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On August 24 2013 22:58 TheDwf wrote:Show nested quote +On August 24 2013 22:56 Exarl25 wrote:On August 24 2013 22:55 TheDwf wrote:On August 24 2013 22:53 Exarl25 wrote:On August 24 2013 22:52 Raambo11 wrote:On August 24 2013 22:48 Swisslink wrote: aLive's multitasking just completely fell apart. It wasn't only the storms but also the fact that aLive did absolutely nothing to defend in his base. When your maxed as terran you can't defend until you lose supply if your army is on the other side of the map. Either that or wait for a production cycle and take damage meanwhile. If the Protoss is dedicating supply to harassment then the Terran must dedicate supply to defense. Splitting your army is so hard? And people complain about deathballs. Both armies don't have the same supply-efficiency at all; park 20 army supply to defend Zealots raids and suddenly your core army melts so badly. Bunkers + repair vastly improves the supply efficiency of the Terran defense. Zealots barely care about Bunkers, see how First could easily break aLive's bunker in the Whirlwind game. Protoss can commit much more supply to harassment than Terran can to defend because of defensive Storms.
I'm sorry but that's ridiculous. Well positioned Bunkers will have very little surface area for the Zealots to attack. Marines rip through them. First barely had any supply committed to that harassment. If you see the post game analysis right now it was like 3 Zealots that completely shut down mining at the 3rd. Alive's defense just wasn't up to par.
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Canada8157 Posts
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On August 24 2013 22:59 Undead1993 wrote:Show nested quote +On August 24 2013 22:55 NarutO wrote:On August 24 2013 22:54 DJHelium wrote:On August 24 2013 22:53 TheDwf wrote:On August 24 2013 22:48 Swisslink wrote: aLive's multitasking just completely fell apart. It wasn't only the storms but also the fact that aLive did absolutely nothing to defend in his base. Maybe because he had nothing to defend? SCVs don't do that well against upgraded Zealots. What can a terran player do then? Like produce a ton of turrets? That is one of the often voiced complains with Terran. We have no supply-less defence that is actually worth getting. In lategame zealot/dt runbys or warpins don't care about the planetary, they still kill your economy or make you run. Not to mention you cannot get planetaries everywhere and if your economy runs, it can also go down. All other races have supply-less defence. you have less worker supply though (because of the mule) therefore you can hvae more units, so you can leave 4 rines in a bunker.
4 marines in a bunker don't defend shit in lategame. And we have less workers, because our army is neither cost nor supply efficient. We need to have as much mainarmy together as possible.
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I really believe that a few hellbats, even with the nerf, would have been an interesting addition for Alive.
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1 step closer to the jaekong
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The ultimate battle between the letters of the alphabet! Who will be elimited from the alphabet? Don't go anywhere, we will find out soon WCS Season Finals 2!
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On August 24 2013 23:00 NarutO wrote:Show nested quote +On August 24 2013 22:59 Undead1993 wrote:On August 24 2013 22:55 NarutO wrote:On August 24 2013 22:54 DJHelium wrote:On August 24 2013 22:53 TheDwf wrote:On August 24 2013 22:48 Swisslink wrote: aLive's multitasking just completely fell apart. It wasn't only the storms but also the fact that aLive did absolutely nothing to defend in his base. Maybe because he had nothing to defend? SCVs don't do that well against upgraded Zealots. What can a terran player do then? Like produce a ton of turrets? That is one of the often voiced complains with Terran. We have no supply-less defence that is actually worth getting. In lategame zealot/dt runbys or warpins don't care about the planetary, they still kill your economy or make you run. Not to mention you cannot get planetaries everywhere and if your economy runs, it can also go down. All other races have supply-less defence. you have less worker supply though (because of the mule) therefore you can hvae more units, so you can leave 4 rines in a bunker. 4 marines in a bunker don't defend shit in lategame. And we have less workers, because our army is neither cost nor supply efficient. We need to have as much mainarmy together as possible. rines in a bunker do defend harassment quite well when you repair the bunker. "don't defend shit" is quite an exaggeration, don't you think so?
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![[image loading]](http://defiler.ru/chat/smiles-hidden/jae4.gif)
ITS TIME ARTOSIS
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On August 24 2013 23:00 Exarl25 wrote:Show nested quote +On August 24 2013 22:58 TheDwf wrote:On August 24 2013 22:56 Exarl25 wrote:On August 24 2013 22:55 TheDwf wrote:On August 24 2013 22:53 Exarl25 wrote:On August 24 2013 22:52 Raambo11 wrote:On August 24 2013 22:48 Swisslink wrote: aLive's multitasking just completely fell apart. It wasn't only the storms but also the fact that aLive did absolutely nothing to defend in his base. When your maxed as terran you can't defend until you lose supply if your army is on the other side of the map. Either that or wait for a production cycle and take damage meanwhile. If the Protoss is dedicating supply to harassment then the Terran must dedicate supply to defense. Splitting your army is so hard? And people complain about deathballs. Both armies don't have the same supply-efficiency at all; park 20 army supply to defend Zealots raids and suddenly your core army melts so badly. Bunkers + repair vastly improves the supply efficiency of the Terran defense. Zealots barely care about Bunkers, see how First could easily break aLive's bunker in the Whirlwind game. Protoss can commit much more supply to harassment than Terran can to defend because of defensive Storms. I'm sorry but that's ridiculous. Well positioned Bunkers will have very little surface area for the Zealots to attack. Marines rip through them. First barely had any supply committed to that harassment. If you see the post game analysis right now it was like 3 Zealots that completely shut down mining at the 3rd. Alive's defense just wasn't up to par. Sure, one Bunker can deal with 2-3 zeals, but not with 6+.
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Austria24417 Posts
On August 24 2013 23:00 Dodgin wrote:check pm so i can pass out
How in the hell are you awake
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this tournament is great !
now it just need one more thing to make it perfect
JD needs to be second placer
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On August 24 2013 22:59 Sated wrote:Show nested quote +On August 24 2013 22:55 hipo wrote:On August 24 2013 22:54 XiaoJoyce- wrote:Who is rooting for Jaedong?  Everyone? Jaekong or worse needs to happen again. ![[image loading]](http://i.imgur.com/SjCYG1Z.png)
Jaedong will dance on that dead sheep after he beats Naniwa and the rest.
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Why is their poll acting like it's bo3?
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On August 24 2013 23:02 DarkLordOlli wrote:Show nested quote +On August 24 2013 23:00 Dodgin wrote:On August 24 2013 22:58 Waxangel wrote: Naniwa please win check pm so i can pass out How in the hell are you awake It's midnight in australia, I wanna know how fucked up his sleep schedule is in where ever he is in the world
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On August 24 2013 22:59 DJHelium wrote: I find this very interesting. I also feel that it's very hard for terran to micro against the zealots, and they get so cost effective when the marine/marauder isn't kiting. If you stop focusing on your main army, you will get stormd.
I think this is one of the biggest problems in TvP. The fact that Terran can be vastly superior good micro while on the flip side be vastly inferior with bad micro, where as Zealots for instance requires next to zero micro.
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Why these breaks? Is this on Swedish TV or Korean TV, or what?
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TLADT24920 Posts
On August 24 2013 23:02 DarkLordOlli wrote:Show nested quote +On August 24 2013 23:00 Dodgin wrote:On August 24 2013 22:58 Waxangel wrote: Naniwa please win check pm so i can pass out How in the hell are you awake he's Canadian, hard worker
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