finally said fuck it, and suicided
[Up/Down] Group B WCS Korea 2013 Season 3 - Page 9
Forum Index > StarCraft 2 Tournaments |
Heinsenzerg
Argentina2279 Posts
finally said fuck it, and suicided | ||
Arceus
Vietnam8332 Posts
| ||
TT1
Canada9987 Posts
| ||
Holdenintherye
Canada1441 Posts
| ||
SniXSniPe
United States1938 Posts
| ||
![]()
stuchiu
Fiddler's Green42661 Posts
| ||
MrCon
France29748 Posts
| ||
Heinsenzerg
Argentina2279 Posts
| ||
MrMotionPicture
United States4327 Posts
| ||
![]()
Shellshock
United States97274 Posts
On August 07 2013 13:49 MrCon wrote: Bang should have farmed a battlefury to equip his marines to stop the zealot push in top lane :O wouldn't that be bottom lane D: | ||
Lorning
![]()
Belgica34432 Posts
| ||
TT1
Canada9987 Posts
| ||
jalstar
United States8198 Posts
On August 07 2013 13:49 TT1 wrote: what an insane match, beautiful play by hero do you think hero was too impatient in his first two big engagements? or did he need to free up the supply for tempests and zealot runbys | ||
asdfOu
United States2089 Posts
| ||
Havik_
United States5585 Posts
On August 07 2013 13:46 stuchiu wrote: 2 base 2 fact hellion all-ins all day every day. Yes. If that's what it takes. Terran has the advantage in the early-midgame. Use it! On August 07 2013 13:45 graNite wrote: so you kill protoss before lategame? how stupid is that... i want to play lategame in every mathup, but i want it to be fair. and i dont think it is, these zealots can even take down bunkers so easy Blizzard has said the game was designed with asymmetrical balance in mind where T is strong early and Protoss is strong late. That's simply how the game was designed and its in the best interest of these players to take advantage of that. | ||
![]()
CosmicSpiral
United States15275 Posts
On August 07 2013 13:42 Scarecrow wrote: Well when Terrans got medivac boost it just became too hard to defend without the cannon, I do agree it could be toned down a little early game or require slightly more energy. I don't many of the design decisions in HotS exactly for that reason. The dependency on a single unit for so many necessary functions is a gimmick in a RTS for the obvious reason: it has to be useful enough to justify its existence but not strong enough to completely break the game. Blizzard hasn't really addressed that problem with the MS and now the MSC. | ||
painkilla
United States695 Posts
User was warned for this post | ||
![]()
Shellshock
United States97274 Posts
On August 07 2013 13:51 painkilla wrote: Protoss kills Terran army once, gg. Terran kills toss army twice, still lose. Bang also lost his economy | ||
Popkiller
3415 Posts
| ||
![]()
Fionn
United States23455 Posts
| ||
| ||