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United States97276 Posts
Tuesday, Oct 29 4:00am GMT (GMT+00:00) http://wiki.teamliquid.net/starcraft2/2013_Global_StarCraft_II_Team_League_Season_2/Round_2 TL Preview: Format:
- Round 1: Best of 7 All-Kill Format
- Round 2: Best of 7 Proleague Format
- Playoffs: Top 3 teams; 3rd vs 2nd; winner vs 1st
Playoff Match: Best of 3
- 1st Match: All-Kill Format
- 2nd Match: Proleague Format
- 3rd Match: All-Kill Format
Grand Finals: Best of 3
- 1st Match: PL Format
- 2nd Match: All-Kill Format
- Ace Match: Bo1 Ace Match
![[image loading]](http://i.imgur.com/r9ZH0.png) GOMtv | twitch.tv
![[image loading]](http://i.imgur.com/2leR1FZ.png) ![[image loading]](http://i.imgur.com/LBr19.png) ![[image loading]](http://i.imgur.com/nA7PF2p.png) CranK < Derelict Watcher> Symbol INnoVation < Whirlwind> RagnaroK Impact < Polar Night> VINES Alicia < Frost> Center Ryung < Yeonsu> SuperNova Heart < Tristram> BBoongBBoongAce:< Fruitland>
+ Show Spoiler [Spoiler-Free] ++ Show Spoiler [Overall Results] +
+ Show Spoiler +
+ Show Spoiler ++ Show Spoiler [Games 1-4] +Poll: Recommend Axiom-Acer vs. AZUBU Game 1?★★★- Good game (7) 64% ★★- Not recommended unless you have nothing better to do (4) 36% ★★★★★- One of the best games this season (0) 0% ★★★★- Highly recommended game (0) 0% ★ - Do not see this game no matter what (0) 0% 11 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 1? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Axiom-Acer vs. AZUBU Game 2?★★- Not recommended unless you have nothing better to do (5) 56% ★★★- Good game (2) 22% ★★★★- Highly recommended game (1) 11% ★ - Do not see this game no matter what (1) 11% ★★★★★- One of the best games this season (0) 0% 9 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 2? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Axiom-Acer vs. AZUBU Game 3?★★★★- Highly recommended game (13) 81% ★★★★★- One of the best games this season (3) 19% ★★★- Good game (0) 0% ★★- Not recommended unless you have nothing better to do (0) 0% ★ - Do not see this game no matter what (0) 0% 16 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 3? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Axiom-Acer vs. AZUBU Game 4?★★★- Good game (4) 50% ★★★★- Highly recommended game (2) 25% ★★- Not recommended unless you have nothing better to do (2) 25% ★★★★★- One of the best games this season (0) 0% ★ - Do not see this game no matter what (0) 0% 8 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 4? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
+ Show Spoiler [Games 5-7] +Poll: Recommend Axiom-Acer vs. AZUBU Game 5?★★★- Good game (3) 50% ★★★★★- One of the best games this season (1) 17% ★★★★- Highly recommended game (1) 17% ★★- Not recommended unless you have nothing better to do (1) 17% ★ - Do not see this game no matter what (0) 0% 6 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 5? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Axiom-Acer vs. AZUBU Game 6?★★★- Good game (2) 67% ★★- Not recommended unless you have nothing better to do (1) 33% ★★★★★- One of the best games this season (0) 0% ★★★★- Highly recommended game (0) 0% ★ - Do not see this game no matter what (0) 0% 3 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 6? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Axiom-Acer vs. AZUBU Game 7?★★★★★- One of the best games this season (4) 67% ★★★- Good game (2) 33% ★★★★- Highly recommended game (0) 0% ★★- Not recommended unless you have nothing better to do (0) 0% ★ - Do not see this game no matter what (0) 0% 6 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 7? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
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United States97276 Posts
Poll: Head?Axiom-Acer (8) 62% AZUBU (5) 38% 13 total votes Your vote: Head? (Vote): Axiom-Acer (Vote): AZUBU
Poll: Heart?Axiom-Acer (8) 57% AZUBU (6) 43% 14 total votes Your vote: Heart? (Vote): Axiom-Acer (Vote): AZUBU
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United States97276 Posts
give me a min or two to fill in everything
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gj bro looks good so far GO AXA
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United States97276 Posts
ok everything should be filled in now I think
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Hyped for SuNo vs Ryung, hope it gets there ^_^
Gogo ZooBoo Bubble ^^
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shellshock's passion is overwhelming
go zubu
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zubbuuuuuu!
Symbol's got this!
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United States97276 Posts
On October 29 2013 13:14 Shellshock wrote:0:00  CranK spawns in the top right  Symbol spawns in the bottom left 2:00 pool first for Symbol Nexus first for CranK hatch for Symbol forge for CranK probe scout from CranK
3:00 cannon for CranK gateway for CranK 3rd base for Symbol
4:00 double gas for CranK cybernetics core for CranK zealot for CranK
5:00 stalker for CranK MSC for CranK double gas for Symbol
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United States97276 Posts
On October 29 2013 13:17 Shellshock wrote:Show nested quote +On October 29 2013 13:14 Shellshock wrote:0:00  CranK spawns in the top right  Symbol spawns in the bottom left 2:00 pool first for Symbol Nexus first for CranK hatch for Symbol forge for CranK probe scout from CranK 3:00 cannon for CranK gateway for CranK 3rd base for Symbol 4:00 double gas for CranK cybernetics core for CranK zealot for CranK 5:00 stalker for CranK MSC for CranK double gas for Symbol 6:00 2nd stalker for CranK 8 lings for Symbol CranK sends his first 2 units across the map and loses his zealot
7:00 48 vs 70 MSC moving across the map Lair for Symbol 3rd base for CranK 2 more gas for Symbol ling speed for Symbol double stargate for CranK Roach warren for Symbol evo for Symbol overlord scouts the 3rd
8:00 54 vs 71 cannon at the 3rd for CranK 3 more gates for CranK +1 range attack for Symbol 4th base for Symbol in the top left Roach speed for Symbol infestation pit for Symbol Hydra den for Symbol double phoenix production started for CranK
9:00 70 vs 88 double void ray production started for CranK Hydra range for Symbol +1 attack started for CranK +1 air attack started for CranK Hive started for Symbol lings see the double stargate pathogen glands for Symbol baneling nest for Symbol hydras started for Symbol Robo for CranK
10:00 88 vs 108 2 phoenixes harassing the main of Symbol and scout the Hive Twilight council for CranK infestor production started for Symbol 2 more gates for CranK macro hatch for Symbol
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wow i come back from getting a drink and its 3 base protoss vs 4 base zerg at 11mins :o
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God I love Wolfdor so much its really unbelievable.
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United States97276 Posts
On October 29 2013 13:20 Shellshock wrote:Show nested quote +On October 29 2013 13:17 Shellshock wrote:On October 29 2013 13:14 Shellshock wrote:0:00  CranK spawns in the top right  Symbol spawns in the bottom left 2:00 pool first for Symbol Nexus first for CranK hatch for Symbol forge for CranK probe scout from CranK 3:00 cannon for CranK gateway for CranK 3rd base for Symbol 4:00 double gas for CranK cybernetics core for CranK zealot for CranK 5:00 stalker for CranK MSC for CranK double gas for Symbol 6:00 2nd stalker for CranK 8 lings for Symbol CranK sends his first 2 units across the map and loses his zealot 7:00  48 vs  70 MSC moving across the map Lair for Symbol 3rd base for CranK 2 more gas for Symbol ling speed for Symbol double stargate for CranK Roach warren for Symbol evo for Symbol overlord scouts the 3rd 8:00  54 vs  71 cannon at the 3rd for CranK 3 more gates for CranK +1 range attack for Symbol 4th base for Symbol in the top left Roach speed for Symbol infestation pit for Symbol Hydra den for Symbol double phoenix production started for CranK 9:00  70 vs  88 double void ray production started for CranK Hydra range for Symbol +1 attack started for CranK +1 air attack started for CranK Hive started for Symbol lings see the double stargate pathogen glands for Symbol baneling nest for Symbol hydras started for Symbol Robo for CranK 10:00  88 vs  108 2 phoenixes harassing the main of Symbol and scout the Hive Twilight council for CranK infestor production started for Symbol 2 more gates for CranK macro hatch for Symbol 11:00 115 vs 122 hydra speed for Symbol templar archives for CranK charge research started for CranK adrenal glands for Symbol changeling scouting the base of CranK
12:00 141 vs 154 +2 ground weapons started for CranK roaches hydras lings and banes for Symbol storm research started for CranK 2 mre gates for CranK 5th base for Symbol
13:00 153 vs 192 zealots harassing the building 5th of Symbol force a cancel another robo for CranK Symbol moving across the map and starting to attack the natural of CranK photon overcharge on the natural nexus
14:00 161 vs 178 CranK moves in to defend as storm finishes fungal on the protoss army storms are used Symbol is forced back another forge for CranK 5th base restarted for Symbol 2 more gates or CranK +2 range attack for Symbol +1 carapace for Symbol
15:00 147 vs 200 zealot runby to the 5th of Symbol is cleaned up +2 ground attack restarted for CranK Robo bay for CranK 2 more gates for CranK +1 melee started for Symbol Symbol adding a bunch of spines at his bases 16 banes morphing for Symbol warp prism for CranK
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Such an important match. #1 vs #2
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Mixing in banelings sounds pretty smart...but too bad it's not working. I mean too bad for symbol. Lucky for me as I cheer for Axiom-Acer. :D
Edit: LOL gdi Symbol. ):
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United States97276 Posts
