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[DreamHack] Valencia Day 1 2013 - Page 32

Forum Index > StarCraft 2 Tournaments
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Prev 1 30 31 32 33 34 98 Next
Xoronius
Profile Joined July 2011
Germany6362 Posts
July 19 2013 16:26 GMT
#621
Guys, it looks like Vasa is casting Jaedong vs DaNa.
Grettin
Profile Joined April 2010
42411 Posts
July 19 2013 16:26 GMT
#622
On July 20 2013 01:25 freerolll wrote:
is there no League or dota 2 played at this event?


Dota 2 Finals, but that is another tournament that is having the finals here.
"If I had force-fields in Brood War, I'd never lose." -Bisu
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
July 19 2013 16:26 GMT
#623
On July 20 2013 01:17 AlternativeEgo wrote:
Show nested quote +
On July 20 2013 01:16 robson1 wrote:
soooooooooo much downtime.


Jaedong and Wax yo

http://www.teamliquid.net/video/streams/SchAmToo

which one is wax?
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Grettin
Profile Joined April 2010
42411 Posts
July 19 2013 16:26 GMT
#624
On July 20 2013 01:26 BigFan wrote:
Show nested quote +
On July 20 2013 01:17 AlternativeEgo wrote:
On July 20 2013 01:16 robson1 wrote:
soooooooooo much downtime.


Jaedong and Wax yo

http://www.teamliquid.net/video/streams/SchAmToo

which one is wax?


The asian lady looking guy.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Lorch
Profile Joined June 2011
Germany3703 Posts
July 19 2013 16:26 GMT
#625
On July 20 2013 01:21 Luolis wrote:
Show nested quote +
On July 20 2013 01:19 Lorch wrote:
On July 20 2013 01:15 FeyFey wrote:
On July 20 2013 01:06 Lorch wrote:
On July 20 2013 01:04 CruelZeratul wrote:
Bunny was not to aggressive imo, just doesn't have the 500 split APM the krean Terrans have to be able to win against a-move Roach/Ling/Bling.


Are we watching the same game? Apparently not, if anything zerg needs those 500 apm to be played properly, but I guess you prefer to stick to your limited view, because you know splitting and target firing is such a hard skill to practice especialaly when you have the easiest makro in the game.

Also you make it sound like apm is something you jsut have or you don't, when it's foreign terrans unwillingness to practice as hard as koreans that makes them so much worse, also ladder is such a terrible place to practice properly...


Zerg macro isn't that easy, I mean of course the basics are so easy that your apm are usually higher as other races. But with creep spread and grouping units in production you can still find ways to macro constantly. And maybe you run out of Larva if your inject rate falls below 60%.
But you are right Terran have it quiet tough with the old style of unit production structures and construction. And then their in battle micro can be so unforgiving. ;P


Erm I meant the other way around, terran easy makro, zerg harder. Terran is just so easy, all you need is hit 4 to 6 control groups depending on whether you hotkey each cc individually and not and hit your keys. The micro may be "hard" but it requires little to no thought and is very easy to learn/practice.

On July 20 2013 01:14 Luolis wrote:
On July 20 2013 01:06 Lorch wrote:
On July 20 2013 01:04 CruelZeratul wrote:
Bunny was not to aggressive imo, just doesn't have the 500 split APM the krean Terrans have to be able to win against a-move Roach/Ling/Bling.


Are we watching the same game? Apparently not, if anything zerg needs those 500 apm to be played properly, but I guess you prefer to stick to your limited view, because you know splitting and target firing is such a hard skill to practice especialaly when you have the easiest makro in the game.

Also you make it sound like apm is something you jsut have or you don't, when it's foreign terrans unwillingness to practice as hard as koreans that makes them so much worse, also ladder is such a terrible place to practice properly...

*cough* Protoss *cough*


While P and T production is very similiar (only real difference is warpgate which is kind off the same thing just that you get what you pay for) but the fact that you have to go to a pylon to warp shit in while you can look whereever you want and just tap your control group with T makes it easier in my eyes, I don't see how either muling/scaning or chrono boosting require much of anything at all.


