In the middle of game 2 and 3 he didn't manage to trade with naniwa - he only bloodied himself trying to trade. In all 3 games he gave naniwa huge advantages, probably being a bit nervous facing this build.
[WCS EU] RO16 Group C Premier Season 2 2013 - Page 32
Forum Index > StarCraft 2 Tournaments |
Arevall
Sweden1133 Posts
In the middle of game 2 and 3 he didn't manage to trade with naniwa - he only bloodied himself trying to trade. In all 3 games he gave naniwa huge advantages, probably being a bit nervous facing this build. | ||
GaliX
Germany380 Posts
just join Apollo and Redeye ![]() | ||
Zenbrez
Canada5973 Posts
On August 08 2013 01:59 Big J wrote: I think people overestimate infestors for that. Fungal has been nerfed by 10damage vs armored and infestors are really expensive in the midgame. He would get at most 10infestors instead of the 30hydras he was working with. Imo, the way to go against this style is either blindcounter the third with an allin or sit on 4bases forever with hydra/viper/swarmhost/statics. Edit: fungal is still good vs void rays, but it's not affordable to deal with them in the midgame. You underestimate it. You don't need 10 infestors. You only use them for fungal, ITs are useless. Voidrays stack a loooot - sure he could split them, but lets be honest, nobody really does. Even having just 2 infestors, pinning them and dealing 50-60 dmg (since people generally overlap the fungals) to ALL of them is hugely significant. A pure hydra army won't do the job | ||
GumBa
United Kingdom31935 Posts
| ||
Abominous
Croatia1625 Posts
Disappointed Apollo! | ||
GreyKnight
United States4720 Posts
| ||
Dandy_Moustachu
France422 Posts
On August 08 2013 01:59 Big J wrote: I think people overestimate infestors for that. Fungal has been nerfed by 10damage vs armored and infestors are really expensive in the midgame. He would get at most 10infestors instead of the 30hydras he was working with. Imo, the way to go against this style is either blindcounter the third with an allin or sit on 4bases forever with hydra/viper/swarmhost/statics. Edit: fungal is still good vs void rays, but it's not affordable to deal with them in the midgame. Swarmhost + spore is the way to go :o | ||
Panozen
248 Posts
On August 08 2013 02:00 Lysanias wrote: Wich is amusing and horribly wrong balanced, An anti air unit losing to a allround unit. Do Corruptors actually beat anything air straight up? (not counting Msc/Oracle etc) | ||
Doublemint
Austria8366 Posts
On August 08 2013 02:00 Lysanias wrote: Wich is amusing and horribly wrong balanced, An anti air unit losing to a allround unit. Considering the cost and the fact how other Protoss air deals with Corrupters Voidrays better do well against them. | ||
NovaMB
Germany9534 Posts
On August 08 2013 02:01 ZAiNs wrote: Oh, I didn't realise the races were meant to be symmetric! Anti-Air that gets hardcountered by an all-around- not specialised- Air unit isnt balanced, not matter how you look at it | ||
![]()
The_Templar
your Country52797 Posts
| ||
renaissanceMAN
United States1840 Posts
| ||
Daralii
United States16991 Posts
On August 08 2013 02:00 Cinim wrote: Well, you cant blame that all on voidrays, but anyone has to be an outright fool to not agree with the fact that voidrays are really strong. They aren't just strong because of more damage since WoL, but because of the fact that voidrays are currently the only air units that don't require any micro skills whatsoever, making them insanely easy to use. Naniwa had DECENT force fields, but nothing that impressive honestly, especially considering that he only had to micro the sentries. Naniwa didn't play that much better, and if voidrays were "fixed" it would certainly be a lot closer. TL:DR Void rays are strong, mostly because they don't require any micro. Obvious solution is to bring back flux vanes. :p It's hard for voids to require micro because they're slow air units, same as tempests or broods or corruptors or vikings or BCs. | ||
Exarl25
1887 Posts
On August 08 2013 02:00 Lysanias wrote: Wich is amusing and horribly wrong balanced, An anti air unit losing to a allround unit. Phoenix are an anti-air unit and lose to Corruptors. Trying to cement units into arbitrary roles is what is horrible. Corruptors do well against massive units, it's fine for them to lose to Void Rays when the Zerg has other options for dealing with them. | ||
scypio
Poland2127 Posts
On August 08 2013 02:01 Waise wrote: so if the players aren't upset and don't dislike each other the game is boring? why would i be happy for the players to be unhappy? they're human beings it's not boring, it's fine when the game can stand on its own even if two nonames played it. But a bit of story / drama to spice things up is most welcome. | ||
EdouarKiLL
Russian Federation112 Posts
| ||
Aeromi
France14456 Posts
| ||
FeyFey
Germany10114 Posts
On August 08 2013 01:59 Exarl25 wrote: You don't make Corruptors in that situation. This isn't WoL, Void Rays hard counter Corruptors. You need an overwhelming number to beat out VRs and against 3 SGs you aren't likely to get that. Well you can mass Corruptors early and sweep over the Voids, it is a bit risky because you basically have nothing on the ground at that moment. But the Toss is pretty much denied on his tech + easy robo splash. And you can perfectly follow it up with a Hydra push before Storm. Or you get Swarmhosts, which is almost unfair in this situation. | ||
Lysanias
Netherlands8351 Posts
On August 08 2013 02:01 ZAiNs wrote: Oh, I didn't realise the races were meant to be symmetric! Nothing to do with symetric, just with the unit called Corrupter as an anti AIR unit. | ||
![]()
The_Templar
your Country52797 Posts
On August 08 2013 02:03 Aeromi wrote: Naniwa was playing on a barcode or I'm blind ? Indeed he was. | ||
| ||