• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:30
CET 18:30
KST 02:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Behind the Blue - Team Liquid History Book 5.0.17 Patch Notes - October 7, 2026 Evil Geniuses - shutting down
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War Top Players of October 2026 (EBPD Rankings) BW General Discussion Sagi.gg Launcher Released Mathematicians needed to calc "Low Econ Epicness"
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10511 users

[GSTL] Round 1 AxA vs SouL Season 2 2013 - Page 41

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 39 40 41 42 43 44 Next All
fLyiNgDroNe
Profile Joined September 2005
Belgium4148 Posts
September 10 2013 11:45 GMT
#801
as shown by DRG the only valid solution to low-tier terran is a low-tier zerg, who keeps his muta alive...
Drone is a way of living
dreamseller
Profile Blog Joined August 2006
Australia914 Posts
September 10 2013 11:45 GMT
#802
On September 10 2013 20:43 Aunvilgod wrote:
Show nested quote +
On September 10 2013 20:40 tdt wrote:
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


Vipers. Kiting the Ultras? Nope. I would love to see more Vipers being used.


off topic but i find vipers to be really expensive and they take too long to get into action (build time + consume) in fast paced trade games like this, which is every 4m game
PGtour admin
TheDwf
Profile Joined November 2011
France19747 Posts
September 10 2013 11:45 GMT
#803
On September 10 2013 20:44 Destructicon wrote:
Wow, that was a crazy good game, but you could really see the difference in quality of play between Hyvaa and DRG when it came to the ling, bling muta phase of the game, DRG was so much more cost efficient there and took way better fights. Hyvaa kept losing small groups of banes and lings to having them bated into marines and not doing any damage.

But that was still a great game overall, and it was a nice change of pace to see a zerg reach Hive for once, I think it could have even been a closer game, Hyvaa either needed to re-expand to his old 4th, or not lose all his drones to that mine shot, or harass Innovation more.

I have new respect for Hyvaa now.

And more importantly, he lost all his mutas so he had nothing by lategame to deal with the 10+ Medivacs constantly healing.
Elite_
Profile Joined June 2012
United States4259 Posts
September 10 2013 11:45 GMT
#804
On September 10 2013 20:44 Destructicon wrote:
Wow, that was a crazy good game, but you could really see the difference in quality of play between Hyvaa and DRG when it came to the ling, bling muta phase of the game, DRG was so much more cost efficient there and took way better fights. Hyvaa kept losing small groups of banes and lings to having them bated into marines and not doing any damage.

But that was still a great game overall, and it was a nice change of pace to see a zerg reach Hive for once, I think it could have even been a closer game, Hyvaa either needed to re-expand to his old 4th, or not lose all his drones to that mine shot, or harass Innovation more.

I have new respect for Hyvaa now.

I have lost respect for hyvaa... He can macro like that but chooses to cheese 95% of his ZvTs. D:
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
September 10 2013 11:45 GMT
#805
hyvva needs more confidence in himself :/

he spent the entire early game trying to piss off innovation and squeek an advantage and only managed to lose literally every single unit before innovation had 6 hellions. it might not seem like much, but that scouting worker he kept at innovation's natural, the 8 extra zerglings he made to try and sneak past, those could have been more creep in the midgame, a faster fourth base, an extra ultralisk by the end of the game. that game was so close towards the end that the small disadvantages hyvva put on himself early game could have tipped the victory to his favor.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Big J
Profile Joined March 2011
Austria16289 Posts
September 10 2013 11:46 GMT
#806
On September 10 2013 20:42 75 wrote:
Show nested quote +
On September 10 2013 20:41 NarutO wrote:
On September 10 2013 20:40 tdt wrote:
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


And the low tier units are easily crushed by T3 Zerg, if Terran doesn't have as amazing control as INnoVation just showed.

and in the end zerg cant do anything


Of course... just watch DRG. Just don't build Lostralisk/Investor and stay on moneylisk/painling. Then you can kill those SCVs+PF with a mutalisk counter, instead of only killing the SCVs with fungals and you can kill those medivacs when you crush the army instead of watching them fly away or wasting 10fungals on them. And then you can stop that drop in the end and don't lose your spawning pool.
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2013-09-10 11:48:49
September 10 2013 11:46 GMT
#807
On September 10 2013 20:44 Destructicon wrote:
Wow, that was a crazy good game, but you could really see the difference in quality of play between Hyvaa and DRG when it came to the ling, bling muta phase of the game, DRG was so much more cost efficient there and took way better fights. Hyvaa kept losing small groups of banes and lings to having them bated into marines and not doing any damage.

But that was still a great game overall, and it was a nice change of pace to see a zerg reach Hive for once, I think it could have even been a closer game, Hyvaa either needed to re-expand to his old 4th, or not lose all his drones to that mine shot, or harass Innovation more.

I have new respect for Hyvaa now.


I think the main difference was that DRG was much more active with his mutas. Also he morphed more blings I think.