On October 29 2013 13:24 Shellshock wrote:Show nested quote +On October 29 2013 13:20 Shellshock wrote:On October 29 2013 13:17 Shellshock wrote:On October 29 2013 13:14 Shellshock wrote:0:00  CranK spawns in the top right  Symbol spawns in the bottom left 2:00 pool first for Symbol Nexus first for CranK hatch for Symbol forge for CranK probe scout from CranK 3:00 cannon for CranK gateway for CranK 3rd base for Symbol 4:00 double gas for CranK cybernetics core for CranK zealot for CranK 5:00 stalker for CranK MSC for CranK double gas for Symbol 6:00 2nd stalker for CranK 8 lings for Symbol CranK sends his first 2 units across the map and loses his zealot 7:00  48 vs  70 MSC moving across the map Lair for Symbol 3rd base for CranK 2 more gas for Symbol ling speed for Symbol double stargate for CranK Roach warren for Symbol evo for Symbol overlord scouts the 3rd 8:00  54 vs  71 cannon at the 3rd for CranK 3 more gates for CranK +1 range attack for Symbol 4th base for Symbol in the top left Roach speed for Symbol infestation pit for Symbol Hydra den for Symbol double phoenix production started for CranK 9:00  70 vs  88 double void ray production started for CranK Hydra range for Symbol +1 attack started for CranK +1 air attack started for CranK Hive started for Symbol lings see the double stargate pathogen glands for Symbol baneling nest for Symbol hydras started for Symbol Robo for CranK 10:00  88 vs  108 2 phoenixes harassing the main of Symbol and scout the Hive Twilight council for CranK infestor production started for Symbol 2 more gates for CranK macro hatch for Symbol 11:00  115 vs  122 hydra speed for Symbol templar archives for CranK charge research started for CranK adrenal glands for Symbol changeling scouting the base of CranK 12:00  141 vs  154 +2 ground weapons started for CranK roaches hydras lings and banes for Symbol storm research started for CranK 2 mre gates for CranK 5th base for Symbol 13:00  153 vs  192 zealots harassing the building 5th of Symbol force a cancel another robo for CranK Symbol moving across the map and starting to attack the natural of CranK photon overcharge on the natural nexus 14:00  161 vs  178 CranK moves in to defend as storm finishes fungal on the protoss army storms are used Symbol is forced back another forge for CranK 5th base restarted for Symbol 2 more gates or CranK +2 range attack for Symbol +1 carapace for Symbol 15:00  147 vs  200 zealot runby to the 5th of Symbol is cleaned up +2 ground attack restarted for CranK Robo bay for CranK 2 more gates for CranK +1 melee started for Symbol Symbol adding a bunch of spines at his bases 16 banes morphing for Symbol warp prism for CranK 16:00 158 vs 187 zealot runby at the 5th of Symbol zealot runby at the 4th of Symbol spines at the 4th ill the zealots Symbol attacking the natural of CranK again fungal on 4 HTs storm on the army of Symbol fungal all over the voidr ays Hydras move in to engage the void rays more zealots arrive and kill the hydras
17:00 122 vs 164 first colossus is out for CranK natural nexus rebuilding for CranK 5th of Symbol is killed Vipers started for Symbol Symbol building more spines at his 4th cybernetics core restarted for CranK
18:00 136 vs 196 dark shrine for CranK Extended thermal lance research started for CranK +2 carapace started for Symbol Symbol moving across the map again with a roach hydra baneling infestor army
19:00 158 vs 200 5th base rebuilding for Symbol Symbol moving in for the attack at the 3rd of CranK storms all over the army of Symbol abduct on the colossi and some void rays no more aoe for CranK CranK ggs as his army dies
Symbol wins game 1!
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United States97276 Posts
Poll: Recommend Axiom-Acer vs. AZUBU Game 1?★★★- Good game (7) 64% ★★- Not recommended unless you have nothing better to do (4) 36% ★★★★★- One of the best games this season (0) 0% ★★★★- Highly recommended game (0) 0% ★ - Do not see this game no matter what (0) 0% 11 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 1? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
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owned! gogo Symbol! Wish I was still playing FGSTL >_>
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fuck, Crank always looks so sad when he loses
it hurts
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man did he not assume the fourth from symbol?
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Sleep is not playing, strange...
GG Symbol!
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On October 29 2013 13:27 ShowTheLights wrote: fuck, Crank always looks so sad when he loses
it hurts
I know. But Crank's been one of the best players for Axiom-Acer in the GSTL. Hell, last week he took out Leenock.
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If there was ever a time for Ragnarok to go next zerg bonjwa mode, it's now :/
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T.O.P
469 Posts
Who is the girl on the AxA team beach?
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Barca > Real Ryung confirmed to lose!
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United States97276 Posts
On October 29 2013 13:27 Shellshock wrote:Poll: Recommend Axiom-Acer vs. AZUBU Game 1?★★★- Good game (7) 64% ★★- Not recommended unless you have nothing better to do (4) 36% ★★★★★- One of the best games this season (0) 0% ★★★★- Highly recommended game (0) 0% ★ - Do not see this game no matter what (0) 0% 11 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 1? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
please vote
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Innovation is yesterday's news, It's all about the DEAR now.
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Crank never scouted that 4th or tried to pressure it despite having vision of it. His tech choice was questionable too imo. Too passive of a game for him.
I wish Zergs would spread more creep against Protoss. In this day and age where creep spread is everything against Terran, that creep spread was pretty bad against Crank by Symbol. Main and Natural wasn't connected, neither was his third. If Crank had put a proxy pylon anywhere near Symbol's side of the map, he wouldn't have known at all.
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On October 29 2013 13:29 T.O.P wrote: Who is the girl on the AxA team beach?
Olivia Wong, Axiom manager
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On October 29 2013 13:33 GTPGlitch wrote: What's this song?
no clue, tried to google lyrics, didnt work
GO INNO!
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T.O.P
469 Posts
On October 29 2013 13:34 Bagration wrote:Olivia Wong, Axiom manager
Thank you. I never see her until now.
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Again: I'm going to interview Olivia later on, so if there's anything you guys want to know about the team let me know!
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United States97276 Posts
oh wow. Haven't been able to follow GSTL too closely this season and didn't realize this was the battle for first place
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On October 29 2013 13:35 Khaldor wrote: Again: I'm going to interview Olivia later on, so if there's anything you guys want to know about the team let me know!
How is Crank's health? Also, Ryung has complained about injuries earlier this summer. Are injuries heavily impacting Axiom's performance recently?
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Forgot Sleep was on Zubuuu
wonder why he isn't in the lineup to play, especially since this is an important match
Can't imagine him coming out as ace since AA will more than likely send Bogus
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Khaldor is right, Innovation has shown the most dominant vZ player in a long long time. We haven't seen Zergs get their asses whooped since the days of MMA and Mvp.
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On October 29 2013 13:35 Khaldor wrote: Again: I'm going to interview Olivia later on, so if there's anything you guys want to know about the team let me know!
Funniest story about Ryung!
How is team chemistry in the team house? Especially since nobody in Axiom got into Blizzcon? (not trying to be negative, just wondering if any adjustments are going to be made or how the mood is)
Why does Crank take losses so hard?
How close has Innovation gotten with team Axiom?
How are things looking for Axiom in 2014?
How is Impact? He has been put in the lineup 2 times, is he performing well in the team house? How is his personality? We have probably 0 idea of what he is like, besides his intro video.
I don't know, just random things I've been wondering!
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United States97276 Posts
On October 29 2013 13:41 Shellshock wrote:0:00  INnoVation spawns in the top left  RagnaroK spawns in the bottom left 2:00 CC first for INnoVation on the low ground hatch first for RagnaroK rax for INnoVation pool for RagnaroK gas for INnoVation
3:00 drone scout harassing the CC building scv bunker in the natural for INnoVation
4:00 Factory for INnoVation reactor for INnoVation
5:00 double gas for RagnaroK 2 more rax for INnoVation 2nd gas for INnoVation tech lab for INnoVation reactored hellion production started for INnoVation
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United States97276 Posts
On October 29 2013 13:45 Shellshock wrote:Show nested quote +On October 29 2013 13:41 Shellshock wrote:0:00  INnoVation spawns in the top left  RagnaroK spawns in the bottom left 2:00 CC first for INnoVation on the low ground hatch first for RagnaroK rax for INnoVation pool for RagnaroK gas for INnoVation 3:00 drone scout harassing the CC building scv bunker in the natural for INnoVation 4:00 Factory for INnoVation reactor for INnoVation 5:00 double gas for RagnaroK 2 more rax for INnoVation 2nd gas for INnoVation tech lab for INnoVation reactored hellion production started for INnoVation 6:00 stim research started for INnoVation ebay for INnoVation 3rd base for RagnaroK Roach warren for RagnaroK hellions scout the 3rd of RagnaroK 2 more reactors for INnoVation Lair for RagnaroK
7:00 50 vs 56 double evo for RagnaroK +1 attack started for INnoVation overlord scout of RagnaroK is denied Starport for INnoVation 1-1 roach upgrades started for RagnaroK marauder production started for INnoVation roaches started for RagnaroK
8:00 69 vs 74 roach speed for RagnaroK widow mines started for INnoVation double medivac production started for INnoVation
9:00 89 vs 100 combat shields started for INnoVation 3rd CC for INnoVation 2 more rax for INnoVation
10:00 101 vs 121 +1 armor started for INnoVation more and more roaches coming out for RagnaroK double drop in the main of RagnaroK Roaches are in the main to force it away armory for INnoVation 2nd ebay for INnoVation another rax for InnoVation INnoVation sending more units out on the map
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Why would you go for this on whirlwind D:
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United States97276 Posts
On October 29 2013 13:49 Shellshock wrote:Show nested quote +On October 29 2013 13:45 Shellshock wrote:On October 29 2013 13:41 Shellshock wrote:0:00  INnoVation spawns in the top left  RagnaroK spawns in the bottom left 2:00 CC first for INnoVation on the low ground hatch first for RagnaroK rax for INnoVation pool for RagnaroK gas for INnoVation 3:00 drone scout harassing the CC building scv bunker in the natural for INnoVation 4:00 Factory for INnoVation reactor for INnoVation 5:00 double gas for RagnaroK 2 more rax for INnoVation 2nd gas for INnoVation tech lab for INnoVation reactored hellion production started for INnoVation 6:00 stim research started for INnoVation ebay for INnoVation 3rd base for RagnaroK Roach warren for RagnaroK hellions scout the 3rd of RagnaroK 2 more reactors for INnoVation Lair for RagnaroK 7:00  50 vs  56 double evo for RagnaroK +1 attack started for INnoVation overlord scout of RagnaroK is denied Starport for INnoVation 1-1 roach upgrades started for RagnaroK marauder production started for INnoVation roaches started for RagnaroK 8:00  69 vs  74 roach speed for RagnaroK widow mines started for INnoVation double medivac production started for INnoVation 9:00  89 vs  100 combat shields started for INnoVation 3rd CC for INnoVation 2 more rax for INnoVation 10:00  101 vs  121 +1 armor started for INnoVation more and more roaches coming out for RagnaroK double drop in the main of RagnaroK Roaches are in the main to force it away armory for INnoVation 2nd ebay for INnoVation another rax for InnoVation INnoVation sending more units out on the map 11:00 112 vs 140 bio and roaches engaging in the middle of the map INnoVation lifts his army and boosts towards the main RagnaroK sends his roaches back to the main INnoVaiton drops the 3rd with his army instead drones at the 3rd are pulled InnoVation targets down the hatchery and lifts