Yes but you have to take to account terran has to be producing stuff constantly. Protoss meanwhile can let minerals bank and warp alot of stuff in.


Protoss warpgate is the exact same thing as barracks just reverse, you pay, get shit, then wait, then pay again, so you obviously need to have a 1 k bank to make 10 zealots. Now due to terran having pay, wait, get your unit and the fact that your 3 production buildings are almost always all required to build shit (with the exception of pure bio) you can easily keep your money low by just producing constantly, also once you go bio/mech you jsut have to worry about when to expand/add production and for the most part you just keep producing your shit, where as with protoss you actually have to put a lot more thought into how much of which you warp in at what point (implying you play good rain style protoss and not the brain afk shit most protoss players do). All in all I don't see a real difference between queing up new units once the old ones are done and waiting and then getting a lot at once, waiting again etc. to me not being able to warp in without using your mouse and looking at it makes it slightly more harder.
Dandy_Moustachu
Profile Joined July 2010
France422 Posts
July 19 2013 16:30 GMT
#626
On July 20 2013 01:26 Lorch wrote:
Show nested quote +
On July 20 2013 01:21 Luolis wrote:
On July 20 2013 01:19 Lorch wrote:
On July 20 2013 01:15 FeyFey wrote:
On July 20 2013 01:06 Lorch wrote:
On July 20 2013 01:04 CruelZeratul wrote:
Bunny was not to aggressive imo, just doesn't have the 500 split APM the krean Terrans have to be able to win against a-move Roach/Ling/Bling.


Are we watching the same game? Apparently not, if anything zerg needs those 500 apm to be played properly, but I guess you prefer to stick to your limited view, because you know splitting and target firing is such a hard skill to practice especialaly when you have the easiest makro in the game.

Also you make it sound like apm is something you jsut have or you don't, when it's foreign terrans unwillingness to practice as hard as koreans that makes them so much worse, also ladder is such a terrible place to practice properly...


Zerg macro isn't that easy, I mean of course the basics are so easy that your apm are usually higher as other races. But with creep spread and grouping units in production you can still find ways to macro constantly. And maybe you run out of Larva if your inject rate falls below 60%.
But you are right Terran have it quiet tough with the old style of unit production structures and construction. And then their in battle micro can be so unforgiving. ;P


Erm I meant the other way around, terran easy makro, zerg harder. Terran is just so easy, all you need is hit 4 to 6 control groups depending on whether you hotkey each cc individually and not and hit your keys. The micro may be "hard" but it requires little to no thought and is very easy to learn/practice.

On July 20 2013 01:14 Luolis wrote:
On July 20 2013 01:06 Lorch wrote:
On July 20 2013 01:04 CruelZeratul wrote:
Bunny was not to aggressive imo, just doesn't have the 500 split APM the krean Terrans have to be able to win against a-move Roach/Ling/Bling.


Are we watching the same game? Apparently not, if anything zerg needs those 500 apm to be played properly, but I guess you prefer to stick to your limited view, because you know splitting and target firing is such a hard skill to practice especialaly when you have the easiest makro in the game.

Also you make it sound like apm is something you jsut have or you don't, when it's foreign terrans unwillingness to practice as hard as koreans that makes them so much worse, also ladder is such a terrible place to practice properly...

*cough* Protoss *cough*


While P and T production is very similiar (only real difference is warpgate which is kind off the same thing just that you get what you pay for) but the fact that you have to go to a pylon to warp shit in while you can look whereever you want and just tap your control group with T makes it easier in my eyes, I don't see how either muling/scaning or chrono boosting require much of anything at all.


Yes but you have to take to account terran has to be producing stuff constantly. Protoss meanwhile can let minerals bank and warp alot of stuff in.


Protoss warpgate is the exact same thing as barracks just reverse, you pay, get shit, then wait, then pay again, so you obviously need to have a 1 k bank to make 10 zealots. Now due to terran having pay, wait, get your unit and the fact that your 3 production buildings are almost always all required to build shit (with the exception of pure bio) you can easily keep your money low by just producing constantly, also once you go bio/mech you jsut have to worry about when to expand/add production and for the most part you just keep producing your shit, where as with protoss you actually have to put a lot more thought into how much of which you warp in at what point (implying you play good rain style protoss and not the brain afk shit most protoss players do). All in all I don't see a real difference between queing up new units once the old ones are done and waiting and then getting a lot at once, waiting again etc. to me not being able to warp in without using your mouse and looking at it makes it slightly more harder.