On September 10 2013 20:45 dreamseller wrote:
Show nested quote +
On September 10 2013 20:43 Aunvilgod wrote:
On September 10 2013 20:40 tdt wrote:
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


Vipers. Kiting the Ultras? Nope. I would love to see more Vipers being used.


off topic but i find vipers to be really expensive and they take too long to get into action (build time + consume) in fast paced trade games like this, which is every 4m game


But after the Zerg manages to get infestors and a few Ultras he usually gets some more breathing room. Like in this game. I think when hyvaa tried to kill the 5th of INnoVation he could have been less aggressive and instead built Vipers.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Baatun
Profile Joined September 2013
Germany1 Post
September 10 2013 11:46 GMT
#808
I guess the staff wants to go home fast to play the FIFA14 demo. :D
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 10 2013 11:46 GMT
#809
On September 10 2013 20:45 Fjodorov wrote:
Show nested quote +
On September 10 2013 20:40 dreamseller wrote:
really seems like with DRG's game and this strong game by hyvaa that zergs are starting to figure out zv4m


one thing I noticed both DRG and Hyvaa did, besides great injects, was that they spent minerals on a spine wall at the base targeted by the parade push. Ive been screaming at zergs sitting on 1.5k minerals with out enough larva to do this and I really think it buys alot of time. If Zergs could micro their ultras better at set up better flanks I think ZvT wil only get better.

spine wall plus earlier hive have helped zergs a lot.
Moderatorlickypiddy
Zaxon
Profile Joined January 2011
Belgium209 Posts
September 10 2013 11:46 GMT
#810
On September 10 2013 20:43 Aunvilgod wrote:
Show nested quote +
On September 10 2013 20:40 tdt wrote:
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


Vipers. Kiting the Ultras? Nope. I would love to see more Vipers being used.

Show nested quote +
On September 10 2013 20:42 75 wrote:
On September 10 2013 20:41 NarutO wrote:
On September 10 2013 20:40 tdt wrote:
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


And the low tier units are easily crushed by T3 Zerg, if Terran doesn't have as amazing control as INnoVation just showed.

and in the end zerg cant do anything


That is wrong. DRG said that he thinks the outcome of TvZ is mostly determined by control during the engagements. And who are you to say anything else?

Mhh i have seen viper's do really well in PvZ and i was suprised how much it did but you gotta remember it costs extra APM i dont know if microing the vipers is the best efficient thing
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
September 10 2013 11:46 GMT
#811
people really need to value what a worker in the early game can mean at the end of a game.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Destructicon
Profile Blog Joined September 2011
4713 Posts
Last Edited: 2013-09-10 11:48:01
September 10 2013 11:46 GMT
#812
On September 10 2013 20:43 Aunvilgod wrote:
Show nested quote +
On September 10 2013 20:40 tdt wrote:
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


Vipers. Kiting the Ultras? Nope. I would love to see more Vipers being used.

Show nested quote +
On September 10 2013 20:42 75 wrote:
On September 10 2013 20:41 NarutO wrote:
On September 10 2013 20:40 tdt wrote:
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


And the low tier units are easily crushed by T3 Zerg, if Terran doesn't have as amazing control as INnoVation just showed.

and in the end zerg cant do anything


That is wrong. DRG said that he thinks the outcome of TvZ is mostly determined by control during the engagements. And who are you to say anything else?


I hope you are joking, Vipers are terrible vs Bio, you cast cloud, but the bio moves out of the cloud and continue kiting, if you move the vipers far forward enough to do clouds behind the bio then they get focus fired down and destroyed, and then the bio just moves out of the cloud and continues to kite anyway. Infestor is still the much better choice. Yes please, make more vipers vs my bio, I want more free wins.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
ZergX
Profile Joined October 2010
France436 Posts
September 10 2013 11:47 GMT
#813
On September 10 2013 20:45 Fjodorov wrote:
Show nested quote +
On September 10 2013 20:40 dreamseller wrote:
really seems like with DRG's game and this strong game by hyvaa that zergs are starting to figure out zv4m


one thing I noticed both DRG and Hyvaa did, besides great injects, was that they spent minerals on a spine wall at the base targeted by the parade push. Ive been screaming at zergs sitting on 1.5k minerals with out enough larva to do this and I really think it buys alot of time. If Zergs could micro their ultras better at set up better flanks I think ZvT wil only get better.


I strongly agree with u : ) the spines are really crucial , some better flanks, a little bit more time for zergs , and the TvZ match up can become pure insanety !^
Nestea fightingg ! DRG fightingggg !! Sen fightinggg ! July fighting ! SoO fighting !
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
September 10 2013 11:47 GMT
#814
Feel bad for hyvaa,played like an animal...
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
75
Profile Joined December 2012
Germany4057 Posts
September 10 2013 11:47 GMT
#815
On September 10 2013 20:46 Big J wrote:
Show nested quote +
On September 10 2013 20:42 75 wrote:
On September 10 2013 20:41 NarutO wrote:
On September 10 2013 20:40 tdt wrote:
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


And the low tier units are easily crushed by T3 Zerg, if Terran doesn't have as amazing control as INnoVation just showed.

