• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:45
CET 00:45
KST 08:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA15
StarCraft 2
General
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
2v2 maps which are SC2 style with teams together? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/ soO on: FanTaSy's Potential Return to StarCraft A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2040 users

[WCS AM] RO16 Group C Premier Season 2 2013 - Page 21

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 19 20 21 22 23 55 Next
Topin
Profile Blog Joined December 2010
Peru10093 Posts
August 07 2013 23:57 GMT
#401
productin tab plz
i would define my style between a mix of ByuN, Maru and MKP
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 07 2013 23:57 GMT
#402
On August 08 2013 08:56 Larkin wrote:
Show nested quote +
On August 08 2013 08:55 IntoTheheart wrote:
What would happen if creep could deny FFs? Or is that just completely screwing up an entire matchup by not allowing Protoss to gain positional advantage while attacking?


Haha it would be completely broken, Protoss could never do anything... a Protoss attack without FFs will never win because surrounds. Plus aggro creep strats would be even stronger.

My idea would be to make FFs have hit points, so they could be destroyed by attacking them.

That's a good idea, I was talking about it to a friend some time ago but realized that I could never make it a real post on TL or BNet forums since I'm such a bad player that FF balance couldn't affect me in the slightest.
kiss kiss fall in love
Paljas
Profile Joined October 2011
Germany6926 Posts
August 07 2013 23:57 GMT
#403
hatch hatch pool vs gateway first.

umm
TL+ Member
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 07 2013 23:57 GMT
#404
4minutes, 3 bases for Scarlett.
kiss kiss fall in love
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 07 2013 23:57 GMT
#405
On August 08 2013 08:53 c0ldfusion wrote:
Show nested quote +
On August 08 2013 08:52 blinken wrote:
I play toss and I think that strat is fucking trash.


It's really actually with not that much risk.

There's no reason you cant turn around if you get scouted, zerg don't generally have enough anti air to take out the warp prism in that stage of the game.
PviLLe3
Profile Joined January 2012
United States305 Posts
August 07 2013 23:57 GMT
#406
On August 08 2013 08:56 Yorbon wrote:
Show nested quote +
On August 08 2013 08:56 PviLLe3 wrote:
On August 08 2013 08:55 ssxsilver wrote:
On August 08 2013 08:53 Tsubbi wrote:
this strat is one the same level as 3 pylon blocks in my book, need new kind of rocks imho to fix it

It'd be nice if uprooted structures could count as massive units.



lol what, a massive hatchery unit, dont know about that
I think he was talking about spines and spores. Could be wrong though.


yah i know he was, which are buildable with hatch tech would almost kill all early toss pressure
Undead1993
Profile Joined January 2012
Germany17651 Posts
Last Edited: 2013-08-07 23:59:06
August 07 2013 23:58 GMT
#407
On August 08 2013 08:56 Swisslink wrote:
Show nested quote +
On August 08 2013 08:54 Undead1993 wrote:
On August 08 2013 08:53 Swisslink wrote:
On August 08 2013 08:52 Undead1993 wrote:
macsed making it look like he is playing in masters and his opponents are low diamond. this seems on a whole other level


wat?
Scarlett missed the Warprism and if you do, it's just an instant loss against this build :/
Afterwards the dmg was done and the follow up attack was a certain success.

that's kind of what i said. it seems pretty easy for him


It'd seem pretty easy too, if a Diamond Protoss played against a High Master Zerg and the Zerg player somehow missed the Warpprism. It was just terribly unlucky for Scarlett, tbh.

well if you don't have your units in position to scout this, it's a mistake and has not really what to do with luck.
SEKO SEKO SEKO SEKO SEKO
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 07 2013 23:58 GMT
#408
On August 08 2013 08:57 Paljas wrote:
hatch hatch pool vs gateway first.

umm

What'd I say about crazy stuff?
kiss kiss fall in love
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
August 07 2013 23:58 GMT
#409
On August 08 2013 08:56 Yorbon wrote:
Show nested quote +
On August 08 2013 08:56 PviLLe3 wrote:
On August 08 2013 08:55 ssxsilver wrote:
On August 08 2013 08:53 Tsubbi wrote:
this strat is one the same level as 3 pylon blocks in my book, need new kind of rocks imho to fix it

It'd be nice if uprooted structures could count as massive units.



lol what, a massive hatchery unit, dont know about that
I think he was talking about spines and spores. Could be wrong though.


Yes, he was saying that there shouldn't be a massive unit at hatchery tech (although he didn't say why).
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
ssxsilver
Profile Joined June 2007
United States4409 Posts
August 07 2013 23:58 GMT
#410
On August 08 2013 08:56 Yorbon wrote:
Show nested quote +
On August 08 2013 08:56 PviLLe3 wrote:
On August 08 2013 08:55 ssxsilver wrote:
On August 08 2013 08:53 Tsubbi wrote:
this strat is one the same level as 3 pylon blocks in my book, need new kind of rocks imho to fix it

It'd be nice if uprooted structures could count as massive units.



lol what, a massive hatchery unit, dont know about that
I think he was talking about spines and spores. Could be wrong though.

