oh god i forgot about taeja vs rain. no sleep for awhile i guess

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Dark.Carnival
United States5095 Posts
August 24 2013 14:04 GMT
#2721
oh god i forgot about taeja vs rain. no sleep for awhile i guess ![]() | ||
Kasaraki
Denmark7115 Posts
August 24 2013 14:04 GMT
#2722
On August 24 2013 23:03 Grettin wrote: Show nested quote + On August 24 2013 22:59 Sated wrote: On August 24 2013 22:55 hipo wrote: On August 24 2013 22:54 XiaoJoyce- wrote: Who is rooting for Jaedong? ![]() Everyone? Jaekong or worse needs to happen again. ![]() Jaedong will dance on that dead sheep after he beats Naniwa and the rest. ![]() Whoah he is wearing the sheep as gloves. :o | ||
Whatson
United States5356 Posts
August 24 2013 14:04 GMT
#2723
On August 24 2013 23:02 Undead1993 wrote: Show nested quote + On August 24 2013 23:00 NarutO wrote: On August 24 2013 22:59 Undead1993 wrote: On August 24 2013 22:55 NarutO wrote: On August 24 2013 22:54 DJHelium wrote: On August 24 2013 22:53 TheDwf wrote: On August 24 2013 22:48 Swisslink wrote: aLive's multitasking just completely fell apart. It wasn't only the storms but also the fact that aLive did absolutely nothing to defend in his base. Maybe because he had nothing to defend? SCVs don't do that well against upgraded Zealots. What can a terran player do then? Like produce a ton of turrets? That is one of the often voiced complains with Terran. We have no supply-less defence that is actually worth getting. In lategame zealot/dt runbys or warpins don't care about the planetary, they still kill your economy or make you run. Not to mention you cannot get planetaries everywhere and if your economy runs, it can also go down. All other races have supply-less defence. you have less worker supply though (because of the mule) therefore you can hvae more units, so you can leave 4 rines in a bunker. 4 marines in a bunker don't defend shit in lategame. And we have less workers, because our army is neither cost nor supply efficient. We need to have as much mainarmy together as possible. rines in a bunker do defend harassment quite well when you repair the bunker. "don't defend shit" is quite an exaggeration, don't you think so? Against 3 or 4 zealots, maybe repair works. | ||
Assirra
Belgium4169 Posts
August 24 2013 14:05 GMT
#2724
On August 24 2013 23:04 pms wrote: Why these breaks? Is this on Swedish TV or Korean TV, or what? To let the next players prepare? | ||
Laryleprakon
New Zealand9496 Posts
August 24 2013 14:05 GMT
#2725
On August 24 2013 23:04 pms wrote: Why these breaks? Is this on Swedish TV or Korean TV, or what? Players/casters need to swap around, they are pretty short. | ||
phil.ipp
Austria1067 Posts
August 24 2013 14:05 GMT
#2726
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Conut
Canada1026 Posts
August 24 2013 14:05 GMT
#2727
On August 24 2013 23:00 Exarl25 wrote: Show nested quote + On August 24 2013 22:58 TheDwf wrote: On August 24 2013 22:56 Exarl25 wrote: On August 24 2013 22:55 TheDwf wrote: On August 24 2013 22:53 Exarl25 wrote: On August 24 2013 22:52 Raambo11 wrote: On August 24 2013 22:48 Swisslink wrote: aLive's multitasking just completely fell apart. It wasn't only the storms but also the fact that aLive did absolutely nothing to defend in his base. When your maxed as terran you can't defend until you lose supply if your army is on the other side of the map. Either that or wait for a production cycle and take damage meanwhile. If the Protoss is dedicating supply to harassment then the Terran must dedicate supply to defense. Splitting your army is so hard? And people complain about deathballs. Both armies don't have the same supply-efficiency at all; park 20 army supply to defend Zealots raids and suddenly your core army melts so badly. Bunkers + repair vastly improves the supply efficiency of the Terran defense. Zealots barely care about Bunkers, see how First could easily break aLive's bunker in the Whirlwind game. Protoss can commit much more supply to harassment than Terran can to defend because of defensive Storms. I'm sorry but that's ridiculous. Well positioned Bunkers will have very little surface area for the Zealots to attack. Marines rip through them. First barely had any supply committed to that harassment. If you see the post game analysis right now it was like 3 Zealots that completely shut down mining at the 3rd. Alive's defense just wasn't up to par. not to mention you can just build a PF to wall of your ramps, just insane that he never did it in even one game | ||
Ammanas
Slovakia2166 Posts
August 24 2013 14:05 GMT
#2728
Anyone knows what song was it? | ||
Tobblish
Sweden6404 Posts
August 24 2013 14:05 GMT
#2729
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NarutO
Germany18839 Posts
August 24 2013 14:06 GMT
#2730