and in the end zerg cant do anything


Of course... just watch DRG. Just don't build Lostralisk/Investor and stay on moneylisk/painling. Then you can kill those SCVs+PF with a mutalisk counter, instead of only killing the SCVs with fungals and you can kill those medivacs when you crush the army instead of watching them fly away or wasting 10fungals on them. And then you can stop that drop in the end and don't lose your spawning pool.

i meant like: in the end the zerg cant do anything except ling bling muta.
i really loved that game but im a bit unsatisfied that it always has to be that kinda of game in TvZ
yo twitch, as long as I can watch 480p lagfree I'm happy
double1185
Profile Joined May 2010
Vietnam211 Posts
September 10 2013 11:48 GMT
#816
On September 10 2013 20:40 liberate71 wrote:
Show nested quote +
On September 10 2013 20:40 Elroi wrote:
I thought Hyvaa played better


He stopped to breathe too much, needed more harass like that fungal on the 4th

W/ continous rallying marine, actually i dont get where he could have room to breath, harass on the 4th can only come once cause u need energy to fungal marine, and im sure that from the time he harass to the time he lost that base his infestor never got to more than 100 energy. I do believe Hyvaa really play better there, that mine hit on the drone is either a play of genius or a lucky one, u nvr know. Everything just go exactly like MC statement, poor Hyvaa, he really the best player today
Starcraft FTW
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
September 10 2013 11:48 GMT
#817
Hyvaa is a fucking boss. Innovation is the evil one.
"Start yo" -FlaSh
pylonsalad
Profile Joined January 2010
Canada649 Posts
Last Edited: 2013-09-10 11:50:33
September 10 2013 11:48 GMT
#818
I don't think ultras are worth the investment. Infestor/muta/bling with 3/3 is more effective. Ultras lose their value off creep.
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
September 10 2013 11:49 GMT
#819
On September 10 2013 20:40 tdt wrote:
Show nested quote +
Furthermore, let’s say Zergs defends and defends and is finally allowed to tech to Hive. What units can they make? Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units. Ultralisks? Build more maurauders. Broodlords? Build more vikings.
-MC


I really want to see the day that Zergs build about 3 Swarm Hosts, right after they got Hive. Just 3 should do the trick. It's sacking 3 Mutas & 12 zerglings for space control & Widow Mine timer screw ups. They eat 2 widow mine shots and they've paid for themselves.

The real issue with the parade push is that Zergs haven't found a good way to push it back from their bases without beating it all the way back. Space Control via Swarm Hosts would do the trick. But you don't need mass numbers. Much like Broodlords in in TvZ. Just a few (so 3-5) does almost all of the work. Gone are the days of mass tech switches generally working.

Well, unless it's PvZ into a mass Muta switch with no Templar or Stalkers on the field, haha.
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
September 10 2013 11:49 GMT
#820
On September 10 2013 20:41 juvenal wrote:
Show nested quote +
On September 10 2013 20:40 dreamseller wrote:
really seems like with DRG's game and this strong game by hyvaa that zergs are starting to figure out zv4m

new maps starting to kick in no? Maps are a huge deal.


Maps and Innovation didn't scout that 4th for a long time. Letting that go pretty much allowed hyvaa to stay in the game as long as he did.
I am Godzilla You are Japan
Prev 1 39 40 41 42 43 44 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
02:00
#68
RotterdaM513
TKL 173
TaKeTV 162
SteadfastSC68
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 767
RotterdaM 479
TKL 162
SteadfastSC 68
BRAT_OK 44
StarCraft: Brood War
Calm 3529
Shuttle 1064
Bisu 945
Mini 323
firebathero 111
Hyuk 94
Dewaltoss 74
sorry 44
HiyA 29
Killer 27
[ Show more ]
Bishop 23
ToSsGirL 18
Aegong 14
scan(afreeca) 14
Sacsri 10
Hm[arnc] 10
yabsab 10
Dota 2
qojqva2583
Cr1tdota2062
BananaSlamJamma352
420jenkins258
PGG 217
monkeys_forever196
Counter-Strike
x6flipin368
Heroes of the Storm
Liquid`Hasu2252
MindelVK15
Other Games
tarik_tv2527
singsing2265
Liquid`RaSZi1644
Beastyqt971
ceh9541
ArmadaUGS164
Liquid`VortiX160
Livibee149
mouzStarbuck121
Mew2King120
C9.Mang098
QueenE63
Organizations
Counter-Strike
PGL550
StarCraft: Brood War
lovetv 6
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• HerbMon 43
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2457
• WagamamaTV765
League of Legends
• Nemesis4245
Other Games
• Shiphtur649
Upcoming Events
Replay Cast
5h 30m
Rogue vs Classic
Patches Events
19h 30m
PiGosaur Cup
1d 7h
Kung Fu Cup
1d 17h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
4 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
WardiTV Invitational
4 days
IPSL
4 days
WorsT vs nOmaD
Dewalt vs andersOn
[ Show More ]
IntoTheTV X SOOP
5 days
WardiTV Invitational
5 days
IPSL
5 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-01
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
CC Div. A S8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.