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On September 27 2013 20:02 Kasaraki wrote: Innovation wearing a cape. He's trying to dress like a human. :o But obviously not doing it quite right.
His random exclamations of "I need blood!" is kind of giving him away too. Also dispersing into a cloud of bats may seem a bit odd. Time for some camarilla justice I say.
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i think innovation is going to be ahead with hellions
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A cape is a (usually) shorter garment as an accessory. A cloak may or may not have a hood, but is intended as an exterior garment worn for warmth, that is generally long and intended to fully cover a person.
A cape hangs from the shoulders. A cloak hangs from the neck.
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On September 27 2013 20:02 Kasaraki wrote: Innovation wearing a cape. He's trying to dress like a human. :o But obviously not doing it quite right. Computer failed to load the right Batman algorithm.
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That is a good example of Artosis' Curse.
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Tasteless has a muppet voice too :D
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On September 27 2013 19:59 Waise wrote:Show nested quote +On September 27 2013 19:57 Fjodorov wrote: Though in this particular game the medivac count wasnt huge, in most TvZ's it is and fungals just seem to tickle the army when 12-15 medivacs are healing. It will still take some time for zergs to use fungal ONLY for the lock and not throw around fungals like in WoL. lol good zergs absolutely use fungal for the lock with infestor/ultra/bane. that's definitely a thing that happens. the problem is not that the best zergs in the world are "throwing around fungals," it's that the infestor transition is very very very hard to do without just dying to bio pushes
yes ofc it happens but I dont think zergs have accepted that its the sole purpose of the infestors. Ive seen loads of pros throw fungals on an army just because they are in range and it feels good but it actually does nothing unless you are ready to go and have the flanks set up etc. All im saying is that compared to ghost control and templar control I believe zergs are behind on their infestor control.
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On September 27 2013 20:00 robson1 wrote:Show nested quote +On September 27 2013 19:57 DJHelium wrote:On September 27 2013 19:55 Conut wrote:On September 27 2013 19:53 samurai80 wrote:On September 27 2013 19:52 felisconcolori wrote:On September 27 2013 19:51 samurai80 wrote:On September 27 2013 19:49 TheDwf wrote:On September 27 2013 19:48 samurai80 wrote:On September 27 2013 19:46 graNite wrote:On September 27 2013 19:44 Amestir wrote: How the fuck is Soo winning engagments? I think jjakjji is too marine heavy. marines are really bad vs ultras Yeah, Jjakji building marines/mines vs Ultras is bad, as well soO should make some infestors instead of additional mutas imo. What they are doing is perfectly fine. You should not comment on a match-up you don't know. You should not comment my comments. Umm. Commenting comments is kindof what a forum is built on. Just saying. Without that, we're all just shouting messages down a wind tunnel thinking that maybe people heard us, without any feedback or knowing that what we're shouting is complete and utter BS. I know but this guy is really sticking on my posts a bit too much. plus you were actually right in that situation, he really shouldn't have tried to get muta's and ultras once his muta ball was reduced to 9 he should have just kept that small muta count for drops and made infestors to help in the big engages. Why? Do you have any pro replay/VoD of that being an effective strategy? lol. No strategic opinion can be given without pro VoD of it working now. It's becoming more and more ridiculous. Only Top 100 GM players should be allowed to say anything. Only KR GM of course.
I just believe that we puny LR thread posters don't know nearly as much as soO. With almost every other pro zerg doing the same thing as he in that position, I assume and believe that going mutas is the stronger choice.
Also I don't really see what good infestors would do in that situation, unless you caught jjakji off guard, which is very unlikely. Something like burrow banelings have a higher chance of success, but jjakji kept scanning for them.
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That went terribly wrong...
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On September 27 2013 20:02 Dodgin wrote: when I think of infestor/ultra in TvZ I think of that one game in WCS America on Bel'Shir Vestige, Heart vs Suppy. Suppy looked dead, heart had 6k minerals banked and 5 bases. Suppy rolls over Heart's army with SICK™ Fungals, slaughters it and somehow makes it to the production before Heart can rebuild anything. sure you can make crazy comebacks with fungals, just like with widow mines, banelings, and almost anything that does aoe. if you have the time to build infestors, then take the perfect engagement and push immediately, yeah that can win you a zvt. the problem is what happens if you don't have time, don't take the perfect engagement or don't have enough to finish your opponent. you just die
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dayum jjakji still no TvT expert I see.