On August 24 2013 23:02 Undead1993 wrote: Show nested quote + On August 24 2013 23:00 NarutO wrote: On August 24 2013 22:59 Undead1993 wrote: On August 24 2013 22:55 NarutO wrote: On August 24 2013 22:54 DJHelium wrote: On August 24 2013 22:53 TheDwf wrote: On August 24 2013 22:48 Swisslink wrote: aLive's multitasking just completely fell apart. It wasn't only the storms but also the fact that aLive did absolutely nothing to defend in his base. Maybe because he had nothing to defend? SCVs don't do that well against upgraded Zealots. What can a terran player do then? Like produce a ton of turrets? That is one of the often voiced complains with Terran. We have no supply-less defence that is actually worth getting. In lategame zealot/dt runbys or warpins don't care about the planetary, they still kill your economy or make you run. Not to mention you cannot get planetaries everywhere and if your economy runs, it can also go down. All other races have supply-less defence. you have less worker supply though (because of the mule) therefore you can hvae more units, so you can leave 4 rines in a bunker. 4 marines in a bunker don't defend shit in lategame. And we have less workers, because our army is neither cost nor supply efficient. We need to have as much mainarmy together as possible. rines in a bunker do defend harassment quite well when you repair the bunker. "don't defend shit" is quite an exaggeration, don't you think so? First of all you would actualy react perfectly, because a bunker that is surrounded is down in less than the amount of time needed to reach that bunker to repair, secondly if its well positioned zealots can still hold position. If DTs are warped in in addition, you cannot counter-repair. As said and seen in tons of games, its a huge concern for Terran. | ||
Heartland
Sweden24578 Posts
August 24 2013 14:06 GMT
#2731
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hifriend
China7935 Posts
August 24 2013 14:06 GMT
#2732
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Dodgin
Canada39254 Posts
August 24 2013 14:06 GMT
#2733
On August 24 2013 23:02 DarkLordOlli wrote: Show nested quote + On August 24 2013 23:00 Dodgin wrote: On August 24 2013 22:58 Waxangel wrote: Naniwa please win check pm so i can pass out How in the hell are you awake passion and ff14 | ||
krutopatkin
Germany2612 Posts
August 24 2013 14:06 GMT
#2734
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Schelim
Austria11528 Posts
August 24 2013 14:06 GMT
#2735
i still kinda care though. Jaedong fighting i guess. | ||
Kabras
Romania3508 Posts
August 24 2013 14:06 GMT
#2736
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bo1b
Australia12814 Posts
August 24 2013 14:06 GMT
#2737
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GWdeathscythe
Brazil1091 Posts
August 24 2013 14:06 GMT
#2738
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Whatson
United States5356 Posts
August 24 2013 14:07 GMT
#2739
On August 24 2013 23:05 Conut wrote: Show nested quote + On August 24 2013 23:00 Exarl25 wrote: On August 24 2013 22:58 TheDwf wrote: On August 24 2013 22:56 Exarl25 wrote: On August 24 2013 22:55 TheDwf wrote: On August 24 2013 22:53 Exarl25 wrote: On August 24 2013 22:52 Raambo11 wrote: On August 24 2013 22:48 Swisslink wrote: aLive's multitasking just completely fell apart. It wasn't only the storms but also the fact that aLive did absolutely nothing to defend in his base. When your maxed as terran you can't defend until you lose supply if your army is on the other side of the map. Either that or wait for a production cycle and take damage meanwhile. If the Protoss is dedicating supply to harassment then the Terran must dedicate supply to defense. Splitting your army is so hard? And people complain about deathballs. Both armies don't have the same supply-efficiency at all; park 20 army supply to defend Zealots raids and suddenly your core army melts so badly. Bunkers + repair vastly improves the supply efficiency of the Terran defense. Zealots barely care about Bunkers, see how First could easily break aLive's bunker in the Whirlwind game. Protoss can commit much more supply to harassment than Terran can to defend because of defensive Storms. I'm sorry but that's ridiculous. Well positioned Bunkers will have very little surface area for the Zealots to attack. Marines rip through them. First barely had any supply committed to that harassment. If you see the post game analysis right now it was like 3 Zealots that completely shut down mining at the 3rd. Alive's defense just wasn't up to par. not to mention you can just build a PF to wall of your ramps, just insane that he never did it in even one game Hardly matters when all your production's gone because of a warp prism in the main. | ||
goody153
44022 Posts
August 24 2013 14:07 GMT
#2740
it is either: naniwa winning the whole damn thing ! OR JD getting the second place .. nothing gets better than this ! | ||
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