Warpgate are just a lot better than barrack when both players are maxed and with money in bank.
Pif Paf Pouf
Kamate
Profile Joined May 2010
Romania580 Posts
July 19 2013 16:30 GMT
#627
Does anyone knows what album this Iron Maiden is? to my shameful display , I do not know
BabyMozart
Profile Joined January 2013
54 Posts
July 19 2013 16:30 GMT
#628
omg vasas casting is the best thing in the world
Otolia
Profile Blog Joined July 2011
France5805 Posts
July 19 2013 16:30 GMT
#629
On July 20 2013 01:19 Emzeeshady wrote:
Show nested quote +
On July 20 2013 01:15 robson1 wrote:
On July 20 2013 01:14 Emzeeshady wrote:
I like how Bunny complained about being called a Hellbat abuser but he has basically lost everything since the Hellbat nerf :D

I feel a sense of justice


Yeah his loss to a a top korean zerg is pretty indicative of his total failure as a terran without heellbats

He lost to some unknown called marinelord as well as going 0-2 in his WCS EU group.

Marinlord isn't a unknown for us french. Top 3 (excluding Stephano) in the recent Francophone Championship behing ToD and Dayshi.
BlackCompany
Profile Joined August 2012
Germany8388 Posts
Last Edited: 2013-07-19 16:32:28
July 19 2013 16:31 GMT
#630
On July 20 2013 01:26 Lorch wrote:
Show nested quote +
On July 20 2013 01:21 Luolis wrote:
On July 20 2013 01:19 Lorch wrote:
On July 20 2013 01:15 FeyFey wrote:
On July 20 2013 01:06 Lorch wrote:
On July 20 2013 01:04 CruelZeratul wrote:
Bunny was not to aggressive imo, just doesn't have the 500 split APM the krean Terrans have to be able to win against a-move Roach/Ling/Bling.


Are we watching the same game? Apparently not, if anything zerg needs those 500 apm to be played properly, but I guess you prefer to stick to your limited view, because you know splitting and target firing is such a hard skill to practice especialaly when you have the easiest makro in the game.

Also you make it sound like apm is something you jsut have or you don't, when it's foreign terrans unwillingness to practice as hard as koreans that makes them so much worse, also ladder is such a terrible place to practice properly...


Zerg macro isn't that easy, I mean of course the basics are so easy that your apm are usually higher as other races. But with creep spread and grouping units in production you can still find ways to macro constantly. And maybe you run out of Larva if your inject rate falls below 60%.
But you are right Terran have it quiet tough with the old style of unit production structures and construction. And then their in battle micro can be so unforgiving. ;P


Erm I meant the other way around, terran easy makro, zerg harder. Terran is just so easy, all you need is hit 4 to 6 control groups depending on whether you hotkey each cc individually and not and hit your keys. The micro may be "hard" but it requires little to no thought and is very easy to learn/practice.

On July 20 2013 01:14 Luolis wrote:
On July 20 2013 01:06 Lorch wrote:
On July 20 2013 01:04 CruelZeratul wrote:
Bunny was not to aggressive imo, just doesn't have the 500 split APM the krean Terrans have to be able to win against a-move Roach/Ling/Bling.


Are we watching the same game? Apparently not, if anything zerg needs those 500 apm to be played properly, but I guess you prefer to stick to your limited view, because you know splitting and target firing is such a hard skill to practice especialaly when you have the easiest makro in the game.

Also you make it sound like apm is something you jsut have or you don't, when it's foreign terrans unwillingness to practice as hard as koreans that makes them so much worse, also ladder is such a terrible place to practice properly...

*cough* Protoss *cough*


While P and T production is very similiar (only real difference is warpgate which is kind off the same thing just that you get what you pay for) but the fact that you have to go to a pylon to warp shit in while you can look whereever you want and just tap your control group with T makes it easier in my eyes, I don't see how either muling/scaning or chrono boosting require much of anything at all.


