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[WCS EU] RO32 Group H Premier Season 3 2013 - Page 8

Forum Index > StarCraft 2 Tournaments
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Prev 1 6 7 8 9 10 33 Next All
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 18 2013 17:16 GMT
#141
On September 19 2013 02:15 DarkLordOlli wrote:
Stardust took a horrible engagement and missed a warpin round because he added the templar archives and three gates.

Yeah, scv pull did not matter at all here IMO.
DeMoN pulls off a Miracle and Flies to the Moon
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 18 2013 17:17 GMT
#142
On September 19 2013 02:13 NarutO wrote:
Show nested quote +
On September 19 2013 02:10 Plansix wrote:
On September 19 2013 02:07 NarutO wrote:
On September 19 2013 02:06 Swiipii wrote:
On September 19 2013 02:04 NarutO wrote:
Robo
Robo bay
Twilight
Forge

1 Gate, seems legit -_-

CC first no scout no bunker .. :3


and he would have died to any aggression, correct.

So both sides flipping that coin has hard as they can and hoping it works out.


Not really. The MSC allows for the build that is as greedy without a option for Terran to really punish it. Ofcourse you can go 1-1-1 opening before expansion but those are essentially all-in / very gamblish or you can go minedrop after expansion but thats basically a scout nowadays. We saw Terrans earlier go for minedrop with 4 marines but since that does nothing really they nowadays drop either 1 mine or 2 mines and try to get scouting off.

Aggression early on (no medivacs) is basically shut down due to photon overcharge and other builds (1-1-1) if they don't flat out kill Protoss will potentially leave you in a economic disadvantage. Not saying it never works, but it does rarely enough and its very specialized to punish certain builds and is terrible against pretty much all other builds so its not worth approaching the game that way.

Yeah, that seems to be what a lot of terrans are feeling. I know I watched a WCS NA game earlier this week were a terran went full man mode and just tanked the cannon and sniped the nexus. I think folks are going to figure a way around it or find that exact number of units that can get the job done even with the cannon blazing.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
gobbledydook
Profile Joined October 2012
Australia2605 Posts
September 18 2013 17:17 GMT
#143
The 1 gate robo into twilight, aoe tech (robo bay or templar archives) and single forge is the norm in PvT macro opening. It is impossible to punish because of the mothership core and 1 gate building units being able to fend off all pre-observer timings. When the obs scouts the enemy base and sees mass barracks more gates can be put down to defend.

The general timing of the 1 gate expand build is 2 more gates at 8 mins, 3-4 more gates at 9 mins and this is enough to hold all the timings up to the 2 medivac timing. I think Stardust lost in the game because he went for double forge too fast and so did not have enough gas to build units.
I am a dirty Protoss bullshit abuser
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-09-18 17:18:42
September 18 2013 17:18 GMT
#144
I feel like if you open with Innovation's 2 barracks fast stim build you just get in there and win the game against Stardust's build
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
September 18 2013 17:18 GMT
#145
On September 19 2013 02:16 Cracy wrote:
Wrrrrr... I like the games, i don't like medium quality on Twitch...
And I have 40 down, 4 up...


You can watch on medium? Lucky you.
Mark Munoz looks like Gretorp
ETisME
Profile Blog Joined April 2011
12737 Posts
September 18 2013 17:19 GMT
#146
stardust soooooo greedy wow
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 18 2013 17:19 GMT
#147
On September 19 2013 02:18 DarkLordOlli wrote:
I feel like if you open with Innovation's 2 barracks fast stim build you just get in there and win the game against Stardust's build

not really with proper scouting IMO.
DeMoN pulls off a Miracle and Flies to the Moon
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
September 18 2013 17:20 GMT
#148
Kas doing his level best to save my liquibets.
WriterRecently Necro'd (?)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 18 2013 17:20 GMT
#149
On September 19 2013 02:19 ETisME wrote:
stardust soooooo greedy wow

Its how protoss roll until some terran figures out how to punish it. Its only a matter of time.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Swiipii
Profile Joined January 2012
2195 Posts
September 18 2013 17:20 GMT
#150
On September 19 2013 02:18 DarkLordOlli wrote:
I feel like if you open with Innovation's 2 barracks fast stim build you just get in there and win the game against Stardust's build

My toughts. But it seems risky if the Protoss player decides to play somewhat safe. :x
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-09-18 17:23:54
September 18 2013 17:21 GMT
#151
On September 19 2013 02:19 lolfail9001 wrote:
Show nested quote +
On September 19 2013 02:18 DarkLordOlli wrote:
I feel like if you open with Innovation's 2 barracks fast stim build you just get in there and win the game against Stardust's build

not really with proper scouting IMO.


If you scout it you at least can't go that much tech off one gate

On September 19 2013 02:20 Swiipii wrote:
Show nested quote +
On September 19 2013 02:18 DarkLordOlli wrote:
I feel like if you open with Innovation's 2 barracks fast stim build you just get in there and win the game against Stardust's build

My toughts. But it seems risky if the Protoss player decides to play somewhat safe. :x


Well you don't need to deal damage at all with Innovation's build. It's a macro build with 2 rax instead of 3 but with fast stim and earlier marauders. Lots of potential to punish greedy protoss builds imo or at least force overcharge and keep them from being too greedy.
Innovation vs HerO game 1 from Dreamhack is a good example. Innovation didn't do damage but he forced overcharge so HerO had to play safer.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 18 2013 17:21 GMT
#152
On September 19 2013 02:21 DarkLordOlli wrote:
Show nested quote +
On September 19 2013 02:19 lolfail9001 wrote:
On September 19 2013 02:18 DarkLordOlli wrote:
I feel like if you open with Innovation's 2 barracks fast stim build you just get in there and win the game against Stardust's build

not really with proper scouting IMO.


If you scout it you at least can't go that much tech off one gate

Does not his push out sacrifices something though (like delays factory without getting a really strong economy), i forget that bop game all the time.
DeMoN pulls off a Miracle and Flies to the Moon
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
September 18 2013 17:21 GMT
#153
Did Kas just move-click into the mineral line and got toasted?
Sated
Profile Blog Joined March 2011
England4983 Posts
September 18 2013 17:22 GMT
#154
--- Nuked ---
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
September 18 2013 17:22 GMT
#155
On September 19 2013 02:20 Plansix wrote:
Show nested quote +
On September 19 2013 02:19 ETisME wrote:
stardust soooooo greedy wow

Its how protoss roll until some terran figures out how to punish it. Its only a matter of time.


Someone might think the top Terrans would have found a way by now
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 18 2013 17:22 GMT
#156
On September 19 2013 02:22 Sated wrote:
You can't take a third base that quickly against Speedivacs. You get torn to pieces.

Do not see StarDust getting torn yet.
Ouch, Kas failed his armory timing hard, right?
DeMoN pulls off a Miracle and Flies to the Moon
SoulCapsule
Profile Joined November 2012
France806 Posts
September 18 2013 17:22 GMT
#157
Stardust's macro is so bad.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
September 18 2013 17:23 GMT
#158
Kas vs MC should be good
TY <3 Cure <3 Inno <3 Special <3
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 18 2013 17:23 GMT
#159
On September 19 2013 02:22 HugzForL wrote:
Stardust's macro is so bad.

You mean?
DeMoN pulls off a Miracle and Flies to the Moon
garbanzo
Profile Joined October 2009
United States4046 Posts
September 18 2013 17:23 GMT
#160
Kas's macro is quite impressive!
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
Prev 1 6 7 8 9 10 33 Next All
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