Yes spines/spores. They move too slow to be used in any early offensive move (Nestea's build withstanding), and there's an opportunity cost to getting them (as opposed to allowing something like creep or queens to break FFs).
b0ub0u
Profile Joined September 2009
Canada445 Posts
August 07 2013 23:58 GMT
#411
omg lol they missed the hatch hatch pool
In the swarm we trust
DJHelium
Profile Joined December 2010
Sweden13480 Posts
August 07 2013 23:58 GMT
#412
On August 08 2013 08:57 Paljas wrote:
hatch hatch pool vs gateway first.

umm


It's a great counter! The bad thing about 2 hatch before pool is when the protoss player goes for a forge, because he can cannon the nat/third uncontested.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 07 2013 23:58 GMT
#413
Looks like the Brotoss player will go for an aggro build.
kiss kiss fall in love
garbanzo
Profile Joined October 2009
United States4046 Posts
August 07 2013 23:59 GMT
#414
On August 08 2013 08:56 garbanzo wrote:
Scarlett (bottom right) vs. Macsed (top left) on Akilon Wastes. Same openings for both (hatch first vs. gateway with 2 assimilators).

Scarlett gets an early third, I think it was triple hatch before pool despite what Gretorp says. Macsed gets his natural, 3 gateways, and techs to stargate.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
Panozen
Profile Joined August 2013
248 Posts
August 07 2013 23:59 GMT
#415
On August 08 2013 08:56 Yorbon wrote:
Show nested quote +
On August 08 2013 08:56 PviLLe3 wrote:
On August 08 2013 08:55 ssxsilver wrote:
On August 08 2013 08:53 Tsubbi wrote:
this strat is one the same level as 3 pylon blocks in my book, need new kind of rocks imho to fix it

It'd be nice if uprooted structures could count as massive units.



lol what, a massive hatchery unit, dont know about that
I think he was talking about spines and spores. Could be wrong though.

Dumb idea, so all the roach/hydra armies will march with uprooted spores and not get forcefielded? win every engagement
Swisslink
Profile Joined March 2011
2954 Posts
August 07 2013 23:59 GMT
#416
On August 08 2013 08:58 Undead1993 wrote:
Show nested quote +
On August 08 2013 08:56 Swisslink wrote:
On August 08 2013 08:54 Undead1993 wrote:
On August 08 2013 08:53 Swisslink wrote:
On August 08 2013 08:52 Undead1993 wrote:
macsed making it look like he is playing in masters and his opponents are low diamond. this seems on a whole other level


wat?
Scarlett missed the Warprism and if you do, it's just an instant loss against this build :/
Afterwards the dmg was done and the follow up attack was a certain success.

that's kind of what i said. it seems pretty easy for him


It'd seem pretty easy too, if a Diamond Protoss played against a High Master Zerg and the Zerg player somehow missed the Warpprism. It was just terribly unlucky for Scarlett, tbh.

well if you have your units not in position to scout this, it's a mistakes and has not really what to do with luck.


She missed the Warprism because of a few millimeters several times - that's just unlucky.
garbanzo
Profile Joined October 2009
United States4046 Posts
August 08 2013 00:00 GMT
#417
On August 08 2013 08:59 garbanzo wrote:
Show nested quote +
On August 08 2013 08:56 garbanzo wrote:
Scarlett (bottom right) vs. Macsed (top left) on Akilon Wastes. Same openings for both (hatch first vs. gateway with 2 assimilators).

Scarlett gets an early third, I think it was triple hatch before pool despite what Gretorp says. Macsed gets his natural, 3 gateways, and techs to stargate.

Scarlett gets a roach warren and zergling speed. Macsed makes phoenices with the stargate and uses it to clear up overlords around his base.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
PviLLe3
Profile Joined January 2012
United States305 Posts
August 08 2013 00:00 GMT
#418
On August 08 2013 08:59 Panozen wrote:
Show nested quote +
On August 08 2013 08:56 Yorbon wrote:
On August 08 2013 08:56 PviLLe3 wrote:
On August 08 2013 08:55 ssxsilver wrote:
On August 08 2013 08:53 Tsubbi wrote:
this strat is one the same level as 3 pylon blocks in my book, need new kind of rocks imho to fix it

It'd be nice if uprooted structures could count as massive units.



lol what, a massive hatchery unit, dont know about that
I think he was talking about spines and spores. Could be wrong though.

Dumb idea, so all the roach/hydra armies will march with uprooted spores and not get forcefielded? win every engagement



this, or the fastest 2 base lair , drop creep outside base, build 2 crawlers, do a massive roach allin , break FFs, GG
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 08 2013 00:00 GMT
#419
That was smart. MacSed kills the scouting Ovie and then throws down another two gateways behind it.
kiss kiss fall in love
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
August 08 2013 00:00 GMT
#420
But then gets his own Sentry trapped by lings. Carelessness or a tipoff? We'll see.
kiss kiss fall in love
Prev 1 19 20 21 22 23 55 Next
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
CranKy Ducklings72
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 249
StarCraft: Brood War
Calm 2842
Artosis 682
Terrorterran 1
Heroes of the Storm
Khaldor214
Other Games
Grubby5200
summit1g4350
FrodaN2006
Mlord503
Pyrionflax203
Maynarde99
Organizations
Other Games
EGCTV1765
gamesdonequick1185
BasetradeTV29
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 104
• davetesta84
• HeavenSC 58
• musti20045 32
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Airneanach33
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21281
• Ler83
League of Legends
• Doublelift4284
Other Games
• imaqtpie1616
• Scarra564
Upcoming Events
OSC
9h 15m
Wardi Open
12h 15m
Monday Night Weeklies
17h 15m
OSC
23h 15m
Wardi Open
1d 12h
Replay Cast
2 days
Wardi Open
2 days
Tenacious Turtle Tussle
3 days
The PondCast
3 days
Replay Cast
3 days
[ Show More ]
LAN Event
4 days
Replay Cast
4 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-21
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.