12:00 116 vs 150 RagnaroK sending his army across the map INnoVation lands his 3rd 4th base for Ragnarok 3rd base rebuilding for RagnaroK double drop at the 3rd of RagnaroK is cleaned up INnoVation is ready to defend at his natural when Ragnarok arrives RagnaroK heads to the 3rd but INnoVation chases him away 2-2 for RagnaroK hydra range and hydras started for RagnaroK
13:00 139 vs 168 2-2 started for INnoVation INnoVation attacking at the 3rd of RagnaroK drop at the 4th of RagnaroK INnoVation lifts his main army and drops the main roach runby at the 3rd of INnoVation
14:00 149 vs 161 Ragnarok cleans up the drops at his 4th main army of INnoVation is forced back to the 3rd of Ragnarok 2-2 finishes for RagnaroK INnoVation kills the 3rd of RagnaroK
15:00 151 vs 152 INnoVation double drops the main again main army of INnoVation attacking the 4th of RagnaroK hatchery is killed and INnoVation retreats widow mines splash a lot of RagnaroK's army double drop in the main is forced away both hatches rebuilding for RagnaroK
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United States97276 Posts
On October 29 2013 13:52 Shellshock wrote:Show nested quote +On October 29 2013 13:49 Shellshock wrote:On October 29 2013 13:45 Shellshock wrote:On October 29 2013 13:41 Shellshock wrote:0:00  INnoVation spawns in the top left  RagnaroK spawns in the bottom left 2:00 CC first for INnoVation on the low ground hatch first for RagnaroK rax for INnoVation pool for RagnaroK gas for INnoVation 3:00 drone scout harassing the CC building scv bunker in the natural for INnoVation 4:00 Factory for INnoVation reactor for INnoVation 5:00 double gas for RagnaroK 2 more rax for INnoVation 2nd gas for INnoVation tech lab for INnoVation reactored hellion production started for INnoVation 6:00 stim research started for INnoVation ebay for INnoVation 3rd base for RagnaroK Roach warren for RagnaroK hellions scout the 3rd of RagnaroK 2 more reactors for INnoVation Lair for RagnaroK 7:00  50 vs  56 double evo for RagnaroK +1 attack started for INnoVation overlord scout of RagnaroK is denied Starport for INnoVation 1-1 roach upgrades started for RagnaroK marauder production started for INnoVation roaches started for RagnaroK 8:00  69 vs  74 roach speed for RagnaroK widow mines started for INnoVation double medivac production started for INnoVation 9:00  89 vs  100 combat shields started for INnoVation 3rd CC for INnoVation 2 more rax for INnoVation 10:00  101 vs  121 +1 armor started for INnoVation more and more roaches coming out for RagnaroK double drop in the main of RagnaroK Roaches are in the main to force it away armory for INnoVation 2nd ebay for INnoVation another rax for InnoVation INnoVation sending more units out on the map 11:00  112 vs  140 bio and roaches engaging in the middle of the map INnoVation lifts his army and boosts towards the main RagnaroK sends his roaches back to the main INnoVaiton drops the 3rd with his army instead drones at the 3rd are pulled InnoVation targets down the hatchery and lifts 12:00  116 vs  150 RagnaroK sending his army across the map INnoVation lands his 3rd 4th base for Ragnarok 3rd base rebuilding for RagnaroK double drop at the 3rd of RagnaroK is cleaned up INnoVation is ready to defend at his natural when Ragnarok arrives RagnaroK heads to the 3rd but INnoVation chases him away 2-2 for RagnaroK hydra range and hydras started for RagnaroK 13:00  139 vs  168 2-2 started for INnoVation INnoVation attacking at the 3rd of RagnaroK drop at the 4th of RagnaroK INnoVation lifts his main army and drops the main roach runby at the 3rd of INnoVation 14:00  149 vs  161 Ragnarok cleans up the drops at his 4th main army of INnoVation is forced back to the 3rd of Ragnarok 2-2 finishes for RagnaroK INnoVation kills the 3rd of RagnaroK 15:00  151 vs  152 INnoVation double drops the main again main army of INnoVation attacking the 4th of RagnaroK hatchery is killed and INnoVation retreats widow mines splash a lot of RagnaroK's army double drop in the main is forced away both hatches rebuilding for RagnaroK 16:00 158 vs 150 +3 attack started for INnoVation infestation pit for RagnaroK INnoVation regroups his army and starts moving across the map again 2 more rax for INnoVation INnoVation breaking down the rocks to RagnaroK's 4th marauder drop in the main hydras fighting the main army of INnoVation but are getting killed off manner mule from INnoVation
17:00 162 vs 117 drop at the 3rd of Ragnarok 4th of RagnaroK is killed main army of INnoVation pushing into the natural Ragnarok ggs!
INnoVation wins game 2!
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United States97276 Posts
Poll: Recommend Axiom-Acer vs. AZUBU Game 2?★★- Not recommended unless you have nothing better to do (5) 56% ★★★- Good game (2) 22% ★★★★- Highly recommended game (1) 11% ★ - Do not see this game no matter what (1) 11% ★★★★★- One of the best games this season (0) 0% 9 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 2? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
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The LR with supply count is so good! Thanks!
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Oh my god. Innovation raped him.
Oh god, that was brutal.
Holy shit
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Poor Ragnarok. And that's why no one goes roach/hydra against 4M.
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On October 29 2013 13:55 Bagration wrote: Oh my god. Innovation raped him.
Oh god, that was brutal.
Holy shit
Ragnarok pretty much laid over the barrel with that composition xD
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well, Innovation once again made zerg look bad...
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Caldeum1977 Posts
Roach hydra on that map against a terran like Innovation just will not work with the ability to drop and counter attack all over the place. Ragnarok obviously wanted to attack first and get momentum but I'm not sure that late of a roach attack would have worked either.
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United States97276 Posts
I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo
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That was an amazing game by innovation, he dismantled RagnaroK at every turn and made it look effortless. He also managed to deny all timings RagnaroK should have gone for(1-1 roach, 2-2 roach hydra) with pure multitasking and army control.
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On October 29 2013 13:56 FrostedMiniWheats wrote:Show nested quote +On October 29 2013 13:55 Bagration wrote: Oh my god. Innovation raped him.
Oh god, that was brutal.
Holy shit Ragnarok pretty much laid over the barrel with that composition xD
I'm cheering for Axiom-Acer, and I tend to hate Zergs (due to the gross imbalance of 2012 and early 2013), but even I felt bad for Ragnarok.
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On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo
I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice.
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United States97276 Posts
On October 29 2013 13:59 Bagration wrote:Show nested quote +On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice. Sounds reasonable. Havent seen much of Fruitland. Is it pretty balanced or is there a favored race on it?
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Axiom Impact's debut: Take 2
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On October 29 2013 13:59 Bagration wrote:Show nested quote +On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice.
Isn't Bogus' bigger weakness TvP, so a toss sniper would be best?
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On October 29 2013 14:00 Shellshock wrote:Show nested quote +On October 29 2013 13:59 Bagration wrote:On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice. Sounds reasonable. Havent seen much of Fruitland. Is it pretty balanced or is there a favored race on it?
The race that grabs the lemon first wins all the time. Except that one time.
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haha, first time i see Impact. Looks like a 40 yo nerd.
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On October 29 2013 14:00 Shellshock wrote:Show nested quote +On October 29 2013 13:59 Bagration wrote:On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice. Sounds reasonable. Havent seen much of Fruitland. Is it pretty balanced or is there a favored race on it?
The fruit race.
The mineral boosts emphasizes seizing early map control, which is a very interesting dynamic.
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United States97276 Posts
On October 29 2013 14:01 dinosrwar wrote:Show nested quote +On October 29 2013 13:59 Bagration wrote:On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice. Isn't Bogus' bigger weakness TvP, so a toss sniper would be best? His TvP improved a lot. His weakest matchup is probably TvT I guess you could always blind counter scv pull with mass cannons like Panic
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On October 29 2013 14:01 dinosrwar wrote:Show nested quote +On October 29 2013 13:59 Bagration wrote:On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice. Isn't Bogus' bigger weakness TvP, so a toss sniper would be best?
Well, Innovation's hots TvP winrate is 83%
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On October 29 2013 14:01 dinosrwar wrote:Show nested quote +On October 29 2013 13:59 Bagration wrote:On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice. Isn't Bogus' bigger weakness TvP, so a toss sniper would be best?
Azubu doesn't have a Protoss strong enough to take down Innovation. Don't forget this guy absolutely crushed sOs, who is arguably the 2nd most successful Protoss this year (after Dear).
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On October 29 2013 14:02 Shellshock wrote:Show nested quote +On October 29 2013 14:01 dinosrwar wrote:On October 29 2013 13:59 Bagration wrote:On October 29 2013 13:58 Shellshock wrote: I could see AxA trying to put INnoVation on Whirlwind to try and catch Symbol. Symbol probably was going to come out on Derelict Watcher or Whirlwind imo I think Symbol is too risky of an Ace pick against Axiom-Acer when Innovation is available. Supernova may be a safer choice. Isn't Bogus' bigger weakness TvP, so a toss sniper would be best? His TvP improved a lot. His weakest matchup is probably TvT I guess you could always blind counter scv pull with mass cannons like Panic
I think I'm biased against his TvP ever since the 0-2 at the hands of Naniwa. I hope it goes to Ace so we see Supernova v Bogus on Fruitland.
