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On August 06 2013 05:09 zeratul_jf wrote:Show nested quote +On August 06 2013 05:04 blobrus wrote:On August 06 2013 05:02 Faust852 wrote: Nice how a protoss can build that much on 2 bases. Because he spent most of his minerals on zealots, and saved the gas for tech. So what you are telling me is that he can mass a wall of mineral units and also get high tech units without having to expand past a second base?
Well mvp didn't punish it, he was very weak for a period there, so yeah. It's not like this game is imbalanced, Mvp just isn't the best in the world anymore.
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Damn, HasuObs, good show.
I still want Mvp to win it all though. Europe should not be spared from the fury of the King.
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On August 06 2013 05:08 Heartland wrote:Show nested quote +On August 06 2013 05:07 dohgg wrote: Another case of a prottos hiding his colossus... terrans need a better scouting ability then hitting a money scan to find these transitions. It's almost like they need a fast, regenerating unit which can jump up cliffs. Or a flying unit which is faster than anything in the game to fly over the army. Or a magical vision from afar they can activate for free and which can't be blocked. I lol'd
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On August 06 2013 05:09 Weavel wrote:Show nested quote +On August 06 2013 05:08 blobrus wrote: What people don't realize is if Hasu didn't feedback the ghosts when mvp was pushing earlier, he probably would have just lost. Caster mentioned it like 4 times though...
And even a special chapter dedicated to the feedbacker templar lol.
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Well, i wont watch Wcs eu, if Mvp fails to advance
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On August 06 2013 05:10 Tiaraju9 wrote: Where are the moderators? Some stupid balance whining going on in this thread. This is normal when the favorite loses. Just ignore it.
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On August 06 2013 05:09 Weavel wrote:Show nested quote +On August 06 2013 05:08 blobrus wrote: What people don't realize is if Hasu didn't feedback the ghosts when mvp was pushing earlier, he probably would have just lost. Caster mentioned it like 4 times though...
And yet there are still tons of terrans complaining.
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On August 06 2013 05:10 stuchiu wrote:Show nested quote +On August 06 2013 05:08 Heartland wrote:On August 06 2013 05:07 dohgg wrote: Another case of a prottos hiding his colossus... terrans need a better scouting ability then hitting a money scan to find these transitions. It's almost like they need a fast, regenerating unit which can jump up cliffs. Or a flying unit which is faster than anything in the game to fly over the army. Or a magical vision from afar they can activate for free and which can't be blocked. Funnily enough a sentry with hallucination can do all of these things.
Not really
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I really think that MVP played a great game on Belshire but this is TvP, Hasu went 2 base templar-collosi-zealot. It looked ridiculous but it works lol!.
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On August 06 2013 05:10 habeck wrote: Well, i wont watch Wcs eu, if Mvp fails to advance
that's a little extreme
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On August 06 2013 05:09 Weavel wrote:Show nested quote +On August 06 2013 05:08 blobrus wrote: What people don't realize is if Hasu didn't feedback the ghosts when mvp was pushing earlier, he probably would have just lost. Caster mentioned it like 4 times though...
wouldn't even be that sure about that. he would've still got 2-3 storms through which should've been enough to hold MVP back, if he commited on the natural. edit: to make it more clear: hasu had a supply lead at that point and around 6 templar out. MVP didn't have enough emps at this point and we only see protoss die to these kind of allins before they get storm and when they are behind in supply. Both were not the case in that game, so I highly doubt, Hasu would've died to a commitment here.
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On August 06 2013 05:08 Heartland wrote:Show nested quote +On August 06 2013 05:07 dohgg wrote: Another case of a prottos hiding his colossus... terrans need a better scouting ability then hitting a money scan to find these transitions. It's almost like they need a fast, regenerating unit which can jump up cliffs. Or a flying unit which is faster than anything in the game to fly over the army. Or a magical vision from afar they can activate for free and which can't be blocked. Yep, you're totally going to fly over HTs/Phoenixes with your Medivac to see Protoss' whole base. Noticed how Mvp's first scan in the game missed the Stargate? So much for your "magical vision" which doesn't tell you where Protoss hid his tech (and isn't free at all by the way, no idea what you're talking about).
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United States97274 Posts
Poll: Head?Grubby (16) 59% Ret (11) 41% 27 total votes Your vote: Head? (Vote): Ret (Vote): Grubby
Poll: Heart?Grubby (22) 73% Ret (8) 27% 30 total votes Your vote: Heart? (Vote): Ret (Vote): Grubby
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Yeah, some really awesome Starcraft being played these last few days...love dat shit!
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On August 06 2013 05:11 Heartland wrote:Show nested quote +On August 06 2013 05:10 stuchiu wrote:On August 06 2013 05:08 Heartland wrote:On August 06 2013 05:07 dohgg wrote: Another case of a prottos hiding his colossus... terrans need a better scouting ability then hitting a money scan to find these transitions. It's almost like they need a fast, regenerating unit which can jump up cliffs. Or a flying unit which is faster than anything in the game to fly over the army. Or a magical vision from afar they can activate for free and which can't be blocked. Funnily enough a sentry with hallucination can do all of these things. Not really It cant jump, can it?
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On August 06 2013 05:10 habeck wrote: Well, i wont watch Wcs eu, if Mvp fails to advance who cares?
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On August 06 2013 05:11 TheDwf wrote:Show nested quote +On August 06 2013 05:08 Heartland wrote:On August 06 2013 05:07 dohgg wrote: Another case of a prottos hiding his colossus... terrans need a better scouting ability then hitting a money scan to find these transitions. It's almost like they need a fast, regenerating unit which can jump up cliffs. Or a flying unit which is faster than anything in the game to fly over the army. Or a magical vision from afar they can activate for free and which can't be blocked. Yep, you're totally going to fly over HTs/Phoenixes with your Medivac to see Protoss' whole base. Noticed how Mvp's first scan in the game missed the Stargate? So much for your "magical vision" which doesn't tell you where Protoss hid his tech (and isn't free at all by the way, no idea what you're talking about).
No race has perfect scouting, I don't really see the problem.
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On August 06 2013 05:11 ImperialFist wrote: I really think that MVP played a great game on Belshire but this is TvP, Hasu went 2 base templar-collosi-zealot. It looked ridiculous but it works lol!.
Not just that be he also opened Oracle and got Phoenix as well. That's what's crazy about it. The HT, Colossus on 2 base isn't ridiculous, but with the Stargate units? You need a damn good build to pull that off.
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On August 06 2013 05:10 habeck wrote: Well, i wont watch Wcs eu, if Mvp fails to advance
Are any of your posts NOT MvP fanboy QQ?
I really like MvP, but his fans are driving me up the wall lately.
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On August 06 2013 05:08 Heartland wrote:Show nested quote +On August 06 2013 05:07 dohgg wrote: Another case of a prottos hiding his colossus... terrans need a better scouting ability then hitting a money scan to find these transitions. It's almost like they need a fast, regenerating unit which can jump up cliffs. Or a flying unit which is faster than anything in the game to fly over the army. Or a magical vision from afar they can activate for free and which can't be blocked. Damn you
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