[GSTL] Round 2 StarTale vs Ax-Acer 2013 Season 2 - Page 17
Forum Index > StarCraft 2 Tournaments |
sudete
Singapore3053 Posts
| ||
Fjodorov
5007 Posts
On November 14 2013 19:47 TimENT wrote: really not a fan of wolf are you a shepherd? | ||
Daswollvieh
5553 Posts
| ||
Keeemy
Finland7855 Posts
| ||
NarutO
Germany18839 Posts
On November 14 2013 20:00 Keeemy wrote: What an easy game for Curious If mines do nothing anymore, Terrans will struggle. This is just the start ![]() | ||
ETisME
12265 Posts
| ||
Keeemy
Finland7855 Posts
On November 14 2013 20:00 NarutO wrote: If mines do nothing anymore, Terrans will struggle. This is just the start ![]() Oh cmon, "nothing"? Heart didn't lose this game because mines got nerfed. | ||
sudete
Singapore3053 Posts
| ||
FrostedMiniWheats
United States30730 Posts
| ||
Swiipii
2195 Posts
On November 14 2013 20:00 NarutO wrote: If mines do nothing anymore, Terrans will struggle. This is just the start ![]() Yeah clearly that's why he lost lol. | ||
![]()
Pandemona
![]()
Charlie Sheens House51449 Posts
Curious Spawns 11oclock Heart Spawns 1oclock 15Hatch for Curious 14Rax and 14Gas Reaper coming out for Heart SP Down at 16 Speed started for Curious Hellion started and starport incoming for banshee 3 Hatches up for Curious 3rd CC starts for Heart Hellion trying to deny creep Banshees on there way out Stim halfway done 1-1 halfway done for Curious Overlord speed halfway done 1-1 Starts as stim finishes for Heart Bane nest and macro hatch starts for Curious 3rd CC lands and is greeted by 8 lings 13 marines on the map with 2 Medivacs engage the 3rd, are picked up and speed boosted into the main! No damage done and good defense from Curious, Heart speed boosts away 2nd factory starts for Heart 2-2 starts for Curious whilst his muta production begins Armory building for Heart as his 2-2 is delayed like Ryungs 2-2 starts halfway behind 2-2 of Curious Bane speed starts for Curious Infestation pit down for curious as 2-2 done 4th CC starts for Heart Flank by curious! Catches some bio Double drop eventually picked off by the muta flock Hearts losing every engagement so far 5th Hatch going down now, Curious in full Zerg mode 3-3 Starts as hive is half way done. Fungal is halfway to completion too Another drop does 0 damage from Heart +2 Air attack starts for Curious muta HUGE baneling connection/miss control from Heart as 8 marines die for free Curious and his 20 muta are just killing everything in terms of engagenemts from Heart Curious is 50 supply up and into the natural now Heart has nothing Heart GGs CURIOUS WINS! Ax-Acer 3-2 StarTale | ||
![]()
Pandemona
![]()
Charlie Sheens House51449 Posts
| ||
Fjodorov
5007 Posts
| ||
Wintex
Norway16835 Posts
YES! CURIOUSSSS!!!! | ||
PineapplePizza
United States749 Posts
I was expecting quite a few more casualties, at least. | ||
TheDwf
France19747 Posts
On November 14 2013 20:02 PineapplePizza wrote: that engagement with the metric-fuckton of lings running over the 3 mines in the western-most base was...off. I was expecting quite a few more casualties, at least. Blizzard took care of that. | ||
lystier
China877 Posts
| ||
Heartland
Sweden24578 Posts
Bitter? | ||
Jono7272
United Kingdom6330 Posts
| ||
NarutO
Germany18839 Posts
On November 14 2013 20:01 Keeemy wrote: Oh cmon, "nothing"? Heart didn't lose this game because mines got nerfed. Heart is actually a very good Terran vs Zerg player, at least not bad for Korean standards and mines as you could see even 3 together did barely kill anything, not to mention they don't soften up mutalisks as much buying at least a little bit of time. And yes, mines compared to their previous power have next to no potential. You would have to get very lucky shots. Terran vs Zerg wasn't Terran favored before and the widow mine nerf is a very hard one to say the least so naturally the game will shift if it doesn't evolve from bio mine into something else. Unfortunately tanks are shut down by multiple stuff such as fast regenerating mutas that allow high sustainability or the fact that a tankforce cannot move out in low counts and pressure early, allowing Zerg to play greedy and get up a good economy you won't match. The tank buff in itself doesn't do justice to how many disadvantages tanks have and especially doesn't make up for the nerf of the mine which is essentially the midgame pressure of Terran as it allows earlier and better AoE compared to the tank. Tanks cannot push on creep, its too dangerous. Mines could with their damage and speed, now their damage is severely recuded and its even harder to get good hits. So yeah, we will see lots of Terrans struggle, especially against good Zergs like Curious, DRG, SoulKey etc. | ||
| ||