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IMPACT YEAH!!!!!!!!!!!!!!
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United States97276 Posts
On October 29 2013 14:02 Shellshock wrote:0:00  Impact spawns in the bottom  VINES spawns in the top 1:40 gateway first for VINES
2:00 double gas for VINES proxy hatch in the natural from Impact hatch in his own natural for Impact Cybernetics core for VINES
3:00 gas for Impact zealot for VINES pool for Impact MSC for VINES VINES finally scouts the hatch in his natural as it finishes
4:00 MSC and zealot attacking the hatch in the natural of VINES 2nd zealot for VINES stargate for VINES lings started for Impact ling speed for Impact more lings for impact
5:00 lings spawn at the forward hatchery and move into the main scouting the stargate another gate for VINES another zealot for VINES lings kill 3 probes in the main phoenix for VINES lings killing the pylon powering the stargate more lings running in
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This is sooooo bad for the protoss, hahahaha
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After watching Vines botch this pressure, I retract my statement that he'd be a good Sniper against Bogus. LOL.
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Take a third impact .___.
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Wheres ur third wtf impact ?
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Damn, delayed the nexus from finishing almost to the 10 minute mark
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United States97276 Posts
On October 29 2013 14:05 Shellshock wrote:Show nested quote +On October 29 2013 14:02 Shellshock wrote:0:00  Impact spawns in the bottom  VINES spawns in the top 1:40 gateway first for VINES 2:00 double gas for VINES proxy hatch in the natural from Impact hatch in his own natural for Impact Cybernetics core for VINES 3:00 gas for Impact zealot for VINES pool for Impact MSC for VINES VINES finally scouts the hatch in his natural as it finishes 4:00 MSC and zealot attacking the hatch in the natural of VINES 2nd zealot for VINES stargate for VINES lings started for Impact ling speed for Impact more lings for impact 5:00 lings spawn at the forward hatchery and move into the main scouting the stargate another gate for VINES another zealot for VINES lings kill 3 probes in the main phoenix for VINES lings killing the pylon powering the stargate more lings running in 6:00 photon overcharge on the main nexus the proxy hatch finally dies spine started in the natural of Impact phoenix starting to kill overlrods Impact making a few more lings lings harassing the pylons in the natural of VINES
7:00 40 vs 43 spores started for Impact another gas for Impact double evo for Impact twilight council for VINES
8:00 48 vs 48 another gate for VINES to wall off his natural 1-1 ling upgrades for Impact Nexus started for VINES Roach warren for Impact
9:00 53 vs 52 double forge for VINES 2 more gas for Impact Lair for Impact charge research started for VINES phoenixes looking to harass drone lines where they can
10:00 61 vs 56 1-1 started for VINES 2 more gas for VINES more lings started for Impact 3rd base for Impact infestation pit for Impact VINES breaking down the rocks to get the pocket base
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United States97276 Posts
On October 29 2013 14:09 Shellshock wrote:Show nested quote +On October 29 2013 14:05 Shellshock wrote:On October 29 2013 14:02 Shellshock wrote:0:00  Impact spawns in the bottom  VINES spawns in the top 1:40 gateway first for VINES 2:00 double gas for VINES proxy hatch in the natural from Impact hatch in his own natural for Impact Cybernetics core for VINES 3:00 gas for Impact zealot for VINES pool for Impact MSC for VINES VINES finally scouts the hatch in his natural as it finishes 4:00 MSC and zealot attacking the hatch in the natural of VINES 2nd zealot for VINES stargate for VINES lings started for Impact ling speed for Impact more lings for impact 5:00 lings spawn at the forward hatchery and move into the main scouting the stargate another gate for VINES another zealot for VINES lings kill 3 probes in the main phoenix for VINES lings killing the pylon powering the stargate more lings running in 6:00 photon overcharge on the main nexus the proxy hatch finally dies spine started in the natural of Impact phoenix starting to kill overlrods Impact making a few more lings lings harassing the pylons in the natural of VINES 7:00  40 vs  43 spores started for Impact another gas for Impact double evo for Impact twilight council for VINES 8:00  48 vs  48 another gate for VINES to wall off his natural 1-1 ling upgrades for Impact Nexus started for VINES Roach warren for Impact 9:00  53 vs  52 double forge for VINES 2 more gas for Impact Lair for Impact charge research started for VINES phoenixes looking to harass drone lines where they can 10:00  61 vs  56 1-1 started for VINES 2 more gas for VINES more lings started for Impact 3rd base for Impact infestation pit for Impact VINES breaking down the rocks to get the pocket base 11:00 76 vs 66 2-2 started for Impact Roach speed for impact more queens coming out for Impact pathogen glands for Impact +2 armor for VINES robo for VINES
12:00 90 vs 83 +2 attack started for VINES phoenixes have killed 20 drones VINES breaking down the back rocks at the base
13:00 99 vs 92 infestors started for Impact Hive for Impact 3rd base started for VINES Robo bay for VINES Blink research started for VINES
14:00 117 vs 94 4th base for Impact a few roaches coming out for Impact fungal on the phoenixes of VINES
15:00 126 vs 110 +1 range attack for Impact Colossus production and extended thermal lance research for VINES templar archives for VINES 2nd robo for VINES +3 armor for VINES +3 melee for Impact 2 more gates for VINES ultralisk cavern for Impact +3 attack for VINES burrow research for Impact adrenal glands for Impact
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United States97276 Posts
On October 29 2013 14:12 Shellshock wrote:Show nested quote +On October 29 2013 14:09 Shellshock wrote:On October 29 2013 14:05 Shellshock wrote:On October 29 2013 14:02 Shellshock wrote:0:00  Impact spawns in the bottom  VINES spawns in the top 1:40 gateway first for VINES 2:00 double gas for VINES proxy hatch in the natural from Impact hatch in his own natural for Impact Cybernetics core for VINES 3:00 gas for Impact zealot for VINES pool for Impact MSC for VINES VINES finally scouts the hatch in his natural as it finishes 4:00 MSC and zealot attacking the hatch in the natural of VINES 2nd zealot for VINES stargate for VINES lings started for Impact ling speed for Impact more lings for impact 5:00 lings spawn at the forward hatchery and move into the main scouting the stargate another gate for VINES another zealot for VINES lings kill 3 probes in the main phoenix for VINES lings killing the pylon powering the stargate more lings running in 6:00 photon overcharge on the main nexus the proxy hatch finally dies spine started in the natural of Impact phoenix starting to kill overlrods Impact making a few more lings lings harassing the pylons in the natural of VINES 7:00  40 vs  43 spores started for Impact another gas for Impact double evo for Impact twilight council for VINES 8:00  48 vs  48 another gate for VINES to wall off his natural 1-1 ling upgrades for Impact Nexus started for VINES Roach warren for Impact 9:00  53 vs  52 double forge for VINES 2 more gas for Impact Lair for Impact charge research started for VINES phoenixes looking to harass drone lines where they can 10:00  61 vs  56 1-1 started for VINES 2 more gas for VINES more lings started for Impact 3rd base for Impact infestation pit for Impact VINES breaking down the rocks to get the pocket base 11:00  76 vs  66 2-2 started for Impact Roach speed for impact more queens coming out for Impact pathogen glands for Impact +2 armor for VINES robo for VINES 12:00  90 vs  83 +2 attack started for VINES phoenixes have killed 20 drones VINES breaking down the back rocks at the base 13:00  99 vs  92 infestors started for Impact Hive for Impact 3rd base started for VINES Robo bay for VINES Blink research started for VINES 14:00  117 vs  94 4th base for Impact a few roaches coming out for Impact fungal on the phoenixes of VINES 15:00  126 vs  110 +1 range attack for Impact Colossus production and extended thermal lance research for VINES templar archives for VINES 2nd robo for VINES +3 armor for VINES +3 melee for Impact 2 more gates for VINES ultralisk cavern for Impact +3 attack for VINES burrow research for Impact adrenal glands for Impact 16:00 148 vs 127 Chitinous plating for Impact ultra production started for Impact baneling nest for Impact immortal production from the 2nd robo for VINES storm research started for VINES Spire for Impact
17:00 173 vs 142 double immortal production for VINES warp prism drops zealots in the main of impact neural parasite research for VINES 5 more gates for VINES fungal on the warp prism over empty space and kills it 2 more gates for VINES
18:00 200 vs 142 VINES going up to 16 gates (10 in production) +1 air attack started for Impact 5th base for Impact Impact adding static defense at his bases
19:00 199 vs 162 archons being added in for VINES 4th base for VINES is denied by a burrowed ling +3 carapace started for Impact 31 banelings morphing for Impact zealot runby at the 5th of Impact kills the building base 5th base started on the far right this time for Impact engagement in the middle of the map fungal on the army of VINES
20:00 171 vs 142 VINES recalls part of his army zealot runby at the 3rd of Impact 3rd of Impact is killed neural parasite on an immortal Impact outside the natural of VINES
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What is this "neural" skill?
