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[OSL] RO4 Day 1 WCS Korea Season 2 2013 - Page 48

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 46 47 48 49 50 105 Next
ZachFreeman
Profile Joined November 2010
Australia484 Posts
July 30 2013 09:59 GMT
#941
On July 30 2013 18:58 tuestresfat wrote:
Show nested quote +
On July 30 2013 18:57 gedatsu wrote:
On July 30 2013 18:55 TaShadan wrote:
SC2 at its best rofl. Every time i give sc2 another chance it ends up in boring all ins or cheese.

What's boring about it? It's been a different attack every time. Do you favor 25 min no rush games?

its boring because they're build order losses, hardly any macro/micro involved. ya he deserves the win, but it's boring to watch because there's very little the other player can do.

I guess it's only boring if you are very far down on innovations dick. Hop off a bit and you might be able to enjoy
GIVE ME COMMAND
Account252508
Profile Joined February 2012
3454 Posts
July 30 2013 09:59 GMT
#942
--- Nuked ---
Fionn
Profile Blog Joined October 2009
United States23455 Posts
July 30 2013 09:59 GMT
#943
Chobra and Whiplash already seem to have better chemistry than the Proleague duo after a day of working together.
Writerhttps://twitter.com/FionnOnFire
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
July 30 2013 09:59 GMT
#944
Neo Cheddar Terran Incoming!
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Vesky
Profile Joined January 2013
United States857 Posts
July 30 2013 09:59 GMT
#945
On July 30 2013 18:58 tuestresfat wrote:
Show nested quote +
On July 30 2013 18:57 gedatsu wrote:
On July 30 2013 18:55 TaShadan wrote:
SC2 at its best rofl. Every time i give sc2 another chance it ends up in boring all ins or cheese.

What's boring about it? It's been a different attack every time. Do you favor 25 min no rush games?

its boring because they're build order losses, hardly any macro/micro involved. ya he deserves the win, but it's boring to watch because there's very little the other player can do.


Innovation messed up those first two games, dude.

The third game was a BO win.
FSKi
Profile Blog Joined November 2011
United States901 Posts
Last Edited: 2013-07-30 10:00:03
July 30 2013 09:59 GMT
#946
--- Nuked ---
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
July 30 2013 09:59 GMT
#947
On July 30 2013 18:57 Vertitto wrote:
Show nested quote +
On July 30 2013 18:55 TaShadan wrote:
SC2 at its best rofl. Every time i give sc2 another chance it ends up in boring all ins or cheese.

since when allins and cheese is boring ?

Since 2010 july the 27th.
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
July 30 2013 09:59 GMT
#948
On July 30 2013 18:58 Killmouse wrote:
innovation doesnt want to join the game hahaah


It's afraid...

IT'S AFRAID!!!

*background cheers*
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
July 30 2013 09:59 GMT
#949
On July 30 2013 18:58 tuestresfat wrote:
Show nested quote +
On July 30 2013 18:57 gedatsu wrote:
On July 30 2013 18:55 TaShadan wrote:
SC2 at its best rofl. Every time i give sc2 another chance it ends up in boring all ins or cheese.

What's boring about it? It's been a different attack every time. Do you favor 25 min no rush games?

its boring because they're build order losses, hardly any macro/micro involved. ya he deserves the win, but it's boring to watch because there's very little the other player can do.

maybe he shouldn't cc first or fast expand every game then? lol.
Moderatorlickypiddy
zefreak
Profile Blog Joined December 2011
United States2731 Posts
July 30 2013 09:59 GMT
#950
On July 30 2013 18:57 tuestresfat wrote:
Show nested quote +
On July 30 2013 18:56 Zealously wrote:
On July 30 2013 18:55 TaShadan wrote:
SC2 at its best rofl. Every time i give sc2 another chance it ends up in boring all ins or cheese.


And one player playing badly, without thinking?

it doesn't matter what the reason is. from a spectators point of view it's boring as hell


Good thing this kind of series never really happens anymore. Which is why people are making a big deal out of it.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
July 30 2013 09:59 GMT
#951
On July 30 2013 18:58 Valikyr wrote:
Show nested quote +
On July 30 2013 18:57 gedatsu wrote:
On July 30 2013 18:55 TaShadan wrote:
SC2 at its best rofl. Every time i give sc2 another chance it ends up in boring all ins or cheese.

What's boring about it? It's been a different attack every time. Do you favor 25 min no rush games?

It's boring because it's BO-wins.