Yes but you have to take to account terran has to be producing stuff constantly. Protoss meanwhile can let minerals bank and warp alot of stuff in.


Protoss warpgate is the exact same thing as barracks just reverse, you pay, get shit, then wait, then pay again, so you obviously need to have a 1 k bank to make 10 zealots. Now due to terran having pay, wait, get your unit and the fact that your 3 production buildings are almost always all required to build shit (with the exception of pure bio) you can easily keep your money low by just producing constantly, also once you go bio/mech you jsut have to worry about when to expand/add production and for the most part you just keep producing your shit, where as with protoss you actually have to put a lot more thought into how much of which you warp in at what point (implying you play good rain style protoss and not the brain afk shit most protoss players do). All in all I don't see a real difference between queing up new units once the old ones are done and waiting and then getting a lot at once, waiting again etc. to me not being able to warp in without using your mouse and looking at it makes it slightly more harder.


T needs to add production at the right time. If i have to defend a base or so i need to HAVE the units, not producing them. Toss can just warp in 10 zealots, chronoboost the warpgates, warp in again. Terran needs to have the units done and in the right place, else im fucked. This is just a completly different way.

Edit: you could probably say the Technics behind this are more or less similar, but the strategic points behind are the difference. Dunno if i made clear what i wanted to say
Zheryn
Profile Joined December 2010
Sweden3653 Posts
July 19 2013 16:31 GMT
#631
I despise this muta corruptor style. Really hope Yugiooih dies.
hundred thousand krouner
ViperPL
Profile Joined March 2011
Poland1775 Posts
July 19 2013 16:31 GMT
#632
On July 20 2013 01:30 Kamate wrote:
Does anyone knows what album this Iron Maiden is? to my shameful display , I do not know


Virtual XI
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
July 19 2013 16:31 GMT
#633
Why are so many Terran players not getting armour upgrades nowadays?
Lorch
Profile Joined June 2011
Germany3703 Posts
July 19 2013 16:32 GMT
#634
On July 20 2013 01:30 Dandy_Moustachu wrote:
Show nested quote +
On July 20 2013 01:26 Lorch wrote:
On July 20 2013 01:21 Luolis wrote:
On July 20 2013 01:19 Lorch wrote:
On July 20 2013 01:15 FeyFey wrote:
On July 20 2013 01:06 Lorch wrote:
On July 20 2013 01:04 CruelZeratul wrote:
Bunny was not to aggressive imo, just doesn't have the 500 split APM the krean Terrans have to be able to win against a-move Roach/Ling/Bling.


Are we watching the same game? Apparently not, if anything zerg needs those 500 apm to be played properly, but I guess you prefer to stick to your limited view, because you know splitting and target firing is such a hard skill to practice especialaly when you have the easiest makro in the game.

Also you make it sound like apm is something you jsut have or you don't, when it's foreign terrans unwillingness to practice as hard as koreans that makes them so much worse, also ladder is such a terrible place to practice properly...


Zerg macro isn't that easy, I mean of course the basics are so easy that your apm are usually higher as other races. But with creep spread and grouping units in production you can still find ways to macro constantly. And maybe you run out of Larva if your inject rate falls below 60%.
But you are right Terran have it quiet tough with the old style of unit production structures and construction. And then their in battle micro can be so unforgiving. ;P


Erm I meant the other way around, terran easy makro, zerg harder. Terran is just so easy, all you need is hit 4 to 6 control groups depending on whether you hotkey each cc individually and not and hit your keys. The micro may be "hard" but it requires little to no thought and is very easy to learn/practice.

On July 20 2013 01:14 Luolis wrote:
On July 20 2013 01:06 Lorch wrote:
On July 20 2013 01:04 CruelZeratul wrote:
Bunny was not to aggressive imo, just doesn't have the 500 split APM the krean Terrans have to be able to win against a-move Roach/Ling/Bling.