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United States97276 Posts
On October 29 2013 14:16 Shellshock wrote:Show nested quote +On October 29 2013 14:12 Shellshock wrote:On October 29 2013 14:09 Shellshock wrote:On October 29 2013 14:05 Shellshock wrote:On October 29 2013 14:02 Shellshock wrote:0:00  Impact spawns in the bottom  VINES spawns in the top 1:40 gateway first for VINES 2:00 double gas for VINES proxy hatch in the natural from Impact hatch in his own natural for Impact Cybernetics core for VINES 3:00 gas for Impact zealot for VINES pool for Impact MSC for VINES VINES finally scouts the hatch in his natural as it finishes 4:00 MSC and zealot attacking the hatch in the natural of VINES 2nd zealot for VINES stargate for VINES lings started for Impact ling speed for Impact more lings for impact 5:00 lings spawn at the forward hatchery and move into the main scouting the stargate another gate for VINES another zealot for VINES lings kill 3 probes in the main phoenix for VINES lings killing the pylon powering the stargate more lings running in 6:00 photon overcharge on the main nexus the proxy hatch finally dies spine started in the natural of Impact phoenix starting to kill overlrods Impact making a few more lings lings harassing the pylons in the natural of VINES 7:00  40 vs  43 spores started for Impact another gas for Impact double evo for Impact twilight council for VINES 8:00  48 vs  48 another gate for VINES to wall off his natural 1-1 ling upgrades for Impact Nexus started for VINES Roach warren for Impact 9:00  53 vs  52 double forge for VINES 2 more gas for Impact Lair for Impact charge research started for VINES phoenixes looking to harass drone lines where they can 10:00  61 vs  56 1-1 started for VINES 2 more gas for VINES more lings started for Impact 3rd base for Impact infestation pit for Impact VINES breaking down the rocks to get the pocket base 11:00  76 vs  66 2-2 started for Impact Roach speed for impact more queens coming out for Impact pathogen glands for Impact +2 armor for VINES robo for VINES 12:00  90 vs  83 +2 attack started for VINES phoenixes have killed 20 drones VINES breaking down the back rocks at the base 13:00  99 vs  92 infestors started for Impact Hive for Impact 3rd base started for VINES Robo bay for VINES Blink research started for VINES 14:00  117 vs  94 4th base for Impact a few roaches coming out for Impact fungal on the phoenixes of VINES 15:00  126 vs  110 +1 range attack for Impact Colossus production and extended thermal lance research for VINES templar archives for VINES 2nd robo for VINES +3 armor for VINES +3 melee for Impact 2 more gates for VINES ultralisk cavern for Impact +3 attack for VINES burrow research for Impact adrenal glands for Impact 16:00  148 vs  127 Chitinous plating for Impact ultra production started for Impact baneling nest for Impact immortal production from the 2nd robo for VINES storm research started for VINES Spire for Impact 17:00  173 vs  142 double immortal production for VINES warp prism drops zealots in the main of impact neural parasite research for VINES 5 more gates for VINES fungal on the warp prism over empty space and kills it 2 more gates for VINES 18:00  200 vs  142 VINES going up to 16 gates (10 in production) +1 air attack started for Impact 5th base for Impact Impact adding static defense at his bases 19:00  199 vs  162 archons being added in for VINES 4th base for VINES is denied by a burrowed ling +3 carapace started for Impact 31 banelings morphing for Impact zealot runby at the 5th of Impact kills the building base 5th base started on the far right this time for Impact engagement in the middle of the map fungal on the army of VINES 20:00  171 vs  142 VINES recalls part of his army zealot runby at the 3rd of Impact 3rd of Impact is killed neural parasite on an immortal Impact outside the natural of VINES 21:00 195 vs 140 Impact neurals a stalker and blinks it outside the wall banelings trying to bust the wall ultras attacking neural parasite on immortals more lings rallying in
22:00 170 vs 120 Impact breaks into the natural of VINES transfuse on the ultras keeps them alive mutas started for Impact neural on another immortal to help fight stalkers VINES ggs!
Impact wins game 3!
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United States97276 Posts
Poll: Recommend Axiom-Acer vs. AZUBU Game 3?★★★★- Highly recommended game (13) 81% ★★★★★- One of the best games this season (3) 19% ★★★- Good game (0) 0% ★★- Not recommended unless you have nothing better to do (0) 0% ★ - Do not see this game no matter what (0) 0% 16 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 3? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
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WTF Neural Parasiting Immortals to tank for your ultralisks works? Even once? Ever? How?
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Neural parasite ???? What a throwback victory lolol
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that immortal control hahaha
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IMPACT WOO
aw come on, ur first win be happy
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I saw more neurals in this game than I did in the past 6 months I think
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Insane neurals, that kind of play makes the game more appealing. Well done!
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Well done Impact. Very interesting play. Starting off with a proxy hatch, then interesting infestor usage. Neat game
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On October 29 2013 14:17 TotalBiscuit wrote: Yeahhh Impact :D
Hell yeah!
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United States97276 Posts
3-3 protoss units = best zerg units
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On October 29 2013 14:18 Dodgin wrote: I saw more neurals in this game than I did in the past 6 months I think
Impact re-writing the ZvP metagame. Who needs Vipers? Infestors are counter to Collosi.
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Now Alicia gets a PvT and Ryung gets a TvT. Hopefully Axiom can close it out now.
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On October 29 2013 14:18 Shellshock wrote: 3-3 protoss units = best zerg units I lol'ed You made my night haha
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I haven't been keeping up with Axiom but is Impact the semi-pro zerg that was featured in the State of Play documentary?
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United States97276 Posts
That win puts Impact over a 50% win rate for his televised career. 35-34 now
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On October 29 2013 14:19 dinosrwar wrote:Show nested quote +On October 29 2013 14:18 Dodgin wrote: I saw more neurals in this game than I did in the past 6 months I think Impact re-writing the ZvP metagame. Who needs Vipers? Infestors are counter to Collosi.
more like really few people know his style so he can do w/e he wants
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On October 29 2013 14:21 FrvPssn wrote:Show nested quote +On October 29 2013 14:19 dinosrwar wrote:On October 29 2013 14:18 Dodgin wrote: I saw more neurals in this game than I did in the past 6 months I think Impact re-writing the ZvP metagame. Who needs Vipers? Infestors are counter to Collosi. more like really few people know his style so he can do w/e he wants
Making sure that the Protoss can't expand until the 10 minute mark also helps. Hell, some Zergs builds have hives that get started at this point.
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cannot unsee carbot neural
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United States97276 Posts
On October 29 2013 14:22 Bagration wrote:Show nested quote +On October 29 2013 14:21 FrvPssn wrote:On October 29 2013 14:19 dinosrwar wrote:On October 29 2013 14:18 Dodgin wrote: I saw more neurals in this game than I did in the past 6 months I think Impact re-writing the ZvP metagame. Who needs Vipers? Infestors are counter to Collosi. more like really few people know his style so he can do w/e he wants Making sure that the Protoss can't expand until the 10 minute mark also helps. Hell, some Zergs builds have hives that get started at this point. His hive should have started way earlier though. It was good to delay it but he really didn't follow it up the best. It probably should have been a stomp with the hive tech composition before VINES should have ever been able to get that much out
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On October 29 2013 14:23 Shellshock wrote:Show nested quote +On October 29 2013 14:22 Bagration wrote:On October 29 2013 14:21 FrvPssn wrote:On October 29 2013 14:19 dinosrwar wrote:On October 29 2013 14:18 Dodgin wrote: I saw more neurals in this game than I did in the past 6 months I think Impact re-writing the ZvP metagame. Who needs Vipers? Infestors are counter to Collosi. more like really few people know his style so he can do w/e he wants Making sure that the Protoss can't expand until the 10 minute mark also helps. Hell, some Zergs builds have hives that get started at this point. His hive should have started way earlier though. It was good to delay it but he really didn't follow it up the best. It probably should have been a stomp with the hive tech composition before VINES should have ever been able to get that much out
Yeah, it wasn't the best play, but it was interesting. Almost like a Korean Catz.
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Vines' phoenix control is quite bad tbh. Could have done much more damage.