No, it's build order advantages into bad reactions into GG. Don't blame all three games on build orders alone.
AdministratorBreak the chains
dubRa
Profile Joined December 2008
2165 Posts
July 30 2013 09:59 GMT
#952
wow what happened?
JoeSchmoe
Profile Joined May 2010
Canada2058 Posts
July 30 2013 09:59 GMT
#953
On July 30 2013 18:58 liberate71 wrote:
Show nested quote +
On July 30 2013 18:57 JoeSchmoe wrote:
On July 30 2013 18:51 Zealously wrote:
On July 30 2013 18:49 TheDwf wrote:
On July 30 2013 18:48 Caladan wrote:
Two words: SC2 skill ceiling.

That's why we will never see a Bonjwa in SC2.
Bye Innovation.

This has nothing to do with the skill ceiling, it's "just" the absurd coinflips issues of TvT.


It's not an absurd coinflip three times in a row if you go for unsafe builds or miss scouting everything. Innovation looks a little bit lost, though Maru is inside his head with a sledgehammer as well. Innovation may have been on the receiving end of some bad luck, but no way was that the deciding factor all three times.


it has nothing to do with scouting. innovation scouted normally as any player would've done. there's nothing he can do about random proxies. maru could've placed his starport any fucking where on the map. it's the plethora of early game tvt builds that players must defend against that is causing the problem. only game that innovation fucked up build wise was game 3. should've not went cc first.


Bullshit. He checked his natural with an SCV... he should have gone all over to scout. What is a little missed mining time for a more secure scout.


maru could've double raxed anywhere on the fucking map and still won against a cc first.
M.R. McThundercrotch
Profile Joined June 2012
United States265 Posts
July 30 2013 09:59 GMT
#954
Planetary Fortress rush. Please, Maru, do this for me.
On June 30 2012 01:42 iNcontroL wrote: Fuck a lot of you. Fuck you forever.
TeeTS
Profile Joined June 2011
Germany2762 Posts
July 30 2013 10:00 GMT
#955
gogogo Maruuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
Chr15t
Profile Joined March 2011
Denmark1103 Posts
July 30 2013 10:00 GMT
#956
On July 30 2013 18:58 liberate71 wrote:
Show nested quote +
On July 30 2013 18:57 JoeSchmoe wrote:
On July 30 2013 18:51 Zealously wrote:
On July 30 2013 18:49 TheDwf wrote:
On July 30 2013 18:48 Caladan wrote:
Two words: SC2 skill ceiling.

That's why we will never see a Bonjwa in SC2.
Bye Innovation.

This has nothing to do with the skill ceiling, it's "just" the absurd coinflips issues of TvT.


It's not an absurd coinflip three times in a row if you go for unsafe builds or miss scouting everything. Innovation looks a little bit lost, though Maru is inside his head with a sledgehammer as well. Innovation may have been on the receiving end of some bad luck, but no way was that the deciding factor all three times.


it has nothing to do with scouting. innovation scouted normally as any player would've done. there's nothing he can do about random proxies. maru could've placed his starport any fucking where on the map. it's the plethora of early game tvt builds that players must defend against that is causing the problem. only game that innovation fucked up build wise was game 3. should've not went cc first.


Bullshit. He checked his natural with an SCV... he should have gone all over to scout. What is a little missed mining time for a more secure scout.

I agree , with him being down 0-2
Insanity: doing the same thing over and over again and expecting different results.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
July 30 2013 10:00 GMT
#957
Guess who is INnoVation

+ Show Spoiler +




CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
July 30 2013 10:00 GMT
#958
I bet hes just practicing for proleague right guise?!
Lorch
Profile Joined June 2011
Germany3711 Posts
July 30 2013 10:00 GMT
#959
On July 30 2013 18:58 figq wrote:
" If I were him, I'd just keep cheesing "

We trust you, Tasteless.


"When my oracle kills 6 probes or more I just 4 gate" - Tasteless

No shocker hearing that from him
But yeah he should just 11/11 4 times should easily give a win.
MrCon
Profile Blog Joined August 2010
France29748 Posts
July 30 2013 10:00 GMT
#960
On July 30 2013 18:55 TaShadan wrote:
SC2 at its best rofl. Every time i give sc2 another chance it ends up in boring all ins or cheese. I BW where all ins and cheeses too but with micro sometimes upsets happend. But here is just... oh well gg.

IT4S ALL SC2, IT COULD CERTAINLY NEVER HAPPEN IN BW AND NEVER HAD
*insert skill ceiling words somewhere*
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