[Up/Down] Group B WCS Korea 2013 Season 3 - Page 7
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Fionn
United States23455 Posts
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Shellshock
United States97274 Posts
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graNite
Germany4434 Posts
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below66
United States1761 Posts
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Scarecrow
Korea (South)9172 Posts
On August 07 2013 13:40 CosmicSpiral wrote: Well of course, Protoss now can afford to be out of position as long as they have the necessary energy on the MSC. Before the lack of mobility was one of the defining weaknesses of the race. Well when Terrans got medivac boost it just became too hard to defend without the cannon, I do agree it could be toned down a little early game or require slightly more energy. | ||
Heinsenzerg
Argentina2279 Posts
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jalstar
United States8198 Posts
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Heinsenzerg
Argentina2279 Posts
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Havik_
United States5585 Posts
On August 07 2013 13:42 graNite wrote: lategame tvp is just soo hard, you can only make wrong decisions... 3/3 zealots are so hard to deal with and storms can kill so much ![]() I would say don't let it get that far, but I know from experience that the Mothership Core and force fields make that difficult. I've won games I absolutely should not have won because of it. | ||
Tannex
United States196 Posts
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Arceus
Vietnam8332 Posts
tbh engagements aside, herO's gameplan on this map has been pretty great to watch | ||
Dodgin
Canada39254 Posts
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Shellshock
United States97274 Posts
On August 07 2013 13:44 Dodgin wrote: I think this is the first time I've seen a game on this map where both players get to 5 bases I was just thinking the same thing | ||
las91
United States5080 Posts
On August 07 2013 13:44 Dodgin wrote: I think this is the first time I've seen a game on this map where both players get to 5 bases Yea definitely is for me, although I haven't been watching all of U&D. Love Tempests but I'm not sure how this'll work... | ||
graNite
Germany4434 Posts
On August 07 2013 13:43 Havik_ wrote: I would say don't let it get that far, but I know from experience that the Mothership Core and force fields make that difficult. I've won games I absolutely should not have won because of it. so you kill protoss before lategame? how stupid is that... i want to play lategame in every mathup, but i want it to be fair. and i dont think it is, these zealots can even take down bunkers so easy | ||
bo1b
Australia12814 Posts
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Heinsenzerg
Argentina2279 Posts
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stuchiu
Fiddler's Green42661 Posts
On August 07 2013 13:43 Havik_ wrote: I would say don't let it get that far, but I know from experience that the Mothership Core and force fields make that difficult. I've won games I absolutely should not have won because of it. 2 base 2 fact hellion all-ins all day every day. | ||
Dodgin
Canada39254 Posts
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graNite
Germany4434 Posts
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