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United States97276 Posts
On October 29 2013 14:32 Shellshock wrote:0:00  Alicia spawns in the bottom left  Center spawns in the bottom right 1:40 rax first for Center gateway first for Alicia gas for Center
2:00 gas for Alicia cybernetics core for Alicia reaper for Center
3:00 reactor for Center CC on the low ground for Center Nexus for Alicia MSC for Alicia 2nd gas for Alicia
4:00 reaper scouts the main of Alicia but is chased away by the MSC natural nexus is scouted stalker for Alicia 2nd rax for Center sentry for Alicia
5:00 forge for Alicia tech lab for Center 2nd gas for Center reaper moves in for another scout Alicia's main is completely scouted concussive shells for Center marauder production started for Center
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United States97276 Posts
On October 29 2013 14:36 Shellshock wrote:Show nested quote +On October 29 2013 14:32 Shellshock wrote:0:00  Alicia spawns in the bottom left  Center spawns in the bottom right 1:40 rax first for Center gateway first for Alicia gas for Center 2:00 gas for Alicia cybernetics core for Alicia reaper for Center 3:00 reactor for Center CC on the low ground for Center Nexus for Alicia MSC for Alicia 2nd gas for Alicia 4:00 reaper scouts the main of Alicia but is chased away by the MSC natural nexus is scouted stalker for Alicia 2nd rax for Center sentry for Alicia 5:00 forge for Alicia tech lab for Center 2nd gas for Center reaper moves in for another scout Alicia's main is completely scouted concussive shells for Center marauder production started for Center 6:00 Factory for Center +1 armor for Alicia stim research started for Center 2 more gas for Alicia Twilight council for Alicia ebay for Center
7:00 50 vs 51 marauder and marines moving across the map Center kills alicia's stalker photon overcharge on the natural nexus of Alicia and Center backs off 2 more gates for Alicia another gas for Center Starport for Center charge research started for Alicia widow mines started for Center
8:00 58 vs 70 Templar archives for Alicia medivac started for Center cannon in the main mineral line of Alicia +2 armor for Alicia +1 attack for Center another rax for Center
9:00 63 vs 82 5 more gates for Alicia 2 widow mines loaded into a medivac archon for Alicia combat shields for Center hallucinated phoenix scouts the drop photon overcharge on the main nexus kills 1 widow mine
10:00 73 vs 87 storm research started for Alicia Center attacking the natural of Alicia forcefields go down to try and block/trap units templar dodge a widow mine shot by merging Alicia pushes Center's army back from his natural
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that is one way to dodge a widow mine, I guess
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United States97276 Posts
On October 29 2013 14:39 Shellshock wrote:Show nested quote +On October 29 2013 14:36 Shellshock wrote:On October 29 2013 14:32 Shellshock wrote:0:00  Alicia spawns in the bottom left  Center spawns in the bottom right 1:40 rax first for Center gateway first for Alicia gas for Center 2:00 gas for Alicia cybernetics core for Alicia reaper for Center 3:00 reactor for Center CC on the low ground for Center Nexus for Alicia MSC for Alicia 2nd gas for Alicia 4:00 reaper scouts the main of Alicia but is chased away by the MSC natural nexus is scouted stalker for Alicia 2nd rax for Center sentry for Alicia 5:00 forge for Alicia tech lab for Center 2nd gas for Center reaper moves in for another scout Alicia's main is completely scouted concussive shells for Center marauder production started for Center 6:00 Factory for Center +1 armor for Alicia stim research started for Center 2 more gas for Alicia Twilight council for Alicia ebay for Center 7:00  50 vs  51 marauder and marines moving across the map Center kills alicia's stalker photon overcharge on the natural nexus of Alicia and Center backs off 2 more gates for Alicia another gas for Center Starport for Center charge research started for Alicia widow mines started for Center 8:00  58 vs  70 Templar archives for Alicia medivac started for Center cannon in the main mineral line of Alicia +2 armor for Alicia +1 attack for Center another rax for Center 9:00  63 vs  82 5 more gates for Alicia 2 widow mines loaded into a medivac archon for Alicia combat shields for Center hallucinated phoenix scouts the drop photon overcharge on the main nexus kills 1 widow mine 10:00  73 vs  87 storm research started for Alicia Center attacking the natural of Alicia forcefields go down to try and block/trap units templar dodge a widow mine shot by merging Alicia pushes Center's army back from his natural 11:00 93 vs 100 double drop in the main of Alicia +1 attack for Alicia feedbacks on both medivacs and Center backs off 3rd base finishing up for Center 3rd base started for Alicia armory for Center +1 armor for Center ghost academy for Center zealot runby at the 3rd of Center
12:00 103 vs 111 robo for Alicia double drop in the main of alicia photon overcharge on the main nexus 3 gates ar unpowered moebius reactor for Center 3 more rax for Center
13:00 115 vs 119 double drop in the main again main army of Center moves in and kills the 3rd of Alicia zealot runby at the 3rd of Center Alicia's main army chases Center's army away zealots fighting the drop in Alicia's main Alicia moving across the map with his main army drop in the natural of Alicia
14:00 113 vs 107 Center has 3 bunkers in his natural Alicia attacking into the natural Center's units are all stacked storm hits everything tons of scvs and bio units die to storm repair on bunkers as Alicia tries to bust and alicia is forced back 3rd base rebuilding for Alicia 3rd of Center was lifted
15:00 103 vs 94 ghosts starting to come in for Center Center retakes his 3rd +2 attack for Alicia +2 attack for Center
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United States97276 Posts
On October 29 2013 14:43 Shellshock wrote:Show nested quote +On October 29 2013 14:39 Shellshock wrote:On October 29 2013 14:36 Shellshock wrote:On October 29 2013 14:32 Shellshock wrote:0:00  Alicia spawns in the bottom left  Center spawns in the bottom right 1:40 rax first for Center gateway first for Alicia gas for Center 2:00 gas for Alicia cybernetics core for Alicia reaper for Center 3:00 reactor for Center CC on the low ground for Center Nexus for Alicia MSC for Alicia 2nd gas for Alicia 4:00 reaper scouts the main of Alicia but is chased away by the MSC natural nexus is scouted stalker for Alicia 2nd rax for Center sentry for Alicia 5:00 forge for Alicia tech lab for Center 2nd gas for Center reaper moves in for another scout Alicia's main is completely scouted concussive shells for Center marauder production started for Center 6:00 Factory for Center +1 armor for Alicia stim research started for Center 2 more gas for Alicia Twilight council for Alicia ebay for Center 7:00  50 vs  51 marauder and marines moving across the map Center kills alicia's stalker photon overcharge on the natural nexus of Alicia and Center backs off 2 more gates for Alicia another gas for Center Starport for Center charge research started for Alicia widow mines started for Center 8:00  58 vs  70 Templar archives for Alicia medivac started for Center cannon in the main mineral line of Alicia +2 armor for Alicia +1 attack for Center another rax for Center 9:00  63 vs  82 5 more gates for Alicia 2 widow mines loaded into a medivac archon for Alicia combat shields for Center hallucinated phoenix scouts the drop photon overcharge on the main nexus kills 1 widow mine 10:00  73 vs  87 storm research started for Alicia Center attacking the natural of Alicia forcefields go down to try and block/trap units templar dodge a widow mine shot by merging Alicia pushes Center's army back from his natural 11:00  93 vs  100 double drop in the main of Alicia +1 attack for Alicia feedbacks on both medivacs and Center backs off 3rd base finishing up for Center 3rd base started for Alicia armory for Center +1 armor for Center ghost academy for Center zealot runby at the 3rd of Center 12:00  103 vs  111 robo for Alicia double drop in the main of alicia photon overcharge on the main nexus 3 gates ar unpowered moebius reactor for Center 3 more rax for Center 13:00  115 vs  119 double drop in the main again main army of Center moves in and kills the 3rd of Alicia zealot runby at the 3rd of Center Alicia's main army chases Center's army away zealots fighting the drop in Alicia's main Alicia moving across the map with his main army drop in the natural of Alicia 14:00  113 vs  107 Center has 3 bunkers in his natural Alicia attacking into the natural Center's units are all stacked storm hits everything tons of scvs and bio units die to storm repair on bunkers as Alicia tries to bust and alicia is forced back 3rd base rebuilding for Alicia 3rd of Center was lifted 15:00  103 vs  94 ghosts starting to come in for Center Center retakes his 3rd +2 attack for Alicia +2 attack for Center 16:00 136 vs 111 Center loses a bunch of units in the middle of hte map to storm triple drop in the main of Alicia zealot runby at the 3rd of Center Center loses all of the scvs at his 3rd storm on the triple drop photon overcharge on the main nexus the drop is forced away Alicia attacking into the natural of Center emp hits the HT drop at the 3rd of Alicia
17:00 143 vs 87 Alicia breaks through at the natural of Center scvs in the natural are falling Center repairing his last bunker Center down to 28 scvs the bunker in the natural falls +3 armor for Alicia tons more zealots arriving at the battle Center has 11 army units left natural OC is lifted
18:00 125 vs 47 Alicia is dancing his zealots Alicia moves up the main ramp Center is trying to kite through his main and into a choke storm all over Center's remaining army Center is losing his production Center ggs!
Alicia wins the match!
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United States97276 Posts
Poll: Recommend Axiom-Acer vs. AZUBU Game 4?★★★- Good game (4) 50% ★★★★- Highly recommended game (2) 25% ★★- Not recommended unless you have nothing better to do (2) 25% ★★★★★- One of the best games this season (0) 0% ★ - Do not see this game no matter what (0) 0% 8 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 4? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
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well azubu looks pretty screwed now
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center doesn't have quite the multitasking that top terrans need to have to really dominate tvp
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forgot this was on early D:
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T.O.P
469 Posts
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uh, both players look dead tired lol
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United States97276 Posts
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On October 29 2013 14:47 groms wrote: center doesn't have quite the multitasking that top terrans need to have to really dominate tvp
he made me lost 11 pts in GSTL fantasy actually, beating Ryung, Crank and Hurricane. Was a mistake putting him on anti-team.
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maybe if they're tired enough we'll see banshee control of thebest quality
eh close enough
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On October 29 2013 14:53 dangthatsright wrote: maybe if they're tired enough we'll see banshee control of thebest quality
They shouldn't be. It's early afternoon in Korea and this the first game either one has played.
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On October 29 2013 14:53 dangthatsright wrote: maybe if they're tired enough we'll see banshee control of thebest quality man that takes me back
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Ragnarok so bad that Khaldor forgot he played in a TvZ
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United States97276 Posts
On October 29 2013 14:52 Shellshock wrote:0:00  Ryung spawns in the top right  SuperNova spawns in the bottom left 1:30 gas first for Ryung rax first for Supernova rax for Ryung gas for Supernova
2:00 reaper for Supernova
3:00 Factory for Ryung scv scout from Supernova sees the fast factory 2nd reaper for Supernova 2nd gas for Ryung CC on the low ground for Supernova
4:00 Starport for Ryung reaper scouts the starport and kills the scv building it tech lab for Ryung reactor for Supernova factory for Supernova 2nd gas for Supernova 2 reapers denied from Ryung's main by marines
5:00 reapers swing around to the back side but are chased away again cloak and banshee started for Ryung Starport for Supernova ebay for Supernova reapers jump into the main and scout the researching and building starport Supernova loses one of his reapers reactored hellions for Supernova
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T.O.P
469 Posts
On October 29 2013 14:53 dangthatsright wrote: maybe if they're tired enough we'll see banshee control of thebest quality
haha! Did thebest retired? I haven't see him lately.
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On October 29 2013 14:55 T.O.P wrote:Show nested quote +On October 29 2013 14:53 dangthatsright wrote: maybe if they're tired enough we'll see banshee control of thebest quality haha! Did thebest retired? I haven't see him lately.
I think so
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Fiddler's Green42661 Posts
I suppose that's the difference between Maru and Ryung. Maru woulda made 5 more banshees and won somehow.