Are we watching the same game? Apparently not, if anything zerg needs those 500 apm to be played properly, but I guess you prefer to stick to your limited view, because you know splitting and target firing is such a hard skill to practice especialaly when you have the easiest makro in the game.

Also you make it sound like apm is something you jsut have or you don't, when it's foreign terrans unwillingness to practice as hard as koreans that makes them so much worse, also ladder is such a terrible place to practice properly...

*cough* Protoss *cough*


While P and T production is very similiar (only real difference is warpgate which is kind off the same thing just that you get what you pay for) but the fact that you have to go to a pylon to warp shit in while you can look whereever you want and just tap your control group with T makes it easier in my eyes, I don't see how either muling/scaning or chrono boosting require much of anything at all.


Yes but you have to take to account terran has to be producing stuff constantly. Protoss meanwhile can let minerals bank and warp alot of stuff in.


Protoss warpgate is the exact same thing as barracks just reverse, you pay, get shit, then wait, then pay again, so you obviously need to have a 1 k bank to make 10 zealots. Now due to terran having pay, wait, get your unit and the fact that your 3 production buildings are almost always all required to build shit (with the exception of pure bio) you can easily keep your money low by just producing constantly, also once you go bio/mech you jsut have to worry about when to expand/add production and for the most part you just keep producing your shit, where as with protoss you actually have to put a lot more thought into how much of which you warp in at what point (implying you play good rain style protoss and not the brain afk shit most protoss players do). All in all I don't see a real difference between queing up new units once the old ones are done and waiting and then getting a lot at once, waiting again etc. to me not being able to warp in without using your mouse and looking at it makes it slightly more harder.


Warpgate are just a lot better than barrack when both players are maxed and with money in bank.


Ofc it is but that has nothing to do with which is harder to use. The fact that they gave protoss and zerg the capability of producing almost infinite units at once while simply giving terran the reactor is such a huge failure in design that it isn't even funny. luckily they are ok at balancing so winrates are ok.
Gevna
Profile Joined August 2010
France2332 Posts
July 19 2013 16:32 GMT
#635
On July 20 2013 01:30 Kamate wrote:
Does anyone knows what album this Iron Maiden is? to my shameful display , I do not know

It's from Virtual XI, and the song played was probably from the live in Rio.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
July 19 2013 16:32 GMT
#636
--- Nuked ---
TheDougler
Profile Joined April 2010
Canada8313 Posts
July 19 2013 16:33 GMT
#637
So what's the deal with Grubby?
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Boucot
Profile Blog Joined October 2011
France15997 Posts
July 19 2013 16:34 GMT
#638
On July 20 2013 01:30 Otolia wrote:
Show nested quote +
On July 20 2013 01:19 Emzeeshady wrote:
On July 20 2013 01:15 robson1 wrote:
On July 20 2013 01:14 Emzeeshady wrote:
I like how Bunny complained about being called a Hellbat abuser but he has basically lost everything since the Hellbat nerf :D

I feel a sense of justice


Yeah his loss to a a top korean zerg is pretty indicative of his total failure as a terran without heellbats

He lost to some unknown called marinelord as well as going 0-2 in his WCS EU group.

Marinlord isn't a unknown for us french. Top 3 (excluding Stephano) in the recent Francophone Championship behing ToD and Dayshi.

And 2nd of Gamers Assembly (behind ForGG) : http://wiki.teamliquid.net/starcraft2/Gamers_Assembly_2013
Former SC2 writer for Millenium - twitter.com/Boucot
AgentW
Profile Blog Joined July 2012
United States7725 Posts
Last Edited: 2013-07-19 16:34:46
July 19 2013 16:34 GMT
#639
On July 20 2013 01:33 TheDougler wrote:
So what's the deal with Grubby?

Not attending, never planned on attending, can't figure out why DH had him on the list.

Source.
Who's the bigger scrub, the scrub, or the scrub who loses to him?
BlackCompany
Profile Joined August 2012
Germany8388 Posts
July 19 2013 16:34 GMT
#640
On July 20 2013 01:33 TheDougler wrote:
So what's the deal with Grubby?


He never wanted to come to Dreamhack, i think someone mentioned on the first pages that he didn't come because of IEM next week.
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