[WCS EU] RO32 Group F Premier Season 2 2013 - Page 9
Forum Index > StarCraft 2 Tournaments |
Sakkreth
Lithuania1096 Posts
| ||
Chenz
Sweden1197 Posts
On July 11 2013 01:31 Snowbear wrote: I hope he does a blinkstalker allin now, that's even harder to hold then this immortal allin. Blink stalker is very latency dependent though, I doubt that's something he will do. | ||
Zheryn
Sweden3653 Posts
On July 11 2013 01:31 HugzForL wrote: yeah, get your cheese scouted and still a-click to victory. lucifron bunker placement were bad tho... but even. Lol that was as far from a-move as you can get. Had he a-moved he would have died so freaking fast. | ||
EmilA
Denmark4618 Posts
On July 11 2013 01:31 Snowbear wrote: I hope he does a blinkstalker allin now, that's even harder to hold then this immortal allin. I don't think he can play a blink stalker all in with the lag. Can't move observer in time when it gets scanned and he will have to blink out preemptively. | ||
Mozdk
Denmark6989 Posts
| ||
mataxp
Chile538 Posts
| ||
hifriend
China7935 Posts
On July 11 2013 01:32 Killmouse wrote: in the beginning it wasnt close aswell cauz he already had a bunker + turret before the first void came yeah but he killed literally every marine, could have gone differently with better micro | ||
Fusilero
United Kingdom50293 Posts
On July 11 2013 01:32 Chenz wrote: Blink stalker is very latency dependent though, I doubt that's something he will do. Next level blinking, gotta predict which stalker is going to need a blink in 4 seconds. | ||
Crownlol
United States3726 Posts
On July 11 2013 01:31 Boucot wrote: Next game LucifroN will build 17 bunkers. Should be barely safe. 17 bunkers with units in 2 of them. BUT WHICH 2!? | ||
Clazziquai10
Singapore1949 Posts
On July 11 2013 01:31 Boucot wrote: Next game LucifroN will build 17 bunkers. Should be barely safe. Nah, he needs at least 18472 bunkers to be safe ![]() | ||
revel8
United Kingdom3022 Posts
| ||
TheDwf
France19747 Posts
On July 11 2013 01:32 EmilA wrote: I don't think he can play a blink stalker all in with the lag. Can't move observer in time when it gets scanned and he will have to blink out preemptively. Observer? This is HotS. You can play Blink Stalkers """""all-ins"""" with the MSC sight and its 190 hit points. | ||
SoulCapsule
France806 Posts
| ||
j4vz
Canada976 Posts
| ||
Pros
219 Posts
On July 11 2013 01:32 Zheryn wrote: Lol that was as far from a-move as you can get. Had he a-moved he would have died so freaking fast. Yeah, he a-moved while stutter stepping into the bunkers so all his units could fire! High level! | ||
govie
9334 Posts
On July 11 2013 01:32 Flonomenalz wrote: 5 bunkers yo. I don't even- most were empty | ||
Facultyadjutant
Sweden1876 Posts
On July 11 2013 01:33 Mozdk wrote: Sounds like the don't thing Nani can win a macro game? Seems you can't spell; he's playing with enormous latency, of course he will favor some builds that ends it early | ||
Undead1993
Germany17651 Posts
On July 11 2013 01:33 revel8 wrote: So did Lucifron lose that because he spent on upgrades at the expense of more units? Or did Luci not pull his SCVs in time to repair bunkers? he did both. he was just overconfident that's all, i mean who would expect naniwa to walkup taht ramp after seeing 5 bunkers. dafuq | ||
Qwerty85
Croatia5536 Posts
On July 11 2013 01:33 revel8 wrote: So did Lucifron lose that because he spent on upgrades at the expense of more units? Or did Luci not pull his SCVs in time to repair bunkers? I think he needed more units (marines), bunkers are fine but with good ff you cant get the scvs to reapair and immortals just kill them too fast... | ||
garbanzo
United States4046 Posts
On July 11 2013 01:32 Killmouse wrote: in the beginning it wasnt close aswell cauz he already had a bunker + turret before the first void came Okay, I think we were just watching different games. | ||
| ||