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Fiddler's Green42661 Posts
On October 29 2013 14:56 Bagration wrote:Show nested quote +On October 29 2013 14:55 T.O.P wrote:On October 29 2013 14:53 dangthatsright wrote: maybe if they're tired enough we'll see banshee control of thebest quality haha! Did thebest retired? I haven't see him lately. I think so
Inca, Hongun, TheBest all the greats are falling D:
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United States97276 Posts
On October 29 2013 14:55 Shellshock wrote:Show nested quote +On October 29 2013 14:52 Shellshock wrote:0:00  Ryung spawns in the top right  SuperNova spawns in the bottom left 1:30 gas first for Ryung rax first for Supernova rax for Ryung gas for Supernova 2:00 reaper for Supernova 3:00 Factory for Ryung scv scout from Supernova sees the fast factory 2nd reaper for Supernova 2nd gas for Ryung CC on the low ground for Supernova 4:00 Starport for Ryung reaper scouts the starport and kills the scv building it tech lab for Ryung reactor for Supernova factory for Supernova 2nd gas for Supernova 2 reapers denied from Ryung's main by marines 5:00 reapers swing around to the back side but are chased away again cloak and banshee started for Ryung Starport for Supernova ebay for Supernova reapers jump into the main and scout the researching and building starport Supernova loses one of his reapers reactored hellions for Supernova 6:00 CC on the low ground for Ryung widow mines for Supernova Supernova's hellions clear out the marines on the watch tower first banshee moving across the map is spotted by hellions 2nd banshee for Ryung missile turrets started for Supernova viking out for Supernova widow mines spreading out on banshee routes for Supernova banshee just dodges 1 widow mine
7:00 R 44 vs S 43 first banshee at the main of Supernova banshee forces a scan and gets away raven for Ryung siege tank for Ryung 3rd CC for Ryung banshee harassing in the main again
8:00 R 48 vs S 42 banshee and cloak on the way for Supernova first banshee is killed after 6 kills 2nd banshee arrives at the natural of Supernova banshee of Ryung forces a scan but dies without a kill
9:00 R 55 vs S 59 first banshee of Supernova arrives at the natural of Ryung marines and raven push the banshee away ebay for Ryung 2 more rax for Ryung tank for Supernova raven for Supernova viking for Ryung +1 attack started for Ryung 2 more gas for Ryung
10:00 R 61 vs S 74 2nd factory for Supernova claoked banshee entering the main of Ryung turrets started for Ryung banshee at the natural dies to vikings and a raven marines with a scan kill the banshee in Ryung's main 3rd CC for Supernova 2nd ebay finishes and +1 armor for Ryung is started stim research for Ryung combat shields for Ryung
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I am very confused, but that's probably because I'm shit at this game
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United States97276 Posts
On October 29 2013 14:59 Shellshock wrote:Show nested quote +On October 29 2013 14:55 Shellshock wrote:On October 29 2013 14:52 Shellshock wrote:0:00  Ryung spawns in the top right  SuperNova spawns in the bottom left 1:30 gas first for Ryung rax first for Supernova rax for Ryung gas for Supernova 2:00 reaper for Supernova 3:00 Factory for Ryung scv scout from Supernova sees the fast factory 2nd reaper for Supernova 2nd gas for Ryung CC on the low ground for Supernova 4:00 Starport for Ryung reaper scouts the starport and kills the scv building it tech lab for Ryung reactor for Supernova factory for Supernova 2nd gas for Supernova 2 reapers denied from Ryung's main by marines 5:00 reapers swing around to the back side but are chased away again cloak and banshee started for Ryung Starport for Supernova ebay for Supernova reapers jump into the main and scout the researching and building starport Supernova loses one of his reapers reactored hellions for Supernova 6:00 CC on the low ground for Ryung widow mines for Supernova Supernova's hellions clear out the marines on the watch tower first banshee moving across the map is spotted by hellions 2nd banshee for Ryung missile turrets started for Supernova viking out for Supernova widow mines spreading out on banshee routes for Supernova banshee just dodges 1 widow mine 7:00 R 44 vs S 43 first banshee at the main of Supernova banshee forces a scan and gets away raven for Ryung siege tank for Ryung 3rd CC for Ryung banshee harassing in the main again 8:00 R 48 vs S 42 banshee and cloak on the way for Supernova first banshee is killed after 6 kills 2nd banshee arrives at the natural of Supernova banshee of Ryung forces a scan but dies without a kill 9:00 R 55 vs S 59 first banshee of Supernova arrives at the natural of Ryung marines and raven push the banshee away ebay for Ryung 2 more rax for Ryung tank for Supernova raven for Supernova viking for Ryung +1 attack started for Ryung 2 more gas for Ryung 10:00 R 61 vs S 74 2nd factory for Supernova claoked banshee entering the main of Ryung turrets started for Ryung banshee at the natural dies to vikings and a raven marines with a scan kill the banshee in Ryung's main 3rd CC for Supernova 2nd ebay finishes and +1 armor for Ryung is started stim research for Ryung combat shields for Ryung 11:00 R 75 vs S 87 another factory for Supernova double viking production for Supernova 2 more rax for Ryung double tank production for Supernova
12:00 R 87 vs S 97 medivac production started for Ryung armory for Ryung Ryung floating out his 3rd base another factory for Supernova Supernova putting his mines on the watchtowers blue flame research for Supernova Supernova making more hellions Ryung scans and sees 4 factories
13:00 R 117 vs S 122 triple marauder production for Ryung +2 attack started for Ryung +2 armor started for Ryung armory for Supernova Ryung moving out on the map Supernova floating out his 3rd OC engagement at the southern watchtower Ryung lifts his army and flies away
14:00 R 122 vs S 124 Supernova is chasing Ryung across the map seeker missile from Ryung on the raven of Supernova Ryung sets up a defense in his natural
15:00 R 134 vs S 145 Ryung swings around the other side of the map and starts counter attacking tanks sieging up the edge of Ryung's main bio force attacking Supernova's 3rd 3rd OC of Supernova is killed unopposed Supernova moving into the natural of Ryung Supernova controls the main ramp of Ryung with his tanks anotehr CC for Ryung
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9 siege tanks to 1 :O
gogo Nova
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vikings make me feel so safe in TvT.
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United States97276 Posts
On October 29 2013 15:03 Shellshock wrote:Show nested quote +On October 29 2013 14:59 Shellshock wrote:On October 29 2013 14:55 Shellshock wrote:On October 29 2013 14:52 Shellshock wrote:0:00  Ryung spawns in the top right  SuperNova spawns in the bottom left 1:30 gas first for Ryung rax first for Supernova rax for Ryung gas for Supernova 2:00 reaper for Supernova 3:00 Factory for Ryung scv scout from Supernova sees the fast factory 2nd reaper for Supernova 2nd gas for Ryung CC on the low ground for Supernova 4:00 Starport for Ryung reaper scouts the starport and kills the scv building it tech lab for Ryung reactor for Supernova factory for Supernova 2nd gas for Supernova 2 reapers denied from Ryung's main by marines 5:00 reapers swing around to the back side but are chased away again cloak and banshee started for Ryung Starport for Supernova ebay for Supernova reapers jump into the main and scout the researching and building starport Supernova loses one of his reapers reactored hellions for Supernova 6:00 CC on the low ground for Ryung widow mines for Supernova Supernova's hellions clear out the marines on the watch tower first banshee moving across the map is spotted by hellions 2nd banshee for Ryung missile turrets started for Supernova viking out for Supernova widow mines spreading out on banshee routes for Supernova banshee just dodges 1 widow mine 7:00 R 44 vs S 43 first banshee at the main of Supernova banshee forces a scan and gets away raven for Ryung siege tank for Ryung 3rd CC for Ryung banshee harassing in the main again 8:00 R 48 vs S 42 banshee and cloak on the way for Supernova first banshee is killed after 6 kills 2nd banshee arrives at the natural of Supernova banshee of Ryung forces a scan but dies without a kill 9:00 R 55 vs S 59 first banshee of Supernova arrives at the natural of Ryung marines and raven push the banshee away ebay for Ryung 2 more rax for Ryung tank for Supernova raven for Supernova viking for Ryung +1 attack started for Ryung 2 more gas for Ryung 10:00 R 61 vs S 74 2nd factory for Supernova claoked banshee entering the main of Ryung turrets started for Ryung banshee at the natural dies to vikings and a raven marines with a scan kill the banshee in Ryung's main 3rd CC for Supernova 2nd ebay finishes and +1 armor for Ryung is started stim research for Ryung combat shields for Ryung 11:00 R 75 vs S 87 another factory for Supernova double viking production for Supernova 2 more rax for Ryung double tank production for Supernova 12:00 R 87 vs S 97 medivac production started for Ryung armory for Ryung Ryung floating out his 3rd base another factory for Supernova Supernova putting his mines on the watchtowers blue flame research for Supernova Supernova making more hellions Ryung scans and sees 4 factories 13:00 R 117 vs S 122 triple marauder production for Ryung +2 attack started for Ryung +2 armor started for Ryung armory for Supernova Ryung moving out on the map Supernova floating out his 3rd OC engagement at the southern watchtower Ryung lifts his army and flies away 14:00 R 122 vs S 124 Supernova is chasing Ryung across the map seeker missile from Ryung on the raven of Supernova Ryung sets up a defense in his natural 15:00 R 134 vs S 145 Ryung swings around the other side of the map and starts counter attacking tanks sieging up the edge of Ryung's main bio force attacking Supernova's 3rd 3rd OC of Supernova is killed unopposed Supernova moving into the natural of Ryung Supernova controls the main ramp of Ryung with his tanks anotehr CC for Ryung 16:00 R 124 vs S 145 Ryung sends his bio force home Ryung loads up 2 medivacs of units and drops on the tanks vikings kill the medivacs Ryung manages to clean up the tanks with his marauders and scvs 3rd CC rebuilding for Supernova Concussive shells for Ryung
17:00 R 113 vs S 142 hellbats started for Supernova 4th base landing for Ryung another CC for supernova hellion runby to the natural of Ryung is deflected Ryung breaking down the rocks to his 4th Hellions harassing the 3rd of Ryung
18:00 R 139 vs S 153 hellbat drop on the 4th of Ryung PF morphing at Ryung's 4th hellbat drop at the 3rd of Ryung is cleaned up armies engage outside Supernova's 4th Ryung kills a few tanks and backs off
19:00 R 141 vs S 149 hellbat drop in the main of Ryung but there are barely any scvs there double drop at the 3rd of Supernova hellbat drop in the natural of Ryung just forces scvs off the mineral line 3-3 started for Ryung PF morphing at Supernova's 4th
20:00 R 136 vs S 141 +1 vehicle weapons started for Supernova Ryung moving across the map
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On October 29 2013 15:03 FrostedMiniWheats wrote: 9 siege tanks to 1 :O
gogo Nova
WHO NEEDS TANKS, FUCK YEAH :D
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United States97276 Posts