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On September 27 2013 20:02 Shellshock wrote: Just to repeat in case someone missed it and wants to give it a go, I'm not able to LR these next few games but I'll still be around to do the OP and polls and stuff. If you want to try out LRing feel free to do it
Thanks again for the LR, really hope someone will LR the coming matches...
please?
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On September 27 2013 20:05 Waise wrote:Show nested quote +On September 27 2013 20:02 Dodgin wrote: when I think of infestor/ultra in TvZ I think of that one game in WCS America on Bel'Shir Vestige, Heart vs Suppy. Suppy looked dead, heart had 6k minerals banked and 5 bases. Suppy rolls over Heart's army with SICK™ Fungals, slaughters it and somehow makes it to the production before Heart can rebuild anything. sure you can make crazy comebacks with fungals, just like with widow mines, banelings, and almost anything that does aoe. if you have the time to build infestors, then take the perfect engagement and push immediately, yeah that can win you a zvt. the problem is what happens if you don't have time, don't take the perfect engagement or don't have enough to finish your opponent. you just die
So in other words if you played bad you lose?
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On September 27 2013 20:01 Conut wrote:Show nested quote +On September 27 2013 19:57 DJHelium wrote:On September 27 2013 19:55 Conut wrote:On September 27 2013 19:53 samurai80 wrote:On September 27 2013 19:52 felisconcolori wrote:On September 27 2013 19:51 samurai80 wrote:On September 27 2013 19:49 TheDwf wrote:On September 27 2013 19:48 samurai80 wrote:On September 27 2013 19:46 graNite wrote:On September 27 2013 19:44 Amestir wrote: How the fuck is Soo winning engagments? I think jjakjji is too marine heavy. marines are really bad vs ultras Yeah, Jjakji building marines/mines vs Ultras is bad, as well soO should make some infestors instead of additional mutas imo. What they are doing is perfectly fine. You should not comment on a match-up you don't know. You should not comment my comments. Umm. Commenting comments is kindof what a forum is built on. Just saying. Without that, we're all just shouting messages down a wind tunnel thinking that maybe people heard us, without any feedback or knowing that what we're shouting is complete and utter BS. I know but this guy is really sticking on my posts a bit too much. plus you were actually right in that situation, he really shouldn't have tried to get muta's and ultras once his muta ball was reduced to 9 he should have just kept that small muta count for drops and made infestors to help in the big engages. Why? Do you have any pro replay/VoD of that being an effective strategy? Are you really going to say that trying to remake a muta ball and an ultralisk based army is the right thing to do in low econ? You are calling people out on how much they know in the matchup but i am getting a vibe you really don't know that much from a zerg standpoint, he had ZERO chance to make another muta ball and actually have good fights, and saying anything other then that is just ludicrous.
I do believe that mutas are stronger than infestors in that situation, yes. And I'm just asking for a reason to switch into infestor over mutalisks at that point, since almost every pro game I see they keep making mutalisks.
I'm gladly proven wrong!
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On September 27 2013 20:04 robson1 wrote:Show nested quote +On September 27 2013 20:03 SmoKim wrote:On September 27 2013 19:58 Kasaraki wrote:On September 27 2013 19:56 robson1 wrote: songs are getting more and more intolerable from season to season. They should just play kpop in the breaks. I hate + Show Spoiler +haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaate K-pop with all my heart, yet i have to completely agree. This emocore girl rock is just horrendeous... + eventhough i don't like K-pop, atleast (for me) it has a certain foreigner (not the SC foreigner) charm to it. Bring back GGG baby song, or better, bring back ROAR! Bring back. NAAAAAAAAAAAAAAAAAAAAAAAA NANANA NAAAAAAAAAAAAAAAAAAAAAAAAAAA
oh yeah that song was so good! but it still reminds me of the disco gstl final...
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On September 27 2013 20:07 Dodgin wrote: Oh god it's thebest
you never mention the best foU, except he lost at least 3 banshees.
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On September 27 2013 20:04 Squat wrote:Show nested quote +On September 27 2013 20:02 Kasaraki wrote: Innovation wearing a cape. He's trying to dress like a human. :o But obviously not doing it quite right. His random exclamations of "I need blood!" is kind of giving him away too. Also dispersing into a cloud of bats may seem a bit odd. Time for some camarilla justice I say.
Haha, was that a Vampire: the Masquerade joke?
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