:44 Zealously wrote:
On November 17 2013 03:39 iSunrise wrote:
[quote]
Looks like I have a perfectly valid point, otherwise you guys wouldn´t have given up to argue against it.


Oh, the whole "you're arguing with me so I'm right"-thing again. It doesn't work like that tt

It´s not about if I´m right. There was just nothing that seems to refute what I said. Which in my world makes it a valid point. Nothing more, nothing less.


That's because you said nothing. You have stated something that can be done in the game. You have never explained to us why that would be unfair, it's just obvious in your head because you don't like it.

Look, I don't think blink is fair, because no other races can do it. Refute that!

It was about the map, not the ability that buildings are able to fly. Learn to read first, then we can talk about the actual topic.


You do realize that it's the same thing, right?

You do realize that it´s not?


...You don't play in a vacuum, you play on maps. Map features are part of what races can do (cf thor drops on Lost Temple). When you analyze bel'shir vestige, one part of the analysis is "terran can float his buildings to certain parts of the map where you can't hit them with anything but air units". Having a problem with that is no different to having a problem with a terran ability: you still need to provide an explanation as to why it's unfair, otherwise it's just 'I don't like it' (which is what you're doing right now).

I have provided an explanation. ToD had units to kill Happy, but Happy used the map to hide the units. Even if ToD had an army of 200 left (but no air), he could not have killed Happy.

So you consider that fair?

Imaginary situation:

ToD has no Nexus left, 45 minerals, 40 Probes and 50 Zealots.
Happy has one flying rax and one Banshee left.

Discuss the fairness of the situation.


People forget this game has conditions to win
It's not about who has bigger army, more bases
...
Nebuchad
Profile Blog Joined December 2012
Switzerland12451 Posts
November 16 2013 19:24 GMT
#1576
On November 17 2013 04:23 iSunrise wrote:
Show nested quote +
On November 17 2013 04:20 TheDwf wrote:
On November 17 2013 04:17 iSunrise wrote:
On November 17 2013 04:14 Nebuchad wrote:
On November 17 2013 04:11 iSunrise wrote:
On November 17 2013 04:08 Nebuchad wrote:
On November 17 2013 04:04 iSunrise wrote:
On November 17 2013 04:02 Nebuchad wrote:
On November 17 2013 03:57 iSunrise wrote:
On November 17 2013 03:44 Zealously wrote:
[quote]

Oh, the whole "you're arguing with me so I'm right"-thing again. It doesn't work like that tt

It´s not about if I´m right. There was just nothing that seems to refute what I said. Which in my world makes it a valid point. Nothing more, nothing less.


That's because you said nothing. You have stated something that can be done in the game. You have never explained to us why that would be unfair, it's just obvious in your head because you don't like it.

Look, I don't think blink is fair, because no other races can do it. Refute that!

It was about the map, not the ability that buildings are able to fly. Learn to read first, then we can talk about the actual topic.


You do realize that it's the same thing, right?

You do realize that it´s not?


...You don't play in a vacuum, you play on maps. Map features are part of what races can do (cf thor drops on Lost Temple). When you analyze bel'shir vestige, one part of the analysis is "terran can float his buildings to certain parts of the map where you can't hit them with anything but air units". Having a problem with that is no different to having a problem with a terran ability: you still need to provide an explanation as to why it's unfair, otherwise it's just 'I don't like it' (which is what you're doing right now).

I have provided an explanation. ToD had units to kill Happy, but Happy used the map to hide the units. Even if ToD had an army of 200 left (but no air), he could not have killed Happy.

So you consider that fair?

Imaginary situation:

ToD has no Nexus left, 45 minerals, 40 Probes and 50 Zealots.
Happy has one flying rax and one Banshee left.

Discuss the fairness of the situation.

That´s an easy one. They have to play until the banshee kills every unit ToD has left, instead of hiding. Happy wins. No arguments. All fair.


So basically, you're Eddard Stark?
No will to live, no wish to die
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 16 2013 19:24 GMT
#1577
Oh boy....
Ketch
Profile Joined October 2010
Netherlands7285 Posts
November 16 2013 19:24 GMT
#1578
ToD not ggíng today anymore
slowbacontron
Profile Joined October 2012
United States7722 Posts
November 16 2013 19:24 GMT
#1579
GG JJAKJI!!! Nice comeback :D
jjakji fan
y0su
Profile Blog Joined September 2011
Finland7871 Posts
November 16 2013 19:25 GMT
#1580
I think ToD broke his 'g' key
Prev 1 77 78 79 80 81 180 Next
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