On October 29 2013 15:06 Shellshock wrote:Show nested quote +On October 29 2013 15:03 Shellshock wrote:On October 29 2013 14:59 Shellshock wrote:On October 29 2013 14:55 Shellshock wrote:On October 29 2013 14:52 Shellshock wrote:0:00  Ryung spawns in the top right  SuperNova spawns in the bottom left 1:30 gas first for Ryung rax first for Supernova rax for Ryung gas for Supernova 2:00 reaper for Supernova 3:00 Factory for Ryung scv scout from Supernova sees the fast factory 2nd reaper for Supernova 2nd gas for Ryung CC on the low ground for Supernova 4:00 Starport for Ryung reaper scouts the starport and kills the scv building it tech lab for Ryung reactor for Supernova factory for Supernova 2nd gas for Supernova 2 reapers denied from Ryung's main by marines 5:00 reapers swing around to the back side but are chased away again cloak and banshee started for Ryung Starport for Supernova ebay for Supernova reapers jump into the main and scout the researching and building starport Supernova loses one of his reapers reactored hellions for Supernova 6:00 CC on the low ground for Ryung widow mines for Supernova Supernova's hellions clear out the marines on the watch tower first banshee moving across the map is spotted by hellions 2nd banshee for Ryung missile turrets started for Supernova viking out for Supernova widow mines spreading out on banshee routes for Supernova banshee just dodges 1 widow mine 7:00 R 44 vs S 43 first banshee at the main of Supernova banshee forces a scan and gets away raven for Ryung siege tank for Ryung 3rd CC for Ryung banshee harassing in the main again 8:00 R 48 vs S 42 banshee and cloak on the way for Supernova first banshee is killed after 6 kills 2nd banshee arrives at the natural of Supernova banshee of Ryung forces a scan but dies without a kill 9:00 R 55 vs S 59 first banshee of Supernova arrives at the natural of Ryung marines and raven push the banshee away ebay for Ryung 2 more rax for Ryung tank for Supernova raven for Supernova viking for Ryung +1 attack started for Ryung 2 more gas for Ryung 10:00 R 61 vs S 74 2nd factory for Supernova claoked banshee entering the main of Ryung turrets started for Ryung banshee at the natural dies to vikings and a raven marines with a scan kill the banshee in Ryung's main 3rd CC for Supernova 2nd ebay finishes and +1 armor for Ryung is started stim research for Ryung combat shields for Ryung 11:00 R 75 vs S 87 another factory for Supernova double viking production for Supernova 2 more rax for Ryung double tank production for Supernova 12:00 R 87 vs S 97 medivac production started for Ryung armory for Ryung Ryung floating out his 3rd base another factory for Supernova Supernova putting his mines on the watchtowers blue flame research for Supernova Supernova making more hellions Ryung scans and sees 4 factories 13:00 R 117 vs S 122 triple marauder production for Ryung +2 attack started for Ryung +2 armor started for Ryung armory for Supernova Ryung moving out on the map Supernova floating out his 3rd OC engagement at the southern watchtower Ryung lifts his army and flies away 14:00 R 122 vs S 124 Supernova is chasing Ryung across the map seeker missile from Ryung on the raven of Supernova Ryung sets up a defense in his natural 15:00 R 134 vs S 145 Ryung swings around the other side of the map and starts counter attacking tanks sieging up the edge of Ryung's main bio force attacking Supernova's 3rd 3rd OC of Supernova is killed unopposed Supernova moving into the natural of Ryung Supernova controls the main ramp of Ryung with his tanks anotehr CC for Ryung 16:00 R 124 vs S 145 Ryung sends his bio force home Ryung loads up 2 medivacs of units and drops on the tanks vikings kill the medivacs Ryung manages to clean up the tanks with his marauders and scvs 3rd CC rebuilding for Supernova Concussive shells for Ryung 17:00 R 113 vs S 142 hellbats started for Supernova 4th base landing for Ryung another CC for supernova hellion runby to the natural of Ryung is deflected Ryung breaking down the rocks to his 4th Hellions harassing the 3rd of Ryung 18:00 R 139 vs S 153 hellbat drop on the 4th of Ryung PF morphing at Ryung's 4th hellbat drop at the 3rd of Ryung is cleaned up armies engage outside Supernova's 4th Ryung kills a few tanks and backs off 19:00 R 141 vs S 149 hellbat drop in the main of Ryung but there are barely any scvs there double drop at the 3rd of Supernova hellbat drop in the natural of Ryung just forces scvs off the mineral line 3-3 started for Ryung PF morphing at Supernova's 4th 20:00 R 136 vs S 141 +1 vehicle weapons started for Supernova Ryung moving across the map 21:00 R 170 vs S 168 Ryung backs off when he sees Supernova's defensive position hellbat drop at the 3rd of Ryung is cleaned up by a bunker in the mineral line Ryung tries to make a move towards Supernova's 4th but is forced back +1 vehicle weapons for Ryung
22:00 R 185 vs S 179 armies engage near the watchtower Ryung attacks from 2 sides supernova's army is crushed by the bio army Supernova only has vikings left Ryung moves into the natural and main of Supernova Supernova ggs!
Ryung wins and Axiom-Acer takes the match 4-1!
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United States97276 Posts
Poll: Recommend Axiom-Acer vs. AZUBU Game 5?★★★- Good game (3) 50% ★★★★★- One of the best games this season (1) 17% ★★★★- Highly recommended game (1) 17% ★★- Not recommended unless you have nothing better to do (1) 17% ★ - Do not see this game no matter what (0) 0% 6 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 5? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Axiom-Acer vs. AZUBU Game 6?★★★- Good game (2) 67% ★★- Not recommended unless you have nothing better to do (1) 33% ★★★★★- One of the best games this season (0) 0% ★★★★- Highly recommended game (0) 0% ★ - Do not see this game no matter what (0) 0% 3 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 6? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Axiom-Acer vs. AZUBU Game 7?★★★★★- One of the best games this season (4) 67% ★★★- Good game (2) 33% ★★★★- Highly recommended game (0) 0% ★★- Not recommended unless you have nothing better to do (0) 0% ★ - Do not see this game no matter what (0) 0% 6 total votes Your vote: Recommend Axiom-Acer vs. AZUBU Game 7? (Vote): ★★★★★- One of the best games this season (Vote): ★★★★- Highly recommended game (Vote): ★★★- Good game (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
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Fiddler's Green42661 Posts
On October 29 2013 15:07 TotalBiscuit wrote:Show nested quote +On October 29 2013 15:03 FrostedMiniWheats wrote: 9 siege tanks to 1 :O
gogo Nova WHO NEEDS TANKS, FUCK YEAH :D
TAKE THAT ARTOSIS
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usually that happens a little farther away from your own base?
ggs axacer imba
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axiom-acer continues their gstl domination :3
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lol, Innovation looks relieved, putting on coat and all
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T.O.P
469 Posts
Nice try SuperNova! Azubu fighting!
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United States97276 Posts
I guess this was actually the best result for my FGSTL team with BBoongBBoong and Heart on main and VINES on anti
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On October 29 2013 15:09 Shellshock wrote: I guess this was actually the best result for my FGSTL team with BBoongBBoong and Heart on main and VINES on anti my anti-team is killing me T_T with center and leenock T_T
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United States97276 Posts
On October 29 2013 15:10 FrvPssn wrote:Show nested quote +On October 29 2013 15:09 Shellshock wrote: I guess this was actually the best result for my FGSTL team with BBoongBBoong and Heart on main and VINES on anti my anti-team is killing me T_T with center and leenock T_T I have Leenock too because he had been doing rather poorly :/ At least Seed has been my anti team all star
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I want to see Ax-Acer take on Kespa
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my main is doing quite well actually, without Innovation or Bomber. Only Center and Leenock....well, I thought Leenock was doing badly as well
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So far this season, who has had the best ceremony?
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Random question, anyone know what the song is they play at the end of GSTL? The thing with the violin + rock?
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Well done Axiom-Acer! Another dominating performance tonight!
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On October 29 2013 15:18 i.of.the.storm wrote: Random question, anyone know what the song is they play at the end of GSTL? The thing with the violin + rock? not sure but sounded like Bond to me. They did a lot of classical crossover stuffs.
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FYI, the new 2013 Axiom shirts will be available soon for anyone to purchase. We're targeting a $15 pricepoint.
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On October 29 2013 15:22 FrvPssn wrote:Show nested quote +On October 29 2013 15:18 i.of.the.storm wrote: Random question, anyone know what the song is they play at the end of GSTL? The thing with the violin + rock? not sure but sounded like Bond to me. They did a lot of classical crossover stuffs.
Ah, you might be right, I used to listen to them a while back and it does sound like something they might do. Unfortunately the GSL trax thing isn't up to date, although the Final Closing song listed here is right but I don't see anything on there that sounds like the violin song: http://www.gomtv.net/forum/view.gom?topicid=301024&cid=0&kind=8
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Norway25712 Posts
Why is this always on at such an ungodly hour T_T
What horrible results.
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United States97276 Posts
On October 29 2013 17:43 KristofferAG wrote: Why is this always on at such an ungodly hour T_T
What horrible results. Don't be so grumpy. It's your birthday!
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United Kingdom31935 Posts
Woooo Axiom-Acer!!! :D nice to see Impact grab a win and INnoVation undisputed GSTL monster
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Norway25712 Posts
On October 29 2013 19:23 Shellshock wrote:Show nested quote +On October 29 2013 17:43 KristofferAG wrote: Why is this always on at such an ungodly hour T_T
What horrible results. Don't be so grumpy. It's your birthday! SuperNova and RagnaroK lost though
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On October 29 2013 15:29 TotalBiscuit wrote: FYI, the new 2013 Axiom shirts will be available soon for anyone to purchase. We're targeting a $15 pricepoint. ^_^ marketing on tl like a baws. as soonTM as they will be available i'll buy one. another very good result for axa, wish crank would have won other than that get scarlett back to korea acer gogo!
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On October 29 2013 15:14 FrvPssn wrote: my main is doing quite well actually, without Innovation or Bomber. Only Center and Leenock....well, I thought Leenock was doing badly as well
Is there still Fantasy GSTL? I thought it was over because Round 